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author angelosa <salese_corp_ltd@email.it>2017-09-09 06:59:19 +0200
committer angelosa <salese_corp_ltd@email.it>2017-09-09 07:00:03 +0200
commit621a418c037d4b0f5fe081a1a32f6966ab5befcb (patch)
tree2a0b07f03314938011a74ca1942de8bc42ce67da
parenta99be799b251842c9d8f6bb3864747e81358bf07 (diff)
mb_vcu.cpp: improved collision detection and fixed layer 0 data setups (nw)
mazerbla.cpp: driver cleanups (nw)
-rw-r--r--src/devices/video/mb_vcu.cpp58
-rw-r--r--src/mame/drivers/mazerbla.cpp517
2 files changed, 41 insertions, 534 deletions
diff --git a/src/devices/video/mb_vcu.cpp b/src/devices/video/mb_vcu.cpp
index 1db506e3d0e..eb14a1df884 100644
--- a/src/devices/video/mb_vcu.cpp
+++ b/src/devices/video/mb_vcu.cpp
@@ -7,16 +7,18 @@ Device for Mazer Blazer/Great Guns custom Video Controller Unit
Written by Angelo Salese, based off old implementation by Jarek Burczynski
TODO:
-- understand what exactly modes 0x03 and 0x13 really reads in set_clr() and
- where it puts results (yeah, shared VCU RAM, but exactly where?). Almost
- surely Mazer Blazer tries to read the pixel data for collision detection and
- Great Guns read backs VRAM for VCU test (patched for now, btw).
+- priority, especially noticeable in Great Guns sprites and Mazer Blazer
+ bonus stages;
+- bit 0 of m_mode;
+- first byte of parameter info;
+- Glitchy UFO in Mazer Blazer when it's gonna zap one of the player lives, m_mode = 0xe and
+ it's supposed to be set into layer 0 somehow but this breaks Mazer Blazer title screen sparkles;
- Understand look-up tables in i/o space.
-- Understand how to handle layer clearance.
-- Understand how planes are really handled.
-- Understand how transparent pens are handled (is 0x0f always transparent or
+- Understand how to handle layer clearance (mostly done).
+- Understand how planes are really handled (mostly done).
+- Understand how transparent pens are handled aka is 0x0f always transparent or
there's some clut gimmick? Great Guns title screen makes me think of the
- latter option)
+ latter option;
***************************************************************************/
@@ -282,11 +284,13 @@ READ8_MEMBER( mb_vcu_device::load_gfx )
int bits = 0;
uint8_t pen = 0;
uint8_t cur_layer;
-
+ uint8_t opaque_pen;
+
// printf("%02x %02x\n",m_mode >> 2,m_mode & 3);
// cur_layer = (m_mode & 0x3);
cur_layer = (m_mode & 2) >> 1;
+ opaque_pen = (cur_layer == 1);
switch(m_mode >> 2)
{
@@ -304,7 +308,7 @@ READ8_MEMBER( mb_vcu_device::load_gfx )
dot&= 0xf;
- //if(dot != 0xf || m_mode & 2)
+ if(dot != 0xf || opaque_pen)
write_byte(dstx|dsty<<8|cur_layer<<16|m_vbank<<18, dot);
}
bits += 4;
