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authorGravatarGravatar braintro <briantro@users.noreply.github.com>2020-02-26 21:57:08 -0600
committerGravatarGravatar braintro <briantro@users.noreply.github.com>2020-02-26 21:57:08 -0600
commit82ad07f028576c5d40c907ce5d18578c9b82b0fa (patch) (github)
tree123efc037d29bd0c1c904c86f812f21c2d0f46fe
parentde257731327fa414e75f20dd3d2bbe1c822cba0c (diff)
downloadmame-82ad07f028576c5d40c907ce5d18578c9b82b0fa.tar.bz2
mame-82ad07f028576c5d40c907ce5d18578c9b82b0fa.zip
New Working Machine
New Working Machine ------------------- Solite Spirits [ShouTime, CoolMod, The Dumping Union]
-rw-r--r--src/mame/drivers/1945kiii.cpp223
-rw-r--r--src/mame/mame.lst1
2 files changed, 214 insertions, 10 deletions
diff --git a/src/mame/drivers/1945kiii.cpp b/src/mame/drivers/1945kiii.cpp
index 1a8fa1af50e..f240ce27f6c 100644
--- a/src/mame/drivers/1945kiii.cpp
+++ b/src/mame/drivers/1945kiii.cpp
@@ -4,7 +4,27 @@
what is this HW cloned from? I doubt it's an original design
-1945 K-3 driver
+Promat / Oriental Soft SPR800E driver
+
+1945K-III (Newer) 2000 Oriental Soft
+1945K-III (Older) 1999 Oriental Soft
+Solite Spirits 1999 Promat
+'96 Flag Rally 1996 Promat???
+
+NOTES
+-----
+1945K-III is clearly a retooled Solite Spirtis. There are spots in 1945K-III where it shows "SOLITE SPIRITS"
+ such as the ship selection screen's background and after the continue countdown expires, but before the high score table.
+ It's unknown if the changes were specifically meant for an Export version or if Promat was trying to capitalized
+ on Psikyo's Striker 1945 series and it's name.
+ Older version of 1945K-III there's no dipswitches for Demo Sound or Allow Continue - Demo sounds always OFF
+
+Solite Spirit:
+ Demo loop is extremely short and only shows one area
+ The test screen is basically just for sound test (in 1945K-III you get inputs, then press P1 & P2 start to test sounds)
+ In 2 player games when selecting ships, "player 2" uses the same "P1" graphic (fixed in 1945K-III)
+ No "Lives", Demo Sound or Allow Continue dipswitches - Demo sounds always ON
+
---------------
1945K-III
@@ -12,7 +32,7 @@ Oriental, 2000
This game is a straight rip-off of Psikyo's Strikers 1945 III.
-PCB Layout
+OPCX2 PCB Layout
----------
ORIENTAL SOFT INC., -OPCX2-
@@ -42,6 +62,40 @@ Notes:
M6295 clocks : 1.000MHz (both), sample rate = 1000000 / 132
VSync : 60Hz
+
+
+Promat / ORIENTAL SOFT INC., -OPCX1-
+|--------------------------------------------|
+| AD-65 SU5 U5 U58 |
+|VR1 SU10* PAL U6 U59 |
+| AD-65 SU11* U7 U60 |
+| SU4 U8 U61 |
+| |
+|J 6116 |
+|A 6116 |
+|M 4.000MHz PAL KM681000 |-------| 6116 |
+|M |SPR800E| 6116 |
+|A PAL KM681000 |OP-CX1 | 6116 |
+| |QFP208 | 6116 |
+| 6116 62256 U34 |-------| |
+| 6116 62256 U35 |------| |
+| |QL2003| U102 |
+| MC68000P16 |PLCC84| PAL U103 |
+|DSW1 DSW2 |------| U104 |
+|RESET1 16.000MHz 27.000MHz U105 |
+|--------------------------------------------|
+
+ CPU: MC86000P16
+Sound: OKIM6295 x 2
+ OSC: 27.000MHz, 16.000MHz & 4.000MHz
+Other: QuickLogic QL2003-XPL84C, SPR800E
+ RESET1 Reset button, VR1 volume pot
+ DSW: 8 poistion x 2
+
+* denotes unpopulated socket
+
+SPR800E on the 1945K-III OPCX1 PCB silkscreened ORIENTAL OP-CX1 SPR800E 9937E
+SPR800E on the Solite Spirits PCB silkscreened PROMAT SPR800E ES928
*/
#include "emu.h"
@@ -369,6 +423,119 @@ static INPUT_PORTS_START( k3 )
INPUT_PORTS_END
+static INPUT_PORTS_START( k3old )
+ PORT_START("INPUTS")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0xfff0, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Are these used at all? */
+
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
+ PORT_DIPSETTING( 0x0005, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0006, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( 1C_1C ) ) // 5C_1C in newer versions
+ PORT_DIPSETTING( 0x0001, DEF_STR( 1C_1C ) ) // 4C_1C in newer versions
+ PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) // 1C_3C in newer versions
+ PORT_DIPSETTING( 0x0004, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0003, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0x0018, 0x0008, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,5")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0018, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x0060, 0x0060, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:6,7")
+ PORT_DIPSETTING( 0x0040, "2" )
+ PORT_DIPSETTING( 0x0060, "3" )
+ PORT_DIPSETTING( 0x0020, "4" )
+ PORT_DIPSETTING( 0x0000, "5" )
+ PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x0100, 0x0100, "SW2:1" ) // In newer 1945K-III sets this is Demo_Sounds - Demo Sounds always OFF here!
+ PORT_DIPUNKNOWN_DIPLOC( 0x0200, 0x0200, "SW2:2" ) // In newer 1945K-III sets this is Allow_Continue - Always Continue
+ PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW2:3" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x0800, 0x0800, "SW2:4" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x1000, 0x1000, "SW2:5" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x2000, 0x2000, "SW2:6" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x4000, 0x4000, "SW2:7" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x8000, 0x8000, "SW2:8" )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( solite )
+ PORT_START("INPUTS")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0xfff0, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Are these used at all? */
+
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
+ PORT_DIPSETTING( 0x0005, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0006, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0003, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0x0018, 0x0008, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,5")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0018, DEF_STR( Hardest ) )
+ PORT_DIPUNKNOWN_DIPLOC( 0x0020, 0x0020, "SW1:6" ) // In 1945K-III sets 6&7 are Lives
+ PORT_DIPUNKNOWN_DIPLOC( 0x0040, 0x0040, "SW1:7" ) // In 1945K-III sets 6&7 are Lives
+ PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x0100, 0x0100, "SW2:1" ) // In newer 1945K-III sets this is Demo_Sounds - Demo Sounds always ON here!
+ PORT_DIPUNKNOWN_DIPLOC( 0x0200, 0x0200, "SW2:2" ) // In newer 1945K-III sets this is Allow_Continue - Always Continue
+ PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW2:3" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x0800, 0x0800, "SW2:4" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x1000, 0x1000, "SW2:5" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x2000, 0x2000, "SW2:6" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x4000, 0x4000, "SW2:7" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x8000, 0x8000, "SW2:8" )
+INPUT_PORTS_END
+
+
static INPUT_PORTS_START( flagrall )
PORT_START("INPUTS")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
@@ -491,8 +658,10 @@ void k3_state::k3(machine_config &config)
ROM_START( 1945kiii )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
- ROM_LOAD16_BYTE( "prg-1.u51", 0x00001, 0x80000, CRC(6b345f27) SHA1(60867fa0e2ea7ebdd4b8046315ee0c83e5cf0d74) )
- ROM_LOAD16_BYTE( "prg-2.u52", 0x00000, 0x80000, CRC(ce09b98c) SHA1(a06bb712b9cf2249cc535de4055b14a21c68e0c5) )
+// ROM_LOAD16_BYTE( "prg-1.u51", 0x00001, 0x40000, CRC(c4bbae5d) SHA1(a326fad902150c6b64c39618dda2c58baf12ae98) )
+// ROM_LOAD16_BYTE( "prg-2.u52", 0x00000, 0x40000, CRC(092abf2e) SHA1(be42c54c3051d4efe76858e4bc85dfadc2d0cc1a) )
+ ROM_LOAD16_BYTE( "prg-1.u51", 0x00001, 0x80000, CRC(6b345f27) SHA1(60867fa0e2ea7ebdd4b8046315ee0c83e5cf0d74) ) /* identical halves */
+ ROM_LOAD16_BYTE( "prg-2.u52", 0x00000, 0x80000, CRC(ce09b98c) SHA1(a06bb712b9cf2249cc535de4055b14a21c68e0c5) ) /* identical halves */
