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author Robbbert <Robbbert@users.noreply.github.com>2021-10-02 05:16:38 +1000
committer Robbbert <Robbbert@users.noreply.github.com>2021-10-02 05:16:38 +1000
commit86504d022d16c16ac26139da94c433e6c1584954 (patch)
treea10d17aa88211c98e7a47bdbe89e64374f0f5397
parent219f92203e76a4cd62bb41933aaeebdb3b3b15cc (diff)
zac_proto: added sound, added outputs, added save states.
-rw-r--r--src/mame/drivers/zac_proto.cpp190
1 files changed, 132 insertions, 58 deletions
diff --git a/src/mame/drivers/zac_proto.cpp b/src/mame/drivers/zac_proto.cpp
index 4238d56c453..f202a1594fe 100644
--- a/src/mame/drivers/zac_proto.cpp
+++ b/src/mame/drivers/zac_proto.cpp
@@ -14,39 +14,58 @@
The ball number is how many balls are left. 1 = last ball.
+Status:
+- All games are working.
+
ToDo:
-- Mechanical
-- Sound board, no info available. Also knocker output not known.
+- Doesn't appear to have a knocker. To be confirmed.
+- Find out how to enter test mode.
**********************************************************************/
#include "emu.h"
+#include "machine/clock.h"
#include "machine/genpin.h"
+#include "sound/spkrdev.h"
#include "cpu/scmp/scmp.h"
+#include "speaker.h"
#include "zac_proto.lh"
+namespace {
+
class zac_proto_state : public genpin_class
{
public:
zac_proto_state(const machine_config &mconfig, device_type type, const char *tag)
: genpin_class(mconfig, type, tag)
, m_maincpu(*this, "maincpu")
+ , m_speaker(*this, "speaker")
, m_digits(*this, "digit%u", 0U)
+ , m_io_lamps(*this, "lamp%u", 0U)
+ , m_io_solenoids(*this, "sol%u", 0U)
{ }
void zac_proto(machine_config &config);
private:
void out0_w(offs_t offset, uint8_t data);
- void out1_w(uint8_t data);
+ void out1_w(offs_t offset, uint8_t data);
void digit_w(offs_t offset, uint8_t data);
- void sound_w(uint8_t data);
+ void sound_w(offs_t offset, uint8_t data);
+ DECLARE_WRITE_LINE_MEMBER(audio_clock);
void zac_proto_map(address_map &map);
+ u8 m_u36 = 0; // preset divider for u44/u45
+ u8 m_u37 = 0; // selector for u48
+ u8 m_u44u45 = 0; // counters for u44/u45
+ u8 m_u46u47 = 0; // counters for u46/u47
virtual void machine_reset() override;
- virtual void machine_start() override { m_digits.resolve(); }
+ virtual void machine_start() override;
required_device<cpu_device> m_maincpu;
+ required_device<speaker_sound_device> m_speaker;
output_finder<11> m_digits;
+ output_finder<84> m_io_lamps;
+ output_finder<12> m_io_solenoids;
};
@@ -66,7 +85,7 @@ void zac_proto_state::zac_proto_map(address_map &map)
map(0x0e02, 0x0e06).w(FUNC(zac_proto_state::digit_w));
map(0x0e07, 0x0e08).w(FUNC(zac_proto_state::sound_w));
map(0x0e09, 0x0e16).w(FUNC(zac_proto_state::out1_w));
- map(0x1400, 0x1bff).rom();
+ map(0x1400, 0x17ff).rom();
}
static INPUT_PORTS_START( zac_proto )
@@ -75,38 +94,38 @@ static INPUT_PORTS_START( zac_proto )
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_START )
- PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_TILT)
- PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_Z)
- PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_X) PORT_NAME("Outhole")
- PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_COLON)
- PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_QUOTE)
+ PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_9)
+ PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Z)
+ PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_X) PORT_NAME("Outhole")
+ PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_A)
+ PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_B)
PORT_START("PL1")
- PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_Q)
- PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_W)
- PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_E)
- PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_R)
- PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_Y)
- PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_U)
- PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_I)
- PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_O)
+ PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_C)
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_D)
+ PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E)
+ PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_F)
+ PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_G)
+ PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_H)
+ PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I)
+ PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_J)
PORT_START("PL2")
- PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_A)
- PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_S)
- PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_D)
- PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_F)
- PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_G)
- PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_H)
- PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_J)
- PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_K)
+ PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_K)
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_L)
+ PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_M)
+ PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_N)
+ PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_O)
+ PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_P)
+ PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q)
+ PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R)
PORT_START("PL3")
- PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_L)
- PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_C)
- PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_V)
- PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_B)
- PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_N)
- PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_M)
- PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_COMMA)
- PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_STOP)
+ PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_S)
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T)
+ PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_U)
+ PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_V)
+ PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W)
+ PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Y)
+ PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_COMMA)
+ PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_STOP)
PORT_START("PL4")
PORT_BIT(0xff, IP_ACTIVE_HIGH, IPT_UNUSED )
@@ -196,7 +215,8 @@ INPUT_PORTS_END
// solenoids (not knocker)
void zac_proto_state::out0_w(offs_t offset, uint8_t data)
{
- uint16_t t = data | (offset << 8);
+ data &= 0x3f;
+ uint16_t t = data | (offset << 6);
switch (t)
{
@@ -213,11 +233,16 @@ void zac_proto_state::out0_w(offs_t offset, uint8_t data)
m_samples->start(5, 0); // bumpers
break;
}
+ for (u8 i = 0; i < 6; i++)
+ m_io_solenoids[offset*6+i] = BIT(data, i);
}
-void zac_proto_state::out1_w(uint8_t data)
-{
// lamps
+void zac_proto_state::out1_w(offs_t offset, uint8_t data)
+{
+ data &= 0x3f;
+ for (u8 i = 0; i < 6; i++)
+ m_io_lamps[offset*6+i] = BIT(data, i);
}
// need to implement blanking of leading zeroes
@@ -231,9 +256,48 @@ void zac_proto_state::digit_w(offs_t offset, uint8_t data)
m_digits[offset] = patterns[data>>4] | decimals[offset];
}
-void zac_proto_state::sound_w(uint8_t data)
+void zac_proto_state::sound_w(offs_t offset, uint8_t data)
+{
+ data &= 0x3f;
+ if (offset)
+ {
+ data ^= 0x0e;
+ // sch labels shows bit 1 as enable, but pin numbers show bit 4 being enable.
+ // we will go by the pin numbers.
+ m_u37 = BIT(data, 1, 4);
+ m_u36 = (m_u36 & 0x3f) | (BIT(data, 0) << 6) | 0x80;
+ }
+ else
+ {
+ m_u36 = (m_u36 & 0x40) | data | 0x80;
+ }
+}
+
+WRITE_LINE_MEMBER(zac_proto_state::audio_clock)
+{
+ if (state)// && BIT(m_u37, 3))
+ {
+ m_u44u45--;
+ if (m_u44u45 == 0)
+ {
+ m_u44u45 = m_u36;
+ m_u46u47--;
+ if (BIT(m_u37, 3))
+ m_speaker->level_w(BIT(m_u46u47, m_u37 & 7) ? 1 : -1);
+ }
+ }
+}
+
+void zac_proto_state::machine_start()
{
-// to unknown sound board
+ m_digits.resolve();
+ m_io_lamps.resolve();
+ m_io_solenoids.resolve();
+
+ save_item(NAME(m_u36));
+ save_item(NAME(m_u37));
+ save_item(NAME(m_u44u45));
+ save_item(NAME(m_u46u47));
}
void zac_proto_state::machine_reset()
@@ -254,41 +318,51 @@ void zac_proto_state::zac_proto(machine_config &config)
/* Sound */
genpin_audio(config);
+
+ SPEAKER(config, "mono").front_center();
+ SPEAKER_SOUND(config, m_speaker).add_route(ALL_OUTPUTS, "mono", 0.50);
+
+ clock_device &snd_clock(CLOCK(config, "sys_clock", XTAL(4'000'000) / 2));
+ snd_clock.signal_handler().set(FUNC(zac_proto_state::audio_clock));
}
+// The PCB has a space for another rom, U27, @0x1800, but it was never used.
