diff options
author | 2018-12-24 02:55:03 +1100 | |
---|---|---|
committer | 2018-12-24 02:55:03 +1100 | |
commit | 56152346cc3918d2404f58fbc5934bb71ea5ef1c (patch) | |
tree | d5b407c526193e23c2a5cfc7ae40d6848e2f40cc | |
parent | 8105e435059cb11e8eb481a5ef356ce88b1a6ef9 (diff) |
srcclean, etc.
-rw-r--r-- | src/mame/video/3dom2_te.cpp | 7 | ||||
-rw-r--r-- | src/mame/video/3dom2_te.h | 83 |
2 files changed, 45 insertions, 45 deletions
diff --git a/src/mame/video/3dom2_te.cpp b/src/mame/video/3dom2_te.cpp index 6dde9f57093..561ef8b6cdf 100644 --- a/src/mame/video/3dom2_te.cpp +++ b/src/mame/video/3dom2_te.cpp @@ -6,10 +6,13 @@ ***************************************************************************/ -#include "math.h" -#include "machine/3dom2.h" +#include "emu.h" #include "video/3dom2_te.h" +#include "machine/3dom2.h" + +#include <math.h> + /* TODO: diff --git a/src/mame/video/3dom2_te.h b/src/mame/video/3dom2_te.h index 79320cea99d..a8b100ff8cb 100644 --- a/src/mame/video/3dom2_te.h +++ b/src/mame/video/3dom2_te.h @@ -2,16 +2,13 @@ // copyright-holders:Philip Bennett /*************************************************************************** - 3DO M2 BDA Triangle Engine + 3DO M2 BDA Triangle Engine ***************************************************************************/ - -#pragma once - #ifndef MAME_VIDEO_3DOM2_TE_H #define MAME_VIDEO_3DOM2_TE_H -#include "emu.h" +#pragma once /*************************************************************************** FORWARD DECLARATIONS @@ -65,28 +62,28 @@ private: enum misc { - PIP_RAM_WORDS = 256, - TEXTURE_RAM_WORDS = 4096, - PIP_RAM_BYTEMASK = PIP_RAM_WORDS * 4 - 1, - TEXTURE_RAM_BYTEMASK = TEXTURE_RAM_WORDS * 4 - 1, + PIP_RAM_WORDS = 256, + TEXTURE_RAM_WORDS = 4096, + PIP_RAM_BYTEMASK = PIP_RAM_WORDS * 4 - 1, + TEXTURE_RAM_BYTEMASK = TEXTURE_RAM_WORDS * 4 - 1, }; enum inst_type { - INST_WRITE_REG = 0x10000000, - INST_VTX_SHORT = 0x20000000, - INST_VTX_LONG = 0x30000000, - INST_VTX_POINT = 0x40000000, - INST_MASK = 0xf0000000, + INST_WRITE_REG = 0x10000000, + INST_VTX_SHORT = 0x20000000, + INST_VTX_LONG = 0x30000000, + INST_VTX_POINT = 0x40000000, + INST_MASK = 0xf0000000, }; enum vtx_flag { - VTX_FLAG_SHAD = 0x00010000, - VTX_FLAG_TEXT = 0x00020000, - VTX_FLAG_PRSP = 0x00040000, - VTX_FLAG_NEW = 0x00080000, - VTX_FLAG_RM = 0x00100000, + VTX_FLAG_SHAD = 0x00010000, + VTX_FLAG_TEXT = 0x00020000, + VTX_FLAG_PRSP = 0x00040000, + VTX_FLAG_NEW = 0x00080000, + VTX_FLAG_RM = 0x00100000, }; struct se_vtx @@ -192,14 +189,14 @@ private: uint32_t readbits_from_ram(uint32_t & src_addr, uint32_t & bit_offs, uint32_t bits); void load_texture(); - m2_bda_device *m_bda; + m2_bda_device *m_bda; const address_space_config m_space_config; // TODO: Why is this still here? - devcb_write_line m_general_int_handler; - devcb_write_line m_dfinstr_int_handler; - devcb_write_line m_iminstr_int_handler; - devcb_write_line m_listend_int_handler; - devcb_write_line m_winclip_int_handler; + devcb_write_line m_general_int_handler; + devcb_write_line m_dfinstr_int_handler; + devcb_write_line m_iminstr_int_handler; + devcb_write_line m_listend_int_handler; + devcb_write_line m_winclip_int_handler; // Registers union @@ -225,9 +222,9 @@ private: { struct { - se_vtx vertices[3]; - uint32_t reserved[16]; - uint32_t vertex_state; + se_vtx vertices[3]; + uint32_t reserved[16]; + uint32_t vertex_state; }; uint32_t m_regs[65]; } m_se; @@ -394,28 +391,28 @@ private: // Destination blender state struct { - uint32_t x; - uint32_t y; - uint32_t w; + uint32_t x; + uint32_t y; + uint32_t w; - rgba ti; - uint8_t ssb; + rgba ti; + uint8_t ssb; - rgba src; - uint8_t dsb; + rgba src; + uint8_t dsb; - rgba srcpath; - rgba texpath; - rgba blend; - rgba dst; + rgba srcpath; + rgba texpath; + rgba blend; + rgba dst; } m_dbstate; - te_state m_state; + te_state m_state; - uint32_t *m_pipram; - uint32_t *m_tram; + uint32_t *m_pipram; + uint32_t *m_tram; }; DECLARE_DEVICE_TYPE(M2_TE, m2_te_device) -#endif // MAME_VIDEO_3DOM2_TE_H
\ No newline at end of file +#endif // MAME_VIDEO_3DOM2_TE_H |