@@ -326,7 +330,8 @@ READ8_MEMBER( mb_vcu_device::load_gfx )
dot&= 1;
pen = dot ? (m_color1 >> 4) : (m_color1 & 0xf);
- //if(pen != 0xf || m_mode & 2)
+
+ if(pen != 0xf || opaque_pen)
write_byte(dstx|dsty<<8|cur_layer<<16|m_vbank<<18, pen);
}
bits++;
@@ -360,8 +365,8 @@ READ8_MEMBER( mb_vcu_device::load_gfx )
pen = m_color2 >> 4;
break;
}
-
- //if(pen != 0xf)
+
+ if(pen != 0xf || opaque_pen)
write_byte(dstx|dsty<<8|cur_layer<<16|m_vbank<<18, pen);
}
@@ -396,35 +401,46 @@ READ8_MEMBER( mb_vcu_device::load_set_clr )
{
case 0x13:
{
+ //int16_t srcx = m_ram[m_param_offset_latch + 1];
+ //int16_t srcy = m_ram[m_param_offset_latch + 3];
+ //uint16_t src_xsize = m_ram[m_param_offset_latch + 18] + 1;
+ //uint16_t src_ysize = m_ram[m_param_offset_latch + 19] + 1;
bool collision_flag = false;
-
+
for (yi = 0; yi < m_pix_ysize; yi++)
{
for (xi = 0; xi < m_pix_xsize; xi++)
{
dstx = (m_xpos + xi);
dsty = (m_ypos + yi);
-
+
if(dstx < 256 && dsty < 256)
{
uint8_t res = read_byte(dstx|dsty<<8|0<<16|(m_vbank)<<18);
-
- if(res != 0xf)
+ //uint8_t res2 = read_byte(srcx|srcy<<8|0<<16|(m_vbank)<<18);
+
+ //printf("%02x %02x\n",res,res2);
+
+ // TODO: how it calculates the pen? Might use the commented out stuff and/or the offset somehow
+ if(res == 5)
collision_flag = true;
}
+
+ //srcx++;
}
+ //srcy++;
}
-
+
+
if(collision_flag == true)
m_ram[m_param_offset_latch] |= 8;
else
m_ram[m_param_offset_latch] &= ~8;
-
break;
}
case 0x03:
- {
+ {
for (yi = 0; yi < m_pix_ysize; yi++)
{
for (xi = 0; xi < m_pix_xsize; xi++)
@@ -433,9 +449,7 @@ READ8_MEMBER( mb_vcu_device::load_set_clr )
dsty = (m_ypos + yi);
if(dstx < 256 && dsty < 256)
- {
write_byte(dstx|dsty<<8|0<<16|(m_vbank)<<18, 0xf);
- }
}
}
break;
diff --git a/src/mame/drivers/mazerbla.cpp b/src/mame/drivers/mazerbla.cpp
index a6ccd71121d..553bbacbf28 100644
--- a/src/mame/drivers/mazerbla.cpp
+++ b/src/mame/drivers/mazerbla.cpp
@@ -128,9 +128,6 @@ video z80
#include "speaker.h"
-#define MAZERBLA 0x01
-#define GREATGUN 0x02
-
#define MASTER_CLOCK XTAL_4MHz
#define SOUND_CLOCK XTAL_14_31818MHz
@@ -154,25 +151,7 @@ public:
required_device<screen_device> m_screen;
optional_device<generic_latch_8_device> m_soundlatch;
- /* video-related */
- bitmap_ind16 m_tmpbitmaps[4];
-
- uint8_t m_vcu_video_reg[4];
- uint32_t m_vcu_gfx_addr;
- uint32_t m_vcu_gfx_param_addr;
-
- uint8_t m_bknd_col;
uint8_t m_port02_status;
- uint8_t m_vbank; /* video page select signal, likely for double buffering ?*/
- uint32_t m_xpos;
- uint32_t m_ypos;
- uint32_t m_pix_xsize;
- uint32_t m_pix_ysize;
- uint8_t m_color1;
- uint8_t m_color2;
- uint8_t m_mode;
- uint8_t m_plane;
- uint8_t m_lookup_ram[0x100*4];
uint32_t m_gfx_rom_bank; /* graphics ROMs are banked */