ROM_REGION( 0x080000, "oki2", 0 ) /* Samples */
ROM_LOAD( "snd-2.su4", 0x00000, 0x80000, CRC(47e3952e) SHA1(d56524621a3f11981e4434e02f5fdb7e89fff0b4) )
@@ -510,8 +679,10 @@ ROM_END
ROM_START( 1945kiiin )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
- ROM_LOAD16_BYTE( "u34", 0x00001, 0x80000, CRC(d0cf4f03) SHA1(3455927221afae5103c02b12c1b855f416c47e91) ) /* 27C040 ROM had no label */
- ROM_LOAD16_BYTE( "u35", 0x00000, 0x80000, CRC(056c64ed) SHA1(b0eddad9c950676b94316d3aeb32f3ed4b9ade0f) ) /* 27C040 ROM had no label */
+// ROM_LOAD16_BYTE( "u34", 0x00001, 0x40000, CRC(234a55a5) SHA1(df0464793531251ac64cee54e474314e5e5f05ab) )
+// ROM_LOAD16_BYTE( "u35", 0x00000, 0x40000, CRC(1e6e23a5) SHA1(c0e3f8b34be77ff34f6dfbe1f966ca05db285e76) )
+ ROM_LOAD16_BYTE( "u34", 0x00001, 0x80000, CRC(d0cf4f03) SHA1(3455927221afae5103c02b12c1b855f416c47e91) ) /* 27C040 ROM had no label - identical halves */
+ ROM_LOAD16_BYTE( "u35", 0x00000, 0x80000, CRC(056c64ed) SHA1(b0eddad9c950676b94316d3aeb32f3ed4b9ade0f) ) /* 27C040 ROM had no label - identical halves */
ROM_REGION( 0x080000, "oki2", 0 ) /* Samples */
ROM_LOAD( "snd-2.su4", 0x00000, 0x80000, CRC(47e3952e) SHA1(d56524621a3f11981e4434e02f5fdb7e89fff0b4) ) /* ROM had no label, but same data as SND-2.SU4 */
@@ -539,14 +710,16 @@ ROM_END
ROM_START( 1945kiiio )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
- ROM_LOAD16_BYTE( "3.u34", 0x00001, 0x80000, CRC(5515baa0) SHA1(6fd4c9b7cc27035d6baaafa73f5f5930bfde62a4) )
- ROM_LOAD16_BYTE( "4.u35", 0x00000, 0x80000, CRC(fd177664) SHA1(0ea1854be8d88577129546a56d13bcdc4739ae52) )
+// ROM_LOAD16_BYTE( "3.u34", 0x00001, 0x40000, CRC(bcfb8b84) SHA1(7126463231cfaf4d6baf4d2efba88079c6c4c399) )
+// ROM_LOAD16_BYTE( "4.u35", 0x00000, 0x40000, CRC(ec1234a5) SHA1(36cf7a48236acd75365eefbba81024c343bb0124) )
+ ROM_LOAD16_BYTE( "3.u34", 0x00001, 0x80000, CRC(5515baa0) SHA1(6fd4c9b7cc27035d6baaafa73f5f5930bfde62a4) ) /* 0x40000 to 0x7FFFF 0x00 padded */
+ ROM_LOAD16_BYTE( "4.u35", 0x00000, 0x80000, CRC(fd177664) SHA1(0ea1854be8d88577129546a56d13bcdc4739ae52) ) /* 0x40000 to 0x7FFFF 0x00 padded */
ROM_REGION( 0x080000, "oki2", 0 ) /* Samples */
ROM_LOAD( "s21.su5", 0x00000, 0x80000, CRC(9d96fd55) SHA1(80025cc2c44e8cd938620818e0b0974026377f5c) )
ROM_REGION( 0x080000, "oki1", 0 ) /* Samples */
- ROM_LOAD( "s13.su4", 0x00000, 0x80000, CRC(d45aec3b) SHA1(fc182a10e19687eb2f2f4a1d2ad976814185f0fc))
+ ROM_LOAD( "s13.su4", 0x00000, 0x80000, CRC(d45aec3b) SHA1(fc182a10e19687eb2f2f4a1d2ad976814185f0fc) )
ROM_REGION( 0x400000, "gfx1", 0 ) // sprites
ROM_LOAD32_BYTE( "9.u5", 0x000000, 0x080000, CRC(be0f432e) SHA1(7d63f97a8cb38c5351f2cd2f720de16a0c4ab1d7) )
@@ -566,6 +739,35 @@ ROM_START( 1945kiiio )
ROM_LOAD32_BYTE( "8.u105", 0x000003, 0x80000, CRC(2c3895d5) SHA1(ab5837d996c1bb70071db02f07412c182d7547f8) )
ROM_END
+ROM_START( slspirit )
+ ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "3.u34", 0x00001, 0x40000, CRC(b5ac3272) SHA1(da223ef3b006be03a11559e00ae9d7bbd2d06ee5) )
+ ROM_LOAD16_BYTE( "4.u35", 0x00000, 0x40000, CRC(86397bcb) SHA1(562dbb82c363039152aa574df72f73e9f71805d9) )
+
+ ROM_REGION( 0x080000, "oki2", 0 ) /* Samples */
+ ROM_LOAD( "s21.su5", 0x00000, 0x80000, CRC(d4cbc27c) SHA1(feffa530baa4d70788a3598a12761827694a6275) )
+
+ ROM_REGION( 0x080000, "oki1", 0 ) /* Samples */
+ ROM_LOAD( "s13.su4", 0x00000, 0x80000, CRC(d9c63d55) SHA1(7fd2fc08c859947dd4b1490132597ae23fcbed36) )
+
+ ROM_REGION( 0x400000, "gfx1", 0 ) // sprites
+ ROM_LOAD32_BYTE( "9.u5", 0x000000, 0x080000, CRC(4742aa38) SHA1(6e8d53afe7a6a5d60c135dd6a283d5bb47821f48) )
+ ROM_LOAD32_BYTE( "10.u6", 0x000001, 0x080000, CRC(c137fb33) SHA1(6798bc4569bdcab02c2b16315c8827268e5674eb) )
+ ROM_LOAD32_BYTE( "11.u7", 0x000002, 0x080000, CRC(d0593a03) SHA1(544e345e0849239b8156df8c50568bb2e2685bd3) )
+ ROM_LOAD32_BYTE( "12.u8", 0x000003, 0x080000, CRC(baa9eeb1) SHA1(12d905143c707bc0ff6997b89816b7bce40bd9aa) )
+
+ ROM_LOAD32_BYTE( "13.u58", 0x200000, 0x080000, CRC(eb586bd6) SHA1(1050021a663421be455c215cb9e724463e1fc425) )
+ ROM_LOAD32_BYTE( "14.u59", 0x200001, 0x080000, CRC(abc8b869) SHA1(aea3e2bb447b6b9ac0dd19cac7922cc9bee6afb8) )
+ ROM_LOAD32_BYTE( "15.u60", 0x200002, 0x080000, CRC(31f9b034) SHA1(d3224d9f11236fcaa65d477b87c46bea8a69db01) )
+ ROM_LOAD32_BYTE( "16.u61", 0x200003, 0x080000, CRC(c1fc95e5) SHA1(2597e8553deb751d1a199c4eb3f321f0564b9c76) )
+
+ ROM_REGION( 0x200000, "gfx2", 0 ) // bg tiles
+ ROM_LOAD32_BYTE( "5.u102", 0x000000, 0x80000, CRC(9f0855a6) SHA1(13aa54641eb188f604cf32bb462331fab4c1bf68) )
+ ROM_LOAD32_BYTE( "6.u103", 0x000001, 0x80000, CRC(0dda4489) SHA1(cfad31e58adf5aea51c528fb5d7a2f076e6cf0bf) )
+ ROM_LOAD32_BYTE( "7.u104", 0x000002, 0x80000, CRC(6208cdc7) SHA1(242a93db057b6c01f0031cc8fd33da76baf6c879) )
+ ROM_LOAD32_BYTE( "8.u105", 0x000003, 0x80000, CRC(eb5f67a2) SHA1(4f6bf3fde6df4bc878b882f4f52805963352ef35) )
+ROM_END
+
ROM_START( flagrall )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
@@ -596,6 +798,7 @@ ROM_END
GAME( 2000, 1945kiii, 0, k3, k3, k3_state, empty_init, ROT270, "Oriental Soft", "1945k III (newer, OPCX2 PCB)", MACHINE_SUPPORTS_SAVE )
GAME( 2000, 1945kiiin, 1945kiii, k3, k3, k3_state, empty_init, ROT270, "Oriental Soft", "1945k III (newer, OPCX1 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, 1945kiiio, 1945kiii, k3, k3, k3_state, empty_init, ROT270, "Oriental Soft", "1945k III (older, OPCX1 PCB)", MACHINE_SUPPORTS_SAVE )
+GAME( 1999, 1945kiiio, 1945kiii, k3, k3old, k3_state, empty_init, ROT270, "Oriental Soft", "1945k III (older, OPCX1 PCB)", MACHINE_SUPPORTS_SAVE )
+GAME( 1999, slspirit, 0, k3, solite, k3_state, empty_init, ROT270, "Promat", "Solite Spirits", MACHINE_SUPPORTS_SAVE )
GAME( 1996, flagrall, 0, flagrall, flagrall, k3_state, empty_init, ROT0, "Promat?", "'96 Flag Rally", MACHINE_SUPPORTS_SAVE )
diff --git a/src/mame/mame.lst b/src/mame/mame.lst
index da9fe98f1c2..9c05d2944aa 100644
--- a/src/mame/mame.lst
+++ b/src/mame/mame.lst
@@ -36,6 +36,7 @@
1945kiiin // (c) 2000 Oriental
1945kiiio // (c) 1999 Oriental
flagrall // ?
+slspirit // (c) 1999 Promat
@source:20pacgal.cpp
20pacgal // (c) 2000 Ver 1.08