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author Vas Crabb <vas@vastheman.com>2023-10-22 01:50:53 +1100
committer Vas Crabb <vas@vastheman.com>2023-10-22 01:50:53 +1100
commit12266741f1e34f9dc087e64a1c31defbc02ab871 (patch)
tree15348fe63b6af13cd746ed77764b6370913f2976
parent63e8d2a1b437f155904caae65cec6554fde5904d (diff)
srcclean in preparation for MAME 0.260 release branch
-rw-r--r--hash/pc98.xml2
-rw-r--r--src/devices/bus/nubus/8lc.cpp14
-rw-r--r--src/devices/cpu/h8/h8_intc.cpp2
-rw-r--r--src/devices/imagedev/midiin.cpp2
-rw-r--r--src/devices/sound/swp00.cpp16
-rw-r--r--src/devices/sound/swp00.h2
-rw-r--r--src/mame/dataeast/tumbleb.cpp8
-rw-r--r--src/mame/ibm/ibm5550.cpp60
-rw-r--r--src/mame/layout/babyfrts.lay30
-rw-r--r--src/mame/layout/cbrava_77.lay12
-rw-r--r--src/mame/layout/cbrava_81.lay12
-rw-r--r--src/mame/layout/ifslots.lay40
-rw-r--r--src/mame/layout/sevilla_77.lay10
-rw-r--r--src/mame/layout/sevilla_81.lay10
-rw-r--r--src/mame/layout/toledo_83.lay14
-rw-r--r--src/mame/layout/toledo_87.lay14
-rw-r--r--src/mame/misc/interflip8035.cpp186
-rw-r--r--src/mame/misc/rfslotsmcs48.cpp28
-rw-r--r--src/mame/nmk/ddealer.cpp6
-rw-r--r--src/mame/nmk/nmk16.cpp2
-rw-r--r--src/mame/pc/quakeat.cpp8
-rw-r--r--src/mame/seibu/wiz.cpp2
22 files changed, 240 insertions, 240 deletions
diff --git a/hash/pc98.xml b/hash/pc98.xml
index 1d539fae62b..f96a6bb1492 100644
--- a/hash/pc98.xml
+++ b/hash/pc98.xml
@@ -66705,7 +66705,7 @@ doujin?!?
<description>Five Gals Connection</description>
<year>19??</year>
<publisher>&lt;doujin&gt;</publisher> <!-- is this really a doujin soft? -->
- <notes><![CDATA[
+ <notes><![CDATA[
Black screen [FDC] 2DD disk
Has XA and LT support according to spine card
]]></notes>
diff --git a/src/devices/bus/nubus/8lc.cpp b/src/devices/bus/nubus/8lc.cpp
index a88d9d114ee..5a42d967f82 100644
--- a/src/devices/bus/nubus/8lc.cpp
+++ b/src/devices/bus/nubus/8lc.cpp
@@ -2,16 +2,16 @@
// copyright-holders:R. Belmont
/***************************************************************************
- RasterOps ColorVue 8LC
+ RasterOps ColorVue 8LC
1, 2, 4, and 8 bpp at 1024x768 for the Macintosh LC
This is the same hardware as the ClearVueGS/LC board, which shows grayscale.
Both cards are documented to only work with the original LC due to some shortcuts
- taken in how they map the address space.
+ taken in how they map the address space.
Note: the current ROM is a prototype from a former ROPS employee.
- RasterOps' graphics driver software doesn't recognize it to enable the pan/zoom functionality.
- ROM dumps from a retail card would resolve several questions.
+ RasterOps' graphics driver software doesn't recognize it to enable the pan/zoom functionality.
+ ROM dumps from a retail card would resolve several questions.
Map:
0xXXX00000: VRAM (768K)
@@ -27,9 +27,9 @@
bit 8: monitor sense (1 = connected)
bit 11: Display enable switch on the 708+/SE this is derived from
- TODO:
- - Get real declaration ROMs for 8LC and ClearVueGS/LC and other related cards
- - Implement pan/zoom functionality if supported, which likely requires VRAM to go through the TMS34061
+ TODO:
+ - Get real declaration ROMs for 8LC and ClearVueGS/LC and other related cards
+ - Implement pan/zoom functionality if supported, which likely requires VRAM to go through the TMS34061
***************************************************************************/
diff --git a/src/devices/cpu/h8/h8_intc.cpp b/src/devices/cpu/h8/h8_intc.cpp
index bf976781ce8..a2fdcdd7cfc 100644
--- a/src/devices/cpu/h8/h8_intc.cpp
+++ b/src/devices/cpu/h8/h8_intc.cpp
@@ -117,7 +117,7 @@ uint8_t h8_intc_device::ier_r()
void h8_intc_device::ier_w(uint8_t data)
{
m_ier = data;
- // logerror("ier = %02x\n", data);
+ // logerror("ier = %02x\n", data);
update_irq_state();
}
diff --git a/src/devices/imagedev/midiin.cpp b/src/devices/imagedev/midiin.cpp
index 189bd85d20c..bdeb0c2d0f0 100644
--- a/src/devices/imagedev/midiin.cpp
+++ b/src/devices/imagedev/midiin.cpp
@@ -495,7 +495,7 @@ std::error_condition midiin_device::midi_sequence::parse(util::random_read &stre
}
else if ((u8)type == 0xf0)
parse_sysex_data(buffer.reset());
- else
+ else
parse_midi_data(buffer.reset());
m_iterator = m_list.begin();
diff --git a/src/devices/sound/swp00.cpp b/src/devices/sound/swp00.cpp
index 89a355bd6b8..54ab5ca3d6e 100644
--- a/src/devices/sound/swp00.cpp
+++ b/src/devices/sound/swp00.cpp
@@ -33,7 +33,7 @@ const std::array<s32, 16> swp00_device::panmap = {
bool swp00_device::istep(s32 &value, s32 limit, s32 step)
{
- // fprintf(stderr, "istep(%x, %x, %x)\n", value, limit, step);
+ // fprintf(stderr, "istep(%x, %x, %x)\n", value, limit, step);
if(value < limit) {
value += step;
if(value >= limit) {
@@ -78,7 +78,7 @@ s32 swp00_device::fpsub(s32 value, s32 step)
s32 e = value >> 24;
s32 m = (value & 0xffffff) | 0xfe000000;
m = e < 0xc ? m - (step << e) : (m >> (e - 0xb)) - (step << 0xb);
- // fprintf(stderr, "%07x %05x -> %x %08x\n", value, step, e, m);
+ // fprintf(stderr, "%07x %05x -> %x %08x\n", value, step, e, m);
if(m >= 0)
return 0;
if(e >= 0xc)
@@ -93,13 +93,13 @@ s32 swp00_device::fpsub(s32 value, s32 step)
e ++;
m <<= 1;
}
-
+
return (e << 24) | (m & 0xffffff);
}
bool swp00_device::fpstep(s32 &value, s32 limit, s32 step)
{
- // fprintf(stderr, "fpstep(%x, %x, %x)\n", value, limit, step);
+ // fprintf(stderr, "fpstep(%x, %x, %x)\n", value, limit, step);
// value, limit and step are 4.24 but step has its exponent and
// top four bits zero
@@ -578,7 +578,7 @@ void swp00_device::decay_speed_w(offs_t offset, u8 data)
m_stream->update();
m_decay_speed[chan] = data;
-
+
if(data & 0x80)
m_decay[chan] = true;
@@ -834,7 +834,7 @@ u8 swp00_device::state_r()
{
m_stream->update();
- // logerror("state_r %x.%02x\n", m_state_adr >> 5, m_state_adr & 0x1f);
+ // logerror("state_r %x.%02x\n", m_state_adr >> 5, m_state_adr & 0x1f);
int chan = m_state_adr & 0x1f;
switch(m_state_adr & 0xe0) {
case 0x00: // lpf value
@@ -905,8 +905,8 @@ u8 swp00_device::snd_r(offs_t offset)
void swp00_device::snd_w(offs_t offset, u8 data)
{
- // if(rr[offset] == data)
- // return;
+ // if(rr[offset] == data)
+ // return;
rr[offset] = data;
diff --git a/src/devices/sound/swp00.h b/src/devices/sound/swp00.h
index 82d91aa0534..4a29fedc4c2 100644
--- a/src/devices/sound/swp00.h
+++ b/src/devices/sound/swp00.h
@@ -79,7 +79,7 @@ private:
std::array<s32, 0x20> m_lpf_value;
std::array<s32, 0x20> m_lpf_timer;
std::array<s32, 0x20> m_lpf_ha;
- std::array<s32, 0x20> m_lpf_hb;
+ std::array<s32, 0x20> m_lpf_hb;
std::array<bool, 0x20> m_active, m_decay, m_decay_done, m_lpf_done;
u16 m_waverom_val;
diff --git a/src/mame/dataeast/tumbleb.cpp b/src/mame/dataeast/tumbleb.cpp
index 46f00ae4d69..10b558e41fb 100644
--- a/src/mame/dataeast/tumbleb.cpp
+++ b/src/mame/dataeast/tumbleb.cpp
@@ -2490,10 +2490,10 @@ void tumbleb_state::suprtrio(machine_config &config) // OSCs: 14MHz, 12MHz & 8MH
/* video hardware */
SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
-// m_screen->set_refresh_hz(60);
-// m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(529));
-// m_screen->set_size(40*8, 32*8);
-// m_screen->set_visarea(0*8, 40*8-1, 1*8-1, 31*8-2);
+// m_screen->set_refresh_hz(60);
+// m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(529));
+// m_screen->set_size(40*8, 32*8);
+// m_screen->set_visarea(0*8, 40*8-1, 1*8-1, 31*8-2);
// not measured, assume same as tumblep for now.
