summaryrefslogtreecommitdiffstatshomepage
diff options
context:
space:
mode:
author Angelo Salese <angelosa@users.noreply.github.com>2011-10-10 21:17:54 +0000
committer Angelo Salese <angelosa@users.noreply.github.com>2011-10-10 21:17:54 +0000
commit5ee0c7d81833150f536a912b215f2871631b80c4 (patch)
tree6498f39729912512bd7f96ec7908f91de8c0f1d2
parenteea9659e868debd513d0d27a8799a033d4c1e122 (diff)
clean-ups and version bump
-rw-r--r--src/emu/cpu/m68000/m68k_in.c1024
-rw-r--r--src/emu/cpu/m68000/m68kcpu.c4
-rw-r--r--src/emu/cpu/m68000/m68kmake.c6
-rw-r--r--src/emu/cpu/m68000/m68kmmu.h22
-rw-r--r--src/emu/cpu/sh4/sh3comn.c70
-rw-r--r--src/emu/cpu/sh4/sh4.c12
-rw-r--r--src/emu/cpu/sh4/sh4.h12
-rw-r--r--src/emu/cpu/sh4/sh4comn.c82
-rw-r--r--src/emu/cpu/sh4/sh4comn.h2
-rw-r--r--src/emu/cpu/sh4/sh4dmac.c14
-rw-r--r--src/emu/cpu/sh4/sh4tmu.c6
-rw-r--r--src/emu/cpu/t11/t11.c2
-rw-r--r--src/emu/debug/debugvw.c2
-rw-r--r--src/emu/machine/z8536.c30
-rw-r--r--src/emu/machine/z8536.h2
-rw-r--r--src/emu/memory.c4
-rw-r--r--src/emu/video/h63484.c14
-rw-r--r--src/lib/formats/flopimg.c6
-rw-r--r--src/lib/formats/flopimg.h4
-rw-r--r--src/mame/drivers/aleck64.c90
-rw-r--r--src/mame/drivers/astropc.c2
-rw-r--r--src/mame/drivers/atronic.c22
-rw-r--r--src/mame/drivers/belatra.c20
-rw-r--r--src/mame/drivers/bfm_sc4.c380
-rw-r--r--src/mame/drivers/bfm_sc45.h2
-rw-r--r--src/mame/drivers/bfm_sc5.c348
-rw-r--r--src/mame/drivers/cavesh3.c20
-rw-r--r--src/mame/drivers/cd32.c2
-rw-r--r--src/mame/drivers/famibox.c2
-rw-r--r--src/mame/drivers/gamtor.c10
-rw-r--r--src/mame/drivers/goldstar.c8
-rw-r--r--src/mame/drivers/maygay1b.c2
-rw-r--r--src/mame/drivers/multfish.c4
-rw-r--r--src/mame/drivers/namcos10.c4
-rw-r--r--src/mame/drivers/namcos22.c74
-rw-r--r--src/mame/drivers/neodrvr.c2
-rw-r--r--src/mame/drivers/seta2.c2
-rw-r--r--src/mame/drivers/umipoker.c16
-rw-r--r--src/mame/drivers/vigilant.c2
-rw-r--r--src/mame/drivers/whitestar.c2
-rw-r--r--src/mame/drivers/wms.c14
-rw-r--r--src/mame/mame.lst82
-rw-r--r--src/mame/video/namcos22.c106
-rw-r--r--src/mame/video/seta2.c2
-rw-r--r--src/osd/windows/output.c2
-rw-r--r--src/version.c2
46 files changed, 1270 insertions, 1270 deletions
diff --git a/src/emu/cpu/m68000/m68k_in.c b/src/emu/cpu/m68000/m68k_in.c
index 2dff4c05b13..6dac1008c11 100644
--- a/src/emu/cpu/m68000/m68k_in.c
+++ b/src/emu/cpu/m68000/m68k_in.c
@@ -347,527 +347,527 @@ cpu cycles: Base number of cycles required to execute this opcode on the
spec spec allowed ea mode 3 C cpu cycles
name size proc ea bit pattern A+-DXWLdxI 0 1 2 3 4 2 F 000 010 020 030 040 340 CLF comments
====== ==== ==== ==== ================ ========== = = = = = = = === === === === === === === ==========
-M68KMAKE_TABLE_START
-1010 0 . . 1010............ .......... U U U U U U U 4 4 4 4 4 4 4
-1111 0 . . 1111............ .......... U U U U U U U 4 4 4 4 4 4 4
-040fpu0 32 . . 11110010........ .......... . . . U U U . . . . 0 0 0 .
-040fpu1 32 . . 11110011........ .......... . . . U U U . . . . 0 0 0 .
-abcd 8 rr . 1100...100000... .......... U U U U U U U 6 6 4 4 4 4 4
-abcd 8 mm ax7 1100111100001... .......... U U U U U U U 18 18 16 16 16 16 16
-abcd 8 mm ay7 1100...100001111 .......... U U U U U U U 18 18 16 16 16 16 16
-abcd 8 mm axy7 1100111100001111 .......... U U U U U U U 18 18 16 16 16 16 16
-abcd 8 mm . 1100...100001... .......... U U U U U U U 18 18 16 16 16 16 16
-add 8 er d 1101...000000... .......... U U U U U U U 4 4 2 2 2 2 2
-add 8 er . 1101...000...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
-add 16 er d 1101...001000... .......... U U U U U U U 4 4 2 2 2 2 2
-add 16 er a 1101...001001... .......... U U U U U U U 4 4 2 2 2 2 2
-add 16 er . 1101...001...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
-add 32 er d 1101...010000... .......... U U U U U U U 6 6 2 2 2 2 2
-add 32 er a 1101...010001... .......... U U U U U U U 6 6 2 2 2 2 2
-add 32 er . 1101...010...... A+-DXWLdxI U U U U U U U 6 6 2 2 2 2 2
-add 8 re . 1101...100...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-add 16 re . 1101...101...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-add 32 re . 1101...110...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-adda 16 . d 1101...011000... .......... U U U U U U U 8 8 2 2 2 2 2
-adda 16 . a 1101...011001... .......... U U U U U U U 8 8 2 2 2 2 2
-adda 16 . . 1101...011...... A+-DXWLdxI U U U U U U U 8 8 2 2 2 2 2
-adda 32 . d 1101...111000... .......... U U U U U U U 6 6 2 2 2 2 2
-adda 32 . a 1101...111001... .......... U U U U U U U 6 6 2 2 2 2 2
-adda 32 . . 1101...111...... A+-DXWLdxI U U U U U U U 6 6 2 2 2 2 2
-addi 8 . d 0000011000000... .......... U U U U U U U 8 8 2 2 2 2 2
-addi 8 . . 0000011000...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-addi 16 . d 0000011001000... .......... U U U U U U U 8 8 2 2 2 2 2
-addi 16 . . 0000011001...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-addi 32 . d 0000011010000... .......... U U U U U U U 16 14 2 2 2 2 2
-addi 32 . . 0000011010...... A+-DXWL... U U U U U U U 20 20 4 4 4 4 4
-addq 8 . d 0101...000000... .......... U U U U U U U 4 4 2 2 2 2 2
-addq 8 . . 0101...000...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-addq 16 . d 0101...001000... .......... U U U U U U U 4 4 2 2 2 2 2
-addq 16 . a 0101...001001... .......... U U U U U U U 4 4 2 2 2 2 2
-addq 16 . . 0101...001...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-addq 32 . d 0101...010000... .......... U U U U U U U 8 8 2 2 2 2 2
-addq 32 . a 0101...010001... .......... U U U U U U U 8 8 2 2 2 2 2
-addq 32 . . 0101...010...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-addx 8 rr . 1101...100000... .......... U U U U U U U 4 4 2 2 2 2 2
-addx 16 rr . 1101...101000... .......... U U U U U U U 4 4 2 2 2 2 2
-addx 32 rr . 1101...110000... .......... U U U U U U U 8 6 2 2 2 2 2
-addx 8 mm ax7 1101111100001... .......... U U U U U U U 18 18 12 12 12 12 12
-addx 8 mm ay7 1101...100001111 .......... U U U U U U U 18 18 12 12 12 12 12
-addx 8 mm axy7 1101111100001111 .......... U U U U U U U 18 18 12 12 12 12 12
-addx 8 mm . 1101...100001... .......... U U U U U U U 18 18 12 12 12 12 12
-addx 16 mm . 1101...101001... .......... U U U U U U U 18 18 12 12 12 12 12
-addx 32 mm . 1101...110001... .......... U U U U U U U 30 30 12 12 12 12 12
-and 8 er d 1100...000000... .......... U U U U U U U 4 4 2 2 2 2 2
-and 8 er . 1100...000...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
-and 16 er d 1100...001000... .......... U U U U U U U 4 4 2 2 2 2 2
-and 16 er . 1100...001...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
-and 32 er d 1100...010000... .......... U U U U U U U 6 6 2 2 2 2 2
-and 32 er . 1100...010...... A+-DXWLdxI U U U U U U U 6 6 2 2 2 2 2
-and 8 re . 1100...100...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-and 16 re . 1100...101...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-and 32 re . 1100...110...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-andi 16 toc . 0000001000111100 .......... U U U U U U U 20 16 12 12 12 12 12
-andi 16 tos . 0000001001111100 .......... S S S S S S S 20 16 12 12 12 12 12
-andi 8 . d 0000001000000... .......... U U U U U U U 8 8 2 2 2 2 2
-andi 8 . . 0000001000...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-andi 16 . d 0000001001000... .......... U U U U U U U 8 8 2 2 2 2 2
-andi 16 . . 0000001001...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-andi 32 . d 0000001010000... .......... U U U U U U U 14 14 2 2 2 2 2
-andi 32 . . 0000001010...... A+-DXWL... U U U U U U U 20 20 4 4 4 4 4
-asr 8 s . 1110...000000... .......... U U U U U U U 6 6 6 6 6 6 6
-asr 16 s . 1110...001000... .......... U U U U U U U 6 6 6 6 6 6 6
-asr 32 s . 1110...010000... .......... U U U U U U U 8 8 6 6 6 6 6
-asr 8 r . 1110...000100... .......... U U U U U U U 6 6 6 6 6 6 6
-asr 16 r . 1110...001100... .......... U U U U U U U 6 6 6 6 6 6 6
-asr 32 r . 1110...010100... .......... U U U U U U U 8 8 6 6 6 6 6
-asr 16 . . 1110000011...... A+-DXWL... U U U U U U U 8 8 5 5 5 5 5
-asl 8 s . 1110...100000... .......... U U U U U U U 6 6 8 8 8 8 8
-asl 16 s . 1110...101000... .......... U U U U U U U 6 6 8 8 8 8 8
-asl 32 s . 1110...110000... .......... U U U U U U U 8 8 8 8 8 8 8
-asl 8 r . 1110...100100... .......... U U U U U U U 6 6 8 8 8 8 8
-asl 16 r . 1110...101100... .......... U U U U U U U 6 6 8 8 8 8 8
-asl 32 r . 1110...110100... .......... U U U U U U U 8 8 8 8 8 8 8
-asl 16 . . 1110000111...... A+-DXWL... U U U U U U U 8 8 6 6 6 6 6
-bcc 8 . . 0110............ .......... U U U U U U U 10 10 6 6 6 6 6
-bcc 16 . . 0110....00000000 .......... U U U U U U U 10 10 6 6 6 6 6
-bcc 32 . . 0110....11111111 .......... U U U U U U U 10 10 6 6 6 6 6
-bchg 8 r . 0000...101...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-bchg 32 r d 0000...101000... .......... U U U U U U U 8 8 4 4 4 4 4
-bchg 8 s . 0000100001...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-bchg 32 s d 0000100001000... .......... U U U U U U U 12 12 4 4 4 4 4
-bclr 8 r . 0000...110...... A+-DXWL... U U U U U U U 8 10 4 4 4 4 4
-bclr 32 r d 0000...110000... .......... U U U U U U U 10 10 4 4 4 4 4
-bclr 8 s . 0000100010...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-bclr 32 s d 0000100010000... .......... U U U U U U U 14 14 4 4 4 4 4
+M68KMAKE_TABLE_START
+1010 0 . . 1010............ .......... U U U U U U U 4 4 4 4 4 4 4
+1111 0 . . 1111............ .......... U U U U U U U 4 4 4 4 4 4 4
+040fpu0 32 . . 11110010........ .......... . . . U U U . . . . 0 0 0 .
+040fpu1 32 . . 11110011........ .......... . . . U U U . . . . 0 0 0 .
+abcd 8 rr . 1100...100000... .......... U U U U U U U 6 6 4 4 4 4 4
+abcd 8 mm ax7 1100111100001... .......... U U U U U U U 18 18 16 16 16 16 16
+abcd 8 mm ay7 1100...100001111 .......... U U U U U U U 18 18 16 16 16 16 16
+abcd 8 mm axy7 1100111100001111 .......... U U U U U U U 18 18 16 16 16 16 16
+abcd 8 mm . 1100...100001... .......... U U U U U U U 18 18 16 16 16 16 16
+add 8 er d 1101...000000... .......... U U U U U U U 4 4 2 2 2 2 2
+add 8 er . 1101...000...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
+add 16 er d 1101...001000... .......... U U U U U U U 4 4 2 2 2 2 2
+add 16 er a 1101...001001... .......... U U U U U U U 4 4 2 2 2 2 2
+add 16 er . 1101...001...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
+add 32 er d 1101...010000... .......... U U U U U U U 6 6 2 2 2 2 2
+add 32 er a 1101...010001... .......... U U U U U U U 6 6 2 2 2 2 2
+add 32 er . 1101...010...... A+-DXWLdxI U U U U U U U 6 6 2 2 2 2 2
+add 8 re . 1101...100...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+add 16 re . 1101...101...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+add 32 re . 1101...110...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+adda 16 . d 1101...011000... .......... U U U U U U U 8 8 2 2 2 2 2
+adda 16 . a 1101...011001... .......... U U U U U U U 8 8 2 2 2 2 2
+adda 16 . . 1101...011...... A+-DXWLdxI U U U U U U U 8 8 2 2 2 2 2
+adda 32 . d 1101...111000... .......... U U U U U U U 6 6 2 2 2 2 2
+adda 32 . a 1101...111001... .......... U U U U U U U 6 6 2 2 2 2 2
+adda 32 . . 1101...111...... A+-DXWLdxI U U U U U U U 6 6 2 2 2 2 2
+addi 8 . d 0000011000000... .......... U U U U U U U 8 8 2 2 2 2 2
+addi 8 . . 0000011000...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+addi 16 . d 0000011001000... .......... U U U U U U U 8 8 2 2 2 2 2
+addi 16 . . 0000011001...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+addi 32 . d 0000011010000... .......... U U U U U U U 16 14 2 2 2 2 2
+addi 32 . . 0000011010...... A+-DXWL... U U U U U U U 20 20 4 4 4 4 4
+addq 8 . d 0101...000000... .......... U U U U U U U 4 4 2 2 2 2 2
+addq 8 . . 0101...000...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+addq 16 . d 0101...001000... .......... U U U U U U U 4 4 2 2 2 2 2
+addq 16 . a 0101...001001... .......... U U U U U U U 4 4 2 2 2 2 2
+addq 16 . . 0101...001...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+addq 32 . d 0101...010000... .......... U U U U U U U 8 8 2 2 2 2 2
+addq 32 . a 0101...010001... .......... U U U U U U U 8 8 2 2 2 2 2
+addq 32 . . 0101...010...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+addx 8 rr . 1101...100000... .......... U U U U U U U 4 4 2 2 2 2 2
+addx 16 rr . 1101...101000... .......... U U U U U U U 4 4 2 2 2 2 2
+addx 32 rr . 1101...110000... .......... U U U U U U U 8 6 2 2 2 2 2
+addx 8 mm ax7 1101111100001... .......... U U U U U U U 18 18 12 12 12 12 12
+addx 8 mm ay7 1101...100001111 .......... U U U U U U U 18 18 12 12 12 12 12
+addx 8 mm axy7 1101111100001111 .......... U U U U U U U 18 18 12 12 12 12 12
+addx 8 mm . 1101...100001... .......... U U U U U U U 18 18 12 12 12 12 12
+addx 16 mm . 1101...101001... .......... U U U U U U U 18 18 12 12 12 12 12
+addx 32 mm . 1101...110001... .......... U U U U U U U 30 30 12 12 12 12 12
+and 8 er d 1100...000000... .......... U U U U U U U 4 4 2 2 2 2 2
+and 8 er . 1100...000...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
+and 16 er d 1100...001000... .......... U U U U U U U 4 4 2 2 2 2 2
+and 16 er . 1100...001...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
+and 32 er d 1100...010000... .......... U U U U U U U 6 6 2 2 2 2 2
+and 32 er . 1100...010...... A+-DXWLdxI U U U U U U U 6 6 2 2 2 2 2
+and 8 re . 1100...100...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+and 16 re . 1100...101...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+and 32 re . 1100...110...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+andi 16 toc . 0000001000111100 .......... U U U U U U U 20 16 12 12 12 12 12
+andi 16 tos . 0000001001111100 .......... S S S S S S S 20 16 12 12 12 12 12
+andi 8 . d 0000001000000... .......... U U U U U U U 8 8 2 2 2 2 2
+andi 8 . . 0000001000...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+andi 16 . d 0000001001000... .......... U U U U U U U 8 8 2 2 2 2 2
+andi 16 . . 0000001001...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+andi 32 . d 0000001010000... .......... U U U U U U U 14 14 2 2 2 2 2
+andi 32 . . 0000001010...... A+-DXWL... U U U U U U U 20 20 4 4 4 4 4
+asr 8 s . 1110...000000... .......... U U U U U U U 6 6 6 6 6 6 6
+asr 16 s . 1110...001000... .......... U U U U U U U 6 6 6 6 6 6 6
+asr 32 s . 1110...010000... .......... U U U U U U U 8 8 6 6 6 6 6
+asr 8 r . 1110...000100... .......... U U U U U U U 6 6 6 6 6 6 6
+asr 16 r . 1110...001100... .......... U U U U U U U 6 6 6 6 6 6 6
+asr 32 r . 1110...010100... .......... U U U U U U U 8 8 6 6 6 6 6
+asr 16 . . 1110000011...... A+-DXWL... U U U U U U U 8 8 5 5 5 5 5
+asl 8 s . 1110...100000... .......... U U U U U U U 6 6 8 8 8 8 8
+asl 16 s . 1110...101000... .......... U U U U U U U 6 6 8 8 8 8 8
+asl 32 s . 1110...110000... .......... U U U U U U U 8 8 8 8 8 8 8
+asl 8 r . 1110...100100... .......... U U U U U U U 6 6 8 8 8 8 8
+asl 16 r . 1110...101100... .......... U U U U U U U 6 6 8 8 8 8 8
+asl 32 r . 1110...110100... .......... U U U U U U U 8 8 8 8 8 8 8
+asl 16 . . 1110000111...... A+-DXWL... U U U U U U U 8 8 6 6 6 6 6
+bcc 8 . . 0110............ .......... U U U U U U U 10 10 6 6 6 6 6
+bcc 16 . . 0110....00000000 .......... U U U U U U U 10 10 6 6 6 6 6
+bcc 32 . . 0110....11111111 .......... U U U U U U U 10 10 6 6 6 6 6
+bchg 8 r . 0000...101...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+bchg 32 r d 0000...101000... .......... U U U U U U U 8 8 4 4 4 4 4
+bchg 8 s . 0000100001...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+bchg 32 s d 0000100001000... .......... U U U U U U U 12 12 4 4 4 4 4
+bclr 8 r . 0000...110...... A+-DXWL... U U U U U U U 8 10 4 4 4 4 4
+bclr 32 r d 0000...110000... .......... U U U U U U U 10 10 4 4 4 4 4
+bclr 8 s . 0000100010...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+bclr 32 s d 0000100010000... .......... U U U U U U U 14 14 4 4 4 4 4
bfchg 32 . d 1110101011000... .......... . . U U U U U . . 12 12 12 12 12 timing not quite correct
-bfchg 32 . . 1110101011...... A..DXWL... . . U U U U U . . 20 20 20 20 20
-bfclr 32 . d 1110110011000... .......... . . U U U U U . . 12 12 12 12 12
-bfclr 32 . . 1110110011...... A..DXWL... . . U U U U U . . 20 20 20 20 20
-bfexts 32 . d 1110101111000... .......... . . U U U U U . . 8 8 8 8 8
-bfexts 32 . . 1110101111...... A..DXWLdx. . . U U U U U . . 15 15 15 15 15
-bfextu 32 . d 1110100111000... .......... . . U U U U U . . 8 8 8 8 8
-bfextu 32 . . 1110100111...... A..DXWLdx. . . U U U U U . . 15 15 15 15 15
-bfffo 32 . d 1110110111000... .......... . . U U U U U . . 18 18 18 18 18
-bfffo 32 . . 1110110111...... A..DXWLdx. . . U U U U U . . 28 28 28 28 28
-bfins 32 . d 1110111111000... .......... . . U U U U U . . 10 10 10 10 10
-bfins 32 . . 1110111111...... A..DXWL... . . U U U U U . . 17 17 17 17 17
-bfset 32 . d 1110111011000... .......... . . U U U U U . . 12 12 12 12 12
-bfset 32 . . 1110111011...... A..DXWL... . . U U U U U . . 20 20 20 20 20
-bftst 32 . d 1110100011000... .......... . . U U U U U . . 6 6 6 6 6
-bftst 32 . . 1110100011...... A..DXWLdx. . . U U U U U . . 13 13 13 13 13
-bkpt 0 . . 0100100001001... .......... . U U U U U U . 10 10 10 10 10 10
-bra 8 . . 01100000........ .......... U U U U U U U 10 10 10 10 10 10 10
-bra 16 . . 0110000000000000 .......... U U U U U U U 10 10 10 10 10 10 10
-bra 32 . . 0110000011111111 .......... U U U U U U U 10 10 10 10 10 10 10
-bset 32 r d 0000...111000... .......... U U U U U U U 8 8 4 4 4 4 4
-bset 8 r . 0000...111...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-bset 8 s . 0000100011...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-bset 32 s d 0000100011000... .......... U U U U U U U 12 12 4 4 4 4 4
-bsr 8 . . 01100001........ .......... U U U U U U U 18 18 7 7 7 7 7
-bsr 16 . . 0110000100000000 .......... U U U U U U U 18 18 7 7 7 7 7
-bsr 32 . . 0110000111111111 .......... U U U U U U U 18 18 7 7 7 7 7
-btst 8 r . 0000...100...... A+-DXWLdxI U U U U U U U 4 4 4 4 4 4 4
-btst 32 r d 0000...100000... .......... U U U U U U U 6 6 4 4 4 4 4
-btst 8 s . 0000100000...... A+-DXWLdx. U U U U U U U 8 8 4 4 4 4 4
-btst 32 s d 0000100000000... .......... U U U U U U U 10 10 4 4 4 4 4
+bfchg 32 . . 1110101011...... A..DXWL... . . U U U U U . . 20 20 20 20 20
+bfclr 32 . d 1110110011000... .......... . . U U U U U . . 12 12 12 12 12
+bfclr 32 . . 1110110011...... A..DXWL... . . U U U U U . . 20 20 20 20 20
+bfexts 32 . d 1110101111000... .......... . . U U U U U . . 8 8 8 8 8
+bfexts 32 . . 1110101111...... A..DXWLdx. . . U U U U U . . 15 15 15 15 15
+bfextu 32 . d 1110100111000... .......... . . U U U U U . . 8 8 8 8 8
+bfextu 32 . . 1110100111...... A..DXWLdx. . . U U U U U . . 15 15 15 15 15
+bfffo 32 . d 1110110111000... .......... . . U U U U U . . 18 18 18 18 18
+bfffo 32 . . 1110110111...... A..DXWLdx. . . U U U U U . . 28 28 28 28 28
+bfins 32 . d 1110111111000... .......... . . U U U U U . . 10 10 10 10 10
+bfins 32 . . 1110111111...... A..DXWL... . . U U U U U . . 17 17 17 17 17
+bfset 32 . d 1110111011000... .......... . . U U U U U . . 12 12 12 12 12
+bfset 32 . . 1110111011...... A..DXWL... . . U U U U U . . 20 20 20 20 20
+bftst 32 . d 1110100011000... .......... . . U U U U U . . 6 6 6 6 6
+bftst 32 . . 1110100011...... A..DXWLdx. . . U U U U U . . 13 13 13 13 13
+bkpt 0 . . 0100100001001... .......... . U U U U U U . 10 10 10 10 10 10
+bra 8 . . 01100000........ .......... U U U U U U U 10 10 10 10 10 10 10
+bra 16 . . 0110000000000000 .......... U U U U U U U 10 10 10 10 10 10 10
+bra 32 . . 0110000011111111 .......... U U U U U U U 10 10 10 10 10 10 10
+bset 32 r d 0000...111000... .......... U U U U U U U 8 8 4 4 4 4 4
+bset 8 r . 0000...111...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+bset 8 s . 0000100011...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+bset 32 s d 0000100011000... .......... U U U U U U U 12 12 4 4 4 4 4
+bsr 8 . . 01100001........ .......... U U U U U U U 18 18 7 7 7 7 7
+bsr 16 . . 0110000100000000 .......... U U U U U U U 18 18 7 7 7 7 7
+bsr 32 . . 0110000111111111 .......... U U U U U U U 18 18 7 7 7 7 7
+btst 8 r . 0000...100...... A+-DXWLdxI U U U U U U U 4 4 4 4 4 4 4
+btst 32 r d 0000...100000... .......... U U U U U U U 6 6 4 4 4 4 4
+btst 8 s . 0000100000...... A+-DXWLdx. U U U U U U U 8 8 4 4 4 4 4
+btst 32 s d 0000100000000... .......... U U U U U U U 10 10 4 4 4 4 4
callm 32 . . 0000011011...... A..DXWLdx. . . U U U U U . . 60 60 60 60 60 not properly emulated
-cas 8 . . 0000101011...... A+-DXWL... . . U U U U U . . 12 12 12 12 12
-cas 16 . . 0000110011...... A+-DXWL... . . U U U U U . . 12 12 12 12 12
-cas 32 . . 0000111011...... A+-DXWL... . . U U U U U . . 12 12 12 12 12
-cas2 16 . . 0000110011111100 .......... . . U U U U U . . 12 12 12 12 12
-cas2 32 . . 0000111011111100 .......... . . U U U U U . . 12 12 12 12 12
-chk 16 . d 0100...110000... .......... U U U U U U U 10 8 8 8 8 8 8
-chk 16 . . 0100...110...... A+-DXWLdxI U U U U U U U 10 8 8 8 8 8 8
-chk 32 . d 0100...100000... .......... . . U U U U U . . 8 8 8 8 8
-chk 32 . . 0100...100...... A+-DXWLdxI . . U U U U U . . 8 8 8 8 8
-chk2cmp2 8 . pcdi 0000000011111010 .......... . . U U U U U . . 23 23 23 23 23
-chk2cmp2 8 . pcix 0000000011111011 .......... . . U U U U U . . 23 23 23 23 23
-chk2cmp2 8 . . 0000000011...... A..DXWL... . . U U U U U . . 18 18 18 18 18
-chk2cmp2 16 . pcdi 0000001011111010 .......... . . U U U U U . . 23 23 23 23 23
-chk2cmp2 16 . pcix 0000001011111011 .......... . . U U U U U . . 23 23 23 23 23
-chk2cmp2 16 . . 0000001011...... A..DXWL... . . U U U U U . . 18 18 18 18 18
-chk2cmp2 32 . pcdi 0000010011111010 .......... . . U U U U U . . 23 23 23 23 23
-chk2cmp2 32 . pcix 0000010011111011 .......... . . U U U U U . . 23 23 23 23 23
-chk2cmp2 32 . . 0000010011...... A..DXWL... . . U U U U U . . 18 18 18 18 18
-clr 8 . d 0100001000000... .......... U U U U U U U 4 4 2 2 2 2 2
-clr 8 . . 0100001000...... A+-DXWL... U U U U U U U 8 4 4 4 4 4 4
-clr 16 . d 0100001001000... .......... U U U U U U U 4 4 2 2 2 2 2
-clr 16 . . 0100001001...... A+-DXWL... U U U U U U U 8 4 4 4 4 4 4
-clr 32 . d 0100001010000... .......... U U U U U U U 6 6 2 2 2 2 2
-clr 32 . . 0100001010...... A+-DXWL... U U U U U U U 12 6 4 4 4 4 4
-cmp 8 . d 1011...000000... .......... U U U U U U U 4 4 2 2 2 2 2
-cmp 8 . . 1011...000...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
