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author Ivan Vangelista <mesgnet@yahoo.it>2017-04-03 19:21:41 +0200
committer Ivan Vangelista <mesgnet@yahoo.it>2017-04-03 19:21:41 +0200
commit7bd5683bebb3843dfc16cbc45c57d54c99b003e1 (patch)
tree1f326716beeb5f71bd01c78872ad3872c32758ba
parent2dbbb19a49a019aec136e1e69ae881acc422926c (diff)
New not working machine added
-------------------------- Unknown Sega gambling game (M1 Satellite board) [Jacob Kesinger, Surgeville, Paul Vining, Smitdogg, The Dumping Union]
-rw-r--r--src/mame/drivers/segam1.cpp23
-rw-r--r--src/mame/mame.lst1
2 files changed, 21 insertions, 3 deletions
diff --git a/src/mame/drivers/segam1.cpp b/src/mame/drivers/segam1.cpp
index 2f5cd4c3729..e9e7b2d4c14 100644
--- a/src/mame/drivers/segam1.cpp
+++ b/src/mame/drivers/segam1.cpp
@@ -10,12 +10,12 @@ used for redemption / gambling style machines in a satellite setup
based on Caribbean Boule the following hardware setup is used
-One X-Board (segaxbd.c) drives a large rear-projection monitor which all players view to see the main game progress.
+One X-Board (segaxbd.cpp) drives a large rear-projection monitor which all players view to see the main game progress.
Multiple M1 boards ("satellite" board) for each player for them to view information privately.
One 'link' board which connects everything together. The link board has audio hardware, a 68K, and a Z80 as
-well as a huge bank of UARTS and toslink connectors, but no video. it's possible the main game logic runs
+well as a huge bank of UARTS and toslink connectors, but no video. It's possible the main game logic runs
on the 'link' board.
@@ -23,7 +23,7 @@ Unfortunately we don't have any dumps of anything other than an M1 board right n
---
-is this related to (or a component of?) bingoc.c, the EPR numbers are much lower there tho
+is this related to (or a component of?) bingoc.cpp, the EPR numbers are much lower there tho
so it's probably an earlier version of the same thing or one of the 'link' boards?
uses s24 style tilemaps (ram based?)
@@ -93,6 +93,7 @@ static MACHINE_CONFIG_START( segam1, segam1_state )
MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB)
MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+ // YM3438
MACHINE_CONFIG_END
@@ -110,4 +111,20 @@ ROM_START( bingpty )
// dumps of the X-Board part, and the LINK PCB are missing.
ROM_END
+ROM_START( unkm1 ) // 1992.01.31 string
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "epr-14427.ic8", 0x00000, 0x40000, CRC(2d904fc6) SHA1(7062f47d77d09906420118c85e1cb565bec345a7) )
+ ROM_LOAD16_BYTE( "epr-14428.ic7", 0x00001, 0x40000, CRC(97a317f4) SHA1(19bc4cf6b6c580caa44f36c929b445ed94b2d9eb) )
+
+ ROM_REGION( 0x20000, "audiocpu", 0 ) /* Z80 Code */
+ ROM_LOAD( "epr-14429.ic104", 0x00000, 0x20000, CRC(1ff8262d) SHA1(fb90bd877b2dc65eb3e5495d6e21dee1f871fb44) )
+
+ // ROM_REGION( 0x8000, "m1comm", 0 ) // not present?
+
+ ROM_REGION( 0x100, "plds", 0 )
+ ROM_LOAD( "315-5472-01.ic22", 0x000, 0x0eb, CRC(828ee6e2) SHA1(f32dd0f6297cc8bd3049be4bca502c0f8ec738cf) )
+ // dumps of the X-Board part, and the LINK PCB are missing.
+ROM_END
+
GAME( 199?, bingpty, 0, segam1, segam1, driver_device, 0, ROT0, "Sega", "Bingo Party Multicart (Rev B) (M1 Satellite board)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
+GAME( 1992, unkm1, 0, segam1, segam1, driver_device, 0, ROT0, "Sega", "Unknown Sega gambling game (M1 Satellite board)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
diff --git a/src/mame/mame.lst b/src/mame/mame.lst
index a65684fea9b..899b74eb9d1 100644
--- a/src/mame/mame.lst
+++ b/src/mame/mame.lst
@@ -32843,6 +32843,7 @@ sblazerp // (c) 1983
@source:segam1.cpp
bingpty // ?
+unkm1 // ?
@source:segaorun.cpp
outrun // Revision B