diff options
author | hap <happppp@users.noreply.github.com> | 2019-07-27 16:25:55 +0200 |
---|---|---|
committer | hap <happppp@users.noreply.github.com> | 2019-07-27 16:26:09 +0200 |
commit | 62e74625d2365571d51b1f51c0718024f5e68b1c (patch) | |
tree | 9d1c41c271ac8ddc3facc0f95173ccd6f4bb03f9 | |
parent | 2032eb60a65420a005dd63bd660346c144e23cb0 (diff) |
New working machine added
---------
Constellation [hap, Berger]
-rw-r--r-- | scripts/target/mame/mess.lua | 1 | ||||
-rw-r--r-- | src/mame/drivers/novag_const.cpp | 259 | ||||
-rw-r--r-- | src/mame/drivers/novag_sconst.cpp | 15 | ||||
-rw-r--r-- | src/mame/layout/novag_const.lay | 577 | ||||
-rw-r--r-- | src/mame/layout/novag_supercon.lay | 82 | ||||
-rw-r--r-- | src/mame/mame.lst | 3 | ||||
-rw-r--r-- | src/mame/mess.flt | 1 |
7 files changed, 891 insertions, 47 deletions
diff --git a/scripts/target/mame/mess.lua b/scripts/target/mame/mess.lua index eca08dc4cd5..76c5ea1ceea 100644 --- a/scripts/target/mame/mess.lua +++ b/scripts/target/mame/mess.lua @@ -2821,6 +2821,7 @@ files { createMESSProjects(_target, _subtarget, "novag") files { MAME_DIR .. "src/mame/drivers/novag_cforte.cpp", + MAME_DIR .. "src/mame/drivers/novag_const.cpp", MAME_DIR .. "src/mame/drivers/novag_diablo.cpp", MAME_DIR .. "src/mame/drivers/novag_presto.cpp", MAME_DIR .. "src/mame/drivers/novag_savant.cpp", diff --git a/src/mame/drivers/novag_const.cpp b/src/mame/drivers/novag_const.cpp new file mode 100644 index 00000000000..be5cb9016cd --- /dev/null +++ b/src/mame/drivers/novag_const.cpp @@ -0,0 +1,259 @@ +// license:BSD-3-Clause +// copyright-holders:hap +// thanks-to:Berger +/****************************************************************************** + +Novag Constellation (model 831) +It's the 1st Novag chess computer with David Kittinger's chess engine. + +Hardware notes: +- MOS MPS6502A @ 2MHz +- 2KB RAM (daughterboard with 4*2114) battery-backed, 2*8KB ROM +- TTL, buzzer, 24 LEDs, 8*8 chessboard buttons + +TODO: +- add 3.6MHz version, roms are the same, or label 845x? XTAL is probably a 3.57MHz, + but how is IRQ/beeper freq derived from it? + +******************************************************************************/ + +#include "emu.h" +#include "cpu/m6502/m6502.h" +#include "machine/sensorboard.h" +#include "machine/nvram.h" +#include "machine/timer.h" +#include "sound/beep.h" +#include "video/pwm.h" +#include "speaker.h" + +// internal artwork +#include "novag_const.lh" // clickable + + +namespace { + +class const_state : public driver_device +{ +public: + const_state(const machine_config &mconfig, device_type type, const char *tag) : + driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_irq_on(*this, "irq_on"), + m_board(*this, "board"), + m_display(*this, "display"), + m_beeper(*this, "beeper"), + m_inputs(*this, "IN.%u", 0) + { } + + // machine drivers + void constellation(machine_config &config); + +protected: + virtual void machine_start() override; + +private: + // devices/pointers + required_device<cpu_device> m_maincpu; + required_device<timer_device> m_irq_on; + required_device<sensorboard_device> m_board; + required_device<pwm_display_device> m_display; + required_device<beep_device> m_beeper; + required_ioport_array<8> m_inputs; + + // address maps + void main_map(address_map &map); + + // periodic interrupts + template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_on) { m_maincpu->set_input_line(Line, ASSERT_LINE); } + template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_off) { m_maincpu->set_input_line(Line, CLEAR_LINE); } + + // I/O handlers + void update_display(); + DECLARE_WRITE8_MEMBER(mux_w); + DECLARE_WRITE8_MEMBER(control_w); + DECLARE_READ8_MEMBER(input1_r); + DECLARE_READ8_MEMBER(input2_r); + + u8 m_inp_mux; + u8 m_led_select; +}; + +void const_state::machine_start() +{ + // zerofill + m_inp_mux = 0; + m_led_select = 0; + + // register for savestates + save_item(NAME(m_inp_mux)); + save_item(NAME(m_led_select)); +} + + + +/****************************************************************************** + I/O +******************************************************************************/ + +// TTL + +void const_state::update_display() +{ + m_display->matrix(m_led_select, m_inp_mux); +} + +WRITE8_MEMBER(const_state::mux_w) +{ + // d0-d7: input mux, led data + m_inp_mux = data; + update_display(); +} + +WRITE8_MEMBER(const_state::control_w) +{ + // d0-d3: ? + // d4-d6: select led row + m_led_select = data >> 4 & 7; + update_display(); + + // d7: enable beeper + m_beeper->set_state(data >> 7 & 1); +} + +READ8_MEMBER(const_state::input1_r) +{ + u8 data = 0; + + // d0-d7: multiplexed inputs (chessboard squares) + for (int i = 0; i < 8; i++) + if (BIT(m_inp_mux, i)) + data |= m_board->read_rank(i ^ 7, true); + + return ~data; +} + +READ8_MEMBER(const_state::input2_r) +{ + u8 data = 0; + + // d0-d5: ? + // d6,d7: multiplexed inputs (side panel) + for (int i = 0; i < 8; i++) + if (BIT(m_inp_mux, i)) + data |= m_inputs[i]->read() << 6; + + return ~data; +} + + + +/****************************************************************************** + Address Maps +******************************************************************************/ + +void const_state::main_map(address_map &map) +{ + map.unmap_value_high(); + map(0x0000, 0x07ff).ram().share("nvram"); + map(0x6000, 0x6000).rw(FUNC(const_state::input2_r), FUNC(const_state::mux_w)); + map(0x8000, 0x8000).rw(FUNC(const_state::input1_r), FUNC(const_state::control_w)); + map(0xa000, 0xbfff).rom(); + map(0xc000, 0xdfff).unmapr(); // checks for bookrom but doesn't have any + map(0xe000, 0xffff).rom(); +} + + + +/****************************************************************************** + Input Ports +******************************************************************************/ + +static INPUT_PORTS_START( constellation ) + PORT_START("IN.0") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) PORT_NAME("New Game") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8) PORT_NAME("Multi Move / Player/Player / King") + + PORT_START("IN.1") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_U) PORT_NAME("Verify / Set Up") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_7) PORT_NAME("Best Move / Random / Queen") + + PORT_START("IN.2") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Y) PORT_NAME("Change Color") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_NAME("Sound / Bishop") + + PORT_START("IN.3") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_NAME("Clear Board") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) PORT_NAME("Solve Mate / Knight") + + PORT_START("IN.4") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_NAME("Rook") + + PORT_START("IN.5") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_NAME("Pawn") + + PORT_START("IN.6") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) PORT_NAME("Hint / Show Moves") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_NAME("Set Level") + + PORT_START("IN.7") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) PORT_NAME("Go") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_NAME("Take Back") +INPUT_PORTS_END + + + +/****************************************************************************** + Machine Drivers +******************************************************************************/ + +void const_state::constellation(machine_config &config) +{ + /* basic machine hardware */ + M6502(config, m_maincpu, 2_MHz_XTAL); + m_maincpu->set_addrmap(AS_PROGRAM, &const_state::main_map); + + const attotime irq_period = attotime::from_hz(2_MHz_XTAL / 0x2000); // through 4020 IC, ~244Hz + TIMER(config, m_irq_on).configure_periodic(FUNC(const_state::irq_on<M6502_IRQ_LINE>), irq_period); + m_irq_on->set_start_delay(irq_period - attotime::from_nsec(1020)); // active for ?us (assume same as supercon) + TIMER(config, "irq_off").configure_periodic(FUNC(const_state::irq_off<M6502_IRQ_LINE>), irq_period); + + NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_1); + + SENSORBOARD(config, m_board).set_type(sensorboard_device::BUTTONS); + m_board->init_cb().set(m_board, FUNC(sensorboard_device::preset_chess)); + m_board->set_delay(attotime::from_msec(250)); + + /* video hardware */ + PWM_DISPLAY(config, m_display).set_size(3, 8); + config.set_default_layout(layout_novag_const); + + /* sound hardware */ + SPEAKER(config, "mono").front_center(); + BEEP(config, m_beeper, 2_MHz_XTAL / 0x800); // ~976Hz + m_beeper->add_route(ALL_OUTPUTS, "mono", 0.25); +} + + + +/****************************************************************************** + ROM Definitions +******************************************************************************/ + +ROM_START( const ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("8315_white", 0xa000, 0x2000, CRC(76e6c97b) SHA1(55645e08f9f1258366c29a4ea2033bb86d860227) ) // TMM2364P + ROM_LOAD("8314_orange", 0xe000, 0x2000, CRC(89395a86) SHA1(4807f196fec70abdaabff5bfc479a64d5cf2b0ad) ) // " +ROM_END + +} // anonymous namespace + + + +/****************************************************************************** + Drivers +******************************************************************************/ + +// YEAR NAME PARENT CMP MACHINE INPUT STATE INIT COMPANY, FULLNAME, FLAGS +CONS( 1983, const, 0, 0, constellation, constellation, const_state, empty_init, "Novag", "Constellation", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) diff --git a/src/mame/drivers/novag_sconst.cpp b/src/mame/drivers/novag_sconst.cpp index 57d04b32de1..85853a0d665 100644 --- a/src/mame/drivers/novag_sconst.cpp +++ b/src/mame/drivers/novag_sconst.cpp @@ -2,7 +2,7 @@ // copyright-holders:hap /****************************************************************************** -Novag Super Constellation Chess Computer (model 844) +Novag Super Constellation (model 844) Hardware notes: - UMC UM6502C @ 4 MHz (8MHz XTAL) @@ -10,6 +10,9 @@ Hardware notes: - TTL, buzzer, 24 LEDs, 8*8 chessboard buttons - external ports for clock and printer, not emulated here +I/O is nearly identical to Constellation (novag_const.cpp), the main difference +is additional outputs to external ports. + ******************************************************************************/ #include "emu.h" @@ -41,7 +44,7 @@ public: { } // machine drivers - void scon(machine_config &config); + void sconst(machine_config &config); protected: virtual void machine_start() override; @@ -162,7 +165,7 @@ void sconst_state::main_map(address_map &map) Input Ports ******************************************************************************/ -static INPUT_PORTS_START( scon ) +static INPUT_PORTS_START( sconst ) PORT_START("IN.0") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) PORT_NAME("New Game") PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8) PORT_NAME("Multi Move / Player/Player / King") @@ -202,7 +205,7 @@ INPUT_PORTS_END Machine Drivers ******************************************************************************/ -void sconst_state::scon(machine_config &config) +void sconst_state::sconst(machine_config &config) { /* basic machine hardware */ M6502(config, m_maincpu, 8_MHz_XTAL/2); // UM6502C @@ -249,5 +252,5 @@ ROM_END Drivers ******************************************************************************/ -// YEAR NAME PARENT CMP MACHINE INPUT STATE INIT COMPANY, FULLNAME, FLAGS -CONS( 1984, supercon, 0, 0, scon, scon, sconst_state, empty_init, "Novag", "Super Constellation", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) +// YEAR NAME PARENT CMP MACHINE INPUT STATE INIT COMPANY, FULLNAME, FLAGS +CONS( 1984, supercon, 0, 0, sconst, sconst, sconst_state, empty_init, "Novag", "Super Constellation", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) diff --git a/src/mame/layout/novag_const.lay b/src/mame/layout/novag_const.lay new file mode 100644 index 00000000000..18301c0ac13 --- /dev/null +++ b/src/mame/layout/novag_const.lay @@ -0,0 +1,577 @@ +<?xml version="1.0"?> +<mamelayout version="2"> + +<!-- define elements --> + + <element name="red"><rect><color red="0.75" green="0.25" blue="0.05" /></rect></element> + + <element name="ledr" defstate="0"> + <rect state="1"><color red="1.0" green="0.1" blue="0.15" /></rect> + <rect state="0"><color red="0.17" green="0.015" blue="0.02" /></rect> + </element> + <element name="ledg" defstate="0"> + <rect state="1"><color red="0.1" green="0.95" blue="0.05" /></rect> + <rect state="0"><color red="0.015" green="0.16" blue="0.01" /></rect> + </element> + + <element name="hlb" defstate="0"> + <text string=" "> + <bounds x="0.0" y="0.0" width="1.0" height="1.0" /> + <color red="0.0" green="0.0" blue="0.0" /> + </text> + <disk state="1"> + <bounds x="0.2466" y="0.12" width="0.5066" height="0.76" /> + <color red="1.0" green="1.0" blue="1.0" /> + </disk> + </element> + + <element name="text_1"><text string="1"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_2"><text string="2"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_3"><text string="3"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_4"><text string="4"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_5"><text string="5"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_6"><text string="6"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_7"><text string="7"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_8"><text string="8"><color red="0.9" green="0.9" blue="0.9" /></text></element> + + <element name="text_a"><text string="A"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_b"><text string="B"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_c"><text string="C"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_d"><text string="D"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_e"><text string="E"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_f"><text string="F"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_g"><text string="G"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_h"><text string="H"><color red="0.9" green="0.9" blue="0.9" /></text></element> + + <element name="text_rg0"><text string="Error"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_rg1"><text string="Verify"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_rg2"><text string="Set Up"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_rg3"><text string="Check"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_rg4"><text string="Mate"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_rg5"><text string="Draw"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_rg6"><text string="Black"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_rg7"><text string="White"><color red="0.81" green="0.8" blue="0.79" /></text></element> + + <element name="text_king1"><text string="[K]"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_queen1"><text string="[Q]"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_rook1"><text string="[R]"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_bishop1"><text string="[B]"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_knight1"><text string="[N]"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_pawn1"><text string="[P]"><color red="0.81" green="0.8" blue="0.79" /></text></element> + + <element name="text_king2"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string="[K]"><color red="0.5" green="0.37" blue="0.3" /></text> + </element> + <element name="text_queen2"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string="[Q]"><color red="0.5" green="0.37" blue="0.3" /></text> + </element> + <element name="text_rook2"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string="[R]"><color red="0.5" green="0.37" blue="0.3" /></text> + </element> + <element name="text_bishop2"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string="[B]"><color red="0.5" green="0.37" blue="0.3" /></text> + </element> + <element name="text_knight2"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string="[N]"><color red="0.5" green="0.37" blue="0.3" /></text> + </element> + <element name="text_pawn2"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string="[P]"><color red="0.5" green="0.37" blue="0.3" /></text> + </element> + + <element name="text_rb01a"> + <rect><color red="0.5" green="0.37" blue="0.3" /></rect> + <text string="Multi Move"><color red="0.81" green="0.8" blue="0.79" /></text> + </element> + <element name="text_rb01b"> + <rect><color red="0.5" green="0.37" blue="0.3" /></rect> + <text string="Player / Player"><color red="0.81" green="0.8" blue="0.79" /></text> + </element> + <element name="text_rb02a"> + <rect><color red="0.5" green="0.37" blue="0.3" /></rect> + <text string="Best Move"><color red="0.81" green="0.8" blue="0.79" /></text> + </element> + <element name="text_rb02b"> + <rect><color red="0.5" green="0.37" blue="0.3" /></rect> + <text string="Random"><color red="0.81" green="0.8" blue="0.79" /></text> + </element> + <element name="text_rb03"> + <rect><color red="0.5" green="0.37" blue="0.3" /></rect> + <text string="Sound"><color red="0.81" green="0.8" blue="0.79" /></text> + </element> + <element name="text_rb07"> + <rect><color red="0.5" green="0.37" blue="0.3" /></rect> + <text string="Set Level"><color red="0.81" green="0.8" blue="0.79" /></text> + </element> + <element name="text_rb08"> + <rect><color red="0.5" green="0.37" blue="0.3" /></rect> + <text string="Take Back"><color red="0.81" green="0.8" blue="0.79" /></text> + </element> + + <element name="text_rb11"> + <rect><color red="0.5" green="0.37" blue="0.3" /></rect> + <text string="New Game"><color red="0.81" green="0.8" blue="0.79" /></text> + </element> + <element name="text_rb12a"> + <rect><color red="0.5" green="0.37" blue="0.3" /></rect> + <text string="Verify"><color red="0.81" green="0.8" blue="0.79" /></text> + </element> + <element name="text_rb12b"> + <rect><color red="0.5" green="0.37" blue="0.3" /></rect> + <text string="Set Up"><color red="0.81" green="0.8" blue="0.79" /></text> + </element> + <element name="text_rb13"> + <rect><color red="0.5" green="0.37" blue="0.3" /></rect> + <text string="Change Color"><color red="0.81" green="0.8" blue="0.79" /></text> + </element> + <element name="text_rb14"> + <rect><color red="0.5" green="0.37" blue="0.3" /></rect> + <text string="Clear Board"><color red="0.81" green="0.8" blue="0.79" /></text> + </element> + <element name="text_rb17a"> + <rect><color red="0.5" green="0.37" blue="0.3" /></rect> + <text string="Hint"><color red="0.81" green="0.8" blue="0.79" /></text> + </element> + <element name="text_rb17b"> + <rect><color red="0.5" green="0.37" blue="0.3" /></rect> + <text string="Show Moves"><color red="0.81" green="0.8" blue="0.79" /></text> + </element> + <element name="text_rb18"> + <rect><color red="0.5" green="0.37" blue="0.3" /></rect> + <text string="Go"><color red="0.81" green="0.8" blue="0.79" /></text> + </element> + + <element name="text_setup"> + <rect><color red="0.5" green="0.37" blue="0.3" /></rect> + <text string="SET UP"><color red="0.81" green="0.8" blue="0.79" /></text> + </element> + + +<!-- sb board --> + + <element name="cblack"><rect><color red="0.5" green="0.37" blue="0.3" /></rect></element> + <element name="cwhite"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element> + + <element name="hlbb" defstate="0"> + <text string=" "><bounds x="0" y="0" width="1" height="1" /></text> + <disk state="1"> + <bounds x="0.12" y="0.12" width="0.76" height="0.76" /> + <color red="0" green="0" blue="0" /> + </disk> + </element> + + <element name="piece" defstate="0"> + <image file="chess/wp.png" state="1"/> + <image file="chess/wn.png" state="2"/> + <image file="chess/wb.png" state="3"/> + <image file="chess/wr.png" state="4"/> + <image file="chess/wq.png" state="5"/> + <image file="chess/wk.png" state="6"/> + + <image file="chess/bp.png" state="7"/> + <image file="chess/bn.png" state="8"/> + <image file="chess/bb.png" state="9"/> + <image file="chess/br.png" state="10"/> + <image file="chess/bq.png" state="11"/> + <image file="chess/bk.png" state="12"/> + + <!-- selected pieces --> + <image file="chess/wp.png" state="13"><color alpha="0.5" /></image> + <image file="chess/wn.png" state="14"><color alpha="0.5" /></image> + <image file="chess/wb.png" state="15"><color alpha="0.5" /></image> + <image file="chess/wr.png" state="16"><color alpha="0.5" /></image> + <image file="chess/wq.png" state="17"><color alpha="0.5" /></image> + <image file="chess/wk.png" state="18"><color alpha="0.5" /></image> + + <image file="chess/bp.png" state="19"><color alpha="0.5" /></image> + <image file="chess/bn.png" state="20"><color alpha="0.5" /></image> + <image file="chess/bb.png" state="21"><color alpha="0.5" /></image> + <image file="chess/br.png" state="22"><color alpha="0.5" /></image> + <image file="chess/bq.png" state="23"><color alpha="0.5" /></image> + <image file="chess/bk.png" state="24"><color alpha="0.5" /></image> + </element> + + <group name="sb_board"> + <bounds x="0" y="0" width="80" height="80" /> + + <!-- squares (avoid seams) --> + <bezel element="cwhite"><bounds x="0" y="0" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="10" y="0" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="20" y="0" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="30" y="0" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="40" y="0" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="50" y="0" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="60" y="0" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="70" y="0" width="10" height="11" /></bezel> + + <bezel element="cblack"><bounds x="0" y="10" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="10" y="10" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="20" y="10" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="30" y="10" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="40" y="10" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="50" y="10" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="60" y="10" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="70" y="10" width="10" height="11" /></bezel> + + <bezel element="cwhite"><bounds x="0" y="20" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="10" y="20" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="20" y="20" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="30" y="20" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="40" y="20" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="50" y="20" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="60" y="20" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="70" y="20" width="10" height="11" /></bezel> + + <bezel element="cblack"><bounds x="0" y="30" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="10" y="30" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="20" y="30" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="30" y="30" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="40" y="30" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="50" y="30" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="60" y="30" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="70" y="30" width="10" height="11" /></bezel> + + <bezel element="cwhite"><bounds x="0" y="40" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="10" y="40" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="20" y="40" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="30" y="40" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="40" y="40" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="50" y="40" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="60" y="40" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="70" y="40" width="10" height="11" /></bezel> + + <bezel element="cblack"><bounds x="0" y="50" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="10" y="50" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="20" y="50" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="30" y="50" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="40" y="50" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="50" y="50" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="60" y="50" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="70" y="50" width="10" height="11" /></bezel> + + <bezel element="cwhite"><bounds x="0" y="60" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="10" y="60" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="20" y="60" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="30" y="60" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="40" y="60" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="50" y="60" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="60" y="60" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="70" y="60" width="10" height="11" /></bezel> + + <bezel element="cblack"><bounds x="0" y="70" width="11" height="10" /></bezel> + <bezel element="cwhite"><bounds x="10" y="70" width="11" height="10" /></bezel> + <bezel element="cblack"><bounds x="20" y="70" width="11" height="10" /></bezel> + <bezel element="cwhite"><bounds x="30" y="70" width="11" height="10" /></bezel> + <bezel element="cblack"><bounds x="40" y="70" width="11" height="10" /></bezel> + <bezel element="cwhite"><bounds x="50" y="70" width="11" height="10" /></bezel> + <bezel element="cblack"><bounds x="60" y="70" width="11" height="10" /></bezel> + <bezel element="cwhite"><bounds x="70" y="70" width="10" height="10" /></bezel> + + <!-- sensors, pieces --> + <repeat count="8"> + <param name="y" start="0" increment="10" /> + <param name="i" start="8" increment="-1" /> + + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x01"><bounds x="0" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x02"><bounds x="10" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x04"><bounds x="20" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x08"><bounds x="30" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x10"><bounds x="40" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x20"><bounds x="50" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x40"><bounds x="60" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x80"><bounds x="70" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + + <bezel name="piece_a~i~" element="piece"><bounds x="0" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_b~i~" element="piece"><bounds x="10" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_c~i~" element="piece"><bounds x="20" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_d~i~" element="piece"><bounds x="30" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_e~i~" element="piece"><bounds x="40" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_f~i~" element="piece"><bounds x="50" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_g~i~" element="piece"><bounds x="60" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_h~i~" element="piece"><bounds x="70" y="~y~" width="10" height="10" /></bezel> + </repeat> + </group> + + +<!-- sb ui --> + + <element name="hlub" defstate="0"> + <rect state="1"><color red="0" green="0" blue="0" /></rect> + </element> + + <element name="text_uit1"><text string="S.BOARD"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uit2"><text string="INTERFACE"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uib1"><text string="BOARD:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uib2"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string="RESET"><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uib3"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string="CLEAR"><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uis1"><text string="SPAWN:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uih1"><text string="HAND:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uih2"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string="REMOVE"><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uiu1"><text string="UNDO:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uiu2a"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string=" <<"><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uiu2b"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string=" < "><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uiu2c"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string=" >"><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uiu2d"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string=" >>"><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uiu3a" defstate="0"> + <simplecounter maxstate="999" digits="1" align="2"> + <color red="0.81" green="0.8" blue="0.79" /> + </simplecounter> + </element> + <element name="text_uiu3b"><text string="/"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uiu3c" defstate="0"> + <simplecounter maxstate="999" digits="1" align="1"> + <color red="0.81" green="0.8" blue="0.79" /> + </simplecounter> + </element> + + <group name="sb_ui"> + <bounds x="0" y="0" width="10" height="80" /> + <bezel element="cblack"><bounds x="0" y="0" width="10" height="1" /></bezel> + <bezel element="cblack"><bounds x="0" y="7" width="10" height="1" /></bezel> + <bezel element="cblack"><bounds x="0" y="79" width="10" height="1" /></bezel> + <bezel element="text_uit1"><bounds x="0" y="2" width="10" height="2" /></bezel> + <bezel element="text_uit2"><bounds x="0" y="4" width="10" height="2" /></bezel> + + <!-- board --> + <bezel element="text_uib1"><bounds x="0" y="9" width="10" height="2" /></bezel> + <bezel element="cwhite"><bounds x="1" y="11.5" width="8" height="2.5" /></bezel> + <bezel element="cwhite"><bounds x="1" y="15" width="8" height="2.5" /></bezel> + + <bezel element="text_uib2"><bounds x="1.5" y="11.75" width="7" height="2" /></bezel> + <bezel element="text_uib3"><bounds x="1.5" y="15.25" width="7" height="2" /></bezel> + + <bezel element="hlub" inputtag="board:UI" inputmask="0x200"><bounds x="1" y="11.5" width="8" height="2.5" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:UI" inputmask="0x100"><bounds x="1" y="15" width="8" height="2.5" /><color alpha="0.25" /></bezel> + + <!-- spawn --> + <bezel element="text_uis1"><bounds x="0" y="20.5" width="10" height="2" /></bezel> + <bezel element="cwhite"><bounds x="1" y="23" width="8" height="12" /></bezel> + <bezel element="cwhite"><bounds x="1" y="36" width="8" height="12" /></bezel> + + <bezel name="piece_ui1" element="piece"><bounds x="1" y="23" width="4" height="4" /></bezel> + <bezel name="piece_ui2" element="piece"><bounds x="1" y="27" width="4" height="4" /></bezel> + <bezel name="piece_ui3" element="piece"><bounds x="1" y="31" width="4" height="4" /></bezel> + <bezel name="piece_ui4" element="piece"><bounds x="5" y="23" width="4" height="4" /></bezel> + <bezel name="piece_ui5" element="piece"><bounds x="5" y="27" width="4" height="4" /></bezel> + <bezel name="piece_ui6" element="piece"><bounds x="5" y="31" width="4" height="4" /></bezel> + <bezel name="piece_ui7" element="piece"><bounds x="1" y="36" width="4" height="4" /></bezel> + <bezel name="piece_ui8" element="piece"><bounds x="1" y="40" width="4" height="4" /></bezel> + <bezel name="piece_ui9" element="piece"><bounds x="1" y="44" width="4" height="4" /></bezel> + <bezel name="piece_ui10" element="piece"><bounds x="5" y="36" width="4" height="4" /></bezel> + <bezel name="piece_ui11" element="piece"><bounds x="5" y="40" width="4" height="4" /></bezel> + <bezel name="piece_ui12" element="piece"><bounds x="5" y="44" width="4" height="4" /></bezel> + + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0001"><bounds x="1" y="23" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0002"><bounds x="1" y="27" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0004"><bounds x="1" y="31" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0008"><bounds x="5" y="23" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0010"><bounds x="5" y="27" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0020"><bounds x="5" y="31" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0040"><bounds x="1" y="36" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0080"><bounds x="1" y="40" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0100"><bounds x="1" y="44" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0200"><bounds x="5" y="36" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0400"><bounds x="5" y="40" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0800"><bounds x="5" y="44" width="4" height="4" /><color alpha="0.25" /></bezel> + + <!-- hand --> + <bezel element="text_uih1"><bounds x="0" y="51" width="10" height="2" /></bezel> + <bezel element="cblack"><bounds x="1" y="53.5" width="8" height="6" /></bezel> + <bezel name="piece_ui0" element="piece"><bounds x="2" y="53.5" width="6" height="6" /></bezel> + + <bezel element="cwhite"><bounds x="1" y="60.5" width="8" height="2.5" /></bezel> + <bezel element="text_uih2"><bounds x="1.5" y="60.75" width="7" height="2" /></bezel> + <bezel element="hlub" inputtag="board:UI" inputmask="0x08"><bounds x="1" y="60.5" width="8" height="2.5" /><color alpha="0.25" /></bezel> + + <!-- undo --> + <bezel element="text_uiu1"><bounds x="0" y="66" width="10" height="2" /></bezel> + <bezel element="cwhite"><bounds x="1" y="68.5" width="1.7" height="6" /></bezel> + <bezel element="cwhite"><bounds x="3.1" y="68.5" width="1.7" height="6" /></bezel> + <bezel element="cwhite"><bounds x="5.2" y="68.5" width="1.7" height="6" /></bezel> + <bezel element="cwhite"><bounds x="7.3" y="68.5" width="1.7" height="6" /></bezel> + <bezel element="text_uiu2a"><bounds x="1" y="69.5" width="1.7" height="4" /></bezel> + <bezel element="text_uiu2b"><bounds x="3.1" y="69.5" width="1.7" height="4" /></bezel> + <bezel element="text_uiu2c"><bounds x="5.2" y="69.5" width="1.7" height="4" /></bezel> + <bezel element="text_uiu2d"><bounds x="7.3" y="69.5" width="1.7" height="4" /></bezel> + + <bezel element="hlub" inputtag="board:UI" inputmask="0x10"><bounds x="1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:UI" inputmask="0x20"><bounds x="3.1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:UI" inputmask="0x40"><bounds x="5.2" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:UI" inputmask="0x80"><bounds x="7.3" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel> + + <bezel name="count_ui0" element="text_uiu3a"><bounds x="0" y="75" width="4" height="2" /></bezel> + <bezel name="count_ui1" element="text_uiu3c"><bounds x="6" y="75" width="4" height="2" /></bezel> + <bezel element="text_uiu3b"><bounds x="4" y="75" width="2" height="2" /></bezel> + </group> + + +<!-- build screen --> + + <view name="Internal Layout"> + <bounds left="-12.5" right="114" top="-0.5" bottom="88.5" /> + + <bezel element="cblack"><bounds x="3.5" y="2.5" width="102.5" height="81" /></bezel> + <group ref="sb_board"><bounds x="4" y="3" width="80" height="80" /></group> + <bezel element="cwhite"><bounds x="83.95" y="2.5" width="1" height="81" /></bezel> + + <group ref="sb_ui"><bounds x="-11" y="3" width="10" height="80" /></group> + + <!-- chessboard coords --> + + <bezel element="text_8"><bounds x="0.7" y="5" width="2" height="2" /></bezel> + <bezel element="text_7"><bounds x="0.7" y="15" width="2" height="2" /></bezel> + <bezel element="text_6"><bounds x="0.7" y="25" width="2" height="2" /></bezel> + <bezel element="text_5"><bounds x="0.7" y="35" width="2" height="2" /></bezel> + <bezel element="text_4"><bounds x="0.7" y="45" width="2" height="2" /></bezel> + <bezel element="text_3"><bounds x="0.7" y="55" width="2" height="2" /></bezel> + <bezel element="text_2"><bounds x="0.7" y="65" width="2" height="2" /></bezel> + <bezel element="text_1"><bounds x="0.7" y="75" width="2" height="2" /></bezel> + + <bezel element="text_a"><bounds x="6" y="84.75" width="2" height="2" /></bezel> + <bezel element="text_b"><bounds x="16" y="84.75" width="2" height="2" /></bezel> + <bezel element="text_c"><bounds x="26" y="84.75" width="2" height="2" /></bezel> + <bezel element="text_d"><bounds x="36" y="84.75" width="2" height="2" /></bezel> + <bezel element="text_e"><bounds x="46" y="84.75" width="2" height="2" /></bezel> + <bezel element="text_f"><bounds x="56" y="84.75" width="2" height="2" /></bezel> + <bezel element="text_g"><bounds x="66" y="84.75" width="2" height="2" /></bezel> + <bezel element="text_h"><bounds x="76" y="84.75" width="2" height="2" /></bezel> + + <!-- chessboard leds --> + + <bezel name="1.0" element="ledr"><bounds x="0.5" y="7.5" width="2" height="1" /></bezel> + <bezel name="1.1" element="ledr"><bounds x="0.5" y="17.5" width="2" height="1" /></bezel> + <bezel name="1.2" element="ledr"><bounds x="0.5" y="27.5" width="2" height="1" /></bezel> + <bezel name="1.3" element="ledr"><bounds x="0.5" y="37.5" width="2" height="1" /></bezel> + <bezel name="1.4" element="ledr"><bounds x="0.5" y="47.5" width="2" height="1" /></bezel> + <bezel name="1.5" element="ledr"><bounds x="0.5" y="57.5" width="2" height="1" /></bezel> + <bezel name="1.6" element="ledr"><bounds x="0.5" y="67.5" width="2" height="1" /></bezel> + <bezel name="1.7" element="ledr"><bounds x="0.5" y="77.5" width="2" height="1" /></bezel> + + <bezel name="2.0" element="ledr"><bounds x="8.5" y="84.5" width="1" height="2" /></bezel> + <bezel name="2.1" element="ledr"><bounds x="18.5" y="84.5" width="1" height="2" /></bezel> + <bezel name="2.2" element="ledr"><bounds x="28.5" y="84.5" width="1" height="2" /></bezel> + <bezel name="2.3" element="ledr"><bounds x="38.5" y="84.5" width="1" height="2" /></bezel> + <bezel name="2.4" element="ledr"><bounds x="48.5" y="84.5" width="1" height="2" /></bezel> + <bezel name="2.5" element="ledr"><bounds x="58.5" y="84.5" width="1" height="2" /></bezel> + <bezel name="2.6" element="ledr"><bounds x="68.5" y="84.5" width="1" height="2" /></bezel> + <bezel name="2.7" element="ledr"><bounds x="78.5" y="84.5" width="1" height="2" /></bezel> + + <!-- right side buttons --> + + <bezel element="cwhite"><bounds x="95.333" y="12.5" width="9.333" height="29" /></bezel> + <bezel element="cblack"><bounds x="95.533" y="12.7" width="8.933" height="28.6" /></bezel> + <bezel element="text_setup"><bounds x="96.5" y="11.8" width="7" height="1.5" /></bezel> + + <bezel element="text_rb01a"><bounds x="86" y="4.2" width="10" height="1.5" /></bezel> + <bezel element="text_rb01b"><bounds x="86" y="10.3" width="10" height="1.5" /></bezel> + <bezel element="text_rb02a"><bounds x="87" y="14.2" width="8" height="1.5" /></bezel> + <bezel element="text_rb02b"><bounds x="87" y="20.3" width="8" height="1.5" /></bezel> + <bezel element="text_rb03"><bounds x="87" y="24.2" width="8" height="1.5" /></bezel> + <bezel element="text_rb07"><bounds x="86" y="64.2" width="10" height="1.5" /></bezel> + <bezel element="text_rb08"><bounds x="86" y="74.2" width="10" height="1.5" /></bezel> + + <bezel element="text_rb11"><bounds x="95.5" y="4.2" width="9" height="1.5" /></bezel> + <bezel element="text_rb12a"><bounds x="96" y="14.2" width="8" height="1.5" /></bezel> + <bezel element="text_rb12b"><bounds x="96" y="20.3" width="8" height="1.5" /></bezel> + <bezel element="text_rb13"><bounds x="96" y="24.2" width="8" height="1.5" /></bezel> + <bezel element="text_rb14"><bounds x="96" y="34.2" width="8" height="1.5" /></bezel> + <bezel element="text_rb17a"><bounds x="95.5" y="64.2" width="9" height="1.5" /></bezel> + <bezel element="text_rb17b"><bounds x="95.5" y="70.3" width="9" height="1.5" /></bezel> + <bezel element="text_rb18"><bounds x="95.5" y="74.2" width="9" height="1.5" /></bezel> + + <bezel element="cwhite"><bounds x="88" y="6" width="6" height="4" /></bezel> + <bezel element="cwhite"><bounds x="88" y="16" width="6" height="4" /></bezel> + <bezel element="cwhite"><bounds x="88" y="26" width="6" height="4" /></bezel> + <bezel element="cwhite"><bounds x="88" y="36" width="6" height="4" /></bezel> + <bezel element="cwhite"><bounds x="88" y="46" width="6" height="4" /></bezel> + <bezel element="cwhite"><bounds x="88" y="56" width="6" height="4" /></bezel> + <bezel element="cwhite"><bounds x="88" y="66" width="6" height="4" /></bezel> + <bezel element="cwhite"><bounds x="88" y="76" width="6" height="4" /></bezel> + + <bezel element="text_king2"><bounds x="88" y="6.7" width="6" height="2.2" /></bezel> + <bezel element="text_queen2"><bounds x="88" y="16.7" width="6" height="2.2" /></bezel> + <bezel element="text_bishop2"><bounds x="88" y="26.7" width="6" height="2.2" /></bezel> + <bezel element="text_knight2"><bounds x="88" y="36.7" width="6" height="2.2" /></bezel> + <bezel element="text_rook2"><bounds x="88" y="46.7" width="6" height="2.2" /></bezel> + <bezel element="text_pawn2"><bounds x="88" y="56.7" width="6" height="2.2" /></bezel> + + <bezel element="hlb" inputtag="IN.0" inputmask="0x02"><bounds x="88" y="6" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.1" inputmask="0x02"><bounds x="88" y="16" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.2" inputmask="0x02"><bounds x="88" y="26" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.3" inputmask="0x02"><bounds x="88" y="36" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.4" inputmask="0x02"><bounds x="88" y="46" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.5" inputmask="0x02"><bounds x="88" y="56" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.6" inputmask="0x02"><bounds x="88" y="66" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.7" inputmask="0x02"><bounds x="88" y="76" width="6" height="4" /><color alpha="0.4" /></bezel> + + <bezel element="cwhite"><bounds x="97" y="6" width="6" height="4" /></bezel> + <bezel element="red"><bounds x="97.15" y="6.15" width="5.7" height="3.7" /></bezel> + <bezel element="cwhite"><bounds x="97" y="16" width="6" height="4" /></bezel> + <bezel element="cwhite"><bounds x="97" y="26" width="6" height="4" /></bezel> + <bezel element="cwhite"><bounds x="97" y="36" width="6" height="4" /></bezel> + <bezel element="cwhite"><bounds x="97" y="66" width="6" height="4" /></bezel> + <bezel element="cwhite"><bounds x="97" y="76" width="6" height="4" /></bezel> + <bezel element="red"><bounds x="97.15" y="76.15" width="5.7" height="3.7" /></bezel> + + <bezel element="hlb" inputtag="IN.0" inputmask="0x01"><bounds x="97" y="6" width="6" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlb" inputtag="IN.1" inputmask="0x01"><bounds x="97" y="16" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.2" inputmask="0x01"><bounds x="97" y="26" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.3" inputmask="0x01"><bounds x="97" y="36" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.6" inputmask="0x01"><bounds x="97" y="66" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.7" inputmask="0x01"><bounds x="97" y="76" width="6" height="4" /><color alpha="0.25" /></bezel> + + <!-- right side leds --> + + <bezel element="text_rg0"><bounds x="105" y="5.7" width="10" height="1.5" /></bezel> + <bezel element="text_rg1"><bounds x="105" y="15.7" width="10" height="1.5" /></bezel> + <bezel element="text_rg2"><bounds x="105" y="25.7" width="10" height="1.5" /></bezel> + <bezel element="text_rg3"><bounds x="105" y="35.7" width="10" height="1.5" /></bezel> + <bezel element="text_rg4"><bounds x="105" y="45.7" width="10" height="1.5" /></bezel> + <bezel element="text_rg5"><bounds x="105" y="55.7" width="10" height="1.5" /></bezel> + <bezel element="text_rg6"><bounds x="105" y="65.7" width="10" height="1.5" /></bezel> + <bezel element="text_rg7"><bounds x="105" y="75.7" width="10" height="1.5" /></bezel> + + <bezel element="text_king1"><bounds x="105.2" y="8.7" width="10" height="1.5" /></bezel> + <bezel element="text_queen1"><bounds x="105.2" y="18.7" width="10" height="1.5" /></bezel> + <bezel element="text_bishop1"><bounds x="105.2" y="28.7" width="10" height="1.5" /></bezel> + <bezel element="text_knight1"><bounds x="105.2" y="38.7" width="10" height="1.5" /></bezel> + <bezel element="text_rook1"><bounds x="105.2" y="48.7" width="10" height="1.5" /></bezel> + <bezel element="text_pawn1"><bounds x="105.2" y="58.7" width="10" height="1.5" /></bezel> + + <bezel name="0.0" element="ledg"><bounds x="109" y="7.5" width="2" height="1" /></bezel> + <bezel name="0.1" element="ledg"><bounds x="109" y="17.5" width="2" height="1" /></bezel> + <bezel name="0.2" element="ledg"><bounds x="109" y="27.5" width="2" height="1" /></bezel> + <bezel name="0.3" element="ledg"><bounds x="109" y="37.5" width="2" height="1" /></bezel> + <bezel name="0.4" element="ledg"><bounds x="109" y="47.5" width="2" height="1" /></bezel> + <bezel name="0.5" element="ledg"><bounds x="109" y="57.5" width="2" height="1" /></bezel> + <bezel name="0.6" element="ledg"><bounds x="109" y="67.5" width="2" height="1" /></bezel> + <bezel name="0.7" element="ledg"><bounds x="109" y="77.5" width="2" height="1" /></bezel> + + </view> +</mamelayout> diff --git a/src/mame/layout/novag_supercon.lay b/src/mame/layout/novag_supercon.lay index fff534bf778..2c3980cdb39 100644 --- a/src/mame/layout/novag_supercon.lay +++ b/src/mame/layout/novag_supercon.lay @@ -427,17 +427,17 @@ <!-- build screen --> <view name="Internal Layout"> - <bounds left="-19.5" right="118" top="-1.5" bottom="89.5" /> + <bounds left="-19.5" right="116" top="-0.5" bottom="88.5" /> <bezel element="cblack"><bounds x="2.5" y="2.5" width="80.5" height="81" /></bezel> <group ref="sb_board"><bounds x="3" y="3" width="80" height="80" /></group> - <bezel element="cwhite"><bounds x="82.99" y="2.5" width="1" height="81" /></bezel> + <bezel element="cwhite"><bounds x="82.95" y="2.5" width="1" height="81" /></bezel> <!-- left side labels --> - <bezel element="white"><bounds x="-5.5" y="9.833" width="2.2" height="30.333" /></bezel> - <bezel element="static_black"><bounds x="-5.166" y="10.166" width="2.2" height="29.666" /></bezel> - <bezel element="text_depth"><bounds x="-4.5" y="9.833" width="2" height="30.333" /><orientation rotate="90" /></bezel> + <bezel element="white"><bounds x="-5.5" y="5.833" width="2.2" height="30.333" /></bezel> + <bezel element="static_black"><bounds x="-5.166" y="6.166" width="2.2" height="29.666" /></bezel> + <bezel element="text_depth"><bounds x="-4.5" y="5.833" width="2" height="30.333" /><orientation rotate="90" /></bezel> <bezel element="white"><bounds x="-5.5" y="47.833" width="4" height="30.333" /></bezel> <bezel element="static_black"><bounds x="-5.166" y="48.166" width="4" height="29.666" /></bezel> @@ -447,19 +447,19 @@ <!-- chessboard coords --> - <bezel element="text_8"><bounds x="-0.3" y="9" width="2" height="2" /></bezel> - <bezel element="text_7"><bounds x="-0.3" y="19" width="2" height="2" /></bezel> - <bezel element="text_6"><bounds x="-0.3" y="29" width="2" height="2" /></bezel> - <bezel element="text_5"><bounds x="-0.3" y="39" width="2" height="2" /></bezel> - <bezel element="text_4"><bounds x="-0.3" y="49" width="2" height="2" /></bezel> - <bezel element="text_3"><bounds x="-0.3" y="59" width="2" height="2" /></bezel> - <bezel element="text_2"><bounds x="-0.3" y="69" width="2" height="2" /></bezel> - <bezel element="text_1"><bounds x="-0.3" y="79" width="2" height="2" /></bezel> + <bezel element="text_8"><bounds x="-0.3" y="5" width="2" height="2" /></bezel> + <bezel element="text_7"><bounds x="-0.3" y="15" width="2" height="2" /></bezel> + <bezel element="text_6"><bounds x="-0.3" y="25" width="2" height="2" /></bezel> + <bezel element="text_5"><bounds x="-0.3" y="35" width="2" height="2" /></bezel> + <bezel element="text_4"><bounds x="-0.3" y="45" width="2" height="2" /></bezel> + <bezel element="text_3"><bounds x="-0.3" y="55" width="2" height="2" /></bezel> + <bezel element="text_2"><bounds x="-0.3" y="65" width="2" height="2" /></bezel> + <bezel element="text_1"><bounds x="-0.3" y="75" width="2" height="2" /></bezel> - <bezel element="text_l1"><bounds x="-2.3" y="9" width="2" height="2" /></bezel> - <bezel element="text_l2"><bounds x="-2.3" y="19" width="2" height="2" /></bezel> - <bezel element="text_l4"><bounds x="-2.3" y="29" width="2" height="2" /></bezel> - <bezel element="text_l8"><bounds x="-2.3" y="39" width="2" height="2" /></bezel> + <bezel element="text_l1"><bounds x="-2.3" y="5" width="2" height="2" /></bezel> + <bezel element="text_l2"><bounds x="-2.3" y="15" width="2" height="2" /></bezel> + <bezel element="text_l4"><bounds x="-2.3" y="25" width="2" height="2" /></bezel> + <bezel element="text_l8"><bounds x="-2.3" y="35" width="2" height="2" /></bezel> <bezel element="text_a"><bounds x="5" y="84.75" width="2" height="2" /></bezel> <bezel element="text_b"><bounds x="15" y="84.75" width="2" height="2" /></bezel> @@ -573,30 +573,30 @@ <bezel element="black"><bounds x="107" y="2.5" width="1" height="81" /></bezel> - <bezel element="text_rg0"><bounds x="108" y="5.7" width="10" height="1.5" /></bezel> - <bezel element="text_rg1"><bounds x="108" y="15.7" width="10" height="1.5" /></bezel> - <bezel element="text_rg2"><bounds x="108" y="25.7" width="10" height="1.5" /></bezel> - <bezel element="text_rg3"><bounds x="108" y="35.7" width="10" height="1.5" /></bezel> - <bezel element="text_rg4"><bounds x="108" y="45.7" width="10" height="1.5" /></bezel> - <bezel element="text_rg5"><bounds x="108" y="55.7" width="10" height="1.5" /></bezel> - <bezel element="text_rg6"><bounds x="108" y="65.7" width="10" height="1.5" /></bezel> - <bezel element="text_rg7"><bounds x="108" y="75.7" width="10" height="1.5" /></bezel> - - <bezel element="text_king1"><bounds x="108.2" y="8.7" width="10" height="1.5" /></bezel> - <bezel element="text_queen1"><bounds x="108.2" y="18.7" width="10" height="1.5" /></bezel> - <bezel element="text_bishop1"><bounds x="108.2" y="28.7" width="10" height="1.5" /></bezel> - <bezel element="text_knight1"><bounds x="108.2" y="38.7" width="10" height="1.5" /></bezel> - <bezel element="text_rook1"><bounds x="108.2" y="48.7" width="10" height="1.5" /></bezel> - <bezel element="text_pawn1"><bounds x="108.2" y="58.7" width="10" height="1.5" /></bezel> - - <bezel name="0.0" element="ledg"><bounds x="112" y="7.5" width="2" height="1" /></bezel> - <bezel name="0.1" element="ledg"><bounds x="112" y="17.5" width="2" height="1" /></bezel> - <bezel name="0.2" element="ledg"><bounds x="112" y="27.5" width="2" height="1" /></bezel> - <bezel name="0.3" element="ledg"><bounds x="112" y="37.5" width="2" height="1" /></bezel> - <bezel name="0.4" element="ledg"><bounds x="112" y="47.5" width="2" height="1" /></bezel> - <bezel name="0.5" element="ledg"><bounds x="112" y="57.5" width="2" height="1" /></bezel> - <bezel name="0.6" element="ledg"><bounds x="112" y="67.5" width="2" height="1" /></bezel> - <bezel name="0.7" element="ledg"><bounds x="112" y="77.5" width="2" height="1" /></bezel> + <bezel element="text_rg0"><bounds x="107" y="5.7" width="10" height="1.5" /></bezel> + <bezel element="text_rg1"><bounds x="107" y="15.7" width="10" height="1.5" /></bezel> + <bezel element="text_rg2"><bounds x="107" y="25.7" width="10" height="1.5" /></bezel> + <bezel element="text_rg3"><bounds x="107" y="35.7" width="10" height="1.5" /></bezel> + <bezel element="text_rg4"><bounds x="107" y="45.7" width="10" height="1.5" /></bezel> + <bezel element="text_rg5"><bounds x="107" y="55.7" width="10" height="1.5" /></bezel> + <bezel element="text_rg6"><bounds x="107" y="65.7" width="10" height="1.5" /></bezel> + <bezel element="text_rg7"><bounds x="107" y="75.7" width="10" height="1.5" /></bezel> + + <bezel element="text_king1"><bounds x="107.2" y="8.7" width="10" height="1.5" /></bezel> + <bezel element="text_queen1"><bounds x="107.2" y="18.7" width="10" height="1.5" /></bezel> + <bezel element="text_bishop1"><bounds x="107.2" y="28.7" width="10" height="1.5" /></bezel> + <bezel element="text_knight1"><bounds x="107.2" y="38.7" width="10" height="1.5" /></bezel> + <bezel element="text_rook1"><bounds x="107.2" y="48.7" width="10" height="1.5" /></bezel> + <bezel element="text_pawn1"><bounds x="107.2" y="58.7" width="10" height="1.5" /></bezel> + + <bezel name="0.0" element="ledg"><bounds x="111" y="7.5" width="2" height="1" /></bezel> + <bezel name="0.1" element="ledg"><bounds x="111" y="17.5" width="2" height="1" /></bezel> + <bezel name="0.2" element="ledg"><bounds x="111" y="27.5" width="2" height="1" /></bezel> + <bezel name="0.3" element="ledg"><bounds x="111" y="37.5" width="2" height="1" /></bezel> + <bezel name="0.4" element="ledg"><bounds x="111" y="47.5" width="2" height="1" /></bezel> + <bezel name="0.5" element="ledg"><bounds x="111" y="57.5" width="2" height="1" /></bezel> + <bezel name="0.6" element="ledg"><bounds x="111" y="67.5" width="2" height="1" /></bezel> + <bezel name="0.7" element="ledg"><bounds x="111" y="77.5" width="2" height="1" /></bezel> </view> </mamelayout> diff --git a/src/mame/mame.lst b/src/mame/mame.lst index ad60326a592..12b8b413ae5 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -31018,6 +31018,9 @@ raiders5t // UPL-85004 (c) 1985 Taito license cfortea // cforteb // +@source:novag_const.cpp +const // + @source:novag_diablo.cpp diablo68 // scorpio68 // diff --git a/src/mame/mess.flt b/src/mame/mess.flt index ff5737e863d..30f62481ee4 100644 --- a/src/mame/mess.flt +++ b/src/mame/mess.flt @@ -548,6 +548,7 @@ ngp.cpp nokia_3310.cpp notetaker.cpp novag_cforte.cpp +novag_const.cpp novag_diablo.cpp novag_presto.cpp novag_savant.cpp |