diff options
author | Vas Crabb <vas@vastheman.com> | 2021-12-02 03:21:21 +1100 |
---|---|---|
committer | Vas Crabb <vas@vastheman.com> | 2021-12-02 03:21:21 +1100 |
commit | 759c54b27dc243053e97edb0a684b6887fbfc290 (patch) | |
tree | 195847d16cf0c787aa83cb36a9a9ec0dcb6e0180 | |
parent | b4bc273afdace255e8d0ac795a0214df8962202a (diff) |
Various cleanups.
38 files changed, 1556 insertions, 20094 deletions
diff --git a/language/Slovak/strings.po b/language/Slovak/strings.po index 38ffd6ff232..2c9392bc861 100644 --- a/language/Slovak/strings.po +++ b/language/Slovak/strings.po @@ -1886,7 +1886,7 @@ msgstr "Grafika: neimplementovaná, " #: src/frontend/mame/ui/simpleselgame.cpp:363 #: src/frontend/mame/ui/selmenu.cpp:733 msgid "Graphics: Imperfect, " -msgstr "Grafika: nedokonalá, " +msgstr "Grafika: nedostatočná, " #: src/frontend/mame/ui/simpleselgame.cpp:365 #: src/frontend/mame/ui/selmenu.cpp:735 diff --git a/scripts/target/mame/arcade.lua b/scripts/target/mame/arcade.lua index 28bd9aca6b9..f4b666c5d09 100644 --- a/scripts/target/mame/arcade.lua +++ b/scripts/target/mame/arcade.lua @@ -1349,8 +1349,6 @@ files { MAME_DIR .. "src/mame/audio/sprint2.cpp", MAME_DIR .. "src/mame/video/sprint2.cpp", MAME_DIR .. "src/mame/drivers/sprint4.cpp", - MAME_DIR .. "src/mame/includes/sprint4.h", - MAME_DIR .. "src/mame/video/sprint4.cpp", MAME_DIR .. "src/mame/audio/sprint4.cpp", MAME_DIR .. "src/mame/audio/sprint4.h", MAME_DIR .. "src/mame/drivers/sprint8.cpp", @@ -3261,8 +3259,6 @@ files { MAME_DIR .. "src/mame/drivers/ddealer.cpp", MAME_DIR .. "src/mame/drivers/jalmah.cpp", MAME_DIR .. "src/mame/drivers/macrossp.cpp", - MAME_DIR .. "src/mame/includes/macrossp.h", - MAME_DIR .. "src/mame/video/macrossp.cpp", MAME_DIR .. "src/mame/drivers/nmk16.cpp", MAME_DIR .. "src/mame/includes/nmk16.h", MAME_DIR .. "src/mame/machine/nmk004.cpp", diff --git a/scripts/target/mame/mess.lua b/scripts/target/mame/mess.lua index 7aac8e84c98..66470372add 100644 --- a/scripts/target/mame/mess.lua +++ b/scripts/target/mame/mess.lua @@ -3946,8 +3946,6 @@ files { createMESSProjects(_target, _subtarget, "teamconc") files { MAME_DIR .. "src/mame/drivers/comquest.cpp", - MAME_DIR .. "src/mame/includes/comquest.h", - MAME_DIR .. "src/mame/video/comquest.cpp", } createMESSProjects(_target, _subtarget, "tectoy") diff --git a/src/devices/cpu/psx/mdec.cpp b/src/devices/cpu/psx/mdec.cpp index 826005a52d4..9822a61dd3d 100644 --- a/src/devices/cpu/psx/mdec.cpp +++ b/src/devices/cpu/psx/mdec.cpp @@ -82,12 +82,10 @@ void psxmdec_device::device_start() save_item( NAME( p_n_cos ) ); } -#ifdef UNUSED_FUNCTION -static inline void psxwriteword( uint32_t *p_n_psxram, uint32_t n_address, uint16_t n_data ) +[[maybe_unused]] static inline void psxwriteword( uint32_t *p_n_psxram, uint32_t n_address, uint16_t n_data ) { *( (uint16_t *)( (uint8_t *)p_n_psxram + WORD_XOR_LE( n_address ) ) ) = n_data; } -#endif static inline uint16_t psxreadword( uint32_t *p_n_psxram, uint32_t n_address ) { diff --git a/src/mame/drivers/cave.cpp b/src/mame/drivers/cave.cpp index c890feaf45b..dd8bb8450ac 100644 --- a/src/mame/drivers/cave.cpp +++ b/src/mame/drivers/cave.cpp @@ -5332,19 +5332,19 @@ GAME( 1995, plegendsj, plegends, pwrinst2, metmqstr, cave_state, init_pwrinst2j // The EEPROM determines the region, program roms are the same between sets GAME( 1995, sailormn, 0, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Europe)", MACHINE_SUPPORTS_SAVE ) GAME( 1995, sailormnu, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, USA)", MACHINE_SUPPORTS_SAVE ) -GAME( 1995, sailormnj, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1995, sailormnj, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Bishoujo Senshi Sailor Moon (Ver. 95/03/22B, Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1995, sailormnk, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Korea)", MACHINE_SUPPORTS_SAVE ) GAME( 1995, sailormnt, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Taiwan)", MACHINE_SUPPORTS_SAVE ) GAME( 1995, sailormnh, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Hong Kong)", MACHINE_SUPPORTS_SAVE ) GAME( 1995, sailormnn, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Europe)", MACHINE_SUPPORTS_SAVE ) GAME( 1995, sailormnnu, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, USA)", MACHINE_SUPPORTS_SAVE ) -GAME( 1995, sailormnnj, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1995, sailormnnj, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Bishoujo Senshi Sailor Moon (Ver. 95/03/22, Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1995, sailormnnk, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Korea)", MACHINE_SUPPORTS_SAVE ) GAME( 1995, sailormnnt, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Taiwan)", MACHINE_SUPPORTS_SAVE ) GAME( 1995, sailormnnh, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Hong Kong)", MACHINE_SUPPORTS_SAVE ) GAME( 1995, sailormno, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/21, Europe)", MACHINE_SUPPORTS_SAVE ) GAME( 1995, sailormnou, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/21, USA)", MACHINE_SUPPORTS_SAVE ) -GAME( 1995, sailormnoj, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/21, Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1995, sailormnoj, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Bishoujo Senshi Sailor Moon (Ver. 95/03/21, Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1995, sailormnok, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/21, Korea)", MACHINE_SUPPORTS_SAVE ) GAME( 1995, sailormnot, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/21, Taiwan)", MACHINE_SUPPORTS_SAVE ) GAME( 1995, sailormnoh, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/21, Hong Kong)", MACHINE_SUPPORTS_SAVE ) diff --git a/src/mame/drivers/comquest.cpp b/src/mame/drivers/comquest.cpp index 2418c7c4fd6..1bab13d9976 100644 --- a/src/mame/drivers/comquest.cpp +++ b/src/mame/drivers/comquest.cpp @@ -42,14 +42,46 @@ icq3250a-d */ #include "emu.h" -#include "includes/comquest.h" #include "cpu/m6805/m68hc05.h" + #include "emupal.h" #include "screen.h" -#ifdef UNUSED_FUNCTION +namespace { + +class comquest_state : public driver_device +{ +public: + comquest_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag) + , m_maincpu(*this, "maincpu") + { } + + void comquest(machine_config &config); + +protected: + virtual void machine_reset() override; + +private: + required_device<cpu_device> m_maincpu; + + uint8_t m_data[128][8]; + void *m_timer; + int m_line; + int m_dma_activ; + int m_state; + int m_count; + + [[maybe_unused]] uint8_t comquest_read(offs_t offset); + [[maybe_unused]] void comquest_write(offs_t offset, uint8_t data); + + uint32_t screen_update_comquest(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void comquest_mem(address_map &map); +}; + + uint8_t comquest_state::comquest_read(offs_t offset) { uint8_t data=0; @@ -59,9 +91,22 @@ uint8_t comquest_state::comquest_read(offs_t offset) void comquest_state::comquest_write(offs_t offset, uint8_t data) { - logerror("comquest read %.4x %.2x\n",offset,data); + logerror("comquest write %.4x %.2x\n",offset,data); } + +uint32_t comquest_state::screen_update_comquest(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + for (int y = 0; y < 128; y++) { + for (int x = 0, j = 0; j < 8; j++, x += 8 * 4) { +#if 0 + m_gfxdecode->gfx(0)->opaque(bitmap,0, state->m_data[y][j],0, + 0,0,x,y); #endif + } + } + return 0; +} + void comquest_state::comquest_mem(address_map &map) { @@ -295,6 +340,8 @@ ROM_START(comquest) ROM_LOAD("comquest.bin", 0x00000, 0x80000, CRC(2bf4b1a8) SHA1(8d1821cbde37cca2055b18df001438f7d138a8c1)) ROM_END +} // anonymous namespace + /*************************************************************************** diff --git a/src/mame/drivers/crshrace.cpp b/src/mame/drivers/crshrace.cpp index df0cd00f910..35fafc79eb0 100644 --- a/src/mame/drivers/crshrace.cpp +++ b/src/mame/drivers/crshrace.cpp @@ -523,7 +523,6 @@ ROM_START( crshrace2 ) ROM_END -#ifdef UNUSED_FUNCTION void crshrace_state::patch_code(uint16_t offset) { // A hack which shows 3 player mode in code which is disabled @@ -532,21 +531,20 @@ void crshrace_state::patch_code(uint16_t offset) RAM[(offset + 2)/2] = 0x4e71; RAM[(offset + 4)/2] = 0x4e71; } -#endif void crshrace_state::init_crshrace() { - #if CRSHRACE_3P_HACK +#if CRSHRACE_3P_HACK patch_code(0x003778); - #endif +#endif } void crshrace_state::init_crshrace2() { - #if CRSHRACE_3P_HACK +#if CRSHRACE_3P_HACK patch_code(0x003796); - #endif +#endif } diff --git a/src/mame/drivers/macrossp.cpp b/src/mame/drivers/macrossp.cpp index cc8733ce38d..9bf1c1f047b 100644 --- a/src/mame/drivers/macrossp.cpp +++ b/src/mame/drivers/macrossp.cpp @@ -1,5 +1,5 @@ // license:BSD-3-Clause -// copyright-holders:David Haywood +// copyright-holders:David Haywood,Paul Priest /*** DRIVER INFO ************************************************************** Macross Plus (c)1996 Banpresto @@ -285,14 +285,588 @@ Notes: #include "emu.h" -#include "includes/macrossp.h" #include "cpu/m68000/m68000.h" +#include "machine/gen_latch.h" #include "sound/es5506.h" + +#include "emupal.h" +#include "screen.h" #include "speaker.h" +#include "tilemap.h" #include <algorithm> +namespace { + +//#define DEBUG_KEYS 1 + + +class macrossp_state : public driver_device +{ +public: + macrossp_state(const machine_config &mconfig, device_type type, const char *tag) : + driver_device(mconfig, type, tag), + m_spriteram(*this, "spriteram"), + m_scra_videoram(*this, "scra_videoram"), + m_scra_linezoom(*this, "scra_linezoom"), + m_scra_videoregs(*this, "scra_videoregs"), + + m_scrb_videoram(*this, "scrb_videoram"), + m_scrb_linezoom(*this, "scrb_linezoom"), + m_scrb_videoregs(*this, "scrb_videoregs"), + + m_scrc_videoram(*this, "scrc_videoram"), + m_scrc_linezoom(*this, "scrc_linezoom"), + m_scrc_videoregs(*this, "scrc_videoregs"), + + m_text_videoram(*this, "text_videoram"), + m_text_linezoom(*this, "text_linezoom"), + m_text_videoregs(*this, "text_videoregs"), + + m_mainram(*this, "mainram"), + m_maincpu(*this, "maincpu"), + m_audiocpu(*this, "audiocpu"), + m_screen(*this, "screen"), + m_gfxdecode(*this, "gfxdecode"), + m_palette(*this, "palette"), + m_soundlatch(*this, "soundlatch") + { + } + + void quizmoon(machine_config &config); + void macrossp(machine_config &config); + + void init_quizmoon(); + void init_macrossp(); + +private: + /* memory pointers */ + required_shared_ptr<uint32_t> m_spriteram; + required_shared_ptr<uint32_t> m_scra_videoram; + required_shared_ptr<uint32_t> m_scra_linezoom; + required_shared_ptr<uint32_t> m_scra_videoregs; + required_shared_ptr<uint32_t> m_scrb_videoram; + required_shared_ptr<uint32_t> m_scrb_linezoom; + required_shared_ptr<uint32_t> m_scrb_videoregs; + required_shared_ptr<uint32_t> m_scrc_videoram; + required_shared_ptr<uint32_t> m_scrc_linezoom; + required_shared_ptr<uint32_t> m_scrc_videoregs; + required_shared_ptr<uint32_t> m_text_videoram; + required_shared_ptr<uint32_t> m_text_linezoom; + required_shared_ptr<uint32_t> m_text_videoregs; + required_shared_ptr<uint32_t> m_mainram; + std::unique_ptr<uint32_t[]> m_spriteram_old; + std::unique_ptr<uint32_t[]> m_spriteram_old2; + + /* video-related */ + tilemap_t *m_scra_tilemap; + tilemap_t *m_scrb_tilemap; + tilemap_t *m_scrc_tilemap; + tilemap_t *m_text_tilemap; + + /* misc */ + int m_sndpending; + int m_snd_toggle; + + /* devices */ + required_device<cpu_device> m_maincpu; + required_device<cpu_device> m_audiocpu; + required_device<screen_device> m_screen; + required_device<gfxdecode_device> m_gfxdecode; + required_device<palette_device> m_palette; + required_device<generic_latch_16_device> m_soundlatch; + + uint32_t macrossp_soundstatus_r(); + void macrossp_soundcmd_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0); + uint16_t macrossp_soundcmd_r(); + void palette_fade_w(uint16_t data); + void macrossp_speedup_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0); + [[maybe_unused]] void quizmoon_speedup_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0); + void macrossp_scra_videoram_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0); + void macrossp_scrb_videoram_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0); + void macrossp_scrc_videoram_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0); + void macrossp_text_videoram_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0); + TILE_GET_INFO_MEMBER(get_macrossp_scra_tile_info); + TILE_GET_INFO_MEMBER(get_macrossp_scrb_tile_info); + TILE_GET_INFO_MEMBER(get_macrossp_scrc_tile_info); + TILE_GET_INFO_MEMBER(get_macrossp_text_tile_info); + virtual void machine_start() override; + virtual void machine_reset() override; + virtual void video_start() override; + uint32_t screen_update_macrossp(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); + DECLARE_WRITE_LINE_MEMBER(screen_vblank_macrossp); + void draw_sprites(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); + void draw_layer(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, int layer, int linem, int pri); + DECLARE_WRITE_LINE_MEMBER(irqhandler); + + void macrossp_map(address_map &map); + void macrossp_es5506_bank1_map(address_map &map); + void macrossp_es5506_bank3_map(address_map &map); + void macrossp_sound_map(address_map &map); +}; + + +/* +Sprite list is drawn backwards, and priorities with backgrounds are not transitive + +=== Vid Registers === +[0] - tiles +0x000003ff - global scrollx +0x00000c00 - color mode +0x0000c000 - priority +0x03ff0000 - global scrolly +0x90000000 - enable? Always 0x9 + +[1] - ??? +0xffff0000 - another scrolly register, mainly used when zooming. unused by emulation +0x0000ffff - another scrollx register, mainly used when zooming. unused by emulation + +[2] - zoom params +0xf0000000 - zoom enable (== 0xe, not == 0x2). Presumably one bit for x and y enable +0x01ff0000 - incy (0x40 is 1:1, incx is in lineram. might be more bits) + +Interesting test cases (macrossp, quizmoon doesn't use tilemap zoom): +1) Title screen logo zoom +2) Second level, as zoom into end of canyon +3) Second level, as doors open to revels tracks/blue background for boss +4) Boss should go under bridge on level 4 when he first appears + +*/ + +/*** SCR A LAYER ***/ + +void macrossp_state::macrossp_scra_videoram_w(offs_t offset, uint32_t data, uint32_t mem_mask) +{ + COMBINE_DATA(&m_scra_videoram[offset]); + + m_scra_tilemap->mark_tile_dirty(offset); +} + + +TILE_GET_INFO_MEMBER(macrossp_state::get_macrossp_scra_tile_info) +{ + uint32_t attr, tileno, color; + + attr = m_scra_videoram[tile_index]; + tileno = attr & 0x0000ffff; + + switch (m_scra_videoregs[0] & 0x00000c00) + { + case 0x00000800: + color = (attr & 0x000e0000) >> 15; + break; + + case 0x00000400: + color = (attr & 0x003e0000) >> 17; + break; + + default: + color = machine().rand() & 7; + break; + } + + tileinfo.set(1, tileno, color, TILE_FLIPYX((attr & 0xc0000000) >> 30)); +} + +/*** SCR B LAYER ***/ + +void macrossp_state::macrossp_scrb_videoram_w(offs_t offset, uint32_t data, uint32_t mem_mask) +{ + COMBINE_DATA(&m_scrb_videoram[offset]); + + m_scrb_tilemap->mark_tile_dirty(offset); +} + + +TILE_GET_INFO_MEMBER(macrossp_state::get_macrossp_scrb_tile_info) +{ + uint32_t attr, tileno, color; + + attr = m_scrb_videoram[tile_index]; + tileno = attr & 0x0000ffff; + + switch (m_scrb_videoregs[0] & 0x00000c00) + { + case 0x00000800: + color = (attr & 0x000e0000) >> 15; + break; + + case 0x00000400: + color = (attr & 0x003e0000) >> 17; + break; + + default: + color = machine().rand() & 7; + break; + } + + tileinfo.set(2, tileno, color, TILE_FLIPYX((attr & 0xc0000000) >> 30)); +} + +/*** SCR C LAYER ***/ + +void macrossp_state::macrossp_scrc_videoram_w(offs_t offset, uint32_t data, uint32_t mem_mask) +{ + COMBINE_DATA(&m_scrc_videoram[offset]); + + m_scrc_tilemap->mark_tile_dirty(offset); +} + + +TILE_GET_INFO_MEMBER(macrossp_state::get_macrossp_scrc_tile_info) +{ + uint32_t attr, tileno, color; + + attr = m_scrc_videoram[tile_index]; + tileno = attr & 0x0000ffff; + + switch (m_scrc_videoregs[0] & 0x00000c00) + { + case 0x00000800: + color = (attr & 0x000e0000) >> 15; + break; + + case 0x00000400: + color = (attr & 0x003e0000) >> 17; + break; + + default: + color = machine().rand() & 7; + break; + } + + tileinfo.set(3, tileno, color, TILE_FLIPYX((attr & 0xc0000000) >> 30)); +} + +/*** TEXT LAYER ***/ + +void macrossp_state::macrossp_text_videoram_w(offs_t offset, uint32_t data, uint32_t mem_mask) +{ + COMBINE_DATA(&m_text_videoram[offset]); + + m_text_tilemap->mark_tile_dirty(offset); +} + + +TILE_GET_INFO_MEMBER(macrossp_state::get_macrossp_text_tile_info) +{ + uint32_t tileno, colour; + + tileno = m_text_videoram[tile_index] & 0x0000ffff; + colour = (m_text_videoram[tile_index] & 0x00fe0000) >> 17; + + tileinfo.set(4, tileno, colour, 0); +} + + + +/*** VIDEO START / UPDATE ***/ + +void macrossp_state::video_start() +{ + m_spriteram_old = make_unique_clear<uint32_t[]>(m_spriteram.bytes() / 4); + m_spriteram_old2 = make_unique_clear<uint32_t[]>(m_spriteram.bytes() / 4); + + m_text_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(macrossp_state::get_macrossp_text_tile_info)), TILEMAP_SCAN_ROWS, 16, 16, 64, 64); + m_scra_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(macrossp_state::get_macrossp_scra_tile_info)), TILEMAP_SCAN_ROWS, 16, 16, 64, 64); + m_scrb_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(macrossp_state::get_macrossp_scrb_tile_info)), TILEMAP_SCAN_ROWS, 16, 16, 64, 64); + m_scrc_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(macrossp_state::get_macrossp_scrc_tile_info)), TILEMAP_SCAN_ROWS, 16, 16, 64, 64); + + m_text_tilemap->set_transparent_pen(0); + m_scra_tilemap->set_transparent_pen(0); + m_scrb_tilemap->set_transparent_pen(0); + m_scrc_tilemap->set_transparent_pen(0); + + m_gfxdecode->gfx(0)->set_granularity(64); + m_gfxdecode->gfx(1)->set_granularity(64); + m_gfxdecode->gfx(2)->set_granularity(64); + m_gfxdecode->gfx(3)->set_granularity(64); + + save_pointer(NAME(m_spriteram_old), m_spriteram.bytes() / 4); + save_pointer(NAME(m_spriteram_old2), m_spriteram.bytes() / 4); +} + + + +void macrossp_state::draw_sprites(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect ) +{ + gfx_element *gfx = m_gfxdecode->gfx(0); + // uint32_t *source = m_spriteram; + uint32_t *source = (m_spriteram_old2.get() + m_spriteram.bytes() / 4) - 3; /* buffers by two frames */ + uint32_t *finish = m_spriteram_old2.get(); + + /* reverse order */ + while (source >= finish) + { + /* + + --hh hhyy yyyy yyyy CCww wwxx xxxx xxxx + + ---- --zz zzzz zzzz ---- --ZZ ZZZZ ZZZZ + + fFa- pp-- cccc c--- tttt tttt tttt tttt + + */ + + + int wide = (source[0] & 0x00003c00) >> 10; + int high = (source[0] & 0x3c000000) >> 26; + + int xpos = (source[0] & 0x000003ff) >> 0; + int ypos = (source[0] & 0x03ff0000) >> 16; + + int xzoom = (source[1] & 0x000003ff) >> 0; /* 0x100 is zoom factor of 1.0 */ + int yzoom = (source[1] & 0x03ff0000) >> 16; + + int col; + int tileno = (source[2] & 0x0000ffff) >> 0; + + int flipx = (source[2] & 0x40000000) >> 30; + int flipy = (source[2] & 0x80000000) >> 31; + + int alpha = (source[2] & 0x20000000)?0x80:0xff; /* alpha blending enable? */ + + int loopno = 0; + + int xcnt, ycnt; + int xoffset, yoffset; + + int pri = (source[2] & 0x0c000000) >> 26; + int primask = 0; + if(pri <= 0) primask |= GFX_PMASK_1; + if(pri <= 1) primask |= GFX_PMASK_2; + if(pri <= 2) primask |= GFX_PMASK_4; + if(pri <= 3) primask |= GFX_PMASK_8; + + switch (source[0] & 0x0000c000) + { + case 0x00008000: + col = (source[2] & 0x00380000) >> 17; + break; + + case 0x00004000: + col = (source[2] & 0x00f80000) >> 19; + break; + + default: + col = machine().rand(); + break; + } + + if (xpos > 0x1ff) xpos -=0x400; + if (ypos > 0x1ff) ypos -=0x400; + + /* loop params */ + int ymin = 0; + int ymax = high+1; + int yinc = 1; + int yoffst = 0; + if(flipy) { + yoffst = (high * yzoom * 16); + ymin = high; + ymax = -1; + yinc = -1; + } + + int xmin = 0; + int xmax = wide+1; + int xinc = 1; + int xoffst = 0; + if(flipx) { + xoffst = (wide * xzoom * 16); + xmin = wide; + xmax = -1; + xinc = -1; + } + + yoffset = yoffst; + for (ycnt = ymin; ycnt != ymax; ycnt += yinc) + { + xoffset = xoffst; + for (xcnt = xmin; xcnt != xmax; xcnt += xinc) + { + int fudged_xzoom = xzoom<<8; + int fudged_yzoom = yzoom<<8; + + /* cover seams as don't know exactly how many pixels on target will cover, and can't specify fractional offsets to start */ + if(xzoom < 0x100) fudged_xzoom += 0x600; + if(yzoom < 0x100) fudged_yzoom += 0x600; + + gfx->prio_zoom_alpha(bitmap,cliprect,tileno+loopno,col, + flipx,flipy,xpos+(xoffset>>8),ypos+(yoffset>>8), + fudged_xzoom,fudged_yzoom, + screen.priority(),primask,0,alpha); + + xoffset += ((xzoom*16) * xinc); + loopno++; + } + yoffset += ((yzoom*16) * yinc); + } + + source -= 3; + } +} + + +void macrossp_state::draw_layer( screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, int layer, int line, int pri ) +{ + tilemap_t *tm; + uint32_t *vr; + uint32_t *lr; + + switch (layer) + { + case 0: + default: + tm = m_scra_tilemap; + vr = m_scra_videoregs; + lr = m_scra_linezoom; + break; + + case 1: + tm = m_scrb_tilemap; + vr = m_scrb_videoregs; + lr = m_scrb_linezoom; + break; + + case 2: + tm = m_scrc_tilemap; + vr = m_scrc_videoregs; + lr = m_scrc_linezoom; + break; + } + + if ((vr[2] & 0xf0000000) == 0xe0000000) /* zoom enable (guess, surely wrong) */ + { + int startx=0, starty=0, incy, incx; + + startx = ((vr[0] & 0x000003ff) << 16 ); + starty = ((vr[0] & 0x03ff0000) >> 0); + incy = (vr[2] & 0x01ff0000) >> 6; + + if (line&1) + incx = (lr[line/2] & 0x0000ffff)>>0; + else + incx = (lr[line/2] & 0xffff0000)>>16; + + incx <<= 10; + + /* scroll register contain position relative to the center of the screen, so adjust */ + startx -= (368/2) * (incx - 0x10000); + starty -= (240/2) * (incy - 0x10000); + +// previous logic, which gives mostly comparable results, vr[1] is now unused +// startx = (vr[1] & 0x0000ffff) << 16; +// starty = (vr[1] & 0xffff0000) >> 0; +// startx -= (368/2) * incx; +// starty -= (240/2) * incy; + + tm->draw_roz(screen, bitmap, cliprect, + startx,starty,incx,0,0,incy, + 1, /* wraparound */ + 0, 1<<pri); + } + else + { + tm->set_scrollx(0, ((vr[0] & 0x000003ff) >> 0 ) ); + tm->set_scrolly(0, ((vr[0] & 0x03ff0000) >> 16) ); + tm->draw(screen, bitmap, cliprect, 0, 1<<pri); + } +} + +uint32_t macrossp_state::screen_update_macrossp(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) +{ + int layerpri[3]; + int sprites = true; + int backgrounds = true; + + rectangle clip; + const rectangle &visarea = screen.visible_area(); + clip = visarea; + + /* 0 <= layerpri <= 2 */ + layerpri[0] = (m_scra_videoregs[0] & 0x0000c000) >> 14; + layerpri[1] = (m_scrb_videoregs[0] & 0x0000c000) >> 14; + layerpri[2] = (m_scrc_videoregs[0] & 0x0000c000) >> 14; + + screen.priority().fill(0, cliprect); + bitmap.fill(m_palette->black_pen(), cliprect); + +#ifdef DEBUG_KEYS + const input_code lay_keys[8] = {KEYCODE_Q, KEYCODE_W, KEYCODE_E, KEYCODE_R, KEYCODE_T}; + bool lay_debug = false; + for (int pri = 0; pri <= 4; pri++) + { + if(machine().input().code_pressed(lay_keys[pri])) + lay_debug = true; + } + if (machine().input().code_pressed(KEYCODE_G)) + sprites = false; + if (machine().input().code_pressed(KEYCODE_H)) + backgrounds = false; +#endif + + for(int pri = 0; pri <= 3; pri++) + { +#ifdef DEBUG_KEYS + if (lay_debug && !machine().input().code_pressed(lay_keys[pri])) + continue; +#endif + + if (!backgrounds) + continue; + + for (int y=0; y<240; y++) + { + clip.min_y = clip.max_y = y; + + /* quizmoon map requires that layer 2 be drawn over layer 3 when same pri */ + for(int layer = 2; layer >= 0; layer--) + { + if(layerpri[layer] == pri) + draw_layer(screen, bitmap, clip, layer, y, pri); + } + } + + } + +#ifdef DEBUG_KEYS + if (!lay_debug && !machine().input().code_pressed(lay_keys[4])) +#endif + m_text_tilemap->draw(screen, bitmap, cliprect, 0, 8); + + if (sprites) + draw_sprites(screen, bitmap, cliprect); + +#if 0 + popmessage ("scra - %08x %08x %08x\nscrb - %08x %08x %08x\nscrc - %08x %08x %08x", + m_scra_videoregs[0]&0xffffffff, // yyyyxxxx + m_scra_videoregs[1], // ??? more scrolling? + m_scra_videoregs[2], // 08 - 0b + + m_scrb_videoregs[0]&0xffffffff, // 00 - 03 + m_scrb_videoregs[1], // 04 - 07 + m_scrb_videoregs[2], // 08 - 0b + + m_scrc_videoregs[0]&0xffffffff, // 00 - 03 + m_scrc_videoregs[1], // 04 - 07 + m_scrc_videoregs[2]);// 08 - 0b +#endif + return 0; +} + +WRITE_LINE_MEMBER(macrossp_state::screen_vblank_macrossp) +{ + // rising edge + if (state) + { + /* looks like sprites are *two* frames ahead, like nmk16 */ + memcpy(m_spriteram_old2.get(), m_spriteram_old.get(), m_spriteram.bytes()); + memcpy(m_spriteram_old.get(), m_spriteram, m_spriteram.bytes()); + } +} + /*** VARIOUS READ / WRITE HANDLERS *******************************************/ @@ -709,13 +1283,11 @@ PC :00018110 018110: beq 18104 if (m_maincpu->pc() == 0x001810A) m_maincpu->spin_until_interrupt(); } -#ifdef UNUSED_FUNCTION void macrossp_state::quizmoon_speedup_w(offs_t offset, uint32_t data, uint32_t mem_mask) { COMBINE_DATA(&m_mainram[0x00020 / 4]); if (m_maincpu->pc() == 0x1cc) m_maincpu->spin_until_interrupt(); } -#endif void macrossp_state::init_macrossp() { @@ -724,10 +1296,13 @@ void macrossp_state::init_macrossp() void macrossp_state::init_quizmoon() { -#ifdef UNUSED_FUNCTION +#if 0 m_maincpu->space(AS_PROGRAM).install_write_handler(0xf00020, 0xf00023, write32s_delegate(*this, FUNC(macrossp_state::quizmoon_speedup_w))); #endif } +} // anonymous namespace + + GAME( 1996, macrossp, 0, macrossp, macrossp, macrossp_state, init_macrossp, ROT270, "MOSS / Banpresto", "Macross Plus", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) -GAME( 1997, quizmoon, 0, quizmoon, quizmoon, macrossp_state, init_quizmoon, ROT0, "Banpresto", "Quiz Bisyoujo Senshi Sailor Moon - Chiryoku Tairyoku Toki no Un", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) +GAME( 1997, quizmoon, 0, quizmoon, quizmoon, macrossp_state, init_quizmoon, ROT0, "Banpresto", "Quiz Bishoujo Senshi Sailor Moon - Chiryoku Tairyoku Toki no Un", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) diff --git a/src/mame/drivers/pturn.cpp b/src/mame/drivers/pturn.cpp index 008a3e14456..2986fc4f896 100644 --- a/src/mame/drivers/pturn.cpp +++ b/src/mame/drivers/pturn.cpp @@ -77,16 +77,20 @@ ROMS: All ROM labels say only "PROM" and a number. */ #include "emu.h" + #include "cpu/z80/z80.h" #include "machine/74259.h" #include "machine/gen_latch.h" #include "sound/ay8910.h" + #include "emupal.h" #include "screen.h" #include "speaker.h" #include "tilemap.h" +namespace { + class pturn_state : public driver_device { public: @@ -126,6 +130,8 @@ private: bool m_nmi_sub; void videoram_w(offs_t offset, uint8_t data); + [[maybe_unused]] uint8_t protection_r(); + [[maybe_unused]] uint8_t protection2_r(); DECLARE_WRITE_LINE_MEMBER(nmi_main_enable_w); void nmi_sub_enable_w(uint8_t data); DECLARE_WRITE_LINE_MEMBER(coin_counter_1_w); @@ -239,7 +245,6 @@ uint32_t pturn_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, return 0; } -#ifdef UNUSED_FUNCTION uint8_t pturn_state::protection_r() { return 0x66; @@ -249,7 +254,6 @@ uint8_t pturn_state::protection2_r() { return 0xfe; } -#endif void pturn_state::videoram_w(offs_t offset, uint8_t data) { @@ -605,4 +609,6 @@ void pturn_state::init_pturn() */ } +} // anonymous namespace + GAME( 1984, pturn, 0, pturn, pturn, pturn_state, init_pturn, ROT90, "Jaleco", "Parallel Turn", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE ) diff --git a/src/mame/drivers/sprint4.cpp b/src/mame/drivers/sprint4.cpp index 2ac50455563..71319932808 100644 --- a/src/mame/drivers/sprint4.cpp +++ b/src/mame/drivers/sprint4.cpp @@ -7,12 +7,20 @@ Atari Sprint 4 driver ***************************************************************************/ #include "emu.h" -#include "includes/sprint4.h" #include "audio/sprint4.h" #include "cpu/m6502/m6502.h" #include "machine/74259.h" +#include "machine/watchdog.h" +#include "sound/discrete.h" + +#include "emupal.h" +#include "screen.h" #include "speaker.h" +#include "tilemap.h" + + +namespace { #define MASTER_CLOCK 12096000 @@ -21,6 +29,93 @@ Atari Sprint 4 driver #define PIXEL_CLOCK (MASTER_CLOCK / 2) +class sprint4_state : public driver_device +{ +public: + enum + { + TIMER_NMI + }; + + sprint4_state(const machine_config &mconfig, device_type type, const char *tag) : + driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_watchdog(*this, "watchdog"), + m_discrete(*this, "discrete"), + m_gfxdecode(*this, "gfxdecode"), + m_screen(*this, "screen"), + m_palette(*this, "palette"), + m_videoram(*this, "videoram"), + m_io_wheel(*this, "WHEEL%u", 1U), + m_io_lever(*this, "LEVER%u", 1U), + m_io_in0(*this, "IN0"), + m_io_analog(*this, "ANALOG"), + m_io_coin(*this, "COIN"), + m_io_collision(*this, "COLLISION"), + m_io_dip(*this, "DIP") + { } + + void sprint4(machine_config &config); + + template <int N> DECLARE_READ_LINE_MEMBER(lever_r); + template <int N> DECLARE_READ_LINE_MEMBER(wheel_r); + template <int N> DECLARE_READ_LINE_MEMBER(collision_flipflop_r); + +private: + uint8_t wram_r(offs_t offset); + uint8_t analog_r(offs_t offset); + uint8_t coin_r(offs_t offset); + uint8_t collision_r(offs_t offset); + uint8_t options_r(offs_t offset); + void wram_w(offs_t offset, uint8_t data); + void collision_reset_w(offs_t offset, uint8_t data); + void da_latch_w(uint8_t data); + [[maybe_unused]] void lockout_w(offs_t offset, uint8_t data); + void video_ram_w(offs_t offset, uint8_t data); + void bang_w(uint8_t data); + void attract_w(uint8_t data); + + virtual void machine_start() override; + virtual void machine_reset() override; + virtual void video_start() override; + virtual void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr) override; + void sprint4_palette(palette_device &palette) const; + + TILE_GET_INFO_MEMBER(tile_info); + uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + DECLARE_WRITE_LINE_MEMBER(screen_vblank); + TIMER_CALLBACK_MEMBER(nmi_callback); + + void sprint4_cpu_map(address_map &map); + + required_device<cpu_device> m_maincpu; + required_device<watchdog_timer_device> m_watchdog; + required_device<discrete_sound_device> m_discrete; + required_device<gfxdecode_device> m_gfxdecode; + required_device<screen_device> m_screen; + required_device<palette_device> m_palette; + + required_shared_ptr<uint8_t> m_videoram; + + required_ioport_array<4> m_io_wheel; + required_ioport_array<4> m_io_lever; + required_ioport m_io_in0; + required_ioport m_io_analog; + required_ioport m_io_coin; + required_ioport m_io_collision; + required_ioport m_io_dip; + + int m_da_latch; + int m_steer_FF1[4]; + int m_steer_FF2[4]; + int m_gear[4]; + uint8_t m_last_wheel[4]; + int m_collision[4]; + tilemap_t* m_playfield; + bitmap_ind16 m_helper; + emu_timer *m_nmi_timer; +}; + template <int N> READ_LINE_MEMBER(sprint4_state::lever_r) @@ -62,26 +157,12 @@ TIMER_CALLBACK_MEMBER(sprint4_state::nmi_callback) /* MAME updates controls only once per frame but the game checks them on every NMI */ - uint8_t wheel[4] = - { - static_cast<uint8_t>(ioport("WHEEL1")->read()), - static_cast<uint8_t>(ioport("WHEEL2")->read()), - static_cast<uint8_t>(ioport("WHEEL3")->read()), - static_cast<uint8_t>(ioport("WHEEL4")->read()) - }; - uint8_t lever[4] = - { - static_cast<uint8_t>(ioport("LEVER1")->read()), - static_cast<uint8_t>(ioport("LEVER2")->read()), - static_cast<uint8_t>(ioport("LEVER3")->read()), - static_cast<uint8_t>(ioport("LEVER4")->read()) - }; - /* emulation of steering wheels isn't very accurate */ for (int i = 0; i < 4; i++) { - signed char delta = wheel[i] - m_last_wheel[i]; + uint8_t wheel = uint8_t(m_io_wheel[i]->read()); + signed char delta = wheel - m_last_wheel[i]; if (delta < 0) { @@ -92,14 +173,15 @@ TIMER_CALLBACK_MEMBER(sprint4_state::nmi_callback) m_steer_FF2[i] = 1; } - m_steer_FF1[i] = (wheel[i] >> 4) & 1; + m_steer_FF1[i] = (wheel >> 4) & 1; - if (lever[i] & 1) { m_gear[i] = 1; } - if (lever[i] & 2) { m_gear[i] = 2; } - if (lever[i] & 4) { m_gear[i] = 3; } - if (lever[i] & 8) { m_gear[i] = 4; } + uint8_t lever = uint8_t(m_io_lever[i]->read()); + if (lever & 1) m_gear[i] = 1; + if (lever & 2) m_gear[i] = 2; + if (lever & 4) m_gear[i] = 3; + if (lever & 8) m_gear[i] = 4; - m_last_wheel[i] = wheel[i]; + m_last_wheel[i] = wheel; } scanline += 64; @@ -111,9 +193,9 @@ TIMER_CALLBACK_MEMBER(sprint4_state::nmi_callback) /* NMI and watchdog are disabled during service mode */ - m_watchdog->watchdog_enable(ioport("IN0")->read() & 0x40); + m_watchdog->watchdog_enable(m_io_in0->read() & 0x40); - if (ioport("IN0")->read() & 0x40) + if (m_io_in0->read() & 0x40) m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); m_nmi_timer->adjust(m_screen->time_until_pos(scanline), scanline); @@ -157,21 +239,21 @@ uint8_t sprint4_state::wram_r(offs_t offset) uint8_t sprint4_state::analog_r(offs_t offset) { - return (ioport("ANALOG")->read() << (~offset & 7)) & 0x80; + return (m_io_analog->read() << (~offset & 7)) & 0x80; } uint8_t sprint4_state::coin_r(offs_t offset) { - return (ioport("COIN")->read() << (~offset & 7)) & 0x80; + return (m_io_coin->read() << (~offset & 7)) & 0x80; } uint8_t sprint4_state::collision_r(offs_t offset) { - return (ioport("COLLISION")->read() << (~offset & 7)) & 0x80; + return (m_io_collision->read() << (~offset & 7)) & 0x80; } uint8_t sprint4_state::options_r(offs_t offset) { - return (ioport("DIP")->read() >> (2 * (offset & 3))) & 3; + return (m_io_dip->read() >> (2 * (offset & 3))) & 3; } @@ -194,12 +276,10 @@ void sprint4_state::da_latch_w(uint8_t data) -#ifdef UNUSED_FUNCTION void sprint4_state::lockout_w(offs_t offset, uint8_t data) { machine().bookkeeping().coin_lockout_global_w(~offset & 1); } -#endif void sprint4_state::bang_w(uint8_t data) @@ -214,6 +294,132 @@ void sprint4_state::attract_w(uint8_t data) } +void sprint4_state::sprint4_palette(palette_device &palette) const +{ + palette.set_indirect_color(0, rgb_t(0x00, 0x00, 0x00)); // black + palette.set_indirect_color(1, rgb_t(0xfc, 0xdf, 0x80)); // peach + palette.set_indirect_color(2, rgb_t(0xf0, 0x00, 0xf0)); // violet + palette.set_indirect_color(3, rgb_t(0x00, 0xf0, 0x0f)); // green + palette.set_indirect_color(4, rgb_t(0x30, 0x4f, 0xff)); // blue + palette.set_indirect_color(5, rgb_t(0xff, 0xff, 0xff)); // white + + palette.set_pen_indirect(0, 0); + palette.set_pen_indirect(2, 0); + palette.set_pen_indirect(4, 0); + palette.set_pen_indirect(6, 0); + palette.set_pen_indirect(8, 0); + + palette.set_pen_indirect(1, 1); + palette.set_pen_indirect(3, 2); + palette.set_pen_indirect(5, 3); + palette.set_pen_indirect(7, 4); + palette.set_pen_indirect(9, 5); +} + + +TILE_GET_INFO_MEMBER(sprint4_state::tile_info) +{ + uint8_t code = m_videoram[tile_index]; + + if ((code & 0x30) == 0x30) + tileinfo.set(0, code & ~0x40, (code >> 6) ^ 3, 0); + else + tileinfo.set(0, code, 4, 0); +} + + +void sprint4_state::video_start() +{ + m_screen->register_screen_bitmap(m_helper); + + m_playfield = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(sprint4_state::tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32); +} + + +uint32_t sprint4_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + m_playfield->draw(screen, bitmap, cliprect, 0, 0); + + for (int i = 0; i < 4; i++) + { + int bank = 0; + + uint8_t horz = m_videoram[0x390 + 2 * i + 0]; + uint8_t attr = m_videoram[0x390 + 2 * i + 1]; + uint8_t vert = m_videoram[0x398 + 2 * i + 0]; + uint8_t code = m_videoram[0x398 + 2 * i + 1]; + + if (i & 1) + bank = 32; + + m_gfxdecode->gfx(1)->transpen(bitmap,cliprect, + (code >> 3) | bank, + (attr & 0x80) ? 4 : i, + 0, 0, + horz - 15, + vert - 15, 0); + } + return 0; +} + + +WRITE_LINE_MEMBER(sprint4_state::screen_vblank) +{ + // rising edge + if (state) + { + /* check for sprite-playfield collisions */ + + for (int i = 0; i < 4; i++) + { + int bank = 0; + + uint8_t horz = m_videoram[0x390 + 2 * i + 0]; + uint8_t vert = m_videoram[0x398 + 2 * i + 0]; + uint8_t code = m_videoram[0x398 + 2 * i + 1]; + + rectangle rect( + horz - 15, + horz - 15 + m_gfxdecode->gfx(1)->width() - 1, + vert - 15, + vert - 15 + m_gfxdecode->gfx(1)->height() - 1); + rect &= m_screen->visible_area(); + + m_playfield->draw(*m_screen, m_helper, rect, 0, 0); + + if (i & 1) + bank = 32; + + m_gfxdecode->gfx(1)->transpen(m_helper,rect, + (code >> 3) | bank, + 4, + 0, 0, + horz - 15, + vert - 15, 1); + + for (int y = rect.top(); y <= rect.bottom(); y++) + for (int x = rect.left(); x <= rect.right(); x++) + if (m_palette->pen_indirect(m_helper.pix(y, x)) != 0) + m_collision[i] = 1; + } + + /* update sound status */ + + m_discrete->write(SPRINT4_MOTOR_DATA_1, m_videoram[0x391] & 15); + m_discrete->write(SPRINT4_MOTOR_DATA_2, m_videoram[0x393] & 15); + m_discrete->write(SPRINT4_MOTOR_DATA_3, m_videoram[0x395] & 15); + m_discrete->write(SPRINT4_MOTOR_DATA_4, m_videoram[0x397] & 15); + } +} + + +void sprint4_state::video_ram_w(offs_t offset, uint8_t data) +{ + m_videoram[offset] = data; + m_playfield->mark_tile_dirty(offset); +} + + void sprint4_state::sprint4_cpu_map(address_map &map) { @@ -453,6 +659,8 @@ ROM_START( sprint4a ) ROM_LOAD( "30024-01.p8", 0x0000, 0x0200, CRC(e71d2e22) SHA1(434c3a8237468604cce7feb40e6061d2670013b3) ) /* SYNC */ ROM_END +} // anonymous namespace + GAME( 1977, sprint4, 0, sprint4, sprint4, sprint4_state, empty_init, ROT180, "Atari", "Sprint 4 (set 1)", MACHINE_SUPPORTS_SAVE ) /* large cars */ GAME( 1977, sprint4a, sprint4, sprint4, sprint4, sprint4_state, empty_init, ROT180, "Atari", "Sprint 4 (set 2)", MACHINE_SUPPORTS_SAVE ) /* small cars */ diff --git a/src/mame/includes/comquest.h b/src/mame/includes/comquest.h deleted file mode 100644 index ff9e76525f8..00000000000 --- a/src/mame/includes/comquest.h +++ /dev/null @@ -1,35 +0,0 @@ -// license:GPL-2.0+ -// copyright-holders:Peter Trauner -/***************************************************************************** - * - * includes/comquest.h - * - ****************************************************************************/ - -#ifndef MAME_INCLUDES_COMQUEST_H -#define MAME_INCLUDES_COMQUEST_H - - -class comquest_state : public driver_device -{ -public: - comquest_state(const machine_config &mconfig, device_type type, const char *tag) - : driver_device(mconfig, type, tag) - , m_maincpu(*this, "maincpu") - { } - - uint8_t m_data[128][8]; - void *m_timer; - int m_line; - int m_dma_activ; - int m_state; - int m_count; - virtual void machine_reset() override; - virtual void video_start() override; - uint32_t screen_update_comquest(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); - required_device<cpu_device> m_maincpu; - void comquest(machine_config &config); - void comquest_mem(address_map &map); -}; - -#endif // MAME_INCLUDES_COMQUEST_H diff --git a/src/mame/includes/crshrace.h b/src/mame/includes/crshrace.h index 4f5f1a880de..06c3eb1a2fd 100644 --- a/src/mame/includes/crshrace.h +++ b/src/mame/includes/crshrace.h @@ -10,9 +10,11 @@ #include "video/bufsprite.h" #include "video/vsystem_spr.h" #include "video/k053936.h" + #include "emupal.h" #include "tilemap.h" + class crshrace_state : public driver_device { public: @@ -76,6 +78,8 @@ private: void main_map(address_map &map); void sound_io_map(address_map &map); void sound_map(address_map &map); + + [[maybe_unused]] void patch_code(uint16_t offset); }; #endif // MAME_INCLUDES_CRSHRACE_H diff --git a/src/mame/includes/macrossp.h b/src/mame/includes/macrossp.h deleted file mode 100644 index af3348602de..00000000000 --- a/src/mame/includes/macrossp.h +++ /dev/null @@ -1,122 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:David Haywood - -/************************************************************************* - - Macross Plus - -*************************************************************************/ -#ifndef MAME_INCLUDES_MACROSSP_H -#define MAME_INCLUDES_MACROSSP_H - -#pragma once - -#include "machine/gen_latch.h" -#include "emupal.h" -#include "screen.h" -#include "tilemap.h" - -class macrossp_state : public driver_device -{ -public: - macrossp_state(const machine_config &mconfig, device_type type, const char *tag) : - driver_device(mconfig, type, tag), - m_spriteram(*this, "spriteram"), - m_scra_videoram(*this, "scra_videoram"), - m_scra_linezoom(*this, "scra_linezoom"), - m_scra_videoregs(*this, "scra_videoregs"), - - m_scrb_videoram(*this, "scrb_videoram"), - m_scrb_linezoom(*this, "scrb_linezoom"), - m_scrb_videoregs(*this, "scrb_videoregs"), - - m_scrc_videoram(*this, "scrc_videoram"), - m_scrc_linezoom(*this, "scrc_linezoom"), - m_scrc_videoregs(*this, "scrc_videoregs"), - - m_text_videoram(*this, "text_videoram"), - m_text_linezoom(*this, "text_linezoom"), - m_text_videoregs(*this, "text_videoregs"), - - m_mainram(*this, "mainram"), - m_maincpu(*this, "maincpu"), - m_audiocpu(*this, "audiocpu"), - m_screen(*this, "screen"), - m_gfxdecode(*this, "gfxdecode"), - m_palette(*this, "palette"), - m_soundlatch(*this, "soundlatch") - { - } - - void quizmoon(machine_config &config); - void macrossp(machine_config &config); - - void init_quizmoon(); - void init_macrossp(); - -private: - /* memory pointers */ - required_shared_ptr<uint32_t> m_spriteram; - required_shared_ptr<uint32_t> m_scra_videoram; - required_shared_ptr<uint32_t> m_scra_linezoom; - required_shared_ptr<uint32_t> m_scra_videoregs; - required_shared_ptr<uint32_t> m_scrb_videoram; - required_shared_ptr<uint32_t> m_scrb_linezoom; - required_shared_ptr<uint32_t> m_scrb_videoregs; - required_shared_ptr<uint32_t> m_scrc_videoram; - required_shared_ptr<uint32_t> m_scrc_linezoom; - required_shared_ptr<uint32_t> m_scrc_videoregs; - required_shared_ptr<uint32_t> m_text_videoram; - required_shared_ptr<uint32_t> m_text_linezoom; - required_shared_ptr<uint32_t> m_text_videoregs; - required_shared_ptr<uint32_t> m_mainram; - std::unique_ptr<uint32_t[]> m_spriteram_old; - std::unique_ptr<uint32_t[]> m_spriteram_old2; - - /* video-related */ - tilemap_t *m_scra_tilemap; - tilemap_t *m_scrb_tilemap; - tilemap_t *m_scrc_tilemap; - tilemap_t *m_text_tilemap; - - /* misc */ - int m_sndpending; - int m_snd_toggle; - - /* devices */ - required_device<cpu_device> m_maincpu; - required_device<cpu_device> m_audiocpu; - required_device<screen_device> m_screen; - required_device<gfxdecode_device> m_gfxdecode; - required_device<palette_device> m_palette; - required_device<generic_latch_16_device> m_soundlatch; - - uint32_t macrossp_soundstatus_r(); - void macrossp_soundcmd_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0); - uint16_t macrossp_soundcmd_r(); - void palette_fade_w(uint16_t data); - void macrossp_speedup_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0); - void macrossp_scra_videoram_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0); - void macrossp_scrb_videoram_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0); - void macrossp_scrc_videoram_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0); - void