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author cam900 <dbtlrchl@naver.com>2020-10-06 02:16:53 +0900
committer GitHub <noreply@github.com>2020-10-05 13:16:53 -0400
commit9d38e34c12053f7ab54721263bba11d0af0e8051 (patch)
treeeb61c5bd68ba8b1d1746c1c51d0f50aa3e006b80
parent6134e07ba48e76c6e6da9418e49e9d66d9321a08 (diff)
deco_mlc.cpp: Add notes for zoom algorithm (#7319)
-rw-r--r--src/mame/drivers/deco_mlc.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mame/drivers/deco_mlc.cpp b/src/mame/drivers/deco_mlc.cpp
index 7fd0965e93b..5154be2e8c6 100644
--- a/src/mame/drivers/deco_mlc.cpp
+++ b/src/mame/drivers/deco_mlc.cpp
@@ -99,6 +99,7 @@
blending, raster effect features aren't fully emulated, verified currently
Not verified : Can sprites affect 8bpp and shadowing simultaneously?
Not verified what palette highest bits actually do
+ Zoom algorithm is incorrect/unverified, reference: https://www.youtube.com/watch?v=eCwAVt0GbhQ
Driver by Bryan McPhail, bmcphail@tendril.co.uk, thank you to Avedis and The Guru.