// Game has a very dull irq routine to stay at the mercy of set_vblank_time,
// reportedly happens to randomly crash at stage 3 boss + be laggy on later levels otherwise.
diff --git a/src/mame/ibm/ibm5550.cpp b/src/mame/ibm/ibm5550.cpp
index eab7a4c60e5..099c97feeba 100644
--- a/src/mame/ibm/ibm5550.cpp
+++ b/src/mame/ibm/ibm5550.cpp
@@ -86,13 +86,13 @@ private:
/*
static const gfx_layout kanji_layout =
{
- 32, 32,
- RGN_FRAC(1,1),
- 1,
- { 0 },
- { STEP16(0,1), STEP16(16, 16) },
- { STEP16(0,16), STEP16(16*16, 16) },
- 32*32
+ 32, 32,
+ RGN_FRAC(1,1),
+ 1,
+ { 0 },
+ { STEP16(0,1), STEP16(16, 16) },
+ { STEP16(0,16), STEP16(16*16, 16) },
+ 32*32
};
*/
@@ -145,20 +145,20 @@ void ibm5550_state::main_map(address_map &map)
void ibm5550_state::main_io(address_map &map)
{
map.unmap_value_high();
-// map(0x00?0, 0x00?7).rw(m_dma, FUNC(am9517a_device::read), FUNC(am9517a_device::write));
+// map(0x00?0, 0x00?7).rw(m_dma, FUNC(am9517a_device::read), FUNC(am9517a_device::write));
map(0x0020, 0x0021).rw(m_pic, FUNC(pic8259_device::read), FUNC(pic8259_device::write));
// tested later, with bit 6 irq from PIC
-// map(0x0040, 0x0047).rw(m_pit, FUNC(pit8253_device::read), FUNC(pit8253_device::write));
+// map(0x0040, 0x0047).rw(m_pit, FUNC(pit8253_device::read), FUNC(pit8253_device::write));
-// map(0x0060, 0x0060) / map(0x0064, 0x0064) standard XT keyboard
+// map(0x0060, 0x0060) / map(0x0064, 0x0064) standard XT keyboard
- // bit 0 on will punt before testing for $20-$21,
+ // bit 0 on will punt before testing for $20-$21,
// but will be required on after $4c-$ec RAM holes above
// ... RAM protection?
map(0x00a0, 0x00a0).lrw8(
NAME([this] (offs_t offset) { return m_a0_unk; }),
- NAME([this] (offs_t offset, u8 data) {
+ NAME([this] (offs_t offset, u8 data) {
logerror("$a0 %02x\n", data);
m_a0_unk = BIT(data, 6);
if (data == 0xc0)
@@ -168,7 +168,7 @@ void ibm5550_state::main_io(address_map &map)
}
})
);
-// map(0x00a1, 0x00a1) LED write?
+// map(0x00a1, 0x00a1) LED write?
map(0x00a1, 0x00a1).lr8(
NAME([] (offs_t offset) {
// read thru NMI trap above, bit 3-0 must be low
@@ -176,7 +176,7 @@ void ibm5550_state::main_io(address_map &map)
})
);
map(0x00a2, 0x00a2).lw8(
- NAME([this] (offs_t offset, u8 data) {
+ NAME([this] (offs_t offset, u8 data) {
logerror("$a2 %02x\n", data);
m_a0_unk = 0;
})
@@ -238,7 +238,7 @@ void ibm5550_state::ibm5550(machine_config &config)
// HD46505SP-2, unknown pixel clock
HD6845S(config, m_crtc, XTAL(40'000'000) / 10);
m_crtc->set_screen(m_screen);
-// m_crtc->set_show_border_area(true);
+// m_crtc->set_show_border_area(true);
m_crtc->set_char_width(16);
// IBM6343870 / MN50015SPG
@@ -255,27 +255,27 @@ void ibm5550_state::ibm5550(machine_config &config)
PALETTE(config, m_palette, palette_device::MONOCHROME_HIGHLIGHT);
-// ibm5160_mb_device &mb(IBM5160_MOTHERBOARD(config, "mb"));
-// mb.set_cputag(m_maincpu);
-// mb.int_callback().set_inputline(m_maincpu, 0);
-// mb.nmi_callback().set_inputline(m_maincpu, INPUT_LINE_NMI);
-// mb.kbdclk_callback().set("kbd", FUNC(pc_kbdc_device::clock_write_from_mb));
-// mb.kbddata_callback().set("kbd", FUNC(pc_kbdc_device::data_write_from_mb));
-// mb.set_input_default(DEVICE_INPUT_DEFAULTS_NAME(pccga));
+// ibm5160_mb_device &mb(IBM5160_MOTHERBOARD(config, "mb"));
+// mb.set_cputag(m_maincpu);
+// mb.int_callback().set_inputline(m_maincpu, 0);
+// mb.nmi_callback().set_inputline(m_maincpu, INPUT_LINE_NMI);
+// mb.kbdclk_callback().set("kbd", FUNC(pc_kbdc_device::clock_write_from_mb));
+// mb.kbddata_callback().set("kbd", FUNC(pc_kbdc_device::data_write_from_mb));
+// mb.set_input_default(DEVICE_INPUT_DEFAULTS_NAME(pccga));
// FIXME: determine ISA bus clock
-// ISA8_SLOT(config, "isa1", 0, "mb:isa", pc_isa8_cards, "cga", false);
-// ISA8_SLOT(config, "isa2", 0, "mb:isa", pc_isa8_cards, "fdc_xt", false);
-// ISA8_SLOT(config, "isa3", 0, "mb:isa", pc_isa8_cards, "lpt", false);
-// ISA8_SLOT(config, "isa4", 0, "mb:isa", pc_isa8_cards, "com", false);
+// ISA8_SLOT(config, "isa1", 0, "mb:isa", pc_isa8_cards, "cga", false);
+// ISA8_SLOT(config, "isa2", 0, "mb:isa", pc_isa8_cards, "fdc_xt", false);
+// ISA8_SLOT(config, "isa3", 0, "mb:isa", pc_isa8_cards, "lpt", false);
+// ISA8_SLOT(config, "isa4", 0, "mb:isa", pc_isa8_cards, "com", false);
/* keyboard */
-// pc_kbdc_device &kbd(PC_KBDC(config, "kbd", pc_xt_keyboards, STR_KBD_IBM_PC_XT_83));
-// kbd.out_clock_cb().set("mb", FUNC(ibm5160_mb_device::keyboard_clock_w));
-// kbd.out_data_cb().set("mb", FUNC(ibm5160_mb_device::keyboard_data_w));
+// pc_kbdc_device &kbd(PC_KBDC(config, "kbd", pc_xt_keyboards, STR_KBD_IBM_PC_XT_83));
+// kbd.out_clock_cb().set("mb", FUNC(ibm5160_mb_device::keyboard_clock_w));
+// kbd.out_data_cb().set("mb", FUNC(ibm5160_mb_device::keyboard_data_w));
/* internal ram */
-// RAM(config, RAM_TAG).set_default_size("256K").set_extra_options("512K");
+// RAM(config, RAM_TAG).set_default_size("256K").set_extra_options("512K");
}
ROM_START( ibm5550 )
diff --git a/src/mame/layout/babyfrts.lay b/src/mame/layout/babyfrts.lay
index 103c5e4b444..23fb0ac13e5 100644
--- a/src/mame/layout/babyfrts.lay
+++ b/src/mame/layout/babyfrts.lay
@@ -93,7 +93,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
</element>
<!-- Round Illuminated Buttons -->
-
+
<element name="L0" defstate="0">
<disk state="1">
<color red="1.0" green="0.0" blue="0.0"/>
@@ -146,8 +146,8 @@ copyright-holders: Roberto Fresca, Grull Osgo
</text>
</element>
-<!-- Game lamps, coils, and other active elements -->
-
+<!-- Game lamps, coils, and other active elements -->
+
<element name="L4" defstate="0">
<rect state="1">
<color red="1.0" green="1.0" blue="1.0"/>
@@ -227,7 +227,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
</element>
<!-- Coin -->
-
+
<element name="coin" defstate="0">
<disk state="1">
<color red="0.58" green="0.53" blue="0.33"/>
@@ -242,7 +242,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="0.16" y="0.12" width="0.7" height="0.7"/>
</text>
</element>
-
+
<element name="coin_counter" defstate="0">
<simplecounter maxstate="999999" digits="6">
<color red="0.8" green="0.8" blue="0.8"/>
@@ -261,7 +261,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="10" y="50" width="550" height="420"/>
</element>
-<!-- Playfield -->
+<!-- Playfield -->
<element ref="rect_black">
<bounds x="40" y="90" width="360" height="120"/>
@@ -325,7 +325,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="300" y="110" width="80" height="80"/>
</element>
-<!-- Player Buttons: Advance 1, 2, 3, Start -->
+<!-- Player Buttons: Advance 1, 2, 3, Start -->
<element ref="disk_gray_01">
<bounds x="55" y="235" width="90" height="90"/>
@@ -355,7 +355,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="420" y="240" width="80" height="80"/>
</element>
-<!-- Game lamps: Insert Coin, Fault -->
+<!-- Game lamps: Insert Coin, Fault -->
<element name="outbit7" ref="L4">
<bounds x="570" y="50" width="60" height="20"/>
@@ -377,7 +377,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="570" y="200" width="60" height="20"/>
</element>
-<!-- E.M. Counters -->
+<!-- E.M. Counters -->
<element name="outbit5" ref="EM1">
<bounds x="570" y="360" width="60" height="20"/>
@@ -385,27 +385,27 @@ copyright-holders: Roberto Fresca, Grull Osgo
<element name="outbit16" ref="coin_counter">
<bounds x="570" y="390" width="60" height="20"/>
- </element>
-
+ </element>
+
<element name="outbit6" ref="EM2">
<bounds x="570" y="420" width="60" height="20"/>
</element>
<element name="outbit17" ref="coin_counter">
<bounds x="570" y="450" width="60" height="20"/>
- </element>
+ </element>
<!-- Coin -->
<element name="outbit7" ref="coin" inputtag="IN2" inputmask="0x02">
<bounds x="585" y="90" width="30" height="30"/>
</element>
-
+
<!-- Coin out -->
<element name="outbit6" ref="coin">
<bounds x="585" y="240" width="30" height="30"/>
</element>
-
+
</view>
-</mamelayout> \ No newline at end of file
+</mamelayout>
diff --git a/src/mame/layout/cbrava_77.lay b/src/mame/layout/cbrava_77.lay
index 5fe4d334dd2..59fa8603a41 100644
--- a/src/mame/layout/cbrava_77.lay
+++ b/src/mame/layout/cbrava_77.lay
@@ -496,7 +496,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds left="0" top="0" right="640" bottom="480" />
-<!-- Coin Lamps -->
+<!-- Coin Lamps -->
<element name="outbit0" ref="CL1">
<bounds x="10" y="120" width="60" height="20" />
@@ -510,7 +510,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="150" y="120" width="60" height="20" />
</element>
-<!-- Game Lamps -->
+<!-- Game Lamps -->
<element name="outbit6" ref="L3">
<bounds x="220" y="120" width="60" height="20" />
@@ -588,7 +588,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<!-- Int Enable Led -->
<element name="outbit44" ref="IRQ">
- <bounds x="430" y="150" width="60" height="20"/>
+ <bounds x="430" y="150" width="60" height="20"/>
</element>
<!-- Seven Segment Displays -->
@@ -644,7 +644,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<!-- 1st Coin -->
<element name="outbit0" ref="rect_red">
- <bounds x="45" y="330" width="200" height="3"/>
+ <bounds x="45" y="330" width="200" height="3"/>
</element>
<repeat count="10">
<param name="x" start="35" increment="1" />
@@ -684,7 +684,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<!-- 3rd Coin -->
<element name="outbit2" ref="rect_red">
- <bounds x="45" y="270" width="200" height="3"/>
+ <bounds x="45" y="270" width="200" height="3"/>
</element>
<repeat count="10">
<param name="x" start="35" increment="1" />
@@ -730,4 +730,4 @@ copyright-holders: Roberto Fresca, Grull Osgo
</element>
</view>
-</mamelayout> \ No newline at end of file
+</mamelayout>
diff --git a/src/mame/layout/cbrava_81.lay b/src/mame/layout/cbrava_81.lay
index 71d9a15120a..f6cc5d65207 100644
--- a/src/mame/layout/cbrava_81.lay
+++ b/src/mame/layout/cbrava_81.lay
@@ -496,7 +496,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds left="0" top="0" right="640" bottom="480" />
-<!-- Coin Lamps -->
+<!-- Coin Lamps -->
<element name="outbit0" ref="CL1">
<bounds x="10" y="120" width="60" height="20" />
@@ -510,7 +510,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="150" y="120" width="60" height="20" />
</element>
-<!-- Game Lamps -->
+<!-- Game Lamps -->
<element name="outbit6" ref="L3">
<bounds x="220" y="120" width="60" height="20" />
@@ -588,7 +588,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<!-- Int Enable Led -->
<element name="outbit44" ref="IRQ">
- <bounds x="430" y="150" width="60" height="20"/>
+ <bounds x="430" y="150" width="60" height="20"/>
</element>
<!-- Seven Segment Displays -->
@@ -644,7 +644,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<!-- 1st Coin -->
<element name="outbit0" ref="rect_red">
- <bounds x="45" y="330" width="200" height="3"/>
+ <bounds x="45" y="330" width="200" height="3"/>
</element>
<repeat count="10">
<param name="x" start="35" increment="1" />
@@ -684,7 +684,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<!-- 3rd Coin -->
<element name="outbit2" ref="rect_red">
- <bounds x="45" y="270" width="200" height="3"/>
+ <bounds x="45" y="270" width="200" height="3"/>
</element>
<repeat count="10">
<param name="x" start="35" increment="1" />
@@ -730,4 +730,4 @@ copyright-holders: Roberto Fresca, Grull Osgo
</element>
</view>
-</mamelayout> \ No newline at end of file
+</mamelayout>
diff --git a/src/mame/layout/ifslots.lay b/src/mame/layout/ifslots.lay
index 6ff9cbfe032..2a6e2c6aac7 100644
--- a/src/mame/layout/ifslots.lay
+++ b/src/mame/layout/ifslots.lay
@@ -43,20 +43,20 @@ copyright-holders: Roberto Fresca, Grull Osgo
<element name="stat" defstate="0">
<text string="off" state="0">
<color red="1.0" green="0.0" blue="0.0" />
- </text>
+ </text>
<text string="on" state="1">
<color red="0.0" green="1.0" blue="0.0" />
- </text>
- </element>
+ </text>
+ </element>
<element name="statinv" defstate="1">
<text string="off" state="1">
<color red="1.0" green="0.0" blue="0.0" />
- </text>
+ </text>
<text string="on" state="0">
<color red="0.0" green="1.0" blue="0.0" />
- </text>
- </element>
+ </text>
+ </element>
<element name="lamp" defstate="0">
<disk state="1">
@@ -156,7 +156,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<color red="0.0" green="0.0" blue="0.0" />
<bounds x="0" y="0.1" width="1" height="0.8" />
</text>
- </element>
+ </element>
<element name="C1" defstate="1">
<rect state="0">
@@ -469,7 +469,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds left="0" top="0" right="640" bottom="480" />
-<!-- Coin Lamps -->
+<!-- Coin Lamps -->
<element name="outbit0" ref="L0">
<bounds x="10" y="120" width="60" height="20" />
@@ -483,7 +483,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="150" y="120" width="60" height="20" />
</element>
-<!-- Game Lamps -->
+<!-- Game Lamps -->
<element name="outbit3" ref="L3">
<bounds x="220" y="120" width="60" height="20" />
@@ -501,7 +501,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="430" y="120" width="60" height="20" />
</element>
-<!-- E.M. Counters -->
+<!-- E.M. Counters -->
<element name="outbit20" ref="EM1">
<bounds x="10" y="150" width="60" height="20" />
@@ -519,7 +519,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="220" y="150" width="60" height="20" />
</element>
-<!-- Relays (Motors)-->
+<!-- Relays (Motors)-->
<element name="outbit24" ref="RL1">
<bounds x="290" y="150" width="60" height="20" />
@@ -529,7 +529,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="360" y="150" width="60" height="20" />
</element>
-<!-- Reel Unlock Coils -->
+<!-- Reel Unlock Coils -->
<element name="outbit10" ref="C1">
<bounds x="10" y="180" width="60" height="20" />
@@ -547,7 +547,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="220" y="180" width="60" height="20" />
</element>
-<!-- Coin lock, diverter and lever coils -->
+<!-- Coin lock, diverter and lever coils -->
<element name="outbit14" ref="C5">
<bounds x="290" y="180" width="60" height="20" />
@@ -559,9 +559,9 @@ copyright-holders: Roberto Fresca, Grull Osgo
<element name="outbit16" ref="C7">
<bounds x="430" y="180" width="60" height="20" />
- </element>
+ </element>
-<!-- Optos A/B Readout -->
+<!-- Optos A/B Readout -->
<repeat count="4">
<param name="i" start="30" increment="1" />
@@ -578,11 +578,11 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="~x~" y="205" width="14" height="15" />
</element>
</repeat>
-
+
<!-- Int Enable Led -->
<element name="outbit44" ref="IRQ">
- <bounds x="430" y="150" width="60" height="20"/>
+ <bounds x="430" y="150" width="60" height="20"/>
</element>
<!-- Seven Segment Displays -->
@@ -601,7 +601,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
</element>
</repeat>
-<!-- Door Display -->
+<!-- Door Display -->
<repeat count="4">
<param name="i" start="0" increment="1" />
@@ -632,9 +632,9 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="~x~" y="450" width="50" height="20"/>
</element>
</repeat>
-
+
<element ref="rect_black">
- <bounds x="10" y="330" width="240" height="1"/>
+ <bounds x="10" y="330" width="240" height="1"/>
</element>
</view>
diff --git a/src/mame/layout/sevilla_77.lay b/src/mame/layout/sevilla_77.lay
index 5ff114e73ca..1761564cd7f 100644
--- a/src/mame/layout/sevilla_77.lay
+++ b/src/mame/layout/sevilla_77.lay
@@ -43,7 +43,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<element name="stat" defstate="0">
<text string="off" state="0">
<color red="1.0" green="0.0" blue="0.0" />
- </text>
+ </text>
<text string="on" state="1">
<color red="0.0" green="1.0" blue="0.0" />
</text>
@@ -52,7 +52,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<element name="statinv" defstate="1">
<text string="off" state="1">
<color red="1.0" green="0.0" blue="0.0" />
- </text>
+ </text>
<text string="on" state="0">
<color red="0.0" green="1.0" blue="0.0" />
</text>
@@ -470,7 +470,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds left="0" top="0" right="640" bottom="480" />
-<!-- Coin Lamps -->
+<!-- Coin Lamps -->
<element name="outbit0" ref="L0">
<bounds x="10" y="120" width="60" height="20" />
@@ -593,7 +593,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="~x~" y="35" width="40" height="50" />
</element>
</repeat>
-
+
<!-- Optos A/B Readout -->
<repeat count="3">
@@ -659,4 +659,4 @@ copyright-holders: Roberto Fresca, Grull Osgo
</element>
</view>
-</mamelayout> \ No newline at end of file
+</mamelayout>
diff --git a/src/mame/layout/sevilla_81.lay b/src/mame/layout/sevilla_81.lay
index 77e254dcb0c..c0c20b4b76b 100644
--- a/src/mame/layout/sevilla_81.lay
+++ b/src/mame/layout/sevilla_81.lay
@@ -43,7 +43,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<element name="stat" defstate="0">
<text string="off" state="0">
<color red="1.0" green="0.0" blue="0.0" />
- </text>
+ </text>
<text string="on" state="1">
<color red="0.0" green="1.0" blue="0.0" />
</text>
@@ -52,7 +52,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<element name="statinv" defstate="1">
<text string="off" state="1">
<color red="1.0" green="0.0" blue="0.0" />
- </text>
+ </text>
<text string="on" state="0">
<color red="0.0" green="1.0" blue="0.0" />
</text>
@@ -470,7 +470,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds left="0" top="0" right="640" bottom="480" />
-<!-- Coin Lamps -->
+<!-- Coin Lamps -->
<element name="outbit0" ref="L0">
<bounds x="10" y="120" width="60" height="20" />
@@ -593,7 +593,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="~x~" y="35" width="40" height="50" />
</element>
</repeat>
-
+
<!-- Optos A/B Readout -->
<repeat count="3">
@@ -659,4 +659,4 @@ copyright-holders: Roberto Fresca, Grull Osgo
</element>
</view>
-</mamelayout> \ No newline at end of file
+</mamelayout>
diff --git a/src/mame/layout/toledo_83.lay b/src/mame/layout/toledo_83.lay
index b6cd695d72b..7e6fa369bf7 100644
--- a/src/mame/layout/toledo_83.lay
+++ b/src/mame/layout/toledo_83.lay
@@ -43,7 +43,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<element name="stat" defstate="0">
<text string="off" state="0">
<color red="1.0" green="0.0" blue="0.0" />
- </text>
+ </text>
<text string="on" state="1">
<color red="0.0" green="1.0" blue="0.0" />
</text>
@@ -557,7 +557,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="185" y="120" width="30" height="20" />
</element>
-<!-- Game Lamps -->
+<!-- Game Lamps -->
<element name="outbit6" ref="L3">
<bounds x="220" y="120" width="60" height="20" />
@@ -621,7 +621,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="220" y="180" width="60" height="20" />
</element>
-<!-- Coin lock, diverter and lever coils -->
+<!-- Coin lock, diverter and lever coils -->
<element name="outbit14" ref="C5">
<bounds x="290" y="180" width="60" height="20" />
@@ -633,7 +633,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<element name="outbit16" ref="C7">
<bounds x="430" y="180" width="60" height="20" />
- </element>
+ </element>
<!-- Optos A/B Readout -->
@@ -656,7 +656,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<!-- Int Enable Led -->
<element name="outbit44" ref="IRQ">
- <bounds x="430" y="150" width="60" height="20"/>
+ <bounds x="430" y="150" width="60" height="20"/>
</element>
<!-- Seven Segment Displays -->
@@ -719,7 +719,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<element name="outbit14" ref="coin" inputtag="IN0" inputmask="0x80">
<bounds x="600" y="440" width="30" height="30"/>
- </element>
+ </element>
</view>
-</mamelayout> \ No newline at end of file
+</mamelayout>
diff --git a/src/mame/layout/toledo_87.lay b/src/mame/layout/toledo_87.lay
index bf17fc2fe72..b0c8deee770 100644
--- a/src/mame/layout/toledo_87.lay
+++ b/src/mame/layout/toledo_87.lay
@@ -43,7 +43,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<element name="stat" defstate="0">
<text string="off" state="0">
<color red="1.0" green="0.0" blue="0.0" />
- </text>
+ </text>
<text string="on" state="1">
<color red="0.0" green="1.0" blue="0.0" />
</text>
@@ -557,7 +557,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="185" y="120" width="30" height="20" />
</element>
-<!-- Game Lamps -->
+<!-- Game Lamps -->
<element name="outbit6" ref="L3">
<bounds x="220" y="120" width="60" height="20" />
@@ -621,7 +621,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<bounds x="220" y="180" width="60" height="20" />
</element>
-<!-- Coin lock, diverter and lever coils -->
+<!-- Coin lock, diverter and lever coils -->
<element name="outbit14" ref="C5">
<bounds x="290" y="180" width="60" height="20" />
@@ -633,7 +633,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<element name="outbit16" ref="C7">
<bounds x="430" y="180" width="60" height="20" />
- </element>
+ </element>
<!-- Optos A/B Readout -->
@@ -656,7 +656,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<!-- Int Enable Led -->
<element name="outbit44" ref="IRQ">
- <bounds x="430" y="150" width="60" height="20"/>
+ <bounds x="430" y="150" width="60" height="20"/>
</element>
<!-- Seven Segment Displays -->
@@ -719,7 +719,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
<element name="outbit14" ref="coin" inputtag="IN0" inputmask="0x80">
<bounds x="600" y="440" width="30" height="30"/>
- </element>
+ </element>
</view>
-</mamelayout> \ No newline at end of file
+</mamelayout>
diff --git a/src/mame/misc/interflip8035.cpp b/src/mame/misc/interflip8035.cpp
index 7c8a01465fd..5d6920eb1fb 100644
--- a/src/mame/misc/interflip8035.cpp
+++ b/src/mame/misc/interflip8035.cpp
@@ -38,7 +38,7 @@
Sound CPU: I8035 @ 4 MHz.
2K EPROM
- 4051 (8-channel analog multiplexers/demultiplexers) as DAC + resistor
+ 4051 (8-channel analog multiplexers/demultiplexers) as DAC + resistor
3x I8243 (I/O expander)
1x I8279 (programmable keyboard/display interface)
@@ -67,7 +67,7 @@
- Auxiliary Lever Activation: The cam activates the Auxiliary Lever microswitch as it initiates the mechanism's forward movement
when the player pulls the lever.
-
+
- Lever Microswitch Activation: The Lever microswitch is engaged when the cam reaches the end-of-tour position.
The game is initiated by processing the combination of these signal events within the system.
@@ -115,7 +115,7 @@
Error codes:
-
+
01: Physical RAM error.
02: CPU/MCU error.
03: Coin-In error.
@@ -278,7 +278,7 @@
Toledo plays from 1 to 6 tokens.
All coins bet in the central line, but usually
- the prize is multiplied by the number of inserted tokens.
+ the prize is multiplied by the number of inserted tokens.
TOLEDO PAYTABLE PRIZE
@@ -409,7 +409,7 @@
Sevilla plays from 1 to 3 tokens.
All coins bet in the central line, but usually
- the prize is multiplied by the number of inserted tokens.
+ the prize is multiplied by the number of inserted tokens.
SEVILLA PAYTABLE PRIZE
@@ -541,7 +541,7 @@ private:
u8 m_mp2 = 0xff;
u8 m_int_flag = 0x00;
- // Audio MCU Interface
+ // Audio MCU Interface
u8 audio_io_r(offs_t offset);
void audio_io_w(offs_t offset, u8 data);
u8 audio_p2_r();
@@ -652,7 +652,7 @@ u8 interflip8035_state::main_io_r(offs_t offset)
// logerror("Data RAM Read Offs:%02X - Data:%02X\n", offset, ret);
break;
}
- default:
+ default:
ret = 0xff;
}
return ret;
@@ -681,32 +681,32 @@ void interflip8035_state::main_io_w(offs_t offset, u8 data)
break;
}
}
- // logerror("%s: Main I/O Write Offs:%02X - Data: %02X\n", machine().describe_context(), offset, data);
+ // logerror("%s: Main I/O Write Offs:%02X - Data: %02X\n", machine().describe_context(), offset, data);
/* gpkd commands ( under revision)
CMD Binary
----- ---- ----
-0x25 0010-0101 -> 001 (1) - 00101 Code=1: Program Clock Divider 5
+---- ---- ----
+0x25 0010-0101 -> 001 (1) - 00101 Code=1: Program Clock Divider 5
-0x0C 0000-1100 -> 000 (0) - 01-100 Code=0: Keyboard Display Mode Set.
- DD=01: 16 8bit character display.
- KKK=100: Encoded Scan Sensor Matrix.
+0x0C 0000-1100 -> 000 (0) - 01-100 Code=0: Keyboard Display Mode Set.
+ DD=01: 16 8bit character display.
+ KKK=100: Encoded Scan Sensor Matrix.
-0xD6 1101-0110 -> 110 (6) - 101-10 Code=6: Clear
- CD CD CD = 101: Clear all Zeroes
- CF = 1: Fifo Status Cleared an the interrupt output line is reset.
- Also, the sensor raw pointer is set to row 0.
- CA = 0: No Clear all bit.
+0xD6 1101-0110 -> 110 (6) - 101-10 Code=6: Clear
+ CD CD CD = 101: Clear all Zeroes
+ CF = 1: Fifo Status Cleared an the interrupt output line is reset.
+ Also, the sensor raw pointer is set to row 0.
+ CA = 0: No Clear all bit.
0xA5 1010-0101 -> 101 (5) - 0-0101 Code=5: Display Write inhibit/blanking
- x = 0:
- IWA IWB = 01: Inhibit port B
- BLA BLB = 01: Blank port B
+ x = 0:
+ IWA IWB = 01: Inhibit port B
+ BLA BLB = 01: Blank port B
0x90 1001-0000 -> 100 (4) - 1-0000 Code = 4: Write display Ram
- AI = 1 : Autoincrement
- AD AD AD AD = 0000: Buffer base address to write.
+ AI = 1 : Autoincrement
+ AD AD AD AD = 0000: Buffer base address to write.
Then MPU sends gpkd data.
@@ -730,17 +730,17 @@ void interflip8035_state::audio_io_w(offs_t offset, u8 data)
void interflip8035_state::main_p1_enc_data_w(u8 data) // Encoded lamps. (Sevilla & Toledo)
{
/*
- Port P1 Maincpu
- ===============
-
- P1.0 Coin Lamp Bit 0
- P1.1 Coin Lamp Bit 1
- P1.2 Coin Lamp Bit 2
- P1.3 Interrupt Flag (enable/disable /INT via NAND Gate.)
- P1.4 /CS PIA 1 - Debug: MPU usually writes 0x67, 0x6f, 0xe7 or 0xef to enable PIA access
- P1.5 /CS PIA 2 - Debug: MPU usually writes 0x57, 0x5f, 0x57 or 0x5f to enable PIA access
- P1.6 /CS PIA 3 - Debug: MPU usually writes 0x37, 0x3f, 0x37 or 0x3f to enable PIA access
- P1.7 /GPKD Reset (Not implemented on device)
+ Port P1 Maincpu
+ ===============
+
+ P1.0 Coin Lamp Bit 0
+ P1.1 Coin Lamp Bit 1
+ P1.2 Coin Lamp Bit 2
+ P1.3 Interrupt Flag (enable/disable /INT via NAND Gate.)
+ P1.4 /CS PIA 1 - Debug: MPU usually writes 0x67, 0x6f, 0xe7 or 0xef to enable PIA access
+ P1.5 /CS PIA 2 - Debug: MPU usually writes 0x57, 0x5f, 0x57 or 0x5f to enable PIA access
+ P1.6 /CS PIA 3 - Debug: MPU usually writes 0x37, 0x3f, 0x37 or 0x3f to enable PIA access
+ P1.7 /GPKD Reset (Not implemented on device)
*/
m_mp1 = data;
@@ -762,7 +762,7 @@ m_outbit[5] -> Lamp: 6th. Coin
m_int_flag = BIT(data, 3); // Main Interrupt Flag
m_outbit[44] = BIT(data, 3); // Main Interrupt Flag
- m_ioexp[0]->cs_w(BIT(data, 4)); // Chip Select IO Expander_1
+ m_ioexp[0]->cs_w(BIT(data, 4)); // Chip Select IO Expander_1
m_ioexp[1]->cs_w(BIT(data, 5)); // Chip Select IO Expander_2
m_ioexp[2]->cs_w(BIT(data, 6)); // Chip Select IO Expander_3
// m_kbdc->reset(BIT(data, 7)); // Reset GPKD (not implemented on device)
@@ -773,17 +773,17 @@ m_outbit[5] -> Lamp: 6th. Coin
void interflip8035_state::main_p1_dec_data_w(u8 data) // Decoded lamps. (Costa Brava)
{
/*
- Port P1 Maincpu
- ===============
-
- P1.0 Lamp 1st. Coin
- P1.1 Lamp 2nd. Coin
- P1.2 Lamp 3rd. Coin
- P1.3 Interrupt Flag (enable/disable /INT via NAND Gate.)
- P1.4 /CS PIA 1 - Debug: MPU usually writes 0x67, 0x6f, 0xe7 or 0xef to enable PIA access
- P1.5 /CS PIA 2 - Debug: MPU usually writes 0x57, 0x5f, 0x57 or 0x5f to enable PIA access
- P1.6 /CS PIA 3 - Debug: MPU usually writes 0x37, 0x3f, 0x37 or 0x3f to enable PIA access
- P1.7 /GPKD Reset (Not implemented on device)
+ Port P1 Maincpu
+ ===============
+
+ P1.0 Lamp 1st. Coin
+ P1.1 Lamp 2nd. Coin
+ P1.2 Lamp 3rd. Coin
+ P1.3 Interrupt Flag (enable/disable /INT via NAND Gate.)
+ P1.4 /CS PIA 1 - Debug: MPU usually writes 0x67, 0x6f, 0xe7 or 0xef to enable PIA access
+ P1.5 /CS PIA 2 - Debug: MPU usually writes 0x57, 0x5f, 0x57 or 0x5f to enable PIA access
+ P1.6 /CS PIA 3 - Debug: MPU usually writes 0x37, 0x3f, 0x37 or 0x3f to enable PIA access
+ P1.7 /GPKD Reset (Not implemented on device)
*/
m_mp1 = data;
@@ -792,7 +792,7 @@ void interflip8035_state::main_p1_dec_data_w(u8 data) // Decoded lamps. (Costa
m_outbit[2] = BIT(data, 2); // Lamp: 3rd. Coin
m_int_flag = BIT(data, 3); // Main Interrupt Flag
m_outbit[44] = BIT(data, 3); // Main Interrupt Flag
- m_ioexp[0]->cs_w(BIT(data, 4)); // Chip Select IO Expander_1
+ m_ioexp[0]->cs_w(BIT(data, 4)); // Chip Select IO Expander_1
m_ioexp[1]->cs_w(BIT(data, 5)); // Chip Select IO Expander_2
m_ioexp[2]->cs_w(BIT(data, 6)); // Chip Select IO Expander_3
// m_kbdc->reset(BIT(data, 7)); // Reset GPKD (not implemented on device)
@@ -803,19 +803,19 @@ void interflip8035_state::main_p1_dec_data_w(u8 data) // Decoded lamps. (Costa
void interflip8035_state::main_p2_w(u8 data)
{
/*
- Port P2 Maincpu
- ===============
-
- P2.0 A8 Address line
- P2.1 A9 Address line
- P2.2 A10 Address line
- P2.3 A11 Address line
- P2.4 /CE1 RAM 1 - Debug: MPU usually writes 0xef to enable NVRAM access
- P2.5 /CE1 RAM 2 - Unused on these games
- P2.6 /A0 GPKD - Selects -> [Data (rw)] or [Status(r)/ Control(w)] access on I8279
- P2.7 /CS GPKD - Enable I8279 access.
-
- GPKD Notes: MPU writes 0x3f to data access and 0x7f to status/control
+ Port P2 Maincpu
+ ===============
+
+ P2.0 A8 Address line
+ P2.1 A9 Address line
+ P2.2 A10 Address line
+ P2.3 A11 Address line
+ P2.4 /CE1 RAM 1 - Debug: MPU usually writes 0xef to enable NVRAM access
+ P2.5 /CE1 RAM 2 - Unused on these games
+ P2.6 /A0 GPKD - Selects -> [Data (rw)] or [Status(r)/ Control(w)] access on I8279
+ P2.7 /CS GPKD - Enable I8279 access.
+
+ GPKD Notes: MPU writes 0x3f to data access and 0x7f to status/control
*/
m_mp2 = data;
@@ -831,9 +831,9 @@ void interflip8035_state::main_p2_w(u8 data)
u8 interflip8035_state::main_p2_r()
{
/*
- P1.4 /CS PIA 1 - Debug: MPU usually writes 0x67, 0x6f, 0xe7 or 0xef to enable PIA access
- P1.5 /CS PIA 2 - Debug: MPU usually writes 0x57, 0x5f, 0xd7 or 0xdf to enable PIA access
- P1.6 /CS PIA 3 - Debug: MPU usually writes 0x37, 0x3f, 0xb7 or 0xbf to enable PIA access
+ P1.4 /CS PIA 1 - Debug: MPU usually writes 0x67, 0x6f, 0xe7 or 0xef to enable PIA access
+ P1.5 /CS PIA 2 - Debug: MPU usually writes 0x57, 0x5f, 0xd7 or 0xdf to enable PIA access
+ P1.6 /CS PIA 3 - Debug: MPU usually writes 0x37, 0x3f, 0xb7 or 0xbf to enable PIA access
*/
u8 opt, ret;
opt = (m_mp1 & 0x70) >> 4; // valid PIA selectors are 3, 5, 6
@@ -870,9 +870,9 @@ u8 interflip8035_state::main_p2_r()
u8 interflip8035_state::audio_p2_r()
{
/*
- P2.4 Sound Code 0
- P2.5 Sound Code 1
- P2.6 Sound Code 2
+ P2.4 Sound Code 0
+ P2.5 Sound Code 1
+ P2.6 Sound Code 2
*/
return m_audio;
}
@@ -888,7 +888,7 @@ void interflip8035_state::audio_p2_w(u8 data)
u8 change = false;
if(m_outbit[28] != BIT(data, 7))
change = true;
- m_outbit[28] = BIT(data, 7); // P2.7 Topper Lamp
+ m_outbit[28] = BIT(data, 7); // P2.7 Topper Lamp
if(!m_outbit[28] && change)
{
@@ -911,9 +911,9 @@ void interflip8035_state::audio_p2_w(u8 data)
I8243 IO Expander Interface x 3
- Access:
- P1 -> Enable PIA Access
- IORW -> Destination Port (4, 5, 6, 7) 0xf4, 0xf5, 0xf6, 0xf7
+ Access:
+ P1 -> Enable PIA Access
+ IORW -> Destination Port (4, 5, 6, 7) 0xf4, 0xf5, 0xf6, 0xf7
****************************************************************/
@@ -947,7 +947,7 @@ void interflip8035_state::exp2_p6_w(u8 data)
machine().bookkeeping().coin_counter_w(1, BIT(data, 1)); // EM.Counter: Coin Out
machine().bookkeeping().coin_counter_w(2, BIT(data, 2)); // EM.Counter: Coin Drop
machine().bookkeeping().coin_counter_w(3, BIT(data, 3)); // EM.Counter: Jackpot Times
-
+
// Coin in sound
if(BIT(data, 0))
m_samples->start(0, 1, false);
@@ -984,12 +984,12 @@ void interflip8035_state::exp3_p4_w(u8 data)
void interflip8035_state::exp3_p6_w(u8 data)
{
/* Swapped Sound Control bits
- ==========================
- IO_Exp_Data -> Audio MPU P2
- bit 0 - /Int /Int
- bit 1 - Code2 P2.6
- bit 2 - Code1 P2.5
- bit 3 - Code0 P2.4
+ ==========================
+ IO_Exp_Data -> Audio MPU P2
+ bit 0 - /Int /Int
+ bit 1 - Code2 P2.6
+ bit 2 - Code1 P2.5
+ bit 3 - Code0 P2.4
*/
u8 state;
@@ -1009,7 +1009,7 @@ void interflip8035_state::kbd_sl_w(u8 data)
{
// Scan Line
m_kbd_sl = data;
- // logerror("I8279: Scan Line: %02X\n", data);
+ // logerror("I8279: Scan Line: %02X\n", data);
}
u8 interflip8035_state::kbd_rl_r()
@@ -1054,7 +1054,7 @@ void interflip8035_state::output_digit(int i, u8 data)
// Segment Decode
static const u8 led_map[16] =
{ 0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7c, 0x07, 0x7f, 0x67, 0x58, 0x4c, 0x62, 0x69, 0x78, 0x00 };
-// show layout
+// show layout
m_outbyte[i] = led_map[data & 0x0f];
}
@@ -1154,30 +1154,30 @@ static INPUT_PORTS_START( interflip )
// To select Game Mode all DSW5, DSW6 and DSW7 must be On. All others are ignored.
PORT_START("DSW_A")
- PORT_DIPNAME(0x01, 0x00, DEF_STR(Unused)) PORT_DIPLOCATION("SW1:1")
+ PORT_DIPNAME(0x01, 0x00, DEF_STR(Unused)) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING(0x00, DEF_STR(Off))
PORT_DIPSETTING(0x01, DEF_STR(On))
- PORT_DIPNAME(0x02, 0x00, DEF_STR(Unused)) PORT_DIPLOCATION("SW1:2")
+ PORT_DIPNAME(0x02, 0x00, DEF_STR(Unused)) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING(0x00, DEF_STR(Off))
PORT_DIPSETTING(0x02, DEF_STR(On))
- PORT_DIPNAME(0x04, 0x00, DEF_STR(Unused)) PORT_DIPLOCATION("SW1:3")
+ PORT_DIPNAME(0x04, 0x00, DEF_STR(Unused)) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING(0x00, DEF_STR(Off))
PORT_DIPSETTING(0x04, DEF_STR(On))
- PORT_DIPNAME(0x08, 0x00, DEF_STR(Unused)) PORT_DIPLOCATION("SW1:4")
+ PORT_DIPNAME(0x08, 0x00, DEF_STR(Unused)) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING(0x00, DEF_STR(Off))
PORT_DIPSETTING(0x08, DEF_STR(On))
PORT_START("DSW_B")
- PORT_DIPNAME(0x01, 0x00, "General Test") PORT_DIPLOCATION("SW1:5")
+ PORT_DIPNAME(0x01, 0x00, "General Test") PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING(0x00, DEF_STR(Off))
PORT_DIPSETTING(0x01, DEF_STR(On))
- PORT_DIPNAME(0x02, 0x00, "Reels Test") PORT_DIPLOCATION("SW1:6")
+ PORT_DIPNAME(0x02, 0x00, "Reels Test") PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING(0x00, DEF_STR(Off))
PORT_DIPSETTING(0x02, DEF_STR(On))
- PORT_DIPNAME(0x04, 0x00, "Timing Test") PORT_DIPLOCATION("SW1:7")
+ PORT_DIPNAME(0x04, 0x00, "Timing Test") PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING(0x00, DEF_STR(Off))
PORT_DIPSETTING(0x04, DEF_STR(On))
- PORT_DIPNAME(0x08, 0x00, DEF_STR(Unused)) PORT_DIPLOCATION("SW1:8")
+ PORT_DIPNAME(0x08, 0x00, DEF_STR(Unused)) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING(0x00, DEF_STR(Off))
PORT_DIPSETTING(0x08, DEF_STR(On))
INPUT_PORTS_END
@@ -1235,10 +1235,10 @@ void interflip8035_state::interflip(machine_config &config)
// electromechanics
add_em_reels(config, 20, attotime::from_double(2));
-
+
// hopper device
HOPPER(config, m_hopper, attotime::from_msec(100), TICKET_MOTOR_ACTIVE_HIGH, TICKET_STATUS_ACTIVE_HIGH);
-
+
// sound stuff
SPEAKER(config, "mono").front_center();
@@ -1277,7 +1277,7 @@ void interflip8035_state::sev_81_cnf(machine_config &config)
{
interflip(config);
- m_maincpu->p1_out_cb().set(FUNC(interflip8035_state::main_p1_enc_data_w)); // encoded coin lamps
+ m_maincpu->p1_out_cb().set(FUNC(interflip8035_state::main_p1_enc_data_w)); // encoded coin lamps
// video layout
config.set_default_layout(layout_sevilla_81);
@@ -1287,7 +1287,7 @@ void interflip8035_state::sev_77_cnf(machine_config &config)
{
interflip(config);
- m_maincpu->p1_out_cb().set(FUNC(interflip8035_state::main_p1_enc_data_w)); // encoded coin lamps
+ m_maincpu->p1_out_cb().set(FUNC(interflip8035_state::main_p1_enc_data_w)); // encoded coin lamps
// video layout
config.set_default_layout(layout_sevilla_77);
@@ -1299,7 +1299,7 @@ void interflip8035_state::tol_87_cnf(machine_config &config)
interflip(config);
m_maincpu->p1_out_cb().set(FUNC(interflip8035_state::main_p1_enc_data_w)); // encoded coin lamps
-
+
// video layout
config.set_default_layout(layout_toledo_87);
}
@@ -1309,7 +1309,7 @@ void interflip8035_state::tol_83_cnf(machine_config &config)
interflip(config);
m_maincpu->p1_out_cb().set(FUNC(interflip8035_state::main_p1_enc_data_w)); // encoded coin lamps
-
+
// video layout
config.set_default_layout(layout_toledo_83);
}
diff --git a/src/mame/misc/rfslotsmcs48.cpp b/src/mame/misc/rfslotsmcs48.cpp
index 872f73727bb..65faaab5fef 100644
--- a/src/mame/misc/rfslotsmcs48.cpp
+++ b/src/mame/misc/rfslotsmcs48.cpp
@@ -484,8 +484,8 @@ void rfslotsmcs48_state::exp2_p4_w(u8 data) // coils and emcounters
void rfslotsmcs48_state::exp2_p5_w(u8 data) // game lights
{
m_outbit[7] = BIT(data, 0); // insert coin lamp
- m_outbit[8] = BIT(data, 1); // fault lamp
- m_outbit[9] = BIT(data, 2); // start lamp
+ m_outbit[8] = BIT(data, 1); // fault lamp
+ m_outbit[9] = BIT(data, 2); // start lamp
m_outbit[10] = BIT(data, 3); // unused
}
@@ -519,7 +519,7 @@ void rfslotsmcs48_state::kbd_sl_w(u8 data)
{
// Scan Line
m_kbd_sl = data;
- // logerror("I8279: Scan Line: %02X\n", data);
+ // logerror("I8279: Scan Line: %02X\n", data);
}
void rfslotsmcs48_state::disp_w(u8 data)
@@ -615,30 +615,30 @@ static INPUT_PORTS_START(babyfrts)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SWA") // switches order from schematics...
- PORT_DIPNAME(0x01, 0x01, DEF_STR(Unknown)) PORT_DIPLOCATION("SWA:4")
+ PORT_DIPNAME(0x01, 0x01, DEF_STR(Unknown)) PORT_DIPLOCATION("SWA:4")
PORT_DIPSETTING(0x00, DEF_STR(On))
PORT_DIPSETTING(0x01, DEF_STR(Off))
- PORT_DIPNAME(0x02, 0x02, DEF_STR(Unknown)) PORT_DIPLOCATION("SWA:3")
+ PORT_DIPNAME(0x02, 0x02, DEF_STR(Unknown)) PORT_DIPLOCATION("SWA:3")
PORT_DIPSETTING(0x00, DEF_STR(On))
PORT_DIPSETTING(0x02, DEF_STR(Off))
- PORT_DIPNAME(0x04, 0x04, DEF_STR(Unknown)) PORT_DIPLOCATION("SWA:2")
+ PORT_DIPNAME(0x04, 0x04, DEF_STR(Unknown)) PORT_DIPLOCATION("SWA:2")
PORT_DIPSETTING(0x00, DEF_STR(On))
PORT_DIPSETTING(0x04, DEF_STR(Off))
- PORT_DIPNAME(0x08, 0x08, DEF_STR(Unknown)) PORT_DIPLOCATION("SWA:1")
+ PORT_DIPNAME(0x08, 0x08, DEF_STR(Unknown)) PORT_DIPLOCATION("SWA:1")
PORT_DIPSETTING(0x00, DEF_STR(On))
PORT_DIPSETTING(0x08, DEF_STR(Off))
PORT_START("SWB") // switches order from schematics...
- PORT_DIPNAME(0x01, 0x01, DEF_STR(Unknown)) PORT_DIPLOCATION("SWB:4")
+ PORT_DIPNAME(0x01, 0x01, DEF_STR(Unknown)) PORT_DIPLOCATION("SWB:4")
PORT_DIPSETTING(0x00, DEF_STR(On))
PORT_DIPSETTING(0x01, DEF_STR(Off))
- PORT_DIPNAME(0x02, 0x02, DEF_STR(Unknown)) PORT_DIPLOCATION("SWB:1")
+ PORT_DIPNAME(0x02, 0x02, DEF_STR(Unknown)) PORT_DIPLOCATION("SWB:1")
PORT_DIPSETTING(0x00, DEF_STR(On))
PORT_DIPSETTING(0x02, DEF_STR(Off))
- PORT_DIPNAME(0x04, 0x04, DEF_STR(Unknown)) PORT_DIPLOCATION("SWB:2")
+ PORT_DIPNAME(0x04, 0x04, DEF_STR(Unknown)) PORT_DIPLOCATION("SWB:2")
PORT_DIPSETTING(0x00, DEF_STR(On))
PORT_DIPSETTING(0x04, DEF_STR(Off))
- PORT_DIPNAME(0x08, 0x08, DEF_STR(Unknown)) PORT_DIPLOCATION("SWB:3")
+ PORT_DIPNAME(0x08, 0x08, DEF_STR(Unknown)) PORT_DIPLOCATION("SWB:3")
PORT_DIPSETTING(0x00, DEF_STR(On))
PORT_DIPSETTING(0x08, DEF_STR(Off))
INPUT_PORTS_END
@@ -830,7 +830,7 @@ void rfslotsmcs48_state::ajofrin(machine_config &config)
.----------------------------------.
| .-------------------------. |
| |·························| |
- | '-------------------------' |
+ | '-------------------------' |
| Xtal |
| 6.000 MHz |
| .--------------------. |
@@ -849,10 +849,10 @@ void rfslotsmcs48_state::ajofrin(machine_config &config)
| | GI AY-3-8910 | |
| | | |
| '--------------------' |
- | .-------. |
+ | .-------. |
| |· · · ·| |
| '-------' |
- '----------------------------------'
+ '----------------------------------'
*/
ROM_START(babyfrts)
diff --git a/src/mame/nmk/ddealer.cpp b/src/mame/nmk/ddealer.cpp
index 9b0a1cc9d19..65f769a91b9 100644
--- a/src/mame/nmk/ddealer.cpp
+++ b/src/mame/nmk/ddealer.cpp
@@ -11,7 +11,7 @@
TODO:
- Understand better the video emulation and convert it to tilemaps;
- Check audio IRQ frequency (controls music tempo, if too high 2 Player mode becomes slow)
-
+
==========================================================================================================
pcb marked GD91071
@@ -65,7 +65,7 @@ public:
{ }
void ddealer(machine_config &config);
-
+
private:
void flipscreen_w(u16 data);
void back_vram_w(offs_t offset, u16 data, u16 mem_mask = ~0);
@@ -113,7 +113,7 @@ private:
// splitted foreground area
tilemap_t *m_fg_tilemap_left;
tilemap_t *m_fg_tilemap_right;
-
+
u8 m_bus_status;
};
diff --git a/src/mame/nmk/nmk16.cpp b/src/mame/nmk/nmk16.cpp
index 0357e0884f4..4a747a8a601 100644
--- a/src/mame/nmk/nmk16.cpp
+++ b/src/mame/nmk/nmk16.cpp
@@ -686,7 +686,7 @@ void nmk16_state::hachamf_map(address_map &map)
map(0x09c000, 0x09c7ff).ram().w(FUNC(nmk16_state::txvideoram_w)).share("txvideoram");
// Main RAM, inc sprites, shared with MCU
- map(0x0f0000, 0x0fffff).ram().share("mainram"); // ram is shared with MCU
+ map(0x0f0000, 0x0fffff).ram().share("mainram"); // ram is shared with MCU
}
diff --git a/src/mame/pc/quakeat.cpp b/src/mame/pc/quakeat.cpp
index 0ac4759e047..2b7d46a7916 100644
--- a/src/mame/pc/quakeat.cpp
+++ b/src/mame/pc/quakeat.cpp
@@ -203,7 +203,7 @@ void quakeat_state::quake(machine_config &config)
{
PENTIUM2(config, m_maincpu, 233'000'000); /* Pentium II, 233MHz */
m_maincpu->set_addrmap(AS_PROGRAM, &quakeat_state::quake_map);
-// m_maincpu->set_disable();
+// m_maincpu->set_disable();
PCI_ROOT(config, "pci", 0);
// ...
@@ -218,15 +218,15 @@ ROM_START(quake)
// 4N4XL0X0.86A.0011.P05
ROM_REGION32_LE(0x20000, "pc_bios", 0) /* motherboard bios */
// TODO: compressed
-// ROM_LOAD("p05-0011.bio", 0x000000, 0x10000, NO_DUMP )
-// ROM_CONTINUE( 0x1ffff-0xa0, 0xa0 )
+// ROM_LOAD("p05-0011.bio", 0x000000, 0x10000, NO_DUMP )
+// ROM_CONTINUE( 0x1ffff-0xa0, 0xa0 )
ROM_LOAD("quakearcadetournament.pcbios", 0x000000, 0x20000, NO_DUMP )
// Hitachi DK237A-21 A/A0A0, IDE/ATA 2.5" 2.1GB 4000 RPM
// WS03131880
DISK_REGION( "disks" )
// wrong chs 263,255,63
-// DISK_IMAGE( "quakeat", 0, BAD_DUMP SHA1(c44695b9d521273c9d3c0e18c88f0dca0185bd7b) )
+// DISK_IMAGE( "quakeat", 0, BAD_DUMP SHA1(c44695b9d521273c9d3c0e18c88f0dca0185bd7b) )
// regenerated from above, with -chs 4200,16,63 as per reported HDD label
DISK_IMAGE( "quakeat", 0, BAD_DUMP SHA1(9a422ad342aeddd447514d0287efde49e3de5fa8) )
ROM_END
diff --git a/src/mame/seibu/wiz.cpp b/src/mame/seibu/wiz.cpp
index 799a6cb82ae..59abd0dfaf7 100644
--- a/src/mame/seibu/wiz.cpp
+++ b/src/mame/seibu/wiz.cpp
@@ -311,7 +311,7 @@ uint8_t wiz_state::kungfuta_protection_r()
case 0x5a: return 0xda; // after bonus round, prevents infinite loop
case 0x7a: return 0xfa; // maybe not, condition is inverted
case 0xaa: return 0x0a; // all the time during gameplay, unknown purpose
- case 0xba: return 0x0a;
+ case 0xba: return 0x0a;
case 0xca: return 0xca; // game over, unknown purpose
case 0xff: return 0xff; // done before other checks, although code at 0xacc8 will skip 2nd check like this
}