macrossp_text_videoram_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0); - TILE_GET_INFO_MEMBER(get_macrossp_scra_tile_info); - TILE_GET_INFO_MEMBER(get_macrossp_scrb_tile_info); - TILE_GET_INFO_MEMBER(get_macrossp_scrc_tile_info); - TILE_GET_INFO_MEMBER(get_macrossp_text_tile_info); - virtual void machine_start() override; - virtual void machine_reset() override; - virtual void video_start() override; - uint32_t screen_update_macrossp(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); - DECLARE_WRITE_LINE_MEMBER(screen_vblank_macrossp); - void draw_sprites(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); - void draw_layer(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, int layer, int linem, int pri); - DECLARE_WRITE_LINE_MEMBER(irqhandler); - - void macrossp_map(address_map &map); - void macrossp_es5506_bank1_map(address_map &map); - void macrossp_es5506_bank3_map(address_map &map); - void macrossp_sound_map(address_map &map); -}; - -#endif // MAME_INCLUDES_MACROSSP_H diff --git a/src/mame/includes/sprint4.h b/src/mame/includes/sprint4.h deleted file mode 100644 index 6e79cc9b149..00000000000 --- a/src/mame/includes/sprint4.h +++ /dev/null @@ -1,85 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Stefan Jokisch -#ifndef MAME_INCLUDES_SPRINT4_H -#define MAME_INCLUDES_SPRINT4_H - -#pragma once - -#include "machine/watchdog.h" -#include "sound/discrete.h" -#include "emupal.h" -#include "screen.h" -#include "tilemap.h" - -class sprint4_state : public driver_device -{ -public: - enum - { - TIMER_NMI - }; - - sprint4_state(const machine_config &mconfig, device_type type, const char *tag) : - driver_device(mconfig, type, tag), - m_maincpu(*this, "maincpu"), - m_watchdog(*this, "watchdog"), - m_discrete(*this, "discrete"), - m_gfxdecode(*this, "gfxdecode"), - m_screen(*this, "screen"), - m_palette(*this, "palette"), - m_videoram(*this, "videoram") - { } - - void sprint4(machine_config &config); - - template <int N> DECLARE_READ_LINE_MEMBER(lever_r); - template <int N> DECLARE_READ_LINE_MEMBER(wheel_r); - template <int N> DECLARE_READ_LINE_MEMBER(collision_flipflop_r); - -private: - uint8_t wram_r(offs_t offset); - uint8_t analog_r(offs_t offset); - uint8_t coin_r(offs_t offset); - uint8_t collision_r(offs_t offset); - uint8_t options_r(offs_t offset); - void wram_w(offs_t offset, uint8_t data); - void collision_reset_w(offs_t offset, uint8_t data); - void da_latch_w(uint8_t data); - void video_ram_w(offs_t offset, uint8_t data); - void bang_w(uint8_t data); - void attract_w(uint8_t data); - - virtual void machine_start() override; - virtual void machine_reset() override; - virtual void video_start() override; - virtual void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr) override; - void sprint4_palette(palette_device &palette) const; - - TILE_GET_INFO_MEMBER(tile_info); - uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); - DECLARE_WRITE_LINE_MEMBER(screen_vblank); - TIMER_CALLBACK_MEMBER(nmi_callback); - - void sprint4_cpu_map(address_map &map); - - required_device<cpu_device> m_maincpu; - required_device<watchdog_timer_device> m_watchdog; - required_device<discrete_sound_device> m_discrete; - required_device<gfxdecode_device> m_gfxdecode; - required_device<screen_device> m_screen; - required_device<palette_device> m_palette; - - required_shared_ptr<uint8_t> m_videoram; - - int m_da_latch; - int m_steer_FF1[4]; - int m_steer_FF2[4]; - int m_gear[4]; - uint8_t m_last_wheel[4]; - int m_collision[4]; - tilemap_t* m_playfield; - bitmap_ind16 m_helper; - emu_timer *m_nmi_timer; -}; - -#endif // MAME_INCLUDES_SPRINT4_H diff --git a/src/mame/layout/j2hinote.lay b/src/mame/layout/j2hinote.lay index f2722cc638a..6f2c55e3ed4 100644 --- a/src/mame/layout/j2hinote.lay +++ b/src/mame/layout/j2hinote.lay @@ -3324,1974 +3324,1001 @@ <element ref="debug_backdrop_colour"> <bounds x="0" y="0" width="1920" height="1080"/> </element> + <element name="lamp0" ref="debug_lamp_unreferenced" state="0"> <bounds x="32" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_0" ref="debug_lamp_label_0"> - <bounds x="47" y="47" width="30" height="30"/> - </element> <element name="lamp1" ref="debug_lamp_unreferenced" state="0"> <bounds x="96" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_1" ref="debug_lamp_label_1"> - <bounds x="111" y="47" width="30" height="30"/> - </element> <element name="lamp2" ref="debug_lamp_unreferenced" state="0"> <bounds x="160" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_2" ref="debug_lamp_label_2"> - <bounds x="175" y="47" width="30" height="30"/> - </element> <element name="lamp3" ref="debug_lamp_unreferenced" state="0"> <bounds x="224" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_3" ref="debug_lamp_label_3"> - <bounds x="239" y="47" width="30" height="30"/> - </element> <element name="lamp4" ref="debug_lamp_unreferenced" state="0"> <bounds x="288" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_4" ref="debug_lamp_label_4"> - <bounds x="303" y="47" width="30" height="30"/> - </element> <element name="lamp5" ref="debug_lamp_unreferenced" state="0"> <bounds x="352" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_5" ref="debug_lamp_label_5"> - <bounds x="367" y="47" width="30" height="30"/> - </element> <element name="lamp6" ref="debug_lamp_unreferenced" state="0"> <bounds x="416" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_6" ref="debug_lamp_label_6"> - <bounds x="431" y="47" width="30" height="30"/> - </element> <element name="lamp7" ref="debug_lamp_unreferenced" state="0"> <bounds x="480" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_7" ref="debug_lamp_label_7"> - <bounds x="495" y="47" width="30" height="30"/> - </element> <element name="lamp8" ref="debug_lamp_reel" state="0"> <bounds x="544" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_8" ref="debug_lamp_label_8"> - <bounds x="559" y="47" width="30" height="30"/> - </element> <element name="lamp9" ref="debug_lamp_reel" state="0"> <bounds x="608" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_9" ref="debug_lamp_label_9"> - <bounds x="623" y="47" width="30" height="30"/> - </element> <element name="lamp10" ref="debug_lamp_reel" state="0"> <bounds x="672" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_10" ref="debug_lamp_label_10"> - <bounds x="687" y="47" width="30" height="30"/> - </element> <element name="lamp11" ref="debug_lamp_unreferenced" state="0"> <bounds x="736" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_11" ref="debug_lamp_label_11"> - <bounds x="751" y="47" width="30" height="30"/> - </element> <element name="lamp12" ref="debug_lamp_button" state="0"> <bounds x="800" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_12" ref="debug_lamp_label_12"> - <bounds x="815" y="47" width="30" height="30"/> - </element> <element name="lamp13" ref="debug_lamp_button" state="0"> <bounds x="864" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_13" ref="debug_lamp_label_13"> - <bounds x="879" y="47" width="30" height="30"/> - </element> <element name="lamp14" ref="debug_lamp_button" state="0"> <bounds x="928" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_14" ref="debug_lamp_label_14"> - <bounds x="943" y="47" width="30" height="30"/> - </element> <element name="lamp15" ref="debug_lamp_button" state="0"> <bounds x="992" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_15" ref="debug_lamp_label_15"> - <bounds x="1007" y="47" width="30" height="30"/> - </element> <element name="lamp16" ref="debug_lamp_unreferenced" state="0"> <bounds x="32" y="96" width="60" height="60"/> </element> - <element name="debug_lamp_label_16" ref="debug_lamp_label_16"> - <bounds x="47" y="111" width="30" height="30"/> - </element> <element name="lamp17" ref="debug_lamp_standard" state="0"> <bounds x="96" y="96" width="60" height="60"/> </element> - <element name="debug_lamp_label_17" ref="debug_lamp_label_17"> - <bounds x="111" y="111" width="30" height="30"/> - </element> <element name="lamp18" ref="debug_lamp_standard" state="0"> <bounds x="160" y="96" width="60" height="60"/> </element> - <element name="debug_lamp_label_18" ref="debug_lamp_label_18"> - <bounds x="175" y="111" width="30" height="30"/> - </element> <element name="lamp19" ref="debug_lamp_standard" state="0"> <bounds x="224" y="96" width="60" height="60"/> </element> - <element name="debug_lamp_label_19" ref="debug_lamp_label_19"> - <bounds x="239" y="111" width="30" height="30"/> - </element> <element name="lamp20" ref="debug_lamp_standard" state="0"> <bounds x="288" y="96" width="60" height="60"/> </element> - <element name="debug_lamp_label_20" ref="debug_lamp_label_20"> - <bounds x="303" y="111" width="30" height="30"/> - 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x="1708" y="863" width="40" height="22"/> - </element> <element name="debug_button_40" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01"> <bounds x="1100" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_40" ref="debug_button_label_40"> - <bounds x="1120" y="911" width="40" height="22"/> - </element> <element name="debug_button_41" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02"> <bounds x="1184" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_41" ref="debug_button_label_41"> - <bounds x="1204" y="911" width="40" height="22"/> - </element> <element name="debug_button_42" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04"> <bounds x="1268" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_42" ref="debug_button_label_42"> - <bounds x="1288" y="911" width="40" height="22"/> - </element> <element name="debug_button_43" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08"> <bounds x="1352" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_43" ref="debug_button_label_43"> - <bounds x="1372" y="911" width="40" height="22"/> - </element> <element name="debug_button_44" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10"> <bounds x="1436" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_44" ref="debug_button_label_44"> - <bounds x="1456" y="911" width="40" height="22"/> - </element> <element name="debug_button_45" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20"> <bounds x="1520" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_45" ref="debug_button_label_45"> - <bounds x="1540" y="911" width="40" height="22"/> - </element> <element name="debug_button_46" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40"> <bounds x="1604" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_46" ref="debug_button_label_46"> - <bounds x="1624" y="911" width="40" height="22"/> - </element> <element name="debug_button_47" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80"> <bounds x="1688" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_47" ref="debug_button_label_47"> - <bounds x="1708" y="911" width="40" height="22"/> - </element> <element name="debug_button_48" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01"> <bounds x="1100" y="948" width="80" height="44"/> </element> - <element name="debug_button_label_48" ref="debug_button_label_48"> - <bounds x="1120" y="959" width="40" height="22"/> - </element> <element name="debug_button_49" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02"> <bounds x="1184" y="948" width="80" height="44"/> </element> - <element 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ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01"> <bounds x="1100" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_56" ref="debug_button_label_56"> - <bounds x="1120" y="1007" width="40" height="22"/> - </element> <element name="debug_button_57" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02"> <bounds x="1184" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_57" ref="debug_button_label_57"> - <bounds x="1204" y="1007" width="40" height="22"/> - </element> <element name="debug_button_58" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04"> <bounds x="1268" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_58" ref="debug_button_label_58"> - <bounds x="1288" y="1007" width="40" height="22"/> - </element> <element name="debug_button_59" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08"> <bounds 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</element> - <element name="vfd5" ref="debug_vfd" state="0"> - <bounds x="1310" y="600" width="32" height="48"/> - </element> - <element name="vfd6" ref="debug_vfd" state="0"> - <bounds x="1342" y="600" width="32" height="48"/> - </element> - <element name="vfd7" ref="debug_vfd" state="0"> - <bounds x="1374" y="600" width="32" height="48"/> - </element> - <element name="vfd8" ref="debug_vfd" state="0"> - <bounds x="1406" y="600" width="32" height="48"/> - </element> - <element name="vfd9" ref="debug_vfd" state="0"> - <bounds x="1438" y="600" width="32" height="48"/> - </element> - <element name="vfd10" ref="debug_vfd" state="0"> - <bounds x="1470" y="600" width="32" height="48"/> - </element> - <element name="vfd11" ref="debug_vfd" state="0"> - <bounds x="1502" y="600" width="32" height="48"/> - </element> - <element name="vfd12" ref="debug_vfd" state="0"> - <bounds x="1534" y="600" width="32" height="48"/> - </element> - <element name="vfd13" ref="debug_vfd" state="0"> - <bounds 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height="240"/> </element> diff --git a/src/mame/layout/j2hiroll.lay b/src/mame/layout/j2hiroll.lay index 998ce764676..0741472e0e5 100644 --- a/src/mame/layout/j2hiroll.lay +++ b/src/mame/layout/j2hiroll.lay @@ -3250,1974 +3250,1001 @@ <element ref="debug_backdrop_colour"> <bounds x="0" y="0" width="1920" height="1080"/> </element> + <element name="lamp0" ref="debug_lamp_unreferenced" state="0"> <bounds x="32" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_0" ref="debug_lamp_label_0"> - <bounds x="47" y="47" width="30" height="30"/> - </element> <element name="lamp1" ref="debug_lamp_unreferenced" state="0"> <bounds x="96" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_1" ref="debug_lamp_label_1"> - <bounds x="111" y="47" width="30" height="30"/> - </element> <element name="lamp2" ref="debug_lamp_unreferenced" state="0"> <bounds x="160" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_2" 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name="debug_button_label_~n~" ref="debug_button_label_~n~"> + <bounds x="~x~" y="~y~" width="40" height="22"/> + </element> + </repeat> + </repeat> + + <repeat count="16"> + <param name="n" start="0" increment="1" /> + <param name="x" start="1150" increment="32" /> + <element name="vfd~0~" ref="debug_vfd" state="0"> + <bounds x="~x~" y="600" width="32" height="48"/> + </element> + </repeat> + <element ref="reel_background"> <bounds x="1100" y="32" width="120" height="240"/> </element> diff --git a/src/mame/layout/j2hotpot.lay b/src/mame/layout/j2hotpot.lay index 237887e8145..f757c17d9b7 100644 --- a/src/mame/layout/j2hotpot.lay +++ b/src/mame/layout/j2hotpot.lay @@ -2022,1974 +2022,1001 @@ <element ref="debug_backdrop_colour"> <bounds x="0" y="0" width="1920" height="1080"/> </element> + <element name="lamp0" ref="debug_lamp_unreferenced" state="0"> <bounds x="32" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_0" ref="debug_lamp_label_0"> - <bounds x="47" 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name="x" start="1120" increment="84" /> + <element name="debug_button_label_~n~" ref="debug_button_label_~n~"> + <bounds x="~x~" y="~y~" width="40" height="22"/> + </element> + </repeat> + </repeat> + + <repeat count="16"> + <param name="n" start="0" increment="1" /> + <param name="x" start="1150" increment="32" /> + <element name="vfd~0~" ref="debug_vfd" state="0"> + <bounds x="~x~" y="600" width="32" height="48"/> + </element> + </repeat> + <element ref="reel_background"> <bounds x="1100" y="32" width="120" height="240"/> </element> diff --git a/src/mame/layout/j2hotsht.lay b/src/mame/layout/j2hotsht.lay index 665205f5fd5..4c40f2fbb29 100644 --- a/src/mame/layout/j2hotsht.lay +++ b/src/mame/layout/j2hotsht.lay @@ -2852,1974 +2852,1001 @@ <element ref="debug_backdrop_colour"> <bounds x="0" y="0" width="1920" height="1080"/> </element> + <element name="lamp0" ref="debug_lamp_unreferenced" state="0"> <bounds x="32" y="32" width="60" height="60"/> </element> - <element 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</element> + </repeat> + </repeat> + + <repeat count="16"> + <param name="n" start="0" increment="1" /> + <param name="x" start="1150" increment="32" /> + <element name="vfd~0~" ref="debug_vfd" state="0"> + <bounds x="~x~" y="600" width="32" height="48"/> + </element> + </repeat> + <element ref="reel_background"> <bounds x="1100" y="32" width="120" height="240"/> </element> diff --git a/src/mame/layout/j2hypnot.lay b/src/mame/layout/j2hypnot.lay index 56afc1ceb8d..2d832b97b57 100644 --- a/src/mame/layout/j2hypnot.lay +++ b/src/mame/layout/j2hypnot.lay @@ -3966,1974 +3966,1001 @@ <element ref="debug_backdrop_colour"> <bounds x="0" y="0" width="1920" height="1080"/> </element> + <element name="lamp0" ref="debug_lamp_standard" state="0"> <bounds x="32" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_0" ref="debug_lamp_label_0"> - <bounds x="47" y="47" width="30" height="30"/> - </element> <element name="lamp1" ref="debug_lamp_standard" state="0"> <bounds 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name="debug_button_label_46" ref="debug_button_label_46"> - <bounds x="1624" y="911" width="40" height="22"/> - </element> <element name="debug_button_47" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80"> <bounds x="1688" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_47" ref="debug_button_label_47"> - <bounds x="1708" y="911" width="40" height="22"/> - </element> <element name="debug_button_48" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01"> <bounds x="1100" y="948" width="80" height="44"/> </element> - <element name="debug_button_label_48" ref="debug_button_label_48"> - <bounds x="1120" y="959" width="40" height="22"/> - </element> <element name="debug_button_49" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02"> <bounds x="1184" y="948" width="80" height="44"/> </element> - <element name="debug_button_label_49" ref="debug_button_label_49"> - <bounds x="1204" y="959" 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x="1100" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_56" ref="debug_button_label_56"> - <bounds x="1120" y="1007" width="40" height="22"/> - </element> <element name="debug_button_57" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02"> <bounds x="1184" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_57" ref="debug_button_label_57"> - <bounds x="1204" y="1007" width="40" height="22"/> - </element> <element name="debug_button_58" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04"> <bounds x="1268" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_58" ref="debug_button_label_58"> - <bounds x="1288" y="1007" width="40" height="22"/> - </element> <element name="debug_button_59" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08"> <bounds x="1352" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_59" ref="debug_button_label_59"> - <bounds x="1372" y="1007" width="40" height="22"/> - </element> <element name="debug_button_60" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10"> <bounds x="1436" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_60" ref="debug_button_label_60"> - <bounds x="1456" y="1007" width="40" height="22"/> - </element> <element name="debug_button_61" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20"> <bounds x="1520" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_61" ref="debug_button_label_61"> - <bounds x="1540" y="1007" width="40" height="22"/> - </element> <element name="debug_button_62" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40"> <bounds x="1604" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_62" ref="debug_button_label_62"> - <bounds x="1624" y="1007" 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width="32" height="48"/> - </element> - <element name="vfd6" ref="debug_vfd" state="0"> - <bounds x="1342" y="600" width="32" height="48"/> - </element> - <element name="vfd7" ref="debug_vfd" state="0"> - <bounds x="1374" y="600" width="32" height="48"/> - </element> - <element name="vfd8" ref="debug_vfd" state="0"> - <bounds x="1406" y="600" width="32" height="48"/> - </element> - <element name="vfd9" ref="debug_vfd" state="0"> - <bounds x="1438" y="600" width="32" height="48"/> - </element> - <element name="vfd10" ref="debug_vfd" state="0"> - <bounds x="1470" y="600" width="32" height="48"/> - </element> - <element name="vfd11" ref="debug_vfd" state="0"> - <bounds x="1502" y="600" width="32" height="48"/> - </element> - <element name="vfd12" ref="debug_vfd" state="0"> - <bounds x="1534" y="600" width="32" height="48"/> - </element> - <element name="vfd13" ref="debug_vfd" state="0"> - <bounds x="1566" y="600" width="32" height="48"/> - </element> - <element name="vfd14" ref="debug_vfd" state="0"> - <bounds x="1598" y="600" width="32" height="48"/> - </element> - <element name="vfd15" ref="debug_vfd" state="0"> - <bounds x="1630" y="600" width="32" height="48"/> - </element> + + <repeat count="8"> + <param name="s" start="0" increment="8" /> + <param name="y" start="671" increment="48" /> + <repeat count="8"> + <param name="n" start="~s~" increment="1" /> + <param name="x" start="1120" increment="84" /> + <element name="debug_button_label_~n~" ref="debug_button_label_~n~"> + <bounds x="~x~" y="~y~" width="40" height="22"/> + </element> + </repeat> + </repeat> + + <repeat count="16"> + <param name="n" start="0" increment="1" /> + <param name="x" start="1150" increment="32" /> + <element name="vfd~0~" ref="debug_vfd" state="0"> + <bounds x="~x~" y="600" width="32" height="48"/> + </element> + </repeat> + <element ref="reel_background"> <bounds x="1100" y="32" width="120" height="240"/> </element> diff --git a/src/mame/layout/j2jackbr.lay b/src/mame/layout/j2jackbr.lay index ac81eb1dd7f..3a5193c6ca6 100644 --- a/src/mame/layout/j2jackbr.lay +++ b/src/mame/layout/j2jackbr.lay @@ -1012,1974 +1012,1001 @@ <element ref="debug_backdrop_colour"> <bounds x="0" y="0" width="1920" height="1080"/> </element> + <element name="lamp0" ref="debug_lamp_unreferenced" state="0"> <bounds x="32" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_0" ref="debug_lamp_label_0"> - <bounds x="47" y="47" width="30" height="30"/> - </element> <element name="lamp1" ref="debug_lamp_unreferenced" state="0"> <bounds x="96" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_1" ref="debug_lamp_label_1"> - <bounds x="111" y="47" width="30" height="30"/> - </element> <element name="lamp2" ref="debug_lamp_unreferenced" state="0"> <bounds x="160" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_2" ref="debug_lamp_label_2"> - <bounds x="175" y="47" width="30" height="30"/> - 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height="240"/> </element> diff --git a/src/mame/layout/j2kingcl.lay b/src/mame/layout/j2kingcl.lay index e574e503a0c..aed2e8d2b7c 100644 --- a/src/mame/layout/j2kingcl.lay +++ b/src/mame/layout/j2kingcl.lay @@ -2023,1974 +2023,993 @@ <element ref="debug_backdrop_colour"> <bounds x="0" y="0" width="1920" height="1080"/> </element> + <element name="lamp0" ref="debug_lamp_button" state="0"> <bounds x="32" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_0" ref="debug_lamp_label_0"> - <bounds x="47" y="47" width="30" height="30"/> - </element> <element name="lamp1" ref="debug_lamp_unreferenced" state="0"> <bounds x="96" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_1" ref="debug_lamp_label_1"> - <bounds x="111" y="47" width="30" height="30"/> - </element> <element name="lamp2" ref="debug_lamp_unreferenced" state="0"> <bounds x="160" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_2" 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/> + <repeat count="16"> + <param name="n" start="~s~" increment="1" /> + <param name="x" start="47" increment="64" /> + <element name="debug_lamp_label_~n~" ref="debug_lamp_label_~n~"> + <bounds x="~x~" y="~y~" width="30" height="30"/> + </element> + </repeat> + </repeat> + <element ref="reel_background"> <bounds x="1100" y="32" width="120" height="240"/> </element> diff --git a/src/mame/layout/j2litean.lay b/src/mame/layout/j2litean.lay index e44f9ff110a..7785cd8060b 100644 --- a/src/mame/layout/j2litean.lay +++ b/src/mame/layout/j2litean.lay @@ -1583,1974 +1583,1001 @@ <element ref="debug_backdrop_colour"> <bounds x="0" y="0" width="1920" height="1080"/> </element> + <element name="lamp0" ref="debug_lamp_unreferenced" state="0"> <bounds x="32" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_0" ref="debug_lamp_label_0"> - <bounds x="47" y="47" width="30" height="30"/> - </element> <element name="lamp1" ref="debug_lamp_unreferenced" state="0"> <bounds 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width="32" height="48"/> - </element> - <element name="vfd12" ref="debug_vfd" state="0"> - <bounds x="1534" y="600" width="32" height="48"/> - </element> - <element name="vfd13" ref="debug_vfd" state="0"> - <bounds x="1566" y="600" width="32" height="48"/> - </element> - <element name="vfd14" ref="debug_vfd" state="0"> - <bounds x="1598" y="600" width="32" height="48"/> - </element> - <element name="vfd15" ref="debug_vfd" state="0"> - <bounds x="1630" y="600" width="32" height="48"/> - </element> + + <repeat count="8"> + <param name="s" start="0" increment="8" /> + <param name="y" start="671" increment="48" /> + <repeat count="8"> + <param name="n" start="~s~" increment="1" /> + <param name="x" start="1120" increment="84" /> + <element name="debug_button_label_~n~" ref="debug_button_label_~n~"> + <bounds x="~x~" y="~y~" width="40" height="22"/> + </element> + </repeat> + </repeat> + + <repeat count="16"> + <param name="n" start="0" increment="1" /> + <param name="x" start="1150" increment="32" /> + <element name="vfd~0~" ref="debug_vfd" state="0"> + <bounds x="~x~" y="600" width="32" height="48"/> + </element> + </repeat> + <element ref="reel_background"> <bounds x="1100" y="32" width="120" height="240"/> </element> diff --git a/src/mame/layout/j2litnot.lay b/src/mame/layout/j2litnot.lay index efa71410e6c..ffa979e2f89 100644 --- a/src/mame/layout/j2litnot.lay +++ b/src/mame/layout/j2litnot.lay @@ -2524,1974 +2524,1001 @@ <element ref="debug_backdrop_colour"> <bounds x="0" y="0" width="1920" height="1080"/> </element> + <element name="lamp0" ref="debug_lamp_unreferenced" state="0"> <bounds x="32" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_0" ref="debug_lamp_label_0"> - <bounds x="47" y="47" width="30" height="30"/> - </element> <element name="lamp1" ref="debug_lamp_unreferenced" state="0"> <bounds x="96" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_1" ref="debug_lamp_label_1"> - <bounds x="111" 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ref="reel_background"> <bounds x="1100" y="32" width="120" height="240"/> </element> diff --git a/src/mame/layout/j2lovshd.lay b/src/mame/layout/j2lovshd.lay index 79518772b35..04a7a649273 100644 --- a/src/mame/layout/j2lovshd.lay +++ b/src/mame/layout/j2lovshd.lay @@ -2316,1974 +2316,1001 @@ <element ref="debug_backdrop_colour"> <bounds x="0" y="0" width="1920" height="1080"/> </element> + <element name="lamp0" ref="debug_lamp_unreferenced" state="0"> <bounds x="32" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_0" ref="debug_lamp_label_0"> - <bounds x="47" y="47" width="30" height="30"/> - </element> <element name="lamp1" ref="debug_lamp_unreferenced" state="0"> <bounds x="96" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_1" ref="debug_lamp_label_1"> - <bounds x="111" y="47" width="30" height="30"/> - </element> <element name="lamp2" ref="debug_lamp_unreferenced" state="0"> <bounds x="160" y="32" width="60" height="60"/> 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ref="reel_background"> <bounds x="1100" y="32" width="120" height="240"/> </element> diff --git a/src/mame/layout/j2lovsht.lay b/src/mame/layout/j2lovsht.lay index c7e17b39f1a..20e948af942 100644 --- a/src/mame/layout/j2lovsht.lay +++ b/src/mame/layout/j2lovsht.lay @@ -2394,1974 +2394,1001 @@ <element ref="debug_backdrop_colour"> <bounds x="0" y="0" width="1920" height="1080"/> </element> + <element name="lamp0" ref="debug_lamp_unreferenced" state="0"> <bounds x="32" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_0" ref="debug_lamp_label_0"> - <bounds x="47" y="47" width="30" height="30"/> - </element> <element name="lamp1" ref="debug_lamp_unreferenced" state="0"> <bounds x="96" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_1" ref="debug_lamp_label_1"> - <bounds x="111" y="47" width="30" height="30"/> - </element> <element name="lamp2" ref="debug_lamp_unreferenced" state="0"> <bounds x="160" y="32" width="60" height="60"/> 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inputtag="TODO" inputmask="0x02"> <bounds x="1184" y="852" width="80" height="44"/> </element> - <element name="debug_button_label_33" ref="debug_button_label_33"> - <bounds x="1204" y="863" width="40" height="22"/> - </element> <element name="debug_button_34" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04"> <bounds x="1268" y="852" width="80" height="44"/> </element> - <element name="debug_button_label_34" ref="debug_button_label_34"> - <bounds x="1288" y="863" width="40" height="22"/> - </element> <element name="debug_button_35" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08"> <bounds x="1352" y="852" width="80" height="44"/> </element> - <element name="debug_button_label_35" ref="debug_button_label_35"> - <bounds x="1372" y="863" width="40" height="22"/> - </element> <element name="debug_button_36" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10"> <bounds x="1436" y="852" width="80" height="44"/> </element> - <element name="debug_button_label_36" ref="debug_button_label_36"> - <bounds x="1456" y="863" width="40" height="22"/> - </element> <element name="debug_button_37" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20"> <bounds x="1520" y="852" width="80" height="44"/> </element> - <element name="debug_button_label_37" ref="debug_button_label_37"> - <bounds x="1540" y="863" width="40" height="22"/> - </element> <element name="debug_button_38" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40"> <bounds x="1604" y="852" width="80" height="44"/> </element> - <element name="debug_button_label_38" ref="debug_button_label_38"> - <bounds x="1624" y="863" width="40" height="22"/> - </element> <element name="debug_button_39" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80"> <bounds x="1688" y="852" width="80" height="44"/> </element> - <element name="debug_button_label_39" ref="debug_button_label_39"> - <bounds x="1708" y="863" width="40" height="22"/> - </element> <element name="debug_button_40" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01"> <bounds x="1100" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_40" ref="debug_button_label_40"> - <bounds x="1120" y="911" width="40" height="22"/> - </element> <element name="debug_button_41" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02"> <bounds x="1184" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_41" ref="debug_button_label_41"> - <bounds x="1204" y="911" width="40" height="22"/> - </element> <element name="debug_button_42" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04"> <bounds x="1268" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_42" ref="debug_button_label_42"> - <bounds x="1288" y="911" width="40" height="22"/> - </element> <element name="debug_button_43" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08"> <bounds x="1352" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_43" ref="debug_button_label_43"> - <bounds x="1372" y="911" width="40" height="22"/> - </element> <element name="debug_button_44" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10"> <bounds x="1436" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_44" ref="debug_button_label_44"> - <bounds x="1456" y="911" width="40" height="22"/> - </element> <element name="debug_button_45" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20"> <bounds x="1520" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_45" ref="debug_button_label_45"> - <bounds x="1540" y="911" width="40" height="22"/> - </element> <element name="debug_button_46" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40"> <bounds x="1604" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_46" ref="debug_button_label_46"> - <bounds x="1624" y="911" width="40" height="22"/> - </element> <element name="debug_button_47" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80"> <bounds x="1688" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_47" ref="debug_button_label_47"> - <bounds x="1708" y="911" width="40" height="22"/> - </element> <element name="debug_button_48" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01"> <bounds x="1100" y="948" width="80" height="44"/> </element> - <element name="debug_button_label_48" ref="debug_button_label_48"> - <bounds x="1120" y="959" width="40" height="22"/> - </element> <element name="debug_button_49" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02"> <bounds x="1184" y="948" width="80" height="44"/> </element> - <element name="debug_button_label_49" ref="debug_button_label_49"> - <bounds x="1204" y="959" width="40" height="22"/> - </element> <element name="debug_button_50" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04"> <bounds x="1268" y="948" width="80" height="44"/> </element> - <element name="debug_button_label_50" ref="debug_button_label_50"> - <bounds x="1288" y="959" width="40" height="22"/> - </element> <element name="debug_button_51" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08"> <bounds x="1352" y="948" width="80" height="44"/> </element> - <element name="debug_button_label_51" ref="debug_button_label_51"> - <bounds x="1372" y="959" width="40" height="22"/> - </element> <element name="debug_button_52" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10"> <bounds x="1436" y="948" width="80" height="44"/> </element> - <element name="debug_button_label_52" ref="debug_button_label_52"> - <bounds x="1456" y="959" 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ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01"> <bounds x="1100" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_56" ref="debug_button_label_56"> - <bounds x="1120" y="1007" width="40" height="22"/> - </element> <element name="debug_button_57" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02"> <bounds x="1184" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_57" ref="debug_button_label_57"> - <bounds x="1204" y="1007" width="40" height="22"/> - </element> <element name="debug_button_58" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04"> <bounds x="1268" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_58" ref="debug_button_label_58"> - <bounds x="1288" y="1007" width="40" height="22"/> - </element> <element name="debug_button_59" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08"> <bounds 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name="debug_button_label_62" ref="debug_button_label_62"> - <bounds x="1624" y="1007" width="40" height="22"/> - </element> <element name="debug_button_63" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80"> <bounds x="1688" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_63" ref="debug_button_label_63"> - <bounds x="1708" y="1007" width="40" height="22"/> - </element> - <element name="vfd0" ref="debug_vfd" state="0"> - <bounds x="1150" y="600" width="32" height="48"/> - </element> - <element name="vfd1" ref="debug_vfd" state="0"> - <bounds x="1182" y="600" width="32" height="48"/> - </element> - <element name="vfd2" ref="debug_vfd" state="0"> - <bounds x="1214" y="600" width="32" height="48"/> - </element> - <element name="vfd3" ref="debug_vfd" state="0"> - <bounds x="1246" y="600" width="32" height="48"/> - </element> - <element name="vfd4" ref="debug_vfd" state="0"> - <bounds x="1278" y="600" width="32" height="48"/> - </element> - <element name="vfd5" ref="debug_vfd" state="0"> - <bounds x="1310" y="600" width="32" height="48"/> - </element> - <element name="vfd6" ref="debug_vfd" state="0"> - <bounds x="1342" y="600" width="32" height="48"/> - </element> - <element name="vfd7" ref="debug_vfd" state="0"> - <bounds x="1374" y="600" width="32" height="48"/> - </element> - <element name="vfd8" ref="debug_vfd" state="0"> - <bounds x="1406" y="600" width="32" height="48"/> - </element> - <element name="vfd9" ref="debug_vfd" state="0"> - <bounds x="1438" y="600" width="32" height="48"/> - </element> - <element name="vfd10" ref="debug_vfd" state="0"> - <bounds x="1470" y="600" width="32" height="48"/> - </element> - <element name="vfd11" ref="debug_vfd" state="0"> - <bounds x="1502" y="600" width="32" height="48"/> - </element> - <element name="vfd12" ref="debug_vfd" state="0"> - <bounds x="1534" y="600" width="32" height="48"/> - </element> - <element name="vfd13" ref="debug_vfd" state="0"> - <bounds 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height="240"/> </element> diff --git a/src/mame/layout/j2luckar.lay b/src/mame/layout/j2luckar.lay index 3cae781c18c..8f36e1cef34 100644 --- a/src/mame/layout/j2luckar.lay +++ b/src/mame/layout/j2luckar.lay @@ -1332,1974 +1332,1001 @@ <element ref="debug_backdrop_colour"> <bounds x="0" y="0" width="1920" height="1080"/> </element> + <element name="lamp0" ref="debug_lamp_button" state="0"> <bounds x="32" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_0" ref="debug_lamp_label_0"> - <bounds x="47" y="47" width="30" height="30"/> - </element> <element name="lamp1" ref="debug_lamp_unreferenced" state="0"> <bounds x="96" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_1" ref="debug_lamp_label_1"> - <bounds x="111" y="47" width="30" height="30"/> - </element> <element name="lamp2" ref="debug_lamp_standard" state="0"> <bounds x="160" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_2" 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<element name="vfd7" ref="debug_vfd" state="0"> - <bounds x="1374" y="600" width="32" height="48"/> - </element> - <element name="vfd8" ref="debug_vfd" state="0"> - <bounds x="1406" y="600" width="32" height="48"/> - </element> - <element name="vfd9" ref="debug_vfd" state="0"> - <bounds x="1438" y="600" width="32" height="48"/> - </element> - <element name="vfd10" ref="debug_vfd" state="0"> - <bounds x="1470" y="600" width="32" height="48"/> - </element> - <element name="vfd11" ref="debug_vfd" state="0"> - <bounds x="1502" y="600" width="32" height="48"/> - </element> - <element name="vfd12" ref="debug_vfd" state="0"> - <bounds x="1534" y="600" width="32" height="48"/> - </element> - <element name="vfd13" ref="debug_vfd" state="0"> - <bounds x="1566" y="600" width="32" height="48"/> - </element> - <element name="vfd14" ref="debug_vfd" state="0"> - <bounds x="1598" y="600" width="32" height="48"/> - </element> - <element name="vfd15" ref="debug_vfd" state="0"> - <bounds x="1630" y="600" width="32" height="48"/> - </element> + + <repeat count="8"> + <param name="s" start="0" increment="8" /> + <param name="y" start="671" increment="48" /> + <repeat count="8"> + <param name="n" start="~s~" increment="1" /> + <param name="x" start="1120" increment="84" /> + <element name="debug_button_label_~n~" ref="debug_button_label_~n~"> + <bounds x="~x~" y="~y~" width="40" height="22"/> + </element> + </repeat> + </repeat> + + <repeat count="16"> + <param name="n" start="0" increment="1" /> + <param name="x" start="1150" increment="32" /> + <element name="vfd~0~" ref="debug_vfd" state="0"> + <bounds x="~x~" y="600" width="32" height="48"/> + </element> + </repeat> + <element ref="reel_background"> <bounds x="1100" y="32" width="120" height="240"/> </element> diff --git a/src/mame/layout/j2maxima.lay b/src/mame/layout/j2maxima.lay index c19e66ba559..b1f35a64159 100644 --- a/src/mame/layout/j2maxima.lay +++ b/src/mame/layout/j2maxima.lay @@ -990,1974 +990,1001 @@ <element ref="debug_backdrop_colour"> <bounds x="0" y="0" width="1920" height="1080"/> </element> + <element name="lamp0" ref="debug_lamp_unreferenced" state="0"> <bounds x="32" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_0" ref="debug_lamp_label_0"> - <bounds x="47" y="47" width="30" height="30"/> - </element> <element name="lamp1" ref="debug_lamp_unreferenced" state="0"> <bounds x="96" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_1" ref="debug_lamp_label_1"> - <bounds x="111" y="47" width="30" height="30"/> - </element> <element name="lamp2" ref="debug_lamp_unreferenced" state="0"> <bounds x="160" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_2" ref="debug_lamp_label_2"> - <bounds x="175" y="47" width="30" height="30"/> - </element> <element name="lamp3" ref="debug_lamp_unreferenced" state="0"> <bounds x="224" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_3" 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- <element name="vfd15" ref="debug_vfd" state="0"> - <bounds x="1630" y="600" width="32" height="48"/> - </element> + + <repeat count="8"> + <param name="s" start="0" increment="8" /> + <param name="y" start="671" increment="48" /> + <repeat count="8"> + <param name="n" start="~s~" increment="1" /> + <param name="x" start="1120" increment="84" /> + <element name="debug_button_label_~n~" ref="debug_button_label_~n~"> + <bounds x="~x~" y="~y~" width="40" height="22"/> + </element> + </repeat> + </repeat> + + <repeat count="16"> + <param name="n" start="0" increment="1" /> + <param name="x" start="1150" increment="32" /> + <element name="vfd~0~" ref="debug_vfd" state="0"> + <bounds x="~x~" y="600" width="32" height="48"/> + </element> + </repeat> + <element ref="reel_background"> <bounds x="1100" y="32" width="120" height="240"/> </element> diff --git a/src/mame/layout/j2missis.lay b/src/mame/layout/j2missis.lay index e7abe0c7794..57574bbf0ad 100644 --- a/src/mame/layout/j2missis.lay +++ 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name="x" start="1120" increment="84" /> + <element name="debug_button_label_~n~" ref="debug_button_label_~n~"> + <bounds x="~x~" y="~y~" width="40" height="22"/> + </element> + </repeat> + </repeat> + + <repeat count="16"> + <param name="n" start="0" increment="1" /> + <param name="x" start="1150" increment="32" /> + <element name="vfd~0~" ref="debug_vfd" state="0"> + <bounds x="~x~" y="600" width="32" height="48"/> + </element> + </repeat> + <element ref="reel_background"> <bounds x="1100" y="32" width="120" height="240"/> </element> diff --git a/src/mame/layout/j2monblt.lay b/src/mame/layout/j2monblt.lay index 70d81927561..2fcf72dad1f 100644 --- a/src/mame/layout/j2monblt.lay +++ b/src/mame/layout/j2monblt.lay @@ -2657,1974 +2657,1001 @@ <element ref="debug_backdrop_colour"> <bounds x="0" y="0" width="1920" height="1080"/> </element> + <element