diff options
author | briantro <briantro@users.noreply.github.com> | 2017-09-16 00:16:57 -0500 |
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committer | briantro <briantro@users.noreply.github.com> | 2017-09-16 00:16:57 -0500 |
commit | 927c7a74e8bdca08428d8d5279b2624fe62f5eec (patch) | |
tree | 513b1e1af00eb344813ad8f98f2b070a1e83d9b0 | |
parent | 1342c83274c76ef2f6c50ecf6f6bd73568b4f24f (diff) |
bbusters.cpp: Ok, Japanese sets are 2 player and new 3 player, so change description. (nw)
-rw-r--r-- | src/mame/drivers/bbusters.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mame/drivers/bbusters.cpp b/src/mame/drivers/bbusters.cpp index 81a19a5a63c..6815053875b 100644 --- a/src/mame/drivers/bbusters.cpp +++ b/src/mame/drivers/bbusters.cpp @@ -1161,11 +1161,11 @@ ROM_END /******************************************************************************/ // as soon as you calibrate the guns in test mode the game refuses to boot -GAME( 1989, bbusters, 0, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1989, bbustersu, bbusters, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (US, Version 3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1989, bbustersua, bbusters, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (US, Version 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1989, bbustersj, bbusters, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (Japan, Version 2, J2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1989, bbustersja, bbusters, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (Japan, Version 2, J3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1989, bbusters, 0, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1989, bbustersu, bbusters, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (US, Version 3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1989, bbustersua, bbusters, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (US, Version 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1989, bbustersj, bbusters, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (Japan, Version 2, 2 Player)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1989, bbustersja, bbusters, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (Japan, Version 2, 3 Player)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1989, mechatt, 0, mechatt, mechatt, bbusters_state, 0, ROT0, "SNK", "Mechanized Attack (World)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, mechattj, mechatt, mechatt, mechattj, bbusters_state, 0, ROT0, "SNK", "Mechanized Attack (Japan)", MACHINE_SUPPORTS_SAVE ) |