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author | 2022-10-30 18:12:54 +0300 | |
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committer | 2022-10-31 02:12:54 +1100 | |
commit | 687121ff05209675199db119af9d3e96456cc12c (patch) | |
tree | 03459aa53dbafa17c3874d6d67fdb9c2f1d5a55f | |
parent | 026f8c97d97fc7a29bd0e8a0aa518cd2d6987980 (diff) |
emu/sound.cpp: Don't force lower samplerate for dummy sound output module. (#10483)
When using lua instead of OSD to obtain samples, we don't need sound output, but we need decent sample rate.
-rw-r--r-- | src/emu/sound.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/emu/sound.cpp b/src/emu/sound.cpp index 1fb401f0ef1..6862845e8da 100644 --- a/src/emu/sound.cpp +++ b/src/emu/sound.cpp @@ -1093,14 +1093,6 @@ sound_manager::sound_manager(running_machine &machine) : m_wavfile(), m_first_reset(true) { - // get filename for WAV file or AVI file if specified - const char *wavfile = machine.options().wav_write(); - const char *avifile = machine.options().avi_write(); - - // handle -nosound and lower sample rate if not recording WAV or AVI - if (m_nosound_mode && wavfile[0] == 0 && avifile[0] == 0) - machine.m_sample_rate = 11025; - // count the mixers #if VERBOSE mixer_interface_enumerator iter(machine.root_device()); |