name="lamp0" ref="debug_lamp_standard" state="0"> <bounds x="32" y="32" width="60" height="60"/> </element> - <element 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</element> + </repeat> + </repeat> + + <repeat count="16"> + <param name="n" start="0" increment="1" /> + <param name="x" start="1150" increment="32" /> + <element name="vfd~0~" ref="debug_vfd" state="0"> + <bounds x="~x~" y="600" width="32" height="48"/> + </element> + </repeat> + <element ref="reel_background"> <bounds x="1100" y="32" width="120" height="240"/> </element> diff --git a/src/mame/layout/j2mongam.lay b/src/mame/layout/j2mongam.lay index a75814a7e67..c0e2e1a1d89 100644 --- a/src/mame/layout/j2mongam.lay +++ b/src/mame/layout/j2mongam.lay @@ -2991,1974 +2991,1001 @@ <element ref="debug_backdrop_colour"> <bounds x="0" y="0" width="1920" height="1080"/> </element> + <element name="lamp0" ref="debug_lamp_unreferenced" state="0"> <bounds x="32" y="32" width="60" height="60"/> </element> - <element name="debug_lamp_label_0" ref="debug_lamp_label_0"> - <bounds x="47" y="47" width="30" height="30"/> - </element> <element name="lamp1" ref="debug_lamp_unreferenced" state="0"> 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name="debug_button_label_38" ref="debug_button_label_38"> - <bounds x="1624" y="863" width="40" height="22"/> - </element> <element name="debug_button_39" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80"> <bounds x="1688" y="852" width="80" height="44"/> </element> - <element name="debug_button_label_39" ref="debug_button_label_39"> - <bounds x="1708" y="863" width="40" height="22"/> - </element> <element name="debug_button_40" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01"> <bounds x="1100" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_40" ref="debug_button_label_40"> - <bounds x="1120" y="911" width="40" height="22"/> - </element> <element name="debug_button_41" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02"> <bounds x="1184" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_41" ref="debug_button_label_41"> - <bounds x="1204" y="911" width="40" height="22"/> - </element> <element name="debug_button_42" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04"> <bounds x="1268" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_42" ref="debug_button_label_42"> - <bounds x="1288" y="911" width="40" height="22"/> - </element> <element name="debug_button_43" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08"> <bounds x="1352" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_43" ref="debug_button_label_43"> - <bounds x="1372" y="911" width="40" height="22"/> - </element> <element name="debug_button_44" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10"> <bounds x="1436" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_44" ref="debug_button_label_44"> - <bounds x="1456" y="911" width="40" height="22"/> - </element> <element name="debug_button_45" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20"> <bounds x="1520" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_45" ref="debug_button_label_45"> - <bounds x="1540" y="911" width="40" height="22"/> - </element> <element name="debug_button_46" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40"> <bounds x="1604" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_46" ref="debug_button_label_46"> - <bounds x="1624" y="911" width="40" height="22"/> - </element> <element name="debug_button_47" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80"> <bounds x="1688" y="900" width="80" height="44"/> </element> - <element name="debug_button_label_47" ref="debug_button_label_47"> - <bounds x="1708" y="911" width="40" height="22"/> - </element> <element name="debug_button_48" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01"> <bounds x="1100" y="948" width="80" height="44"/> </element> - <element name="debug_button_label_48" ref="debug_button_label_48"> - <bounds x="1120" y="959" width="40" height="22"/> - </element> <element name="debug_button_49" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02"> <bounds x="1184" y="948" width="80" height="44"/> </element> - <element name="debug_button_label_49" ref="debug_button_label_49"> - <bounds x="1204" y="959" width="40" height="22"/> - </element> <element name="debug_button_50" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04"> <bounds x="1268" y="948" width="80" height="44"/> </element> - <element name="debug_button_label_50" ref="debug_button_label_50"> - <bounds x="1288" y="959" width="40" height="22"/> - </element> <element name="debug_button_51" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08"> <bounds x="1352" y="948" width="80" height="44"/> </element> - <element name="debug_button_label_51" ref="debug_button_label_51"> - <bounds x="1372" y="959" width="40" height="22"/> - </element> <element name="debug_button_52" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10"> <bounds x="1436" y="948" width="80" height="44"/> </element> - <element name="debug_button_label_52" ref="debug_button_label_52"> - <bounds x="1456" y="959" width="40" height="22"/> - </element> <element name="debug_button_53" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20"> <bounds x="1520" y="948" width="80" height="44"/> </element> - <element name="debug_button_label_53" ref="debug_button_label_53"> - <bounds x="1540" y="959" width="40" height="22"/> - </element> <element name="debug_button_54" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40"> <bounds x="1604" y="948" width="80" height="44"/> </element> - <element name="debug_button_label_54" ref="debug_button_label_54"> - <bounds x="1624" y="959" width="40" height="22"/> - </element> <element name="debug_button_55" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80"> <bounds x="1688" y="948" width="80" height="44"/> </element> - <element name="debug_button_label_55" ref="debug_button_label_55"> - <bounds x="1708" y="959" width="40" height="22"/> - </element> <element name="debug_button_56" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x01"> <bounds x="1100" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_56" ref="debug_button_label_56"> - <bounds x="1120" y="1007" width="40" height="22"/> - </element> <element name="debug_button_57" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x02"> <bounds x="1184" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_57" ref="debug_button_label_57"> - <bounds x="1204" y="1007" width="40" height="22"/> - </element> <element name="debug_button_58" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x04"> <bounds x="1268" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_58" ref="debug_button_label_58"> - <bounds x="1288" y="1007" width="40" height="22"/> - </element> <element name="debug_button_59" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x08"> <bounds x="1352" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_59" ref="debug_button_label_59"> - <bounds x="1372" y="1007" width="40" height="22"/> - </element> <element name="debug_button_60" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x10"> <bounds x="1436" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_60" ref="debug_button_label_60"> - <bounds x="1456" y="1007" width="40" height="22"/> - </element> <element name="debug_button_61" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x20"> <bounds x="1520" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_61" ref="debug_button_label_61"> - <bounds x="1540" y="1007" width="40" height="22"/> - </element> <element name="debug_button_62" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x40"> <bounds x="1604" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_62" ref="debug_button_label_62"> - <bounds x="1624" y="1007" width="40" height="22"/> - </element> <element name="debug_button_63" ref="debug_button_unreferenced" state="0" inputtag="TODO" inputmask="0x80"> <bounds x="1688" y="996" width="80" height="44"/> </element> - <element name="debug_button_label_63" ref="debug_button_label_63"> - <bounds x="1708" y="1007" width="40" height="22"/> - </element> - <element name="vfd0" ref="debug_vfd" state="0"> - <bounds x="1150" y="600" width="32" height="48"/> - </element> - <element name="vfd1" ref="debug_vfd" state="0"> - <bounds x="1182" y="600" width="32" height="48"/> - </element> - <element name="vfd2" ref="debug_vfd" state="0"> - <bounds x="1214" y="600" width="32" height="48"/> - </element> - <element name="vfd3" ref="debug_vfd" state="0"> - <bounds x="1246" y="600" width="32" height="48"/> - </element> - <element name="vfd4" ref="debug_vfd" state="0"> - <bounds x="1278" y="600" width="32" height="48"/> - </element> - <element name="vfd5" ref="debug_vfd" state="0"> - <bounds x="1310" y="600" width="32" height="48"/> - </element> - <element name="vfd6" ref="debug_vfd" state="0"> - <bounds x="1342" y="600" width="32" height="48"/> - </element> - <element name="vfd7" ref="debug_vfd" state="0"> - <bounds x="1374" y="600" width="32" height="48"/> - </element> - <element name="vfd8" ref="debug_vfd" state="0"> - <bounds x="1406" y="600" width="32" height="48"/> - </element> - <element name="vfd9" ref="debug_vfd" state="0"> - <bounds x="1438" y="600" width="32" height="48"/> - </element> - <element name="vfd10" ref="debug_vfd" state="0"> - <bounds x="1470" y="600" width="32" height="48"/> - </element> - <element name="vfd11" ref="debug_vfd" state="0"> - <bounds x="1502" y="600" width="32" height="48"/> - </element> - <element name="vfd12" ref="debug_vfd" state="0"> - <bounds x="1534" y="600" width="32" height="48"/> - </element> - <element name="vfd13" ref="debug_vfd" state="0"> - <bounds x="1566" y="600" width="32" height="48"/> - </element> - <element name="vfd14" ref="debug_vfd" state="0"> - <bounds x="1598" y="600" width="32" height="48"/> - </element> - <element name="vfd15" ref="debug_vfd" state="0"> - <bounds x="1630" y="600" width="32" height="48"/> - </element> + + <repeat count="8"> + <param name="s" start="0" increment="8" /> + <param name="y" start="671" increment="48" /> + <repeat count="8"> + <param name="n" start="~s~" increment="1" /> + <param name="x" start="1120" increment="84" /> + <element name="debug_button_label_~n~" ref="debug_button_label_~n~"> + <bounds x="~x~" y="~y~" width="40" height="22"/> + </element> + </repeat> + </repeat> + + <repeat count="16"> + <param name="n" start="0" increment="1" /> + <param name="x" start="1150" increment="32" /> + <element name="vfd~0~" ref="debug_vfd" state="0"> + <bounds x="~x~" y="600" width="32" height="48"/> + </element> + </repeat> + <element ref="reel_background"> <bounds x="1100" y="32" width="120" height="240"/> </element> diff --git a/src/mame/machine/mpu4.cpp b/src/mame/machine/mpu4.cpp index 8a7c57aecf9..19d00599b6f 100644 --- a/src/mame/machine/mpu4.cpp +++ b/src/mame/machine/mpu4.cpp @@ -796,9 +796,9 @@ uint8_t mpu4_state::pia_ic4_portb_r() { m_ic4_input_b |= 0x02; //Pulse the overcurrent line with every read to show the CPU each lamp has lit } - #ifdef UNUSED_FUNCTION +#if 0 if ( lamp_undercurrent ) m_ic4_input_b |= 0x01; - #endif +#endif LOG_IC3(("%s: IC4 PIA Read of Port B %x\n",machine().describe_context(),m_ic4_input_b)); return m_ic4_input_b; diff --git a/src/mame/video/comquest.cpp b/src/mame/video/comquest.cpp deleted file mode 100644 index 571a867849d..00000000000 --- a/src/mame/video/comquest.cpp +++ /dev/null @@ -1,24 +0,0 @@ -// license:GPL-2.0+ -// copyright-holders:Peter Trauner -#include "emu.h" - -#include "includes/comquest.h" - -void comquest_state::video_start() -{ -} - -uint32_t comquest_state::screen_update_comquest(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) -{ - int x, y, j; - - for (y=0; y<128;y++) { - for (x=0, j=0; j<8;j++,x+=8*4) { -#if 0 - m_gfxdecode->gfx(0)->opaque(bitmap,0, state->m_data[y][j],0, - 0,0,x,y); -#endif - } - } - return 0; -} diff --git a/src/mame/video/deadang.cpp b/src/mame/video/deadang.cpp index 182e4b2b528..e3fff288eaa 100644 --- a/src/mame/video/deadang.cpp +++ b/src/mame/video/deadang.cpp @@ -209,7 +209,7 @@ void popnrun_state::popnrun_draw_sprites(screen_device &screen, bitmap_ind16 &bi //if ((m_spriteram[offs+3] & 0xff00)!=0xf00) continue; pri = 0; - #ifdef UNUSED_FUNCTION +#if 0 switch (m_spriteram[offs+2]&0xc000) { default: case 0xc000: pri=0; break; /* Unknown */ @@ -217,28 +217,28 @@ void popnrun_state::popnrun_draw_sprites(screen_device &screen, bitmap_ind16 &bi case 0x4000: pri=0xf0; break; /* Under top playfield */ case 0x0000: pri=0xf0|0xcc; break; /* Under middle playfield */ } - #endif +#endif fx = m_spriteram[offs+0]&0x4000; fy = m_spriteram[offs+0]&0x8000; y = m_spriteram[offs+1] & 0xff; x = (m_spriteram[offs+1] >> 8) & 0xff; - #ifdef UNUSED_FUNCTION +#if 0 if (fy) fy=0; else fy=1; if (m_spriteram[offs+2]&0x100) x=0-(0xff-x); - #endif +#endif color = (m_spriteram[offs+0]>>12)&0x7; sprite = m_spriteram[offs+0]&0xfff; - #ifdef UNUSED_FUNCTION +#if 0 if (flip_screen()) { x=240-x; y=240-y; if (fx) fx=0; else fx=1; if (fy) fy=0; else fy=1; } - #endif +#endif m_gfxdecode->gfx(1)->prio_transpen(bitmap,cliprect, sprite, diff --git a/src/mame/video/macrossp.cpp b/src/mame/video/macrossp.cpp deleted file mode 100644 index d2d13850959..00000000000 --- a/src/mame/video/macrossp.cpp +++ /dev/null @@ -1,469 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:David Haywood,Paul Priest -/* video/macrossp.c */ - -#include "emu.h" -#include "includes/macrossp.h" - -//#define DEBUG_KEYS 1 - -/* -Sprite list is drawn backwards, and priorities with backgrounds are not transitive - -=== Vid Registers === -[0] - tiles -0x000003ff - global scrollx -0x00000c00 - color mode -0x0000c000 - priority -0x03ff0000 - global scrolly -0x90000000 - enable? Always 0x9 - -[1] - ??? -0xffff0000 - another scrolly register, mainly used when zooming. unused by emulation -0x0000ffff - another scrollx register, mainly used when zooming. unused by emulation - -[2] - zoom params -0xf0000000 - zoom enable (== 0xe, not == 0x2). Presumably one bit for x and y enable -0x01ff0000 - incy (0x40 is 1:1, incx is in lineram. might be more bits) - -Interesting test cases (macrossp, quizmoon doesn't use tilemap zoom): -1) Title screen logo zoom -2) Second level, as zoom into end of canyon -3) Second level, as doors open to revels tracks/blue background for boss -4) Boss should go under bridge on level 4 when