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author sjy555525 <lwlw2933845821@qq.com>2025-10-26 20:38:27 +0800
committer GitHub <noreply@github.com>2025-10-26 08:38:27 -0400
commit7a3315cd182dc4cd5511579d1fd449d84f1ae05d (patch)
tree6b58be76cf789b57b10d90abd8191679e6e84ecf
parent794c2aea56a760b570ca99b5356f5d518934e0e1 (diff)
Correct Senjou no Ookami Region description, Samurai Shodown 64 year [sjy96525] (#14136)
-rw-r--r--src/mame/capcom/commando.cpp2
-rw-r--r--src/mame/snk/hng64.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/mame/capcom/commando.cpp b/src/mame/capcom/commando.cpp
index 6b83f6c9455..1054a9ad271 100644
--- a/src/mame/capcom/commando.cpp
+++ b/src/mame/capcom/commando.cpp
@@ -1054,7 +1054,7 @@ void commando_state::init_spaceinv()
GAME( 1985, commando, 0, commando, commando, commando_state, init_commando, ROT270, "Capcom", "Commando (World)", MACHINE_SUPPORTS_SAVE )
GAME( 1985, commandou, commando, commando, commandou,commando_state, init_commando, ROT270, "Capcom (Data East USA license)", "Commando (US set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1985, commandou2, commando, commando, commando, commando_state, init_commando, ROT270, "Capcom (Data East USA license)", "Commando (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, commandoj, commando, commando, commando, commando_state, init_commando, ROT270, "Capcom", "Senjou no Ookami", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, commandoj, commando, commando, commando, commando_state, init_commando, ROT270, "Capcom", "Senjou no Ookami (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1985, commandob, commando, commando, commando, commando_state, init_spaceinv, ROT270, "bootleg", "Commando (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1985, commandob2, commando, commando, commando, commando_state, init_commando, ROT270, "bootleg", "Commando (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1985, commandob3, commando, commando, commando, commando_state, init_commando, ROT270, "bootleg", "Commando (bootleg set 3)", MACHINE_SUPPORTS_SAVE )
diff --git a/src/mame/snk/hng64.cpp b/src/mame/snk/hng64.cpp
index 360cf0deb1c..bbbefee5eaa 100644
--- a/src/mame/snk/hng64.cpp
+++ b/src/mame/snk/hng64.cpp
@@ -3228,7 +3228,7 @@ GAME( 1997, hng64, 0, hng64_default, hng64, hng64_state, init_hn
/* Games */
GAME( 1997, roadedge, hng64, hng64_drive, hng64_drive, hng64_state, init_roadedge, ROT0, "SNK", "Roads Edge / Round Trip RV (rev.B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NODEVICE_LAN ) /* 001 */
-GAME( 1998, sams64, hng64, hng64_fight, hng64_fight, hng64_state, init_ss64, ROT0, "SNK", "Samurai Shodown 64 / Samurai Spirits / Paewang Jeonseol 64", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) /* 002 */
+GAME( 1997, sams64, hng64, hng64_fight, hng64_fight, hng64_state, init_ss64, ROT0, "SNK", "Samurai Shodown 64 / Samurai Spirits / Paewang Jeonseol 64", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) /* 002 */
GAME( 1998, xrally, hng64, hng64_drive, hng64_drive, hng64_state, init_hng64_drive, ROT0, "SNK", "Xtreme Rally / Off Beat Racer!", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NODEVICE_LAN ) /* 003 */
GAME( 1998, bbust2, hng64, hng64_shoot, hng64_shoot, hng64_state, init_hng64_shoot, ROT0, "SNK / ADK", "Beast Busters: Second Nightmare", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) /* 004 */ // ADK credited in the ending sequence
GAME( 1998, sams64_2, hng64, hng64_fight, hng64_fight, hng64_state, init_ss64, ROT0, "SNK", "Samurai Shodown 64: Warriors Rage / Samurai Spirits 2: Asura Zanmaden", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) /* 005 */