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authorGravatarGravatar Ted Green <tedgreen99@users.noreply.github.com>2020-06-29 07:31:23 -0600
committerGravatarGravatar Ted Green <tedgreen99@users.noreply.github.com>2020-06-29 07:32:24 -0600
commit8e9a38948601d7bd1f710ad2da307c6ac9e063cf (patch)
tree884a457d5475d6b70fe7f30e30ccbf0eb899ffd3
parent8ed29d18d4d7779fffea6bed3d6851e863496e55 (diff)
voodoo: Disable backbuf debug key (L), it interferes with player 3 default controls
-rw-r--r--src/devices/video/voodoo.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/devices/video/voodoo.cpp b/src/devices/video/voodoo.cpp
index 2040f8dc148..6b5ee3f3984 100644
--- a/src/devices/video/voodoo.cpp
+++ b/src/devices/video/voodoo.cpp
@@ -156,7 +156,7 @@ bits(7:4) and bit(24)), X, and Y:
*************************************/
#define DEBUG_DEPTH (0)
-#define DEBUG_LOD (0)
+#define DEBUG_BACKBUF (0)
#define LOG_VBLANK_SWAP (0)
#define LOG_FIFO (0)
@@ -910,7 +910,7 @@ int voodoo_device::voodoo_update(bitmap_rgb32 &bitmap, const rectangle &cliprect
}
/* debugging! */
- if (machine().input().code_pressed(KEYCODE_L))
+ if (DEBUG_BACKBUF && machine().input().code_pressed(KEYCODE_L))
drawbuf = fbi.backbuf;
/* copy from the current front buffer */