double m_weights_r[2];
@@ -180,7 +159,6 @@ public:
double m_weights_b[3];
/* misc */
- uint8_t m_game_id; /* hacks per game */
uint8_t m_ls670_0[4];
uint8_t m_ls670_1[4];
@@ -190,15 +168,6 @@ public:
uint8_t m_vsb_ls273;
-#if 0
- int m_dbg_info;
- int m_dbg_gfx_e;
- int m_dbg_clr_e;
- int m_dbg_vbank;
- int m_dbg_lookup;
-
- int m_planes_enabled[4];
-#endif
DECLARE_WRITE8_MEMBER(cfb_rom_bank_sel_w);
DECLARE_WRITE8_MEMBER(cfb_zpu_int_req_set_w);
DECLARE_READ8_MEMBER(cfb_zpu_int_req_clr);
@@ -263,24 +232,7 @@ PALETTE_INIT_MEMBER(mazerbla_state, mazerbla)
void mazerbla_state::video_start()
{
-#if 0
- m_planes_enabled[0] = m_planes_enabled[1] = m_planes_enabled[2] = m_planes_enabled[3] = 1;
- m_dbg_info = 1;
- m_dbg_gfx_e = 1;
- m_dbg_clr_e = 0;
- m_dbg_vbank = 1;
- m_dbg_lookup = 4;
-#endif
-
- m_screen->register_screen_bitmap(m_tmpbitmaps[0]);
- m_screen->register_screen_bitmap(m_tmpbitmaps[1]);
- m_screen->register_screen_bitmap(m_tmpbitmaps[2]);
- m_screen->register_screen_bitmap(m_tmpbitmaps[3]);
-
- save_item(NAME(m_tmpbitmaps[0]));
- save_item(NAME(m_tmpbitmaps[1]));
- save_item(NAME(m_tmpbitmaps[2]));
- save_item(NAME(m_tmpbitmaps[3]));
+ // ...
}
@@ -298,49 +250,6 @@ WRITE_LINE_MEMBER(mazerbla_state::screen_vblank)
}
}
-
-/* reference */
-#if 0
-WRITE8_MEMBER(mazerbla_state::cfb_backgnd_color_w)
-{
- if (m_bknd_col != data)
- {
- int r, g, b, bit0, bit1, bit2;
-
- m_bknd_col = data;
-
- /* red component */
- bit1 = BIT(data, 7);
- bit0 = BIT(data, 6);
- r = combine_2_weights(m_weights_r, bit0, bit1);
-
- /* green component */
- bit2 = BIT(data, 5);
- bit1 = BIT(data, 4);
- bit0 = BIT(data, 3);
- g = combine_3_weights(m_weights_g, bit0, bit1, bit2);
-
- /* blue component */
- bit2 = BIT(data, 2);
- bit1 = BIT(data, 1);
- bit0 = BIT(data, 0);
- b = combine_3_weights(m_weights_b, bit0, bit1, bit2);
-
- m_palette->set_pen_color(255, rgb_t(r, g, b));
- //logerror("background color (port 01) write=%02x\n",data);
- }
-}
-#endif
-
-#if 0
-WRITE8_MEMBER(mazerbla_state::cfb_vbank_w)
-{
- /* only bit 6 connected */
- m_vbank = BIT(data, 6);
-}
-#endif
-
-
WRITE8_MEMBER(mazerbla_state::cfb_rom_bank_sel_w)
{
m_gfx_rom_bank = data;
@@ -348,394 +257,6 @@ WRITE8_MEMBER(mazerbla_state::cfb_rom_bank_sel_w)
membank("bank1")->set_entry(m_gfx_rom_bank);
}
-#if 0
-WRITE8_MEMBER(mazerbla_state::vcu_video_reg_w)
-{
- if (m_vcu_video_reg[offset] != data)
- {
- m_vcu_video_reg[offset] = data;
- //popmessage("video_reg= %02x %02x %02x %02x", m_vcu_video_reg[0], m_vcu_video_reg[1], m_vcu_video_reg[2], m_vcu_video_reg[3]);
- //logerror("video_reg= %02x %02x %02x %02x\n", m_vcu_video_reg[0], m_vcu_video_reg[1], m_vcu_video_reg[2], m_vcu_video_reg[3]);
- }
-}
-
-READ8_MEMBER(mazerbla_state::vcu_set_cmd_param_r)
-{
- m_vcu_gfx_param_addr = offset;
-
- /* offset = 0 is not known */
- m_xpos = m_cfb_ram[m_vcu_gfx_param_addr + 1] | (m_cfb_ram[m_vcu_gfx_param_addr + 2]<<8);
- m_ypos = m_cfb_ram[m_vcu_gfx_param_addr + 3] | (m_cfb_ram[m_vcu_gfx_param_addr + 4]<<8);
- m_color1 = m_cfb_ram[m_vcu_gfx_param_addr + 5];
- m_color2 = m_cfb_ram[m_vcu_gfx_param_addr + 6];
- m_mode = m_cfb_ram[m_vcu_gfx_param_addr + 7];
- m_pix_xsize = m_cfb_ram[m_vcu_gfx_param_addr + 8];
- m_pix_ysize = m_cfb_ram[m_vcu_gfx_param_addr + 9];
-
- m_plane = m_mode & 3;
-
- return machine().rand();
-}
-
-
-READ8_MEMBER(mazerbla_state::vcu_set_gfx_addr_r)
-{
- uint8_t * rom = memregion("sub2")->base() + (m_gfx_rom_bank * 0x2000) + 0x10000;
- int offs;
- int x, y;
- int bits = 0;
- uint8_t color_base = 0;
-
- color_base = m_vcu_video_reg[1] << 4;
-
-// if ((mode <= 0x07) || (mode >= 0x10))
-/*
- {
- printf("paradr=");
- printf("%3x ", m_vcu_gfx_param_addr );
-
- printf("%02x ", m_cfb_ram[m_vcu_gfx_param_addr + 0] );
- printf("x=%04x ", m_xpos ); //1,2
- printf("y=%04x ", m_ypos ); //3,4
- printf("color1=%02x ", m_color1); //5
- printf("color2=%02x ", m_color2); //6
- printf("mode=%02x ", m_mode ); //7
- printf("xpix=%02x ", m_pix_xsize ); //8
- printf("ypix=%02x ", m_pix_ysize ); //9
-
- printf("addr=%4i bank=%1i\n", offset, m_gfx_rom_bank);
- }
-*/
-
- m_vcu_gfx_addr = offset;
-
- /* draw */
- offs = m_vcu_gfx_addr;
-
- if(0)
- {
- for (y = 0; y <= m_pix_ysize; y++)
- {
- for (x = 0; x <= m_pix_xsize; x++)
- {
- if(machine().input().code_pressed(KEYCODE_Z))
- {
- if (((m_xpos + x) < 256) && ((m_ypos + y) < 256) )
- m_tmpbitmaps[0].pix16(m_ypos + y, m_xpos + x) = m_plane | 0x10;
- }
- else
- {
- if (((m_xpos + x) < 256) && ((m_ypos + y) < 256) )
- m_tmpbitmaps[m_plane].pix16(m_ypos + y, m_xpos + x) = m_mode | 0x10;
- }
- }
- }
-
- return 0;
- }
-
- switch(m_mode)
- {
- /* 2 bits per pixel */
- case 0x0f:
- case 0x0e:
- case 0x0d:
- case 0x0c:
-// if (m_dbg_gfx_e)
-// {
-// if (m_vbank == m_dbg_vbank)
- {
- for (y = 0; y <= m_pix_ysize; y++)
- {
- for (x = 0; x <= m_pix_xsize; x++)
- {
- uint8_t pixeldata = rom[(offs + (bits >> 3)) % 0x2000];
- uint8_t data = (pixeldata >> (6 - (bits & 7))) & 3;
- uint8_t col = 0;
-
- switch(data)
- {
- case 0:
- col = color_base | ((m_color1 & 0x0f)); //background PEN
- break;
- case 1:
- col = color_base | ((m_color1 & 0xf0) >> 4); //foreground PEN
- break;
- case 2:
- col = color_base | ((m_color2 & 0x0f)); //background PEN2
- break;
- case 3:
- col = color_base | ((m_color2 & 0xf0) >> 4); //foreground PEN2
- break;
- }
-
- if (((m_xpos + x) < 256) && ((m_ypos + y) < 256) )
- m_tmpbitmaps[0].pix16(m_ypos + y, m_xpos + x) = col;
-
- bits += 2;
- }
- }
- }
-// }
- break;
-
- /* 1 bit per pixel */
- case 0x0b:/* verified - 1bpp ; used for 'cleaning' using color 0xff */
- case 0x0a:/* verified - 1bpp */
- case 0x09:/* verified - 1bpp: gun crosshair */
- case 0x08:/* */
-// if (m_dbg_gfx_e)
-// {
-// if (m_vbank == m_dbg_vbank)
- {
- for (y = 0; y <= m_pix_ysize; y++)
- {
- for (x = 0; x <= m_pix_xsize; x++)
- {
- uint8_t pixeldata = rom[(offs + (bits >> 3)) % 0x2000];
- uint8_t data = (pixeldata >> (7 - (bits & 7))) & 1;
-
- /* color = 4 MSB = front PEN, 4 LSB = background PEN */
-
- if (((m_xpos + x) < 256) && ((m_ypos + y) < 256))
- m_tmpbitmaps[0].pix16(m_ypos + y, m_xpos + x) = data ? color_base | ((m_color1 & 0xf0) >> 4): color_base | ((m_color1 & 0x0f));
-
- bits += 1;
- }
- }
- }
-// }
- break;
-
- /* 4 bits per pixel */
- case 0x03:
- case 0x01:
- case 0x00:
-// if (m_dbg_gfx_e)
-// {
-// if (m_vbank == m_dbg_vbank)
- {
- for (y = 0; y <= m_pix_ysize; y++)
- {
- for (x = 0; x <= m_pix_xsize; x++)
- {
- uint8_t pixeldata = rom[(offs + (bits >> 3)) % 0x2000];
- uint8_t data = (pixeldata >> (4 - (bits & 7))) & 15;
- uint8_t col = 0;
-
- col = color_base | data;
-
- if (((m_xpos + x) < 256) && ((m_ypos + y) < 256))
- m_tmpbitmaps[0].pix16(m_ypos + y, m_xpos + x) = col;
-
- bits += 4;
- }
- }
- }
-// }
- break;
- default:
- popmessage("not supported VCU drawing mode=%2x", m_mode);
- break;
- }
-
- return machine().rand();
-}
-
-READ8_MEMBER(mazerbla_state::vcu_set_clr_addr_r)
-{
- uint8_t * rom = memregion("sub2")->base() + (m_gfx_rom_bank * 0x2000) + 0x10000;
- int offs;
- int x, y;
- int bits = 0;
-
- uint8_t color_base = 0;
-
-
-/*
- //if (0) //(mode != 0x07)
- {
- logerror("paladr=");
- logerror("%3x ", m_vcu_gfx_param_addr );
-
- logerror("%02x ", m_cfb_ram[m_vcu_gfx_param_addr + 0] );
- logerror("x=%04x ", m_xpos ); //1,2
- logerror("y=%04x ", m_ypos ); //3,4
- logerror("color1=%02x ", m_color1); //5
- logerror("color2=%02x ", m_color2 ); //6
- logerror("mode=%02x ", m_mode ); //7
- logerror("xpix=%02x ", m_pix_xsize ); //8
- logerror("ypix=%02x ", m_pix_ysize ); //9
-
- logerror("addr=%4i bank=%1i\n", offset, m_gfx_rom_bank);
-
- for (y = 0; y < 16; y++)
- {
- logerror("%04x: ", offset + y * 16);
- for (x = 0; x < 16; x++)
- {
- logerror("%02x ", m_cfb_ram[offset + x + y * 16]);
- }
- logerror("\n");
- }
- }
-
-*/
-
-/* copy palette / CLUT(???) */
-
-
- switch (m_mode)
- {
- case 0x13: /* draws sprites?? in mazer blazer and ... wrong sprite in place of targeting-cross and UFO laser */
- case 0x03:
- /* ... this may proove that there is really only one area and that
- the draw command/palette selector is done via the 'mode' only ... */
