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author hap <happppp@users.noreply.github.com>2021-04-30 21:32:59 +0200
committer hap <happppp@users.noreply.github.com>2021-04-30 21:33:13 +0200
commit7ae546e0b6d12ea3d02fb501a87f6d2a5b42817c (patch)
tree816a50bfd6dcc865d56156f2300910a710539d94
parent45538e2d9e70cad1cae18072a1773060d8e0f7a1 (diff)
update some info on taiyo company
-rw-r--r--src/mame/drivers/galaxian.cpp6
-rw-r--r--src/mame/drivers/shangkid.cpp19
2 files changed, 13 insertions, 12 deletions
diff --git a/src/mame/drivers/galaxian.cpp b/src/mame/drivers/galaxian.cpp
index 9f815331b96..2a344ef05f5 100644
--- a/src/mame/drivers/galaxian.cpp
+++ b/src/mame/drivers/galaxian.cpp
@@ -15072,9 +15072,9 @@ GAME( 19??, scorpionmc, scorpion, scorpnmc, scorpnmc, galaxian_state, init_
GAME( 19??, aracnis, scorpion, scorpnmc, aracnis, galaxian_state, init_batman2, ROT90, "bootleg", "Aracnis (bootleg of Scorpion on Moon Cresta hardware)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
// SF-X hardware; based on Scramble with extra Z80 and 8255 driving a DAC-based sample player
-GAME( 1983, sfx, 0, sfx, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Nichibutsu", "SF-X", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, skelagon, sfx, sfx, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Nichibutsu USA", "Skelagon", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE)
-GAME( 1982, monsterz, 0, monsterz, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Nihon Game", "Monster Zero", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
+GAME( 1983, sfx, 0, sfx, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Taiyo System (Nichibutsu license)", "SF-X", MACHINE_SUPPORTS_SAVE )
+GAME( 1983, skelagon, sfx, sfx, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Taiyo System (Nichibutsu USA license)", "Skelagon", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE)
+GAME( 1982, monsterz, 0, monsterz, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Taiyo System", "Monster Zero", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
/*
diff --git a/src/mame/drivers/shangkid.cpp b/src/mame/drivers/shangkid.cpp
index a6b9f8809ea..491a7e05988 100644
--- a/src/mame/drivers/shangkid.cpp
+++ b/src/mame/drivers/shangkid.cpp
@@ -4,7 +4,7 @@
Dynamic Ski
(c)1984 Taiyo
-Dynamic Ski runs on a single Z80. It has the same graphics format as the
+Dynamic Ski runs on a single Z80. It has the same graphics format as the
newer Taiyo games.
The game has some minor priority glitches.
@@ -40,7 +40,8 @@ There is a small smt IC on the video board with the numbers ground off.
Some company history:
-Nihon Game changed their name to Culture Brain.
+Taiyo System (not to be confused with Taiyo Jidoki) was the subsidiary arcade
+brand of Nihon Game. Nihon Game changed their name to Culture Brain in 1987.
Games by Nihon Game/Culture Brain:
1982 Monster Zero
@@ -1030,10 +1031,10 @@ ROM_START( dynamski )
ROM_END
-GAME( 1984, dynamski, 0, dynamski, dynamski, dynamski_state, empty_init, ROT90, "Taiyo", "Dynamic Ski", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, chinhero, 0, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo", "Chinese Hero", MACHINE_SUPPORTS_SAVE ) // by Nihon Game?
-GAME( 1984, chinhero2, chinhero, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo", "Chinese Hero (older, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, chinhero3, chinhero, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo", "Chinese Hero (older, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, chinherot, chinhero, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo (Taito license)", "Chinese Heroe (Taito)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, shangkid, 0, shangkid, shangkid, shangkid_state, empty_init, ROT0, "Taiyo (Data East license)", "Shanghai Kid", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, hiryuken, shangkid, shangkid, shangkid, shangkid_state, empty_init, ROT0, "Taiyo (Taito license)", "Hokuha Syourin Hiryu no Ken", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
+GAME( 1984, dynamski, 0, dynamski, dynamski, dynamski_state, empty_init, ROT90, "Taiyo System (Nichibutsu license)","Dynamic Ski", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
+GAME( 1984, chinhero, 0, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo System", "Chinese Hero", MACHINE_SUPPORTS_SAVE )
+GAME( 1984, chinhero2, chinhero, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo System", "Chinese Hero (older, set 1)", MACHINE_SUPPORTS_SAVE )
+GAME( 1984, chinhero3, chinhero, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo System", "Chinese Hero (older, set 2)", MACHINE_SUPPORTS_SAVE )
+GAME( 1984, chinherot, chinhero, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo System (Taito license)", "Chinese Heroe (Taito)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, shangkid, 0, shangkid, shangkid, shangkid_state, empty_init, ROT0, "Taiyo System (Data East license)", "Shanghai Kid", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
+GAME( 1985, hiryuken, shangkid, shangkid, shangkid, shangkid_state, empty_init, ROT0, "Taiyo System (Taito license)", "Hokuha Syourin Hiryu no Ken", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )