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author Michaël Banaan Ananas <happppp@users.noreply.github.com>2012-03-24 20:00:56 +0000
committer Michaël Banaan Ananas <happppp@users.noreply.github.com>2012-03-24 20:00:56 +0000
commitcfc29a1cdead5b0f589d85c7617142d8ca9e708c (patch)
treef769a6ca09bf29fc2c4aff44bab7be0af40485ad
parent6d5a56a1ffa23146d100ee766a6152ed410564f1 (diff)
ok, assume missing starfield
-rw-r--r--src/mame/drivers/galaxia.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mame/drivers/galaxia.c b/src/mame/drivers/galaxia.c
index b5d7469cb71..cd765391b48 100644
--- a/src/mame/drivers/galaxia.c
+++ b/src/mame/drivers/galaxia.c
@@ -5,7 +5,7 @@ Galaxia by Zaccaria (1979)
Taken from an untested board.
1K byte files were 2708 or equivalent.
-512 byte file is the 82S130 colour PROM.
+512 byte file is a 82S130 PROM.
This is not a direct pirate of Galaxian as you might think from the name.
The game uses a Signetics 2650A CPU with three 40-pin 2636 chips, which are
@@ -23,7 +23,7 @@ using only one 2636 chip.
HW has many similarities with quasar.c / cvs.c / zac2650.c
TODO:
-- colors are wrong
+- fix colors (and use MAME tilemaps)
- accurate astrowar sprite/bg sync
- starfield hardware?
@@ -553,5 +553,5 @@ ROM_START( astrowar )
ROM_END
-GAME( 1979, galaxia, 0, galaxia, galaxia, 0, ROT90, "Zaccaria / Zelco", "Galaxia", GAME_WRONG_COLORS )
-GAME( 1980, astrowar, 0, astrowar, galaxia, 0, ROT90, "Zaccaria / Zelco", "Astro Wars", GAME_WRONG_COLORS )
+GAME( 1979, galaxia, 0, galaxia, galaxia, 0, ROT90, "Zaccaria / Zelco", "Galaxia", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS )
+GAME( 1980, astrowar, 0, astrowar, galaxia, 0, ROT90, "Zaccaria / Zelco", "Astro Wars", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS )