diff options
author | David Haywood <mamehaze@users.noreply.github.com> | 2013-06-09 22:32:21 +0000 |
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committer | David Haywood <mamehaze@users.noreply.github.com> | 2013-06-09 22:32:21 +0000 |
commit | 3a9be83e98831059e037d08db3c1b4089f57ed45 (patch) | |
tree | 8296e31f0f56748e00314ab3a5a832206592681d | |
parent | 78db374def23aeb07d2f83aa3c95007409127b31 (diff) |
new NOT WORKING
Attack Force [pieroandreini]
this is a rare italian game on old b&w hw, see
http://www.arcadeitalia.net/viewtopic.php?f=57&t=13803
if somebody else wants to get it working be my guest, I don't like trying to map this ancient stuff properly myself.
-rw-r--r-- | src/mame/drivers/8080bw.c | 75 | ||||
-rw-r--r-- | src/mame/mame.lst | 1 |
2 files changed, 76 insertions, 0 deletions
diff --git a/src/mame/drivers/8080bw.c b/src/mame/drivers/8080bw.c index efd6c83efd8..c007dae5654 100644 --- a/src/mame/drivers/8080bw.c +++ b/src/mame/drivers/8080bw.c @@ -3016,6 +3016,66 @@ static INPUT_PORTS_START( galactic ) INVADERS_CAB_TYPE_PORT INPUT_PORTS_END +/***************************************************** + Attack Force +*****************************************************/ + + + +static ADDRESS_MAP_START( attackfc_io_map, AS_IO, 8, _8080bw_state ) + //AM_RANGE(0x00, 0x00) AM_READ_PORT("IN0") +ADDRESS_MAP_END + +static ADDRESS_MAP_START( attackfc_map, AS_PROGRAM, 8, _8080bw_state ) + AM_RANGE(0x0000, 0x1fff) AM_ROM + AM_RANGE(0x2000, 0x3fff) AM_RAM AM_SHARE("main_ram") + + AM_RANGE(0xf000, 0xffff) AM_RAM +ADDRESS_MAP_END + + +static MACHINE_CONFIG_DERIVED_CLASS( attackfc, mw8080bw_root, _8080bw_state ) + + /* basic machine hardware */ + MCFG_CPU_MODIFY("maincpu") + MCFG_CPU_PROGRAM_MAP(attackfc_map) + MCFG_CPU_IO_MAP(attackfc_io_map) + MCFG_MACHINE_START_OVERRIDE(_8080bw_state,extra_8080bw) + +// /* add shifter */ +// MCFG_MB14241_ADD("mb14241") + +// /* sound hardware */ +// MCFG_FRAGMENT_ADD(invaders_samples_audio) +// MCFG_DISCRETE_ADD("discrete", 0, galactic) +// MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + /* video hardware */ + MCFG_SCREEN_MODIFY("screen") + MCFG_SCREEN_UPDATE_DRIVER(_8080bw_state, screen_update_invaders) +MACHINE_CONFIG_END + + +static INPUT_PORTS_START( attackfc ) + PORT_START("IN0") + PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("IN1") + PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("IN2") + PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + /* Dummy controls port, P1 */ + INVADERS_CONTROL_PORT_P1 + + /* Dummy controls port, P2 */ + INVADERS_CONTROL_PORT_P2 + + /* Dummy port for cocktail mode */ + INVADERS_CAB_TYPE_PORT +INPUT_PORTS_END + /***************************************************** @@ -4484,6 +4544,20 @@ ROM_START( spacmiss ) ROM_LOAD( "8", 0x0000, 0x0800, CRC(942e5261) SHA1(e8af51d644eab4e7b31c14dc66bb036ad8940c42) ) // ? ROM_END +ROM_START( attackfc ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "30a.bin", 0x0000, 0x0400, CRC(c12e3386) SHA1(72b1d3d67a83edf0be0b0c37ef6dcffba450f16f) ) + ROM_LOAD( "36a.bin", 0x0400, 0x0400, CRC(6738dcb9) SHA1(e4c68553fc3f2d3db3d251b9cb325e2409d9c02a) ) + ROM_LOAD( "31a.bin", 0x0800, 0x0400, CRC(787a4658) SHA1(5be3143bdba6a32256603be94400034a8ea1fda6) ) + ROM_LOAD( "37a.bin", 0x0c00, 0x0400, CRC(ad6bfbbe) SHA1(5f5437b6c8e7dfe9649b25040862f8a51d8c43ed) ) + + // these are probably loaded wrong + ROM_LOAD( "32a.bin", 0x1800, 0x0400, CRC(cbe0a711) SHA1(6e5f4214a4b48b70464005f4263c9b1ec3cbbeb1) ) + ROM_LOAD( "39a.bin", 0x1000, 0x0400, CRC(f538cf08) SHA1(4a375a41ab5d9f0d9f9a2ebef4c448038c139204) ) + ROM_LOAD( "33a.bin", 0x1400, 0x0400, CRC(53147393) SHA1(57e078f1734e382e8a46be09c133daab30c75681) ) +ROM_END + + /* board # rom parent machine inp init monitor, .. */ // Taito games (+clones), starting with Space Invaders @@ -4582,6 +4656,7 @@ GAMEL(1979, skylove, 0, shuttlei, skylove, driver_device, 0, ROT270 GAME (1978, claybust, 0, claybust, claybust, driver_device, 0, ROT0, "Model Racing", "Claybuster", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) // no titlescreen, Claybuster according to flyers GAME (1980, gunchamp, 0, claybust, gunchamp, driver_device, 0, ROT0, "Model Racing", "Gun Champ", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) // no titlescreen, Gun Champ according to original cab GAME( 19??, astropal, 0, astropal, astropal, driver_device, 0, ROT0, "Sidam?", "Astropal", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) +GAME (1979, attackfc, 0, attackfc, attackfc, driver_device, 0, ROT270, "EGS", "Attack Force", GAME_NOT_WORKING | GAME_NO_SOUND ) // not sure how close this is to invaders hw GAME( 2002, invmulti, 0, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.03D)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) GAME( 2002, invmultim3a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.03A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 55dafb5d4cc..10c1cd77413 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -1492,6 +1492,7 @@ yosakdona // (c) 1979 Yosaku To Donbei spceking // (c) 1978 Leijac Corporation (Konami) spcewars // (c) 1978 Sanritsu astropal // (c) 19?? Sidam +attackfc // cosmo // TDS & Mints darthvdr // bootleg ultrainv |