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author | angelosa <salese_corp_ltd@email.it> | 2017-11-27 00:48:21 +0100 |
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committer | angelosa <salese_corp_ltd@email.it> | 2017-11-27 00:48:21 +0100 |
commit | 80b4a1272a13b188c891cf218f2070bb038a02c9 (patch) | |
tree | 8483481fdfe264dfeb9187809f3a7625fffa185d | |
parent | 14c2e61b406d7b2e08fff12ee0b29377cbc19666 (diff) |
metro.cpp: resolve conflict (nw)
-rw-r--r-- | src/devices/video/imagetek_i4100.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/devices/video/imagetek_i4100.cpp b/src/devices/video/imagetek_i4100.cpp index b3813d88c25..1897f5951fc 100644 --- a/src/devices/video/imagetek_i4100.cpp +++ b/src/devices/video/imagetek_i4100.cpp @@ -13,6 +13,15 @@ - inputs for i4300; - hyprduel.cpp uses scanline attribute which crawls to unusable state with current video routines here; + - CRT Controller, also understand why it needs so many writes before actual parameters; + - Wrong color bars in service mode (e.g. balcube, toride2g). They use solid color tiles (80xx), + but the right palette is not at 00-ff. + Related to the unknown table in the RAM mapped just before the palette? + Update: the colors should have a common bank of 0xb (so 0x8bxx), it's unknown why the values + diverges, the blitter is responsible of that upload fwiw; + - Some gfx problems in ladykill, 3kokushi, puzzli, gakusai, seem related to how we handle + windows, wrapping, read-modify-write areas; + - puzzli: emulate hblank irq and fix video routines here (water effect not emulated?); ============================================================================ |