- //if (m_dbg_clr_e)
- {
- offs = m_vcu_gfx_addr;
-
- if (m_game_id == MAZERBLA)
- color_base = 0x80; /* 0x80 constant: matches Mazer Blazer movie */
-
- if (m_game_id == GREATGUN)
- color_base = 0x00;
-
- for (y = 0; y <= m_pix_ysize; y++)
- {
- for (x = 0; x <= m_pix_xsize; x++)
- {
- uint8_t pixeldata = rom[(offs + (bits >> 3)) % 0x2000];
- uint8_t data = (pixeldata >> (6 - (bits & 7))) & 3;
- uint8_t col = 0;
-
- switch(data)
- {
- case 0:
- col = color_base | ((m_color1 & 0x0f)); //background PEN
- break;
- case 1:
- col = color_base | ((m_color1 & 0xf0) >> 4); //foreground PEN
- break;
- case 2:
- col = color_base | ((m_color2 & 0x0f)); //background PEN2
- break;
- case 3:
- col = color_base | ((m_color2 & 0xf0) >> 4); //foreground PEN2
- break;
- }
-
- if (((m_xpos + x) < 256) && ((m_ypos + y) < 256))
- m_tmpbitmaps[m_plane].pix16(m_ypos + y, m_xpos + x) = col;
-
- bits += 2;
- }
- }
- }
- break;
-
- /* Palette / "something else" write mode */
- case 0x07:
- offs = offset;
-
- switch(m_ypos)
- {
- case 6: //seems to encode palette write
- {
- int r, g, b, bit0, bit1, bit2;
-
- //pix_xsize and pix_ysize seem to be related to palette length ? (divide by 2)
- int lookup_offs = (m_ypos >> 1) * 256; //=3*256
-
- for (y = 0; y < 16; y++)
- {
- for (x = 0; x < 16; x++)
- {
- uint8_t colour = m_cfb_ram[offs + x + y * 16];
-
- /* red component */
- bit1 = (colour >> 7) & 0x01;
- bit0 = (colour >> 6) & 0x01;
- r = combine_2_weights(m_weights_r, bit0, bit1);
-
- /* green component */
- bit2 = (colour >> 5) & 0x01;
- bit1 = (colour >> 4) & 0x01;
- bit0 = (colour >> 3) & 0x01;
- g = combine_3_weights(m_weights_g, bit0, bit1, bit2);
-
- /* blue component */
- bit2 = (colour >> 2) & 0x01;
- bit1 = (colour >> 1) & 0x01;
- bit0 = (colour >> 0) & 0x01;
- b = combine_3_weights(m_weights_b, bit0, bit1, bit2);
-
- if ((x + y * 16) < 255)//keep color 255 free for use as background color
- m_palette->set_pen_color(x + y * 16, rgb_t(r, g, b));
-
- m_lookup_ram[lookup_offs + x + y * 16] = colour;
- }
- }
- }
- break;
- case 4: //seems to encode lookup???? table write
- {
- int lookup_offs = (m_ypos >> 1) * 256; //=2*256
-
- for (y = 0; y < 16; y++)
- {
- for (x = 0; x < 16; x++)
- {
- uint8_t dat = m_cfb_ram[offs + x + y * 16];
- m_lookup_ram[lookup_offs + x + y * 16] = dat;
- }
- }
- }
- break;
- case 2: //seems to encode lookup???? table write
- {
- int lookup_offs = (m_ypos >> 1) * 256; //=1*256
-
- for (y = 0; y < 16; y++)
- {
- for (x = 0; x < 16; x++)
- {
- uint8_t dat = m_cfb_ram[offs + x + y * 16];
- m_lookup_ram[lookup_offs + x + y * 16] = dat;
- }
- }
- }
- break;
- case 0: //seems to encode lookup???? table write
- {
- int lookup_offs = (m_ypos >> 1) * 256; //=0*256
-
- for (y = 0; y < 16; y++)
- {
- for (x = 0; x < 16; x++)
- {
- uint8_t dat = m_cfb_ram[offs + x + y * 16];
- m_lookup_ram[lookup_offs + x + y * 16] = dat;
- }
- }
- }
- break;
-
- default:
- popmessage("not supported lookup/color write mode=%2x", m_ypos);
- break;
- }
- break;
-
- default:
- popmessage("not supported VCU color mode=%2x", m_mode);
- break;
- }
-
- return machine().rand();
-}
-#endif
-
/*************************************
*
* IRQ & Timer handlers
@@ -955,11 +476,13 @@ static ADDRESS_MAP_START( mazerbla_cpu2_map, AS_PROGRAM, 8, mazerbla_state )
AM_RANGE(0x0000, 0x1fff) AM_ROM
AM_RANGE(0x4000, 0x43ff) AM_RAM /* main RAM (stack) */
AM_RANGE(0x8000, 0x83ff) AM_RAM /* waveform ???*/
+ AM_RANGE(0xc000, 0xc003) AM_WRITENOP
ADDRESS_MAP_END
static ADDRESS_MAP_START( mazerbla_cpu2_io_map, AS_IO, 8, mazerbla_state )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_WRITE(vsb_ls273_audio_control_w)
+ AM_RANGE(0x40, 0x41) AM_WRITENOP
AM_RANGE(0x80, 0x83) AM_READWRITE(ls670_0_r, ls670_1_w)
ADDRESS_MAP_END
@@ -1389,22 +912,7 @@ void mazerbla_state::machine_start()
{
membank("bank1")->configure_entries(0, 256, memregion("sub2")->base() + 0x10000, 0x2000);
- save_item(NAME(m_vcu_video_reg));
- save_item(NAME(m_vcu_gfx_addr));
- save_item(NAME(m_vcu_gfx_param_addr));
-
- save_item(NAME(m_bknd_col));
save_item(NAME(m_port02_status));
- save_item(NAME(m_vbank));
- save_item(NAME(m_xpos));
- save_item(NAME(m_ypos));
- save_item(NAME(m_pix_xsize));
- save_item(NAME(m_pix_ysize));
- save_item(NAME(m_color1));
- save_item(NAME(m_color2));
- save_item(NAME(m_mode));
- save_item(NAME(m_plane));
- save_item(NAME(m_lookup_ram));
save_item(NAME(m_gfx_rom_bank));
save_item(NAME(m_ls670_0));
@@ -1423,21 +931,9 @@ void mazerbla_state::machine_reset()
m_zpu_int_vector = 0xff;
- m_bknd_col = 0xaa;
m_gfx_rom_bank = 0xff;
- m_vcu_gfx_addr = 0;
- m_vcu_gfx_param_addr = 0;
m_port02_status = 0;
- m_vbank = 0;
- m_xpos = 0;
- m_ypos = 0;
- m_pix_xsize = 0;
- m_pix_ysize = 0;
- m_color1 = 0;
- m_color2 = 0;
- m_mode = 0;
- m_plane = 0;
m_bcd_7445 = 0;
m_vsb_ls273 = 0;
@@ -1449,12 +945,9 @@ void mazerbla_state::machine_reset()
for (i = 0; i < 4; i++)
{
- m_vcu_video_reg[i] = 0;
m_ls670_0[i] = 0;
m_ls670_1[i] = 0;
}
-
- memset(m_lookup_ram, 0, ARRAY_LENGTH(m_lookup_ram));
}
static MACHINE_CONFIG_START( mazerbla )
@@ -1671,14 +1164,14 @@ ROM_END
DRIVER_INIT_MEMBER(mazerbla_state,mazerbla)
{
- m_game_id = MAZERBLA;
+// m_game_id = MAZERBLA;
}
DRIVER_INIT_MEMBER(mazerbla_state,greatgun)
{
uint8_t *rom = memregion("sub2")->base();
- m_game_id = GREATGUN;
+// m_game_id = GREATGUN;
// patch VCU test
// VCU test starts at PC=0x56f