diff options
author | 2012-03-24 20:00:56 +0000 | |
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committer | 2012-03-24 20:00:56 +0000 | |
commit | cfc29a1cdead5b0f589d85c7617142d8ca9e708c (patch) | |
tree | f769a6ca09bf29fc2c4aff44bab7be0af40485ad | |
parent | 6d5a56a1ffa23146d100ee766a6152ed410564f1 (diff) |
ok, assume missing starfield
-rw-r--r-- | src/mame/drivers/galaxia.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mame/drivers/galaxia.c b/src/mame/drivers/galaxia.c index b5d7469cb71..cd765391b48 100644 --- a/src/mame/drivers/galaxia.c +++ b/src/mame/drivers/galaxia.c @@ -5,7 +5,7 @@ Galaxia by Zaccaria (1979) Taken from an untested board. 1K byte files were 2708 or equivalent. -512 byte file is the 82S130 colour PROM. +512 byte file is a 82S130 PROM. This is not a direct pirate of Galaxian as you might think from the name. The game uses a Signetics 2650A CPU with three 40-pin 2636 chips, which are @@ -23,7 +23,7 @@ using only one 2636 chip. HW has many similarities with quasar.c / cvs.c / zac2650.c TODO: -- colors are wrong +- fix colors (and use MAME tilemaps) - accurate astrowar sprite/bg sync - starfield hardware? @@ -553,5 +553,5 @@ ROM_START( astrowar ) ROM_END -GAME( 1979, galaxia, 0, galaxia, galaxia, 0, ROT90, "Zaccaria / Zelco", "Galaxia", GAME_WRONG_COLORS ) -GAME( 1980, astrowar, 0, astrowar, galaxia, 0, ROT90, "Zaccaria / Zelco", "Astro Wars", GAME_WRONG_COLORS ) +GAME( 1979, galaxia, 0, galaxia, galaxia, 0, ROT90, "Zaccaria / Zelco", "Galaxia", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS ) +GAME( 1980, astrowar, 0, astrowar, galaxia, 0, ROT90, "Zaccaria / Zelco", "Astro Wars", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS ) |