he first appears - -*/ - -/*** SCR A LAYER ***/ - -void macrossp_state::macrossp_scra_videoram_w(offs_t offset, uint32_t data, uint32_t mem_mask) -{ - COMBINE_DATA(&m_scra_videoram[offset]); - - m_scra_tilemap->mark_tile_dirty(offset); -} - - -TILE_GET_INFO_MEMBER(macrossp_state::get_macrossp_scra_tile_info) -{ - uint32_t attr, tileno, color; - - attr = m_scra_videoram[tile_index]; - tileno = attr & 0x0000ffff; - - switch (m_scra_videoregs[0] & 0x00000c00) - { - case 0x00000800: - color = (attr & 0x000e0000) >> 15; - break; - - case 0x00000400: - color = (attr & 0x003e0000) >> 17; - break; - - default: - color = machine().rand() & 7; - break; - } - - tileinfo.set(1, tileno, color, TILE_FLIPYX((attr & 0xc0000000) >> 30)); -} - -/*** SCR B LAYER ***/ - -void macrossp_state::macrossp_scrb_videoram_w(offs_t offset, uint32_t data, uint32_t mem_mask) -{ - COMBINE_DATA(&m_scrb_videoram[offset]); - - m_scrb_tilemap->mark_tile_dirty(offset); -} - - -TILE_GET_INFO_MEMBER(macrossp_state::get_macrossp_scrb_tile_info) -{ - uint32_t attr, tileno, color; - - attr = m_scrb_videoram[tile_index]; - tileno = attr & 0x0000ffff; - - switch (m_scrb_videoregs[0] & 0x00000c00) - { - case 0x00000800: - color = (attr & 0x000e0000) >> 15; - break; - - case 0x00000400: - color = (attr & 0x003e0000) >> 17; - break; - - default: - color = machine().rand() & 7; - break; - } - - tileinfo.set(2, tileno, color, TILE_FLIPYX((attr & 0xc0000000) >> 30)); -} - -/*** SCR C LAYER ***/ - -void macrossp_state::macrossp_scrc_videoram_w(offs_t offset, uint32_t data, uint32_t mem_mask) -{ - COMBINE_DATA(&m_scrc_videoram[offset]); - - m_scrc_tilemap->mark_tile_dirty(offset); -} - - -TILE_GET_INFO_MEMBER(macrossp_state::get_macrossp_scrc_tile_info) -{ - uint32_t attr, tileno, color; - - attr = m_scrc_videoram[tile_index]; - tileno = attr & 0x0000ffff; - - switch (m_scrc_videoregs[0] & 0x00000c00) - { - case 0x00000800: - color = (attr & 0x000e0000) >> 15; - break; - - case 0x00000400: - color = (attr & 0x003e0000) >> 17; - break; - - default: - color = machine().rand() & 7; - break; - } - - tileinfo.set(3, tileno, color, TILE_FLIPYX((attr & 0xc0000000) >> 30)); -} - -/*** TEXT LAYER ***/ - -void macrossp_state::macrossp_text_videoram_w(offs_t offset, uint32_t data, uint32_t mem_mask) -{ - COMBINE_DATA(&m_text_videoram[offset]); - - m_text_tilemap->mark_tile_dirty(offset); -} - - -TILE_GET_INFO_MEMBER(macrossp_state::get_macrossp_text_tile_info) -{ - uint32_t tileno, colour; - - tileno = m_text_videoram[tile_index] & 0x0000ffff; - colour = (m_text_videoram[tile_index] & 0x00fe0000) >> 17; - - tileinfo.set(4, tileno, colour, 0); -} - - - -/*** VIDEO START / UPDATE ***/ - -void macrossp_state::video_start() -{ - m_spriteram_old = make_unique_clear<uint32_t[]>(m_spriteram.bytes() / 4); - m_spriteram_old2 = make_unique_clear<uint32_t[]>(m_spriteram.bytes() / 4); - - m_text_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(macrossp_state::get_macrossp_text_tile_info)), TILEMAP_SCAN_ROWS, 16, 16, 64, 64); - m_scra_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(macrossp_state::get_macrossp_scra_tile_info)), TILEMAP_SCAN_ROWS, 16, 16, 64, 64); - m_scrb_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(macrossp_state::get_macrossp_scrb_tile_info)), TILEMAP_SCAN_ROWS, 16, 16, 64, 64); - m_scrc_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(macrossp_state::get_macrossp_scrc_tile_info)), TILEMAP_SCAN_ROWS, 16, 16, 64, 64); - - m_text_tilemap->set_transparent_pen(0); - m_scra_tilemap->set_transparent_pen(0); - m_scrb_tilemap->set_transparent_pen(0); - m_scrc_tilemap->set_transparent_pen(0); - - m_gfxdecode->gfx(0)->set_granularity(64); - m_gfxdecode->gfx(1)->set_granularity(64); - m_gfxdecode->gfx(2)->set_granularity(64); - m_gfxdecode->gfx(3)->set_granularity(64); - - save_pointer(NAME(m_spriteram_old), m_spriteram.bytes() / 4); - save_pointer(NAME(m_spriteram_old2), m_spriteram.bytes() / 4); -} - - - -void macrossp_state::draw_sprites(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect ) -{ - gfx_element *gfx = m_gfxdecode->gfx(0); - // uint32_t *source = m_spriteram; - uint32_t *source = (m_spriteram_old2.get() + m_spriteram.bytes() / 4) - 3; /* buffers by two frames */ - uint32_t *finish = m_spriteram_old2.get(); - - /* reverse order */ - while (source >= finish) - { - /* - - --hh hhyy yyyy yyyy CCww wwxx xxxx xxxx - - ---- --zz zzzz zzzz ---- --ZZ ZZZZ ZZZZ - - fFa- pp-- cccc c--- tttt tttt tttt tttt - - */ - - - int wide = (source[0] & 0x00003c00) >> 10; - int high = (source[0] & 0x3c000000) >> 26; - - int xpos = (source[0] & 0x000003ff) >> 0; - int ypos = (source[0] & 0x03ff0000) >> 16; - - int xzoom = (source[1] & 0x000003ff) >> 0; /* 0x100 is zoom factor of 1.0 */ - int yzoom = (source[1] & 0x03ff0000) >> 16; - - int col; - int tileno = (source[2] & 0x0000ffff) >> 0; - - int flipx = (source[2] & 0x40000000) >> 30; - int flipy = (source[2] & 0x80000000) >> 31; - - int alpha = (source[2] & 0x20000000)?0x80:0xff; /* alpha blending enable? */ - - int loopno = 0; - - int xcnt, ycnt; - int xoffset, yoffset; - - int pri = (source[2] & 0x0c000000) >> 26; - int primask = 0; - if(pri <= 0) primask |= GFX_PMASK_1; - if(pri <= 1) primask |= GFX_PMASK_2; - if(pri <= 2) primask |= GFX_PMASK_4; - if(pri <= 3) primask |= GFX_PMASK_8; - - switch (source[0] & 0x0000c000) - { - case 0x00008000: - col = (source[2] & 0x00380000) >> 17; - break; - - case 0x00004000: - col = (source[2] & 0x00f80000) >> 19; - break; - - default: - col = machine().rand(); - break; - } - - if (xpos > 0x1ff) xpos -=0x400; - if (ypos > 0x1ff) ypos -=0x400; - - /* loop params */ - int ymin = 0; - int ymax = high+1; - int yinc = 1; - int yoffst = 0; - if(flipy) { - yoffst = (high * yzoom * 16); - ymin = high; - ymax = -1; - yinc = -1; - } - - int xmin = 0; - int xmax = wide+1; - int xinc = 1; - int xoffst = 0; - if(flipx) { - xoffst = (wide * xzoom * 16); - xmin = wide; - xmax = -1; - xinc = -1; - } - - yoffset = yoffst; - for (ycnt = ymin; ycnt != ymax; ycnt += yinc) - { - xoffset = xoffst; - for (xcnt = xmin; xcnt != xmax; xcnt += xinc) - { - int fudged_xzoom = xzoom<<8; - int fudged_yzoom = yzoom<<8; - - /* cover seams as don't know exactly how many pixels on target will cover, and can't specify fractional offsets to start */ - if(xzoom < 0x100) fudged_xzoom += 0x600; - if(yzoom < 0x100) fudged_yzoom += 0x600; - - gfx->prio_zoom_alpha(bitmap,cliprect,tileno+loopno,col, - flipx,flipy,xpos+(xoffset>>8),ypos+(yoffset>>8), - fudged_xzoom,fudged_yzoom, - screen.priority(),primask,0,alpha); - - xoffset += ((xzoom*16) * xinc); - loopno++; - } - yoffset += ((yzoom*16) * yinc); - } - - source -= 3; - } -} - - -void macrossp_state::draw_layer( screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, int layer, int line, int pri ) -{ - tilemap_t *tm; - uint32_t *vr; - uint32_t *lr; - - switch (layer) - { - case 0: - default: - tm = m_scra_tilemap; - vr = m_scra_videoregs; - lr = m_scra_linezoom; - break; - - case 1: - tm = m_scrb_tilemap; - vr = m_scrb_videoregs; - lr = m_scrb_linezoom; - break; - - case 2: - tm = m_scrc_tilemap; - vr = m_scrc_videoregs; - lr = m_scrc_linezoom; - break; - } - - if ((vr[2] & 0xf0000000) == 0xe0000000) /* zoom enable (guess, surely wrong) */ - { - int startx=0, starty=0, incy, incx; - - startx = ((vr[0] & 0x000003ff) << 16 ); - starty = ((vr[0] & 0x03ff0000) >> 0); - incy = (vr[2] & 0x01ff0000) >> 6; - - if (line&1) - incx = (lr[line/2] & 0x0000ffff)>>0; - else - incx = (lr[line/2] & 0xffff0000)>>16; - - incx <<= 10; - - /* scroll register contain position relative to the center of the screen, so adjust */ - startx -= (368/2) * (incx - 0x10000); - starty -= (240/2) * (incy - 0x10000); - -// previous logic, which gives mostly comparable results, vr[1] is now unused -// startx = (vr[1] & 0x0000ffff) << 16; -// starty = (vr[1] & 0xffff0000) >> 0; -// startx -= (368/2) * incx; -// starty -= (240/2) * incy; - - tm->draw_roz(screen, bitmap, cliprect, - startx,starty,incx,0,0,incy, - 1, /* wraparound */ - 0, 1<<pri); - } - else - { - tm->set_scrollx(0, ((vr[0] & 0x000003ff) >> 0 ) ); - tm->set_scrolly(0, ((vr[0] & 0x03ff0000) >> 16) ); - tm->draw(screen, bitmap, cliprect, 0, 1<<pri); - } -} - -uint32_t macrossp_state::screen_update_macrossp(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) -{ - int layerpri[3]; - int sprites = true; - int backgrounds = true; - - rectangle clip; - const rectangle &visarea = screen.visible_area(); - clip = visarea; - - /* 0 <= layerpri <= 2 */ - layerpri[0] = (m_scra_videoregs[0] & 0x0000c000) >> 14; - layerpri[1] = (m_scrb_videoregs[0] & 0x0000c000) >> 14; - layerpri[2] = (m_scrc_videoregs[0] & 0x0000c000) >> 14; - - screen.priority().fill(0, cliprect); - bitmap.fill(m_palette->black_pen(), cliprect); - -#ifdef DEBUG_KEYS - const input_code lay_keys[8] = {KEYCODE_Q, KEYCODE_W, KEYCODE_E, KEYCODE_R, KEYCODE_T}; - bool lay_debug = false; - for (int pri = 0; pri <= 4; pri++) - { - if(machine().input().code_pressed(lay_keys[pri])) { - lay_debug = true; - } - } - if(machine().input().code_pressed(KEYCODE_G)) { - sprites = false; - } - if(machine().input().code_pressed(KEYCODE_H)) { - backgrounds = false; - } -#endif - - for(int pri = 0; pri <= 3; pri++) { -#ifdef DEBUG_KEYS - if(lay_debug && !machine().input().code_pressed(lay_keys[pri])) - continue; -#endif - - if(!backgrounds) - continue; - - for (int y=0; y<240; y++) { - clip.min_y = clip.max_y = y; - - /* quizmoon map requires that layer 2 be drawn over layer 3 when same pri */ - for(int layer = 2; layer >= 0; layer--) { - if(layerpri[layer] == pri) { - draw_layer(screen, bitmap, clip, layer, y, pri); - } - } - } - - } - -#ifdef DEBUG_KEYS - if(!lay_debug && !machine().input().code_pressed(lay_keys[4])) -#endif - m_text_tilemap->draw(screen, bitmap, cliprect, 0, 8); - - if(sprites) draw_sprites(screen, bitmap, cliprect); - - -#if 0 -popmessage ("scra - %08x %08x %08x\nscrb - %08x %08x %08x\nscrc - %08x %08x %08x", -m_scra_videoregs[0]&0xffffffff, // yyyyxxxx -m_scra_videoregs[1], // ??? more scrolling? -m_scra_videoregs[2], // 08 - 0b - -m_scrb_videoregs[0]&0xffffffff, // 00 - 03 -m_scrb_videoregs[1], // 04 - 07 -m_scrb_videoregs[2], // 08 - 0b - -m_scrc_videoregs[0]&0xffffffff, // 00 - 03 -m_scrc_videoregs[1], // 04 - 07 -m_scrc_videoregs[2]);// 08 - 0b -#endif - return 0; -} - -WRITE_LINE_MEMBER(macrossp_state::screen_vblank_macrossp) -{ - // rising edge - if (state) - { - /* looks like sprites are *two* frames ahead, like nmk16 */ - memcpy(m_spriteram_old2.get(), m_spriteram_old.get(), m_spriteram.bytes()); - memcpy(m_spriteram_old.get(), m_spriteram, m_spriteram.bytes()); - } -} diff --git a/src/mame/video/sprint4.cpp b/src/mame/video/sprint4.cpp deleted file mode 100644 index b6a1ef1b74a..00000000000 --- a/src/mame/video/sprint4.cpp +++ /dev/null @@ -1,138 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Stefan Jokisch -/*************************************************************************** - -Atari Sprint 4 video emulation - -***************************************************************************/ - -#include "emu.h" -#include "includes/sprint4.h" -#include "audio/sprint4.h" -#include "screen.h" - - -void sprint4_state::sprint4_palette(palette_device &palette) const -{ - palette.set_indirect_color(0, rgb_t(0x00, 0x00, 0x00)); // black - palette.set_indirect_color(1, rgb_t(0xfc, 0xdf, 0x80)); // peach - palette.set_indirect_color(2, rgb_t(0xf0, 0x00, 0xf0)); // violet - palette.set_indirect_color(3, rgb_t(0x00, 0xf0, 0x0f)); // green - palette.set_indirect_color(4, rgb_t(0x30, 0x4f, 0xff)); // blue - palette.set_indirect_color(5, rgb_t(0xff, 0xff, 0xff)); // white - - palette.set_pen_indirect(0, 0); - palette.set_pen_indirect(2, 0); - palette.set_pen_indirect(4, 0); - palette.set_pen_indirect(6, 0); - palette.set_pen_indirect(8, 0); - - palette.set_pen_indirect(1, 1); - palette.set_pen_indirect(3, 2); - palette.set_pen_indirect(5, 3); - palette.set_pen_indirect(7, 4); - palette.set_pen_indirect(9, 5); -} - - -TILE_GET_INFO_MEMBER(sprint4_state::tile_info) -{ - uint8_t code = m_videoram[tile_index]; - - if ((code & 0x30) == 0x30) - tileinfo.set(0, code & ~0x40, (code >> 6) ^ 3, 0); - else - tileinfo.set(0, code, 4, 0); -} - - -void sprint4_state::video_start() -{ - m_screen->register_screen_bitmap(m_helper); - - m_playfield = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(sprint4_state::tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32); -} - - -uint32_t sprint4_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) -{ - m_playfield->draw(screen, bitmap, cliprect, 0, 0); - - for (int i = 0; i < 4; i++) - { - int bank = 0; - - uint8_t horz = m_videoram[0x390 + 2 * i + 0]; - uint8_t attr = m_videoram[0x390 + 2 * i + 1]; - uint8_t vert = m_videoram[0x398 + 2 * i + 0]; - uint8_t code = m_videoram[0x398 + 2 * i + 1]; - - if (i & 1) - bank = 32; - - m_gfxdecode->gfx(1)->transpen(bitmap,cliprect, - (code >> 3) | bank, - (attr & 0x80) ? 4 : i, - 0, 0, - horz - 15, - vert - 15, 0); - } - return 0; -} - - -WRITE_LINE_MEMBER(sprint4_state::screen_vblank) -{ - // rising edge - if (state) - { - /* check for sprite-playfield collisions */ - - for (int i = 0; i < 4; i++) - { - int bank = 0; - - uint8_t horz = m_videoram[0x390 + 2 * i + 0]; - uint8_t vert = m_videoram[0x398 + 2 * i + 0]; - uint8_t code = m_videoram[0x398 + 2 * i + 1]; - - rectangle rect( - horz - 15, - horz - 15 + m_gfxdecode->gfx(1)->width() - 1, - vert - 15, - vert - 15 + m_gfxdecode->gfx(1)->height() - 1); - rect &= m_screen->visible_area(); - - m_playfield->draw(*m_screen, m_helper, rect, 0, 0); - - if (i & 1) - bank = 32; - - m_gfxdecode->gfx(1)->transpen(m_helper,rect, - (code >> 3) | bank, - 4, - 0, 0, - horz - 15, - vert - 15, 1); - - for (int y = rect.top(); y <= rect.bottom(); y++) - for (int x = rect.left(); x <= rect.right(); x++) - if (m_palette->pen_indirect(m_helper.pix(y, x)) != 0) - m_collision[i] = 1; - } - - /* update sound status */ - - m_discrete->write(SPRINT4_MOTOR_DATA_1, m_videoram[0x391] & 15); - m_discrete->write(SPRINT4_MOTOR_DATA_2, m_videoram[0x393] & 15); - m_discrete->write(SPRINT4_MOTOR_DATA_3, m_videoram[0x395] & 15); - m_discrete->write(SPRINT4_MOTOR_DATA_4, m_videoram[0x397] & 15); - } -} - - -void sprint4_state::video_ram_w(offs_t offset, uint8_t data) -{ - m_videoram[offset] = data; - m_playfield->mark_tile_dirty(offset); -} |