-cmp 16 . d 1011...001000... .......... U U U U U U U 4 4 2 2 2 2 2
-cmp 16 . a 1011...001001... .......... U U U U U U U 4 4 2 2 2 2 2
-cmp 16 . . 1011...001...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
-cmp 32 . d 1011...010000... .......... U U U U U U U 6 6 2 2 2 2 2
-cmp 32 . a 1011...010001... .......... U U U U U U U 6 6 2 2 2 2 2
-cmp 32 . . 1011...010...... A+-DXWLdxI U U U U U U U 6 6 2 2 2 2 2
-cmpa 16 . d 1011...011000... .......... U U U U U U U 6 6 4 4 4 4 4
-cmpa 16 . a 1011...011001... .......... U U U U U U U 6 6 4 4 4 4 4
-cmpa 16 . . 1011...011...... A+-DXWLdxI U U U U U U U 6 6 4 4 4 4 4
-cmpa 32 . d 1011...111000... .......... U U U U U U U 6 6 4 4 4 4 4
-cmpa 32 . a 1011...111001... .......... U U U U U U U 6 6 4 4 4 4 4
-cmpa 32 . . 1011...111...... A+-DXWLdxI U U U U U U U 6 6 4 4 4 4 4
-cmpi 8 . d 0000110000000... .......... U U U U U U U 8 8 2 2 2 2 2
-cmpi 8 . . 0000110000...... A+-DXWL... U U U U U U U 8 8 2 2 2 2 2
-cmpi 8 . pcdi 0000110000111010 .......... . . U U U U U . . 7 7 7 7 7
-cmpi 8 . pcix 0000110000111011 .......... . . U U U U U . . 9 9 9 9 9
-cmpi 16 . d 0000110001000... .......... U U U U U U U 8 8 2 2 2 2 2
-cmpi 16 . . 0000110001...... A+-DXWL... U U U U U U U 8 8 2 2 2 2 2
-cmpi 16 . pcdi 0000110001111010 .......... . . U U U U U . . 7 7 7 7 7
-cmpi 16 . pcix 0000110001111011 .......... . . U U U U U . . 9 9 9 9 9
-cmpi 32 . d 0000110010000... .......... U U U U U U U 14 12 2 2 2 2 2
-cmpi 32 . . 0000110010...... A+-DXWL... U U U U U U U 12 12 2 2 2 2 2
-cmpi 32 . pcdi 0000110010111010 .......... . . U U U U U . . 7 7 7 7 7
-cmpi 32 . pcix 0000110010111011 .......... . . U U U U U . . 9 9 9 9 9
-cmpm 8 . ax7 1011111100001... .......... U U U U U U U 12 12 9 9 9 9 9
-cmpm 8 . ay7 1011...100001111 .......... U U U U U U U 12 12 9 9 9 9 9
-cmpm 8 . axy7 1011111100001111 .......... U U U U U U U 12 12 9 9 9 9 9
-cmpm 8 . . 1011...100001... .......... U U U U U U U 12 12 9 9 9 9 9
-cmpm 16 . . 1011...101001... .......... U U U U U U U 12 12 9 9 9 9 9
-cmpm 32 . . 1011...110001... .......... U U U U U U U 20 20 9 9 9 9 9
+cas 8 . . 0000101011...... A+-DXWL... . . U U U U U . . 12 12 12 12 12
+cas 16 . . 0000110011...... A+-DXWL... . . U U U U U . . 12 12 12 12 12
+cas 32 . . 0000111011...... A+-DXWL... . . U U U U U . . 12 12 12 12 12
+cas2 16 . . 0000110011111100 .......... . . U U U U U . . 12 12 12 12 12
+cas2 32 . . 0000111011111100 .......... . . U U U U U . . 12 12 12 12 12
+chk 16 . d 0100...110000... .......... U U U U U U U 10 8 8 8 8 8 8
+chk 16 . . 0100...110...... A+-DXWLdxI U U U U U U U 10 8 8 8 8 8 8
+chk 32 . d 0100...100000... .......... . . U U U U U . . 8 8 8 8 8
+chk 32 . . 0100...100...... A+-DXWLdxI . . U U U U U . . 8 8 8 8 8
+chk2cmp2 8 . pcdi 0000000011111010 .......... . . U U U U U . . 23 23 23 23 23
+chk2cmp2 8 . pcix 0000000011111011 .......... . . U U U U U . . 23 23 23 23 23
+chk2cmp2 8 . . 0000000011...... A..DXWL... . . U U U U U . . 18 18 18 18 18
+chk2cmp2 16 . pcdi 0000001011111010 .......... . . U U U U U . . 23 23 23 23 23
+chk2cmp2 16 . pcix 0000001011111011 .......... . . U U U U U . . 23 23 23 23 23
+chk2cmp2 16 . . 0000001011...... A..DXWL... . . U U U U U . . 18 18 18 18 18
+chk2cmp2 32 . pcdi 0000010011111010 .......... . . U U U U U . . 23 23 23 23 23
+chk2cmp2 32 . pcix 0000010011111011 .......... . . U U U U U . . 23 23 23 23 23
+chk2cmp2 32 . . 0000010011...... A..DXWL... . . U U U U U . . 18 18 18 18 18
+clr 8 . d 0100001000000... .......... U U U U U U U 4 4 2 2 2 2 2
+clr 8 . . 0100001000...... A+-DXWL... U U U U U U U 8 4 4 4 4 4 4
+clr 16 . d 0100001001000... .......... U U U U U U U 4 4 2 2 2 2 2
+clr 16 . . 0100001001...... A+-DXWL... U U U U U U U 8 4 4 4 4 4 4
+clr 32 . d 0100001010000... .......... U U U U U U U 6 6 2 2 2 2 2
+clr 32 . . 0100001010...... A+-DXWL... U U U U U U U 12 6 4 4 4 4 4
+cmp 8 . d 1011...000000... .......... U U U U U U U 4 4 2 2 2 2 2
+cmp 8 . . 1011...000...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
+cmp 16 . d 1011...001000... .......... U U U U U U U 4 4 2 2 2 2 2
+cmp 16 . a 1011...001001... .......... U U U U U U U 4 4 2 2 2 2 2
+cmp 16 . . 1011...001...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
+cmp 32 . d 1011...010000... .......... U U U U U U U 6 6 2 2 2 2 2
+cmp 32 . a 1011...010001... .......... U U U U U U U 6 6 2 2 2 2 2
+cmp 32 . . 1011...010...... A+-DXWLdxI U U U U U U U 6 6 2 2 2 2 2
+cmpa 16 . d 1011...011000... .......... U U U U U U U 6 6 4 4 4 4 4
+cmpa 16 . a 1011...011001... .......... U U U U U U U 6 6 4 4 4 4 4
+cmpa 16 . . 1011...011...... A+-DXWLdxI U U U U U U U 6 6 4 4 4 4 4
+cmpa 32 . d 1011...111000... .......... U U U U U U U 6 6 4 4 4 4 4
+cmpa 32 . a 1011...111001... .......... U U U U U U U 6 6 4 4 4 4 4
+cmpa 32 . . 1011...111...... A+-DXWLdxI U U U U U U U 6 6 4 4 4 4 4
+cmpi 8 . d 0000110000000... .......... U U U U U U U 8 8 2 2 2 2 2
+cmpi 8 . . 0000110000...... A+-DXWL... U U U U U U U 8 8 2 2 2 2 2
+cmpi 8 . pcdi 0000110000111010 .......... . . U U U U U . . 7 7 7 7 7
+cmpi 8 . pcix 0000110000111011 .......... . . U U U U U . . 9 9 9 9 9
+cmpi 16 . d 0000110001000... .......... U U U U U U U 8 8 2 2 2 2 2
+cmpi 16 . . 0000110001...... A+-DXWL... U U U U U U U 8 8 2 2 2 2 2
+cmpi 16 . pcdi 0000110001111010 .......... . . U U U U U . . 7 7 7 7 7
+cmpi 16 . pcix 0000110001111011 .......... . . U U U U U . . 9 9 9 9 9
+cmpi 32 . d 0000110010000... .......... U U U U U U U 14 12 2 2 2 2 2
+cmpi 32 . . 0000110010...... A+-DXWL... U U U U U U U 12 12 2 2 2 2 2
+cmpi 32 . pcdi 0000110010111010 .......... . . U U U U U . . 7 7 7 7 7
+cmpi 32 . pcix 0000110010111011 .......... . . U U U U U . . 9 9 9 9 9
+cmpm 8 . ax7 1011111100001... .......... U U U U U U U 12 12 9 9 9 9 9
+cmpm 8 . ay7 1011...100001111 .......... U U U U U U U 12 12 9 9 9 9 9
+cmpm 8 . axy7 1011111100001111 .......... U U U U U U U 12 12 9 9 9 9 9
+cmpm 8 . . 1011...100001... .......... U U U U U U U 12 12 9 9 9 9 9
+cmpm 16 . . 1011...101001... .......... U U U U U U U 12 12 9 9 9 9 9
+cmpm 32 . . 1011...110001... .......... U U U U U U U 20 20 9 9 9 9 9
cinv 32 . . 11110100..0..... .......... . . . . U . . . . . . 16 . . 040 only
cpush 32 . . 11110100..1..... .......... . . . . U . . . . . . 16 . . 040 only
cpbcc 32 . . 1111...01....... .......... . . U U . . U . . 4 4 . . . cpXXX only for 020/030, not on 040!
-cpdbcc 32 . . 1111...001001... .......... . . U U . . U . . 4 4 . . .
-cpgen 32 . . 1111...000...... .......... . . U U . . U . . 4 4 . . .
-cpscc 32 . . 1111...001...... .......... . . U U . . U . . 4 4 . . .
-cptrapcc 32 . . 1111...001111... .......... . . U U . . U . . 4 4 . . .
-dbt 16 . . 0101000011001... .......... U U U U U U U 12 12 6 6 6 6 6
-dbf 16 . . 0101000111001... .......... U U U U U U U 12 12 6 6 6 6 6
-dbcc 16 . . 0101....11001... .......... U U U U U U U 12 12 6 6 6 6 6
-divs 16 . d 1000...111000... .......... U U U U U U U 158 122 56 56 56 56 56
-divs 16 . . 1000...111...... A+-DXWLdxI U U U U U U U 158 122 56 56 56 56 56
-divu 16 . d 1000...011000... .......... U U U U U U U 140 108 44 44 44 44 44
-divu 16 . . 1000...011...... A+-DXWLdxI U U U U U U U 140 108 44 44 44 44 44
-divl 32 . d 0100110001000... .......... . . U U U U U . . 84 84 84 84 84
-divl 32 . . 0100110001...... A+-DXWLdxI . . U U U U U . . 84 84 84 84 84
-eor 8 . d 1011...100000... .......... U U U U U U U 4 4 2 2 2 2 2
-eor 8 . . 1011...100...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-eor 16 . d 1011...101000... .......... U U U U U U U 4 4 2 2 2 2 2
-eor 16 . . 1011...101...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-eor 32 . d 1011...110000... .......... U U U U U U U 8 6 2 2 2 2 2
-eor 32 . . 1011...110...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-eori 16 toc . 0000101000111100 .......... U U U U U U U 20 16 12 12 12 12 12
-eori 16 tos . 0000101001111100 .......... S S S S S S S 20 16 12 12 12 12 12
-eori 8 . d 0000101000000... .......... U U U U U U U 8 8 2 2 2 2 2
-eori 8 . . 0000101000...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-eori 16 . d 0000101001000... .......... U U U U U U U 8 8 2 2 2 2 2
-eori 16 . . 0000101001...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-eori 32 . d 0000101010000... .......... U U U U U U U 16 14 2 2 2 2 2
-eori 32 . . 0000101010...... A+-DXWL... U U U U U U U 20 20 4 4 4 4 4
-exg 32 dd . 1100...101000... .......... U U U U U U U 6 6 2 2 2 2 2
-exg 32 aa . 1100...101001... .......... U U U U U U U 6 6 2 2 2 2 2
-exg 32 da . 1100...110001... .......... U U U U U U U 6 6 2 2 2 2 2
-ext 16 . . 0100100010000... .......... U U U U U U U 4 4 4 4 4 4 4
-ext 32 . . 0100100011000... .......... U U U U U U U 4 4 4 4 4 4 4
-extb 32 . . 0100100111000... .......... . . U U U U U . . 4 4 4 4 4
-illegal 0 . . 0100101011111100 .......... U U U U U U U 4 4 4 4 4 4 4
-jmp 32 . . 0100111011...... A..DXWLdx. U U U U U U U 4 4 0 0 0 0 0
-jsr 32 . . 0100111010...... A..DXWLdx. U U U U U U U 12 12 0 0 0 0 0
-lea 32 . . 0100...111...... A..DXWLdx. U U U U U U U 0 0 2 2 2 2 2
-link 16 . a7 0100111001010111 .......... U U U U U U U 16 16 5 5 5 5 5
-link 16 . . 0100111001010... .......... U U U U U U U 16 16 5 5 5 5 5
-link 32 . a7 0100100000001111 .......... . . U U U U U . . 6 6 6 6 6
-link 32 . . 0100100000001... .......... . . U U U U U . . 6 6 6 6 6
-lsr 8 s . 1110...000001... .......... U U U U U U U 6 6 4 4 4 4 4
-lsr 16 s . 1110...001001... .......... U U U U U U U 6 6 4 4 4 4 4
-lsr 32 s . 1110...010001... .......... U U U U U U U 8 8 4 4 4 4 4
-lsr 8 r . 1110...000101... .......... U U U U U U U 6 6 6 6 6 6 6
-lsr 16 r . 1110...001101... .......... U U U U U U U 6 6 6 6 6 6 6
-lsr 32 r . 1110...010101... .......... U U U U U U U 8 8 6 6 6 6 6
-lsr 16 . . 1110001011...... A+-DXWL... U U U U U U U 8 8 5 5 5 5 5
-lsl 8 s . 1110...100001... .......... U U U U U U U 6 6 4 4 4 4 4
-lsl 16 s . 1110...101001... .......... U U U U U U U 6 6 4 4 4 4 4
-lsl 32 s . 1110...110001... .......... U U U U U U U 8 8 4 4 4 4 4
-lsl 8 r . 1110...100101... .......... U U U U U U U 6 6 6 6 6 6 6
-lsl 16 r . 1110...101101... .......... U U U U U U U 6 6 6 6 6 6 6
-lsl 32 r . 1110...110101... .......... U U U U U U U 8 8 6 6 6 6 6
-lsl 16 . . 1110001111...... A+-DXWL... U U U U U U U 8 8 5 5 5 5 5
-move 8 d d 0001...000000... .......... U U U U U U U 4 4 2 2 2 2 2
-move 8 d . 0001...000...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
-move 8 ai d 0001...010000... .......... U U U U U U U 8 8 4 4 4 4 4
-move 8 ai . 0001...010...... A+-DXWLdxI U U U U U U U 8 8 4 4 4 4 4
-move 8 pi d 0001...011000... .......... U U U U U U U 8 8 4 4 4 4 4
-move 8 pi . 0001...011...... A+-DXWLdxI U U U U U U U 8 8 4 4 4 4 4
-move 8 pi7 d 0001111011000... .......... U U U U U U U 8 8 4 4 4 4 4
-move 8 pi7 . 0001111011...... A+-DXWLdxI U U U U U U U 8 8 4 4 4 4 4
-move 8 pd d 0001...100000... .......... U U U U U U U 8 8 5 5 5 5 5
-move 8 pd . 0001...100...... A+-DXWLdxI U U U U U U U 8 8 5 5 5 5 5
-move 8 pd7 d 0001111100000... .......... U U U U U U U 8 8 5 5 5 5 5
-move 8 pd7 . 0001111100...... A+-DXWLdxI U U U U U U U 8 8 5 5 5 5 5
-move 8 di d 0001...101000... .......... U U U U U U U 12 12 5 5 5 5 5
-move 8 di . 0001...101...... A+-DXWLdxI U U U U U U U 12 12 5 5 5 5 5
-move 8 ix d 0001...110000... .......... U U U U U U U 14 14 7 7 7 7 7
-move 8 ix . 0001...110...... A+-DXWLdxI U U U U U U U 14 14 7 7 7 7 7
-move 8 aw d 0001000111000... .......... U U U U U U U 12 12 4 4 4 4 4
-move 8 aw . 0001000111...... A+-DXWLdxI U U U U U U U 12 12 4 4 4 4 4
-move 8 al d 0001001111000... .......... U U U U U U U 16 16 6 6 6 6 6
-move 8 al . 0001001111...... A+-DXWLdxI U U U U U U U 16 16 6 6 6 6 6
-move 16 d d 0011...000000... .......... U U U U U U U 4 4 2 2 2 2 2
-move 16 d a 0011...000001... .......... U U U U U U U 4 4 2 2 2 2 2
-move 16 d . 0011...000...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
-move 16 ai d 0011...010000... .......... U U U U U U U 8 8 4 4 4 4 4
-move 16 ai a 0011...010001... .......... U U U U U U U 8 8 4 4 4 4 4
-move 16 ai . 0011...010...... A+-DXWLdxI U U U U U U U 8 8 4 4 4 4 4
-move 16 pi d 0011...011000... .......... U U U U U U U 8 8 4 4 4 4 4
-move 16 pi a 0011...011001... .......... U U U U U U U 8 8 4 4 4 4 4
-move 16 pi . 0011...011...... A+-DXWLdxI U U U U U U U 8 8 4 4 4 4 4
-move 16 pd d 0011...100000... .......... U U U U U U U 8 8 5 5 5 5 5
-move 16 pd a 0011...100001... .......... U U U U U U U 8 8 5 5 5 5 5
-move 16 pd . 0011...100...... A+-DXWLdxI U U U U U U U 8 8 5 5 5 5 5
-move 16 di d 0011...101000... .......... U U U U U U U 12 12 5 5 5 5 5
-move 16 di a 0011...101001... .......... U U U U U U U 12 12 5 5 5 5 5
-move 16 di . 0011...101...... A+-DXWLdxI U U U U U U U 12 12 5 5 5 5 5
-move 16 ix d 0011...110000... .......... U U U U U U U 14 14 7 7 7 7 7
-move 16 ix a 0011...110001... .......... U U U U U U U 14 14 7 7 7 7 7
-move 16 ix . 0011...110...... A+-DXWLdxI U U U U U U U 14 14 7 7 7 7 7
-move 16 aw d 0011000111000... .......... U U U U U U U 12 12 4 4 4 4 4
-move 16 aw a 0011000111001... .......... U U U U U U U 12 12 4 4 4 4 4
-move 16 aw . 0011000111...... A+-DXWLdxI U U U U U U U 12 12 4 4 4 4 4
-move 16 al d 0011001111000... .......... U U U U U U U 16 16 6 6 6 6 6
-move 16 al a 0011001111001... .......... U U U U U U U 16 16 6 6 6 6 6
-move 16 al . 0011001111...... A+-DXWLdxI U U U U U U U 16 16 6 6 6 6 6
-move 32 d d 0010...000000... .......... U U U U U U U 4 4 2 2 2 2 2
-move 32 d a 0010...000001... .......... U U U U U U U 4 4 2 2 2 2 2
-move 32 d . 0010...000...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
-move 32 ai d 0010...010000... .......... U U U U U U U 12 12 4 4 4 4 4
-move 32 ai a 0010...010001... .......... U U U U U U U 12 12 4 4 4 4 4
-move 32 ai . 0010...010...... A+-DXWLdxI U U U U U U U 12 12 4 4 4 4 4
-move 32 pi d 0010...011000... .......... U U U U U U U 12 12 4 4 4 4 4
-move 32 pi a 0010...011001... .......... U U U U U U U 12 12 4 4 4 4 4
-move 32 pi . 0010...011...... A+-DXWLdxI U U U U U U U 12 12 4 4 4 4 4
-move 32 pd d 0010...100000... .......... U U U U U U U 12 14 5 5 5 5 5
-move 32 pd a 0010...100001... .......... U U U U U U U 12 14 5 5 5 5 5
-move 32 pd . 0010...100...... A+-DXWLdxI U U U U U U U 12 14 5 5 5 5 5
-move 32 di d 0010...101000... .......... U U U U U U U 16 16 5 5 5 5 5
-move 32 di a 0010...101001... .......... U U U U U U U 16 16 5 5 5 5 5
-move 32 di . 0010...101...... A+-DXWLdxI U U U U U U U 16 16 5 5 5 5 5
-move 32 ix d 0010...110000... .......... U U U U U U U 18 18 7 7 7 7 7
-move 32 ix a 0010...110001... .......... U U U U U U U 18 18 7 7 7 7 7
-move 32 ix . 0010...110...... A+-DXWLdxI U U U U U U U 18 18 7 7 7 7 7
-move 32 aw d 0010000111000... .......... U U U U U U U 16 16 4 4 4 4 4
-move 32 aw a 0010000111001... .......... U U U U U U U 16 16 4 4 4 4 4
-move 32 aw . 0010000111...... A+-DXWLdxI U U U U U U U 16 16 4 4 4 4 4
-move 32 al d 0010001111000... .......... U U U U U U U 20 20 6 6 6 6 6
-move 32 al a 0010001111001... .......... U U U U U U U 20 20 6 6 6 6 6
-move 32 al . 0010001111...... A+-DXWLdxI U U U U U U U 20 20 6 6 6 6 6
-movea 16 . d 0011...001000... .......... U U U U U U U 4 4 2 2 2 2 2
-movea 16 . a 0011...001001... .......... U U U U U U U 4 4 2 2 2 2 2
-movea 16 . . 0011...001...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
-movea 32 . d 0010...001000... .......... U U U U U U U 4 4 2 2 2 2 2
-movea 32 . a 0010...001001... .......... U U U U U U U 4 4 2 2 2 2 2
-movea 32 . . 0010...001...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
-move 16 frc d 0100001011000... .......... . U U U U U U . 4 4 4 4 4 4
-move 16 frc . 0100001011...... A+-DXWL... . U U U U U U . 8 4 4 4 4 4
-move 16 toc d 0100010011000... .......... U U U U U U U 12 12 4 4 4 4 4
-move 16 toc . 0100010011...... A+-DXWLdxI U U U U U U U 12 12 4 4 4 4 4
+cpdbcc 32 . . 1111...001001... .......... . . U U . . U . . 4 4 . . .
+cpgen 32 . . 1111...000...... .......... . . U U . . U . . 4 4 . . .
+cpscc 32 . . 1111...001...... .......... . . U U . . U . . 4 4 . . .
+cptrapcc 32 . . 1111...001111... .......... . . U U . . U . . 4 4 . . .
+dbt 16 . . 0101000011001... .......... U U U U U U U 12 12 6 6 6 6 6
+dbf 16 . . 0101000111001... .......... U U U U U U U 12 12 6 6 6 6 6
+dbcc 16 . . 0101....11001... .......... U U U U U U U 12 12 6 6 6 6 6
+divs 16 . d 1000...111000... .......... U U U U U U U 158 122 56 56 56 56 56
+divs 16 . . 1000...111...... A+-DXWLdxI U U U U U U U 158 122 56 56 56 56 56
+divu 16 . d 1000...011000... .......... U U U U U U U 140 108 44 44 44 44 44
+divu 16 . . 1000...011...... A+-DXWLdxI U U U U U U U 140 108 44 44 44 44 44
+divl 32 . d 0100110001000... .......... . . U U U U U . . 84 84 84 84 84
+divl 32 . . 0100110001...... A+-DXWLdxI . . U U U U U . . 84 84 84 84 84
+eor 8 . d 1011...100000... .......... U U U U U U U 4 4 2 2 2 2 2
+eor 8 . . 1011...100...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+eor 16 . d 1011...101000... .......... U U U U U U U 4 4 2 2 2 2 2
+eor 16 . . 1011...101...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+eor 32 . d 1011...110000... .......... U U U U U U U 8 6 2 2 2 2 2
+eor 32 . . 1011...110...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+eori 16 toc . 0000101000111100 .......... U U U U U U U 20 16 12 12 12 12 12
+eori 16 tos . 0000101001111100 .......... S S S S S S S 20 16 12 12 12 12 12
+eori 8 . d 0000101000000... .......... U U U U U U U 8 8 2 2 2 2 2
+eori 8 . . 0000101000...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+eori 16 . d 0000101001000... .......... U U U U U U U 8 8 2 2 2 2 2
+eori 16 . . 0000101001...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+eori 32 . d 0000101010000... .......... U U U U U U U 16 14 2 2 2 2 2
+eori 32 . . 0000101010...... A+-DXWL... U U U U U U U 20 20 4 4 4 4 4
+exg 32 dd . 1100...101000... .......... U U U U U U U 6 6 2 2 2 2 2
+exg 32 aa . 1100...101001... .......... U U U U U U U 6 6 2 2 2 2 2
+exg 32 da . 1100...110001... .......... U U U U U U U 6 6 2 2 2 2 2
+ext 16 . . 0100100010000... .......... U U U U U U U 4 4 4 4 4 4 4
+ext 32 . . 0100100011000... .......... U U U U U U U 4 4 4 4 4 4 4
+extb 32 . . 0100100111000... .......... . . U U U U U . . 4 4 4 4 4
+illegal 0 . . 0100101011111100 .......... U U U U U U U 4 4 4 4 4 4 4
+jmp 32 . . 0100111011...... A..DXWLdx. U U U U U U U 4 4 0 0 0 0 0
+jsr 32 . . 0100111010...... A..DXWLdx. U U U U U U U 12 12 0 0 0 0 0
+lea 32 . . 0100...111...... A..DXWLdx. U U U U U U U 0 0 2 2 2 2 2
+link 16 . a7 0100111001010111 .......... U U U U U U U 16 16 5 5 5 5 5
+link 16 . . 0100111001010... .......... U U U U U U U 16 16 5 5 5 5 5
+link 32 . a7 0100100000001111 .......... . . U U U U U . . 6 6 6 6 6
+link 32 . . 0100100000001... .......... . . U U U U U . . 6 6 6 6 6
+lsr 8 s . 1110...000001... .......... U U U U U U U 6 6 4 4 4 4 4
+lsr 16 s . 1110...001001... .......... U U U U U U U 6 6 4 4 4 4 4
+lsr 32 s . 1110...010001... .......... U U U U U U U 8 8 4 4 4 4 4
+lsr 8 r . 1110...000101... .......... U U U U U U U 6 6 6 6 6 6 6
+lsr 16 r . 1110...001101... .......... U U U U U U U 6 6 6 6 6 6 6
+lsr 32 r . 1110...010101... .......... U U U U U U U 8 8 6 6 6 6 6
+lsr 16 . . 1110001011...... A+-DXWL... U U U U U U U 8 8 5 5 5 5 5
+lsl 8 s . 1110...100001... .......... U U U U U U U 6 6 4 4 4 4 4
+lsl 16 s . 1110...101001... .......... U U U U U U U 6 6 4 4 4 4 4
+lsl 32 s . 1110...110001... .......... U U U U U U U 8 8 4 4 4 4 4
+lsl 8 r . 1110...100101... .......... U U U U U U U 6 6 6 6 6 6 6
+lsl 16 r . 1110...101101... .......... U U U U U U U 6 6 6 6 6 6 6
+lsl 32 r . 1110...110101... .......... U U U U U U U 8 8 6 6 6 6 6
+lsl 16 . . 1110001111...... A+-DXWL... U U U U U U U 8 8 5 5 5 5 5
+move 8 d d 0001...000000... .......... U U U U U U U 4 4 2 2 2 2 2
+move 8 d . 0001...000...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
+move 8 ai d 0001...010000... .......... U U U U U U U 8 8 4 4 4 4 4
+move 8 ai . 0001...010...... A+-DXWLdxI U U U U U U U 8 8 4 4 4 4 4
+move 8 pi d 0001...011000... .......... U U U U U U U 8 8 4 4 4 4 4
+move 8 pi . 0001...011...... A+-DXWLdxI U U U U U U U 8 8 4 4 4 4 4
+move 8 pi7 d 0001111011000... .......... U U U U U U U 8 8 4 4 4 4 4
+move 8 pi7 . 0001111011...... A+-DXWLdxI U U U U U U U 8 8 4 4 4 4 4
+move 8 pd d 0001...100000... .......... U U U U U U U 8 8 5 5 5 5 5
+move 8 pd . 0001...100...... A+-DXWLdxI U U U U U U U 8 8 5 5 5 5 5
+move 8 pd7 d 0001111100000... .......... U U U U U U U 8 8 5 5 5 5 5
+move 8 pd7 . 0001111100...... A+-DXWLdxI U U U U U U U 8 8 5 5 5 5 5
+move 8 di d 0001...101000... .......... U U U U U U U 12 12 5 5 5 5 5
+move 8 di . 0001...101...... A+-DXWLdxI U U U U U U U 12 12 5 5 5 5 5
+move 8 ix d 0001...110000... .......... U U U U U U U 14 14 7 7 7 7 7
+move 8 ix . 0001...110...... A+-DXWLdxI U U U U U U U 14 14 7 7 7 7 7
+move 8 aw d 0001000111000... .......... U U U U U U U 12 12 4 4 4 4 4
