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author mamehaze <140764005+mamehaze@users.noreply.github.com>2025-08-09 14:57:42 +0100
committer GitHub <noreply@github.com>2025-08-09 09:57:42 -0400
commit39f2644d2c563a04e7edc4171f1c1e2032f81b71 (patch)
tree2b4b43da99d07d0a5cac99d361811816867413f9
parentdf793d30aae479a7a19abd09dfb90644d8bf3c67 (diff)
Update hng64.cpp - promote sets (#14031)
This promotes the following to working with imperfect sound/graphics/no lan flags where appropriate. I haven't improved anything, but people have tested these quite extensively at this point, and there haven't been any logic bugs reported in the gameplay, even if the sound is still rather offensive to the ears. Roads Edge / Round Trip RV (rev.B) Samurai Shodown 64 / Samurai Spirits / Paewang Jeonseol 64 Xtreme Rally / Off Beat Racer! Beast Busters: Second Nightmare Samurai Shodown 64: Warriors Rage / Samurai Spirits 2: Asura Zanmaden Fatal Fury: Wild Ambition / Garou Densetsu: Wild Ambition (rev.A) Buriki One: World Grapple Tournament '99 in Tokyo (rev.B) not sure what to put for credits, you can put me if you want because the bulk of the work from a few years ago was done by me, but others have contributed over the years.
-rw-r--r--src/mame/snk/hng64.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mame/snk/hng64.cpp b/src/mame/snk/hng64.cpp
index ec7cecd30c8..f2a1e712aa1 100644
--- a/src/mame/snk/hng64.cpp
+++ b/src/mame/snk/hng64.cpp
@@ -3211,13 +3211,13 @@ ROM_START( buriki )
ROM_END
/* BIOS */
-GAME( 1997, hng64, 0, hng64_default, hng64, hng64_state, init_hng64, ROT0, "SNK", "Hyper NeoGeo 64 BIOS", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND|MACHINE_IS_BIOS_ROOT )
+GAME( 1997, hng64, 0, hng64_default, hng64, hng64_state, init_hng64, ROT0, "SNK", "Hyper NeoGeo 64 BIOS", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_IS_BIOS_ROOT )
/* Games */
-GAME( 1997, roadedge, hng64, hng64_drive, hng64_drive, hng64_state, init_roadedge, ROT0, "SNK", "Roads Edge / Round Trip RV (rev.B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) /* 001 */
-GAME( 1998, sams64, hng64, hng64_fight, hng64_fight, hng64_state, init_ss64, ROT0, "SNK", "Samurai Shodown 64 / Samurai Spirits / Paewang Jeonseol 64", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) /* 002 */
-GAME( 1998, xrally, hng64, hng64_drive, hng64_drive, hng64_state, init_hng64_drive, ROT0, "SNK", "Xtreme Rally / Off Beat Racer!", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) /* 003 */
-GAME( 1998, bbust2, hng64, hng64_shoot, hng64_shoot, hng64_state, init_hng64_shoot, ROT0, "SNK / ADK", "Beast Busters: Second Nightmare", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) /* 004 */ // ADK credited in the ending sequence
-GAME( 1998, sams64_2, hng64, hng64_fight, hng64_fight, hng64_state, init_ss64, ROT0, "SNK", "Samurai Shodown 64: Warriors Rage / Samurai Spirits 2: Asura Zanmaden", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) /* 005 */
-GAME( 1998, fatfurwa, hng64, hng64_fight, hng64_fight, hng64_state, init_hng64_fght, ROT0, "SNK", "Fatal Fury: Wild Ambition / Garou Densetsu: Wild Ambition (rev.A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) /* 006 */
-GAME( 1999, buriki, hng64, hng64_fight, hng64_fight, hng64_state, init_hng64_fght, ROT0, "SNK", "Buriki One: World Grapple Tournament '99 in Tokyo (rev.B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) /* 007 */
+GAME( 1997, roadedge, hng64, hng64_drive, hng64_drive, hng64_state, init_roadedge, ROT0, "SNK", "Roads Edge / Round Trip RV (rev.B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NODEVICE_LAN ) /* 001 */
+GAME( 1998, sams64, hng64, hng64_fight, hng64_fight, hng64_state, init_ss64, ROT0, "SNK", "Samurai Shodown 64 / Samurai Spirits / Paewang Jeonseol 64", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) /* 002 */
+GAME( 1998, xrally, hng64, hng64_drive, hng64_drive, hng64_state, init_hng64_drive, ROT0, "SNK", "Xtreme Rally / Off Beat Racer!", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NODEVICE_LAN ) /* 003 */
+GAME( 1998, bbust2, hng64, hng64_shoot, hng64_shoot, hng64_state, init_hng64_shoot, ROT0, "SNK / ADK", "Beast Busters: Second Nightmare", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) /* 004 */ // ADK credited in the ending sequence
+GAME( 1998, sams64_2, hng64, hng64_fight, hng64_fight, hng64_state, init_ss64, ROT0, "SNK", "Samurai Shodown 64: Warriors Rage / Samurai Spirits 2: Asura Zanmaden", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) /* 005 */
+GAME( 1998, fatfurwa, hng64, hng64_fight, hng64_fight, hng64_state, init_hng64_fght, ROT0, "SNK", "Fatal Fury: Wild Ambition / Garou Densetsu: Wild Ambition (rev.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) /* 006 */
+GAME( 1999, buriki, hng64, hng64_fight, hng64_fight, hng64_state, init_hng64_fght, ROT0, "SNK", "Buriki One: World Grapple Tournament '99 in Tokyo (rev.B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) /* 007 */