diff options
author | angelosa <salese_corp_ltd@email.it> | 2018-01-09 17:45:55 +0100 |
---|---|---|
committer | angelosa <salese_corp_ltd@email.it> | 2018-01-09 17:50:07 +0100 |
commit | 78b033a14bd4b5a1d4384af8e5965230a4145590 (patch) | |
tree | 3cb3db60a30b32e273238343e69b0af591496579 | |
parent | 53f19de81d80247e418d88e491954f7b8e0e2f88 (diff) |
bulk replace zipnames 47pie / suchipi -> suchie* (nw)
-rw-r--r-- | src/mame/drivers/jalmah.cpp | 30 | ||||
-rw-r--r-- | src/mame/drivers/ms32.cpp | 20 | ||||
-rw-r--r-- | src/mame/includes/ms32.h | 2 | ||||
-rw-r--r-- | src/mame/mame.lst | 6 | ||||
-rw-r--r-- | src/mame/video/ms32.cpp | 6 |
5 files changed, 32 insertions, 32 deletions
diff --git a/src/mame/drivers/jalmah.cpp b/src/mame/drivers/jalmah.cpp index 45e055c1ec5..6fc9aad2a42 100644 --- a/src/mame/drivers/jalmah.cpp +++ b/src/mame/drivers/jalmah.cpp @@ -22,7 +22,7 @@ Notes(general): TODO: -kakumei2: unemulated RNG; --Back layer pens looks ugly in some circumstances (i.e. suchipi when you win, mjzoomin when coined up), +-Back layer pens looks ugly in some circumstances (i.e. suchiesp when you win, mjzoomin when coined up), static or controlled by something else? -daireika: the ranking screen on the original pcb shows some hearts instead of the "0". Some investigation indicates that the game reads area "fe100" onwards for these to be filled. @@ -33,7 +33,7 @@ TODO: -There could be timing issues caused by MCU simulation at $80004; -Fix the sound banking, protection-related for the first version of the MCU (should be somewhere on the work ram/shared ram) --suchipi: I need a side-by-side to understand if the PAL shuffling is correct with the OKI bgm rom. +-suchiesp: I need a side-by-side to understand if the PAL shuffling is correct with the OKI bgm rom. -urashima: might use three/four layers instead of two.It can be checked when you win a match in particular circumstances because there's a write in the 94000-9bfff region; -Massive clean-ups needed for the MCU snippet programs and the input-ports, also check if @@ -58,7 +58,7 @@ Notes (1st MCU ver.): ============================================================================================ Debug cheats: --(suchipi) +-(suchiesp) * $fe87e: bonus timer,used as a count-down. * @@ -93,7 +93,7 @@ lev 5 : 0x74 : 0000 09c4 - "write to Text RAM" (?) lev 6 : 0x78 : 0000 09ce - "write to Text RAM" (?) lev 7 : 0x7c : 0000 09d8 - "write to Text RAM" (?) -kakumei/kakumei2/suchipi 68k irq table vectors +kakumei/kakumei2/suchiesp 68k irq table vectors lev 1 : 0x64 : 0000 0506 - rte lev 2 : 0x68 : 0000 050a - vblank lev 3 : 0x6c : 0000 051c - rte @@ -196,8 +196,8 @@ public: DECLARE_READ16_MEMBER(mjzoomin_mcu_r); DECLARE_WRITE16_MEMBER(mjzoomin_mcu_w); DECLARE_READ16_MEMBER(kakumei_mcu_r); - DECLARE_READ16_MEMBER(suchipi_mcu_r); - DECLARE_DRIVER_INIT(suchipi); + DECLARE_READ16_MEMBER(suchiesp_mcu_r); + DECLARE_DRIVER_INIT(suchiesp); DECLARE_DRIVER_INIT(kakumei); DECLARE_DRIVER_INIT(urashima); DECLARE_DRIVER_INIT(kakumei2); @@ -583,7 +583,7 @@ WRITE16_MEMBER(jalmah_state::sc2_vram_w) WRITE16_MEMBER(jalmah_state::jalmah_tilebank_w) { /* - xxxx ---- fg bank (used by suchipi) + xxxx ---- fg bank (used by suchiesp) ---- xxxx Priority number (trusted,see mjzoomin) */ //popmessage("Write to tilebank %02x",data); @@ -713,7 +713,7 @@ take it seriously...): 0x13 = mjzoomin 0x21 = kakumei 0x22 = kakumei2 -0x23 = suchipi +0x23 = suchiesp xxxx ---- MCU program revision ---- xxxx MCU program number assignment for each game. @@ -1344,7 +1344,7 @@ static INPUT_PORTS_START( kakumei2 ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END -static INPUT_PORTS_START( suchipi ) +static INPUT_PORTS_START( suchiesp ) PORT_INCLUDE( kakumei2 ) PORT_MODIFY("DSW") @@ -1706,7 +1706,7 @@ NEC D65012GF303 9050KX016 (80pin QFP) x4 */ -ROM_START( suchipi ) +ROM_START( suchiesp ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "1.bin", 0x00001, 0x40000, CRC(e37cc745) SHA1(73b3314d27a0332068e0d2bbc08d7401e371da1b) ) ROM_LOAD16_BYTE( "2.bin", 0x00000, 0x40000, CRC(42ecf88a) SHA1(7bb85470bc9f94c867646afeb91c4730599ea299) ) @@ -2307,7 +2307,7 @@ WRITE16_MEMBER(jalmah_state::mjzoomin_mcu_w) jm_mcu_code[0x0008/2] = 0x4e75;//rts /******************************************************* 2nd M68k code uploaded by the MCU (Sound read/write) - (Note:copied from suchipi,check here the sound banking) + (Note:copied from suchiesp,check here the sound banking) *******************************************************/ jm_shared_ram[0x0020/2] = 0x4ef9; jm_shared_ram[0x0022/2] = 0x0010; @@ -2414,7 +2414,7 @@ READ16_MEMBER(jalmah_state::kakumei_mcu_r) return res; } -READ16_MEMBER(jalmah_state::suchipi_mcu_r) +READ16_MEMBER(jalmah_state::suchiesp_mcu_r) { static const int resp[] = { 0x8a, 0xd8, 0x00, 0x3c, 0x7c, 0x00, @@ -2472,9 +2472,9 @@ DRIVER_INIT_MEMBER(jalmah_state,kakumei2) m_mcu_prg = 0x22; } -DRIVER_INIT_MEMBER(jalmah_state,suchipi) +DRIVER_INIT_MEMBER(jalmah_state,suchiesp) { - m_maincpu->space(AS_PROGRAM).install_read_handler(0x80004, 0x80005, read16_delegate(FUNC(jalmah_state::suchipi_mcu_r), this)); + m_maincpu->space(AS_PROGRAM).install_read_handler(0x80004, 0x80005, read16_delegate(FUNC(jalmah_state::suchiesp_mcu_r), this)); m_mcu_prg = 0x23; } @@ -2486,4 +2486,4 @@ GAME( 1990, mjzoomin, 0, jalmah, mjzoomin, jalmah_state, mjzoomin, ROT0, "J /*Second version of the MCU*/ GAME( 1990, kakumei, 0, jalmah, kakumei, jalmah_state, kakumei, ROT0, "Jaleco", "Mahjong Kakumei (Japan)", MACHINE_IMPERFECT_GRAPHICS ) GAME( 1992, kakumei2, 0, jalmah, kakumei2, jalmah_state, kakumei2, ROT0, "Jaleco", "Mahjong Kakumei 2 - Princess League (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_UNEMULATED_PROTECTION ) -GAME( 1993, suchipi, 0, jalmah, suchipi, jalmah_state, suchipi, ROT0, "Jaleco", "Idol Janshi Suchie-Pai Special (Japan)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1993, suchiesp, 0, jalmah, suchiesp, jalmah_state, suchiesp, ROT0, "Jaleco", "Idol Janshi Suchie-Pai Special (Japan)", MACHINE_IMPERFECT_GRAPHICS ) diff --git a/src/mame/drivers/ms32.cpp b/src/mame/drivers/ms32.cpp index 681dbfcf4a5..588e80d2576 100644 --- a/src/mame/drivers/ms32.cpp +++ b/src/mame/drivers/ms32.cpp @@ -149,7 +149,7 @@ Second Earth Gratia (92047-01 version) (gratia) *Second Earth Gratia (91022-10 version) (gratiaa) (redump needed) F-1 Super Battle (f1superb) -Idol Janshi Su-Chi-Pi 2 (47pie2) +Idol Janshi Su-Chi-Pi 2 (suchie2) Ryuusei Janshi Kirara Star (kirarast) Mahjong Angel Kiss Vs. Janshi Brand New Stars @@ -1095,7 +1095,7 @@ static INPUT_PORTS_START( kirarast ) // player 1 inputs done? others? PORT_DIPSETTING( 0x00000020, DEF_STR( Hardest ) ) INPUT_PORTS_END -static INPUT_PORTS_START( 47pie2 ) // player 1 inputs done? others? +static INPUT_PORTS_START( suchie2 ) // player 1 inputs done? others? PORT_INCLUDE( kirarast ) PORT_MODIFY("INPUTS") @@ -1489,7 +1489,7 @@ ROM_START( bbbxing ) ROM_LOAD( "91022-01.ic83", 0x00000, 0x00001, NO_DUMP ) /* AMI 18CV8-15. */ ROM_END -ROM_START( 47pie2 ) +ROM_START( suchie2 ) ROM_REGION( 0x200000, "maincpu", 0 ) /* V70 code */ ROM_LOAD32_BYTE( "93166-26.v11", 0x000003, 0x80000, CRC(e4e62134) SHA1(224b3e8dba56009bf2af6eceb7495e60302a6360) ) ROM_LOAD32_BYTE( "93166-27.v11", 0x000002, 0x80000, CRC(7bd00919) SHA1(60565b5e1da5fee00ac4a7fb1202d7150dab49ee) ) @@ -1526,7 +1526,7 @@ ROM_START( 47pie2 ) ROM_LOAD( "91022-01.ic83", 0x00000, 0x00001, NO_DUMP ) /* AMI 18CV8-15. */ ROM_END -ROM_START( 47pie2o ) +ROM_START( suchie2o ) ROM_REGION( 0x200000, "maincpu", 0 ) /* V70 code */ ROM_LOAD32_BYTE( "93166-26.v10", 0x000003, 0x80000, CRC(21dc94dd) SHA1(faf2eea891cb061d5df47ef31d9538feb0c1233c) ) ROM_LOAD32_BYTE( "93166-27.v10", 0x000002, 0x80000, CRC(5bf18a7d) SHA1(70869dc37e6ad79ce4e85db71a03c5cccf9d732b) ) @@ -2233,7 +2233,7 @@ DRIVER_INIT_MEMBER(ms32_state,ss92047_01) decrypt_ms32_bg(machine(), 0x24000,0x55, "gfx3"); } -/* SS92048-01: p47aces, 47pie2, 47pie2o */ +/* SS92048-01: p47aces, suchie2, suchie2o */ DRIVER_INIT_MEMBER(ms32_state,ss92048_01) { DRIVER_INIT_CALL(ms32_common); @@ -2247,7 +2247,7 @@ DRIVER_INIT_MEMBER(ms32_state,kirarast) DRIVER_INIT_CALL(ss92047_01); } -DRIVER_INIT_MEMBER(ms32_state,47pie2) +DRIVER_INIT_MEMBER(ms32_state,suchie2) { DRIVER_INIT_CALL(ss92048_01); } @@ -2273,18 +2273,18 @@ DRIVER_INIT_MEMBER(ms32_state,bnstars) GAME( 1994, hayaosi2, 0, ms32, hayaosi2, ms32_state, ss92046_01, ROT0, "Jaleco", "Hayaoshi Quiz Grand Champion Taikai", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) GAME( 1994, hayaosi3, 0, ms32, hayaosi3, ms32_state, ss92046_01, ROT0, "Jaleco", "Hayaoshi Quiz Nettou Namahousou", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) GAME( 1994, bbbxing, 0, ms32, bbbxing, ms32_state, ss92046_01, ROT0, "Jaleco", "Best Bout Boxing", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) -GAME( 1994, 47pie2, 0, ms32, 47pie2, ms32_state, 47pie2, ROT0, "Jaleco", "Idol Janshi Suchie-Pai II (v1.1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1994, 47pie2o, 47pie2, ms32, 47pie2, ms32_state, 47pie2, ROT0, "Jaleco", "Idol Janshi Suchie-Pai II (v1.0)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1994, suchie2, 0, ms32, suchie2, ms32_state, suchie2, ROT0, "Jaleco", "Idol Janshi Suchie-Pai II (v1.1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1994, suchie2o, suchie2, ms32, suchie2, ms32_state, suchie2, ROT0, "Jaleco", "Idol Janshi Suchie-Pai II (v1.0)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1995, desertwr, 0, ms32, desertwr, ms32_state, ss91022_10, ROT270, "Jaleco", "Desert War / Wangan Sensou", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1995, gametngk, 0, ms32, gametngk, ms32_state, ss91022_10, ROT270, "Jaleco", "The Game Paradise - Master of Shooting! / Game Tengoku - The Game Paradise", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1995, tetrisp, 0, ms32, tetrisp, ms32_state, ss92046_01, ROT0, "Jaleco / BPS", "Tetris Plus", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1995, p47aces, 0, ms32, p47aces, ms32_state, ss92048_01, ROT0, "Jaleco", "P-47 Aces", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1995, akiss, 0, ms32, 47pie2, ms32_state, kirarast, ROT0, "Jaleco", "Mahjong Angel Kiss", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1995, akiss, 0, ms32, suchie2, ms32_state, kirarast, ROT0, "Jaleco", "Mahjong Angel Kiss", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1996, gratia, 0, ms32, gratia, ms32_state, ss92047_01, ROT0, "Jaleco", "Gratia - Second Earth (92047-01 version)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1996, gratiaa, gratia, ms32, gratia, ms32_state, ss91022_10, ROT0, "Jaleco", "Gratia - Second Earth (91022-10 version)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1996, kirarast, 0, ms32, kirarast, ms32_state, kirarast, ROT0, "Jaleco", "Ryuusei Janshi Kirara Star", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1997, tp2m32, tetrisp2, ms32, tp2m32, ms32_state, ss91022_10, ROT0, "Jaleco", "Tetris Plus 2 (MegaSystem 32 Version)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1997, bnstars, bnstars1, ms32, 47pie2, ms32_state, bnstars, ROT0, "Jaleco", "Vs. Janshi Brandnew Stars (MegaSystem32 Version)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1997, bnstars, bnstars1, ms32, suchie2, ms32_state, bnstars, ROT0, "Jaleco", "Vs. Janshi Brandnew Stars (MegaSystem32 Version)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1996, wpksocv2, 0, ms32, wpksocv2, ms32_state, ss92046_01, ROT0, "Jaleco", "World PK Soccer V2 (ver 1.1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) diff --git a/src/mame/includes/ms32.h b/src/mame/includes/ms32.h index cd6c54ec1a7..a70eac6589e 100644 --- a/src/mame/includes/ms32.h +++ b/src/mame/includes/ms32.h @@ -97,7 +97,7 @@ public: DECLARE_DRIVER_INIT(ss92047_01); DECLARE_DRIVER_INIT(ss91022_10); DECLARE_DRIVER_INIT(kirarast); - DECLARE_DRIVER_INIT(47pie2); + DECLARE_DRIVER_INIT(suchie2); DECLARE_DRIVER_INIT(ss92048_01); DECLARE_DRIVER_INIT(bnstars); DECLARE_DRIVER_INIT(f1superb); diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 21b637612d1..426529d72fb 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -15660,7 +15660,7 @@ daireika // (c) 1989 Jaleco/NMK kakumei // (c) 1990 kakumei2 // (c) 1992 mjzoomin // (c) 1990 -suchipi // (c) 1993 +suchiesp // (c) 1993 urashima // UPL-89052 @source:jangou.cpp @@ -27859,8 +27859,8 @@ ms0515 // ms6102 // @source:ms32.cpp -47pie2 // (c) 1994 -47pie2o // (c) 1994 +suchie2 // (c) 1994 +suchie2o // (c) 1994 akiss // (c) 1995 bbbxing // (c) 1994 bnstars // (c) 1997 diff --git a/src/mame/video/ms32.cpp b/src/mame/video/ms32.cpp index 08aac4de5fc..e9ccaaaa417 100644 --- a/src/mame/video/ms32.cpp +++ b/src/mame/video/ms32.cpp @@ -18,7 +18,7 @@ priority should be given to #include "includes/ms32.h" -// kirarast, tp2m32, and 47pie2 require the sprites in a different order +// kirarast, tp2m32, and suchie2 require the sprites in a different order /********** Tilemaps **********/ @@ -91,8 +91,8 @@ void ms32_state::video_start() /* i hate per game patches...how should priority really work? tetrisp2.c ? i can't follow it */ if (!strcmp(machine().system().name,"kirarast")) m_reverse_sprite_order = 0; if (!strcmp(machine().system().name,"tp2m32")) m_reverse_sprite_order = 0; - if (!strcmp(machine().system().name,"47pie2")) m_reverse_sprite_order = 0; - if (!strcmp(machine().system().name,"47pie2o")) m_reverse_sprite_order = 0; + if (!strcmp(machine().system().name,"suchie2")) m_reverse_sprite_order = 0; + if (!strcmp(machine().system().name,"suchie2o")) m_reverse_sprite_order = 0; if (!strcmp(machine().system().name,"hayaosi3")) m_reverse_sprite_order = 0; if (!strcmp(machine().system().name,"bnstars")) m_reverse_sprite_order = 0; if (!strcmp(machine().system().name,"wpksocv2")) m_reverse_sprite_order = 0; |