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author hap <happppp@users.noreply.github.com>2019-11-12 12:18:44 +0100
committer hap <happppp@users.noreply.github.com>2019-11-12 12:19:06 +0100
commit7c8b390a000ba3be25c2ef82980775910a0dd10c (patch)
treee335ee14a13d6d41723d3315f8dd43de30f10442
parent58dde95d078c5906a2e5e8811d6c2e86e9a1f3c1 (diff)
talkingbb: forgot to remove note (nw)
-rw-r--r--src/mame/drivers/talkingbb.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mame/drivers/talkingbb.cpp b/src/mame/drivers/talkingbb.cpp
index dad3fced0dc..7bcbe03a031 100644
--- a/src/mame/drivers/talkingbb.cpp
+++ b/src/mame/drivers/talkingbb.cpp
@@ -25,7 +25,6 @@ TODO:
- Buttons are unresponsive at initial game setup, you need to hold the yes/no button
until it responds. The keypad reading routine is at $1A5D, it gets skipped for several
seconds at a time. Once in-game, everything is fine though. BTANB or different cause?
-- get rid of savestate workaround once outputs support savestates
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