+move 8 aw . 0001000111...... A+-DXWLdxI U U U U U U U 12 12 4 4 4 4 4
+move 8 al d 0001001111000... .......... U U U U U U U 16 16 6 6 6 6 6
+move 8 al . 0001001111...... A+-DXWLdxI U U U U U U U 16 16 6 6 6 6 6
+move 16 d d 0011...000000... .......... U U U U U U U 4 4 2 2 2 2 2
+move 16 d a 0011...000001... .......... U U U U U U U 4 4 2 2 2 2 2
+move 16 d . 0011...000...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
+move 16 ai d 0011...010000... .......... U U U U U U U 8 8 4 4 4 4 4
+move 16 ai a 0011...010001... .......... U U U U U U U 8 8 4 4 4 4 4
+move 16 ai . 0011...010...... A+-DXWLdxI U U U U U U U 8 8 4 4 4 4 4
+move 16 pi d 0011...011000... .......... U U U U U U U 8 8 4 4 4 4 4
+move 16 pi a 0011...011001... .......... U U U U U U U 8 8 4 4 4 4 4
+move 16 pi . 0011...011...... A+-DXWLdxI U U U U U U U 8 8 4 4 4 4 4
+move 16 pd d 0011...100000... .......... U U U U U U U 8 8 5 5 5 5 5
+move 16 pd a 0011...100001... .......... U U U U U U U 8 8 5 5 5 5 5
+move 16 pd . 0011...100...... A+-DXWLdxI U U U U U U U 8 8 5 5 5 5 5
+move 16 di d 0011...101000... .......... U U U U U U U 12 12 5 5 5 5 5
+move 16 di a 0011...101001... .......... U U U U U U U 12 12 5 5 5 5 5
+move 16 di . 0011...101...... A+-DXWLdxI U U U U U U U 12 12 5 5 5 5 5
+move 16 ix d 0011...110000... .......... U U U U U U U 14 14 7 7 7 7 7
+move 16 ix a 0011...110001... .......... U U U U U U U 14 14 7 7 7 7 7
+move 16 ix . 0011...110...... A+-DXWLdxI U U U U U U U 14 14 7 7 7 7 7
+move 16 aw d 0011000111000... .......... U U U U U U U 12 12 4 4 4 4 4
+move 16 aw a 0011000111001... .......... U U U U U U U 12 12 4 4 4 4 4
+move 16 aw . 0011000111...... A+-DXWLdxI U U U U U U U 12 12 4 4 4 4 4
+move 16 al d 0011001111000... .......... U U U U U U U 16 16 6 6 6 6 6
+move 16 al a 0011001111001... .......... U U U U U U U 16 16 6 6 6 6 6
+move 16 al . 0011001111...... A+-DXWLdxI U U U U U U U 16 16 6 6 6 6 6
+move 32 d d 0010...000000... .......... U U U U U U U 4 4 2 2 2 2 2
+move 32 d a 0010...000001... .......... U U U U U U U 4 4 2 2 2 2 2
+move 32 d . 0010...000...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
+move 32 ai d 0010...010000... .......... U U U U U U U 12 12 4 4 4 4 4
+move 32 ai a 0010...010001... .......... U U U U U U U 12 12 4 4 4 4 4
+move 32 ai . 0010...010...... A+-DXWLdxI U U U U U U U 12 12 4 4 4 4 4
+move 32 pi d 0010...011000... .......... U U U U U U U 12 12 4 4 4 4 4
+move 32 pi a 0010...011001... .......... U U U U U U U 12 12 4 4 4 4 4
+move 32 pi . 0010...011...... A+-DXWLdxI U U U U U U U 12 12 4 4 4 4 4
+move 32 pd d 0010...100000... .......... U U U U U U U 12 14 5 5 5 5 5
+move 32 pd a 0010...100001... .......... U U U U U U U 12 14 5 5 5 5 5
+move 32 pd . 0010...100...... A+-DXWLdxI U U U U U U U 12 14 5 5 5 5 5
+move 32 di d 0010...101000... .......... U U U U U U U 16 16 5 5 5 5 5
+move 32 di a 0010...101001... .......... U U U U U U U 16 16 5 5 5 5 5
+move 32 di . 0010...101...... A+-DXWLdxI U U U U U U U 16 16 5 5 5 5 5
+move 32 ix d 0010...110000... .......... U U U U U U U 18 18 7 7 7 7 7
+move 32 ix a 0010...110001... .......... U U U U U U U 18 18 7 7 7 7 7
+move 32 ix . 0010...110...... A+-DXWLdxI U U U U U U U 18 18 7 7 7 7 7
+move 32 aw d 0010000111000... .......... U U U U U U U 16 16 4 4 4 4 4
+move 32 aw a 0010000111001... .......... U U U U U U U 16 16 4 4 4 4 4
+move 32 aw . 0010000111...... A+-DXWLdxI U U U U U U U 16 16 4 4 4 4 4
+move 32 al d 0010001111000... .......... U U U U U U U 20 20 6 6 6 6 6
+move 32 al a 0010001111001... .......... U U U U U U U 20 20 6 6 6 6 6
+move 32 al . 0010001111...... A+-DXWLdxI U U U U U U U 20 20 6 6 6 6 6
+movea 16 . d 0011...001000... .......... U U U U U U U 4 4 2 2 2 2 2
+movea 16 . a 0011...001001... .......... U U U U U U U 4 4 2 2 2 2 2
+movea 16 . . 0011...001...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
+movea 32 . d 0010...001000... .......... U U U U U U U 4 4 2 2 2 2 2
+movea 32 . a 0010...001001... .......... U U U U U U U 4 4 2 2 2 2 2
+movea 32 . . 0010...001...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
+move 16 frc d 0100001011000... .......... . U U U U U U . 4 4 4 4 4 4
+move 16 frc . 0100001011...... A+-DXWL... . U U U U U U . 8 4 4 4 4 4
+move 16 toc d 0100010011000... .......... U U U U U U U 12 12 4 4 4 4 4
+move 16 toc . 0100010011...... A+-DXWLdxI U U U U U U U 12 12 4 4 4 4 4
move 16 frs d 0100000011000... .......... U S S S S S S 6 4 8 8 8 8 8 U only for 000
move 16 frs . 0100000011...... A+-DXWL... U S S S S S S 8 8 8 8 8 8 8 U only for 000
-move 16 tos d 0100011011000... .......... S S S S S S S 12 12 8 8 8 8 8
-move 16 tos . 0100011011...... A+-DXWLdxI S S S S S S S 12 12 8 8 8 8 8
-move 32 fru . 0100111001101... .......... S S S S S S S 4 6 2 2 2 2 2
-move 32 tou . 0100111001100... .......... S S S S S S S 4 6 2 2 2 2 2
-movec 32 cr . 0100111001111010 .......... . S S S S S S . 12 6 6 6 6 6
-movec 32 rc . 0100111001111011 .......... . S S S S S S . 10 12 12 12 12 12
-movem 16 re pd 0100100010100... .......... U U U U U U U 8 8 4 4 4 4 4
-movem 16 re . 0100100010...... A..DXWL... U U U U U U U 8 8 4 4 4 4 4
-movem 32 re pd 0100100011100... .......... U U U U U U U 8 8 4 4 4 4 4
-movem 32 re . 0100100011...... A..DXWL... U U U U U U U 8 8 4 4 4 4 4
-movem 16 er pi 0100110010011... .......... U U U U U U U 12 12 8 8 8 8 8
-movem 16 er pcdi 0100110010111010 .......... U U U U U U U 16 16 9 9 9 9 9
-movem 16 er pcix 0100110010111011 .......... U U U U U U U 18 18 11 11 11 11 11
-movem 16 er . 0100110010...... A..DXWL... U U U U U U U 12 12 8 8 8 8 8
-movem 32 er pi 0100110011011... .......... U U U U U U U 12 12 8 8 8 8 8
-movem 32 er pcdi 0100110011111010 .......... U U U U U U U 16 16 9 9 9 9 9
-movem 32 er pcix 0100110011111011 .......... U U U U U U U 18 18 11 11 11 11 11
-movem 32 er . 0100110011...... A..DXWL... U U U U U U U 12 12 8 8 8 8 8
-movep 16 er . 0000...100001... .......... U U U U U U U 16 16 12 12 12 12 12
-movep 32 er . 0000...101001... .......... U U U U U U U 24 24 18 18 18 18 18
-movep 16 re . 0000...110001... .......... U U U U U U U 16 16 11 11 11 11 11
-movep 32 re . 0000...111001... .......... U U U U U U U 24 24 17 17 17 17 17
-moveq 32 . . 0111...0........ .......... U U U U U U U 4 4 2 2 2 2 2
-moves 8 . . 0000111000...... A+-DXWL... . S S S S S S . 14 5 5 5 5 5
-moves 16 . . 0000111001...... A+-DXWL... . S S S S S S . 14 5 5 5 5 5
-moves 32 . . 0000111010...... A+-DXWL... . S S S S S S . 16 5 5 5 5 5
+move 16 tos d 0100011011000... .......... S S S S S S S 12 12 8 8 8 8 8
+move 16 tos . 0100011011...... A+-DXWLdxI S S S S S S S 12 12 8 8 8 8 8
+move 32 fru . 0100111001101... .......... S S S S S S S 4 6 2 2 2 2 2
+move 32 tou . 0100111001100... .......... S S S S S S S 4 6 2 2 2 2 2
+movec 32 cr . 0100111001111010 .......... . S S S S S S . 12 6 6 6 6 6
+movec 32 rc . 0100111001111011 .......... . S S S S S S . 10 12 12 12 12 12
+movem 16 re pd 0100100010100... .......... U U U U U U U 8 8 4 4 4 4 4
+movem 16 re . 0100100010...... A..DXWL... U U U U U U U 8 8 4 4 4 4 4
+movem 32 re pd 0100100011100... .......... U U U U U U U 8 8 4 4 4 4 4
+movem 32 re . 0100100011...... A..DXWL... U U U U U U U 8 8 4 4 4 4 4
+movem 16 er pi 0100110010011... .......... U U U U U U U 12 12 8 8 8 8 8