+
/*--------------------------------
/ Strike
/-------------------------------*/
ROM_START(strike)
- ROM_REGION(0x8000, "maincpu", 0)
- ROM_LOAD("strike1.bin", 0x0000, 0x0400, CRC(650abc54) SHA1(6a4f83016a38338ba6a04271532f0880264e61a7))
- ROM_LOAD("strike2.bin", 0x0400, 0x0400, CRC(13c5a168) SHA1(2da3a5bc0c28a2aacd8c1396dac95cf35f8797cd))
- ROM_LOAD("strike3.bin", 0x0800, 0x0400, CRC(ebbbf315) SHA1(c87e961c8e5e99b0672cd632c5e104ea52088b5d))
- ROM_LOAD("strike4.bin", 0x1400, 0x0400, CRC(ca0eddd0) SHA1(52f9faf791c56b68b1806e685d0479ea67aba019))
+ ROM_REGION(0x1800, "maincpu", ROMREGION_ERASEFF)
+ ROM_LOAD("strike1.u23", 0x0000, 0x0400, CRC(650abc54) SHA1(6a4f83016a38338ba6a04271532f0880264e61a7))
+ ROM_LOAD("strike2.u24", 0x0400, 0x0400, CRC(13c5a168) SHA1(2da3a5bc0c28a2aacd8c1396dac95cf35f8797cd))
+ ROM_LOAD("strike3.u25", 0x0800, 0x0400, CRC(ebbbf315) SHA1(c87e961c8e5e99b0672cd632c5e104ea52088b5d))
+ ROM_LOAD("strike4.u26", 0x1400, 0x0400, CRC(ca0eddd0) SHA1(52f9faf791c56b68b1806e685d0479ea67aba019))
ROM_END
/*--------------------------------
/ Ski Jump (10/78)
/-------------------------------*/
ROM_START(skijump)
- ROM_REGION(0x8000, "maincpu", 0)
- ROM_LOAD("skijump1.bin", 0x0000, 0x0400, CRC(c0c0e18c) SHA1(d28ec2541f6c2e86e5b5514c7f9e558df68be72a))
- ROM_LOAD("skijump2.bin", 0x0400, 0x0400, CRC(b08aafb5) SHA1(ff6df4efa20a4461d525209a487d04896eeef29e))
- ROM_LOAD("skijump3.bin", 0x0800, 0x0400, CRC(9a8731c0) SHA1(9f7aaa8c6df04b925c8beff8b426c59bc3696f50))
- ROM_LOAD("skijump4.bin", 0x1400, 0x0400, CRC(fa064b51) SHA1(d4d02ca661e4084805f00247f31c0701320ab62d))
+ ROM_REGION(0x1800, "maincpu", ROMREGION_ERASEFF)
+ ROM_LOAD("skijump1.u23", 0x0000, 0x0400, CRC(c0c0e18c) SHA1(d28ec2541f6c2e86e5b5514c7f9e558df68be72a))
+ ROM_LOAD("skijump2.u24", 0x0400, 0x0400, CRC(b08aafb5) SHA1(ff6df4efa20a4461d525209a487d04896eeef29e))
+ ROM_LOAD("skijump3.u25", 0x0800, 0x0400, CRC(9a8731c0) SHA1(9f7aaa8c6df04b925c8beff8b426c59bc3696f50))
+ ROM_LOAD("skijump4.u26", 0x1400, 0x0400, CRC(fa064b51) SHA1(d4d02ca661e4084805f00247f31c0701320ab62d))
ROM_END
/*--------------------------------
/ Space City (09/79)
/-------------------------------*/
ROM_START(spacecty)
- ROM_REGION(0x8000, "maincpu", 0)
- ROM_LOAD("zsc1.dat", 0x0000, 0x0400, CRC(4405368f) SHA1(037ad7e7158424bb714b28e4effa2c96c8736ce4))
- ROM_LOAD("zsc2.dat", 0x0400, 0x0400, CRC(a6c41475) SHA1(7d7d851efb2db7d9a1988265cdff676260d753c3))
- ROM_LOAD("zsc3.dat", 0x0800, 0x0400, CRC(e6a2dcee) SHA1(d2dfff896ae90208c28179f9bbe43f93d7f2131c))
- ROM_LOAD("zsc4.dat", 0x1400, 0x0400, CRC(69e0bb95) SHA1(d9a1d0159bf49445b0ece0f9d7806ed80657c2b2))
+ ROM_REGION(0x1800, "maincpu", ROMREGION_ERASEFF)
+ ROM_LOAD("zsc1.u23", 0x0000, 0x0400, CRC(4405368f) SHA1(037ad7e7158424bb714b28e4effa2c96c8736ce4))
+ ROM_LOAD("zsc2.u24", 0x0400, 0x0400, CRC(a6c41475) SHA1(7d7d851efb2db7d9a1988265cdff676260d753c3))
+ ROM_LOAD("zsc3.u25", 0x0800, 0x0400, CRC(e6a2dcee) SHA1(d2dfff896ae90208c28179f9bbe43f93d7f2131c))
+ ROM_LOAD("zsc4.u26", 0x1400, 0x0400, CRC(69e0bb95) SHA1(d9a1d0159bf49445b0ece0f9d7806ed80657c2b2))
ROM_END
-GAME(1978, skijump, 0, zac_proto, zac_proto, zac_proto_state, empty_init, ROT0, "Zaccaria", "Ski Jump", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME(1979, spacecty, 0, zac_proto, zac_proto, zac_proto_state, empty_init, ROT0, "Zaccaria", "Space City", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME(1978, strike, 0, zac_proto, zac_proto, zac_proto_state, empty_init, ROT0, "Zaccaria", "Strike", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
+} // anonymous namespace
+
+GAME(1978, skijump, 0, zac_proto, zac_proto, zac_proto_state, empty_init, ROT0, "Zaccaria", "Ski Jump", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME(1979, spacecty, 0, zac_proto, zac_proto, zac_proto_state, empty_init, ROT0, "Zaccaria", "Space City", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME(1978, strike, 0, zac_proto, zac_proto, zac_proto_state, empty_init, ROT0, "Zaccaria", "Strike", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )