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authorGravatarGravatar Wilbert Pol <wilbert@jdg.info>2013-02-10 15:21:21 +0000
committerGravatarGravatar Wilbert Pol <wilbert@jdg.info>2013-02-10 15:21:21 +0000
commitbe4740bfb38cabe56cdf792c749389fdd1467fa9 (patch) (github)
treeb4a11d5d715f6abbae2e8f1cac5f84aaf1599317
parent60392e44dfd1a340c68c66a4582d8295134cf6dc (diff)
downloadmame-be4740bfb38cabe56cdf792c749389fdd1467fa9.tar.bz2
mame-be4740bfb38cabe56cdf792c749389fdd1467fa9.zip
odyssey2/videopac: Improved palette. [Dr. Venom]
-rw-r--r--src/mess/drivers/odyssey2.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/mess/drivers/odyssey2.c b/src/mess/drivers/odyssey2.c
index 0c5b1184cbd..ed0a0f82d9b 100644
--- a/src/mess/drivers/odyssey2.c
+++ b/src/mess/drivers/odyssey2.c
@@ -235,33 +235,33 @@ INPUT_PORTS_END
/* character sprite colors
- dark grey, red, green, orange, blue, violet, light grey, white
+ dark grey, red, green, yellow, blue, violet, light grey, white
dark back / grid colors
- black, dark blue, dark green, light green, red, violet, orange, light grey
+ black, dark blue, dark green, light green, red, violet, yellow, light grey
light back / grid colors
- black, blue, green, light green, red, violet, orange, light grey */
+ black, blue, green, light green, red, violet, yellow, light grey */
const UINT8 odyssey2_colors[] =
{
/* Background,Grid Dim */
- 0x00,0x00,0x00, // i r g b
- 0x00,0x00,0xcc, /* Blue */ // i r g B
- 0x00,0xcc,0x00, /* DK Green */ // i r G b
- 0x00,0x90,0x90, // i r G B
- 0xcc,0x00,0x00, /* Red */ // i R g b
- 0xa9,0x00,0xcf, // i R g B
- 0x82,0x9d,0x00, // i R G b
- 0xcc,0xcc,0xcc, // i R G B
+ 0x00,0x00,0x00, /* Black */ // i r g b
+ 0x13,0x35,0xA5, /* Blue - Calibrated To Real VideoPac */ // i r g B
+ 0x02,0x70,0x02, /* Green - Calibrated To Real VideoPac */ // i r G b
+ 0x38,0x85,0x8C, /* Blue-Green - Calibrated To Real VideoPac */ // i r G B
+ 0x91,0x00,0x00, /* Dk Red - Calibrated To Real VideoPac */ // i R g b
+ 0x86,0x49,0xA3, /* Violet - Calibrated To Real VideoPac */ // i R g B
+ 0x68,0x5A,0x0A, /* Khaki - Calibrated To Real VideoPac */ // i R g B
+ 0xcc,0xcc,0xcc, /* Lt Grey */ // i R G B
/* Background,Grid Bright */
- 0x50,0x50,0x50, // I r g b
- 0x50,0xAE,0xFF, /* Blue */ // I r g B
- 0x50,0xFF,0x50, /* Dk Green */ // I r G b
- 0x50,0xfb,0xdb, /* Lt Grey */ // I r G B
- 0xff,0x50,0x50, /* Red */ // I R g b
- 0xa9,0x50,0xff, /* Violet */ // I R g B
- 0xff,0x9b,0x50, /* Orange */ // I R G b
- 0xFF,0xFF,0xFF, // I R G B
+ 0x5B,0x5B,0x5B, /* Grey - Calibrated To Real VideoPac */ // I R g B
+ 0x60,0x89,0xDB, /* Ltr Blue - Calibrated To Real VideoPac */ // I R g B
+ 0x54,0xBF,0x54, /* Lt Green - Calibrated To Real VideoPac */ // I R g B
+ 0x6B,0xDD,0xF4, /* Lt Blue - Calibrated To Real VideoPac */ // I R g b
+ 0xE5,0x5E,0x5E, /* Red - Calibrated To Real VideoPac */ // I R g b
+ 0xD9,0x83,0xDB, /* Lt Violet - Calibrated To Real VideoPac */ // I R g B
+ 0xC4,0xBD,0x5C, /* Lt Yellow - Calibrated To Real VideoPac */ // I R G b
+ 0xFF,0xFF,0xFF, /* White */ // I R G B
};