+movem 16 er pcdi 0100110010111010 .......... U U U U U U U 16 16 9 9 9 9 9
+movem 16 er pcix 0100110010111011 .......... U U U U U U U 18 18 11 11 11 11 11
+movem 16 er . 0100110010...... A..DXWL... U U U U U U U 12 12 8 8 8 8 8
+movem 32 er pi 0100110011011... .......... U U U U U U U 12 12 8 8 8 8 8
+movem 32 er pcdi 0100110011111010 .......... U U U U U U U 16 16 9 9 9 9 9
+movem 32 er pcix 0100110011111011 .......... U U U U U U U 18 18 11 11 11 11 11
+movem 32 er . 0100110011...... A..DXWL... U U U U U U U 12 12 8 8 8 8 8
+movep 16 er . 0000...100001... .......... U U U U U U U 16 16 12 12 12 12 12
+movep 32 er . 0000...101001... .......... U U U U U U U 24 24 18 18 18 18 18
+movep 16 re . 0000...110001... .......... U U U U U U U 16 16 11 11 11 11 11
+movep 32 re . 0000...111001... .......... U U U U U U U 24 24 17 17 17 17 17
+moveq 32 . . 0111...0........ .......... U U U U U U U 4 4 2 2 2 2 2
+moves 8 . . 0000111000...... A+-DXWL... . S S S S S S . 14 5 5 5 5 5
+moves 16 . . 0000111001...... A+-DXWL... . S S S S S S . 14 5 5 5 5 5
+moves 32 . . 0000111010...... A+-DXWL... . S S S S S S . 16 5 5 5 5 5
move16 32 . . 1111011000100... .......... . . . . U U . . . . . 4 4 4 TODO: correct timing
-muls 16 . d 1100...111000... .......... U U U U U U U 54 32 27 27 27 27 27
-muls 16 . . 1100...111...... A+-DXWLdxI U U U U U U U 54 32 27 27 27 27 27
-mulu 16 . d 1100...011000... .......... U U U U U U U 54 30 27 27 27 27 27
-mulu 16 . . 1100...011...... A+-DXWLdxI U U U U U U U 54 30 27 27 27 27 27
-mull 32 . d 0100110000000... .......... . . U U U U U . . 43 43 43 43 43
-mull 32 . . 0100110000...... A+-DXWLdxI . . U U U U U . . 43 43 43 43 43
-nbcd 8 . d 0100100000000... .......... U U U U U U U 6 6 6 6 6 6 6
-nbcd 8 . . 0100100000...... A+-DXWL... U U U U U U U 8 8 6 6 6 6 6
-neg 8 . d 0100010000000... .......... U U U U U U U 4 4 2 2 2 2 2
-neg 8 . . 0100010000...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-neg 16 . d 0100010001000... .......... U U U U U U U 4 4 2 2 2 2 2
-neg 16 . . 0100010001...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-neg 32 . d 0100010010000... .......... U U U U U U U 6 6 2 2 2 2 2
-neg 32 . . 0100010010...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-negx 8 . d 0100000000000... .......... U U U U U U U 4 4 2 2 2 2 2
-negx 8 . . 0100000000...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-negx 16 . d 0100000001000... .......... U U U U U U U 4 4 2 2 2 2 2
-negx 16 . . 0100000001...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-negx 32 . d 0100000010000... .......... U U U U U U U 6 6 2 2 2 2 2
-negx 32 . . 0100000010...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-nop 0 . . 0100111001110001 .......... U U U U U U U 4 4 2 2 2 2 2
-not 8 . d 0100011000000... .......... U U U U U U U 4 4 2 2 2 2 2
-not 8 . . 0100011000...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-not 16 . d 0100011001000... .......... U U U U U U U 4 4 2 2 2 2 2
-not 16 . . 0100011001...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-not 32 . d 0100011010000... .......... U U U U U U U 6 6 2 2 2 2 2
-not 32 . . 0100011010...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-or 8 er d 1000...000000... .......... U U U U U U U 4 4 2 2 2 2 2
-or 8 er . 1000...000...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
-or 16 er d 1000...001000... .......... U U U U U U U 4 4 2 2 2 2 2
-or 16 er . 1000...001...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
-or 32 er d 1000...010000... .......... U U U U U U U 6 6 2 2 2 2 2
-or 32 er . 1000...010...... A+-DXWLdxI U U U U U U U 6 6 2 2 2 2 2
-or 8 re . 1000...100...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-or 16 re . 1000...101...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-or 32 re . 1000...110...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-ori 16 toc . 0000000000111100 .......... U U U U U U U 20 16 12 12 12 12 12
-ori 16 tos . 0000000001111100 .......... S S S S S S S 20 16 12 12 12 12 12
-ori 8 . d 0000000000000... .......... U U U U U U U 8 8 2 2 2 2 2
-ori 8 . . 0000000000...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-ori 16 . d 0000000001000... .......... U U U U U U U 8 8 2 2 2 2 2
-ori 16 . . 0000000001...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-ori 32 . d 0000000010000... .......... U U U U U U U 16 14 2 2 2 2 2
-ori 32 . . 0000000010...... A+-DXWL... U U U U U U U 20 20 4 4 4 4 4
-pack 16 rr . 1000...101000... .......... . . U U U U U . . 6 6 6 6 6
-pack 16 mm ax7 1000111101001... .......... . . U U U U U . . 13 13 13 13 13
-pack 16 mm ay7 1000...101001111 .......... . . U U U U U . . 13 13 13 13 13
-pack 16 mm axy7 1000111101001111 .......... . . U U U U U . . 13 13 13 13 13
-pack 16 mm . 1000...101001... .......... . . U U U U U . . 13 13 13 13 13
-pea 32 . . 0100100001...... A..DXWLdx. U U U U U U U 6 6 5 5 5 5 5
+muls 16 . d 1100...111000... .......... U U U U U U U 54 32 27 27 27 27 27
+muls 16 . . 1100...111...... A+-DXWLdxI U U U U U U U 54 32 27 27 27 27 27
+mulu 16 . d 1100...011000... .......... U U U U U U U 54 30 27 27 27 27 27
+mulu 16 . . 1100...011...... A+-DXWLdxI U U U U U U U 54 30 27 27 27 27 27
+mull 32 . d 0100110000000... .......... . . U U U U U . . 43 43 43 43 43
+mull 32 . . 0100110000...... A+-DXWLdxI . . U U U U U . . 43 43 43 43 43
+nbcd 8 . d 0100100000000... .......... U U U U U U U 6 6 6 6 6 6 6
+nbcd 8 . . 0100100000...... A+-DXWL... U U U U U U U 8 8 6 6 6 6 6
+neg 8 . d 0100010000000... .......... U U U U U U U 4 4 2 2 2 2 2
+neg 8 . . 0100010000...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+neg 16 . d 0100010001000... .......... U U U U U U U 4 4 2 2 2 2 2
+neg 16 . . 0100010001...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+neg 32 . d 0100010010000... .......... U U U U U U U 6 6 2 2 2 2 2
+neg 32 . . 0100010010...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+negx 8 . d 0100000000000... .......... U U U U U U U 4 4 2 2 2 2 2
+negx 8 . . 0100000000...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+negx 16 . d 0100000001000... .......... U U U U U U U 4 4 2 2 2 2 2
+negx 16 . . 0100000001...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+negx 32 . d 0100000010000... .......... U U U U U U U 6 6 2 2 2 2 2
+negx 32 . . 0100000010...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+nop 0 . . 0100111001110001 .......... U U U U U U U 4 4 2 2 2 2 2
+not 8 . d 0100011000000... .......... U U U U U U U 4 4 2 2 2 2 2
+not 8 . . 0100011000...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+not 16 . d 0100011001000... .......... U U U U U U U 4 4 2 2 2 2 2
+not 16 . . 0100011001...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+not 32 . d 0100011010000... .......... U U U U U U U 6 6 2 2 2 2 2
+not 32 . . 0100011010...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+or 8 er d 1000...000000... .......... U U U U U U U 4 4 2 2 2 2 2
+or 8 er . 1000...000...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
+or 16 er d 1000...001000... .......... U U U U U U U 4 4 2 2 2 2 2
+or 16 er . 1000...001...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
+or 32 er d 1000...010000... .......... U U U U U U U 6 6 2 2 2 2 2
+or 32 er . 1000...010...... A+-DXWLdxI U U U U U