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author | 2020-07-10 19:10:05 +0200 | |
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committer | 2020-07-10 19:10:19 +0200 | |
commit | 7efa311356b95ca1a98d5612a00dd968e7b366e1 (patch) | |
tree | 7b2677a7854c748ef9132f94ed7e42865eba9603 | |
parent | dc2a37a5fa0aad110a93a2af3a4c9be5d99d9379 (diff) |
Revert "ui: fix initial message popups not showing on d3d/bgfx"
This reverts commit 3db9e11031c1eed826eacd12f6827d80f06413b8.
-rw-r--r-- | src/frontend/mame/mame.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/frontend/mame/mame.cpp b/src/frontend/mame/mame.cpp index 73edfe4744c..88ccc4e1b80 100644 --- a/src/frontend/mame/mame.cpp +++ b/src/frontend/mame/mame.cpp @@ -311,7 +311,6 @@ ui_manager* mame_machine_manager::create_ui(running_machine& machine) machine.add_notifier(MACHINE_NOTIFY_RESET, machine_notify_delegate(&mame_machine_manager::reset, this)); m_ui->set_startup_text("Initializing...", true); - machine.video().frame_update(); // force another video update, some video backends need it return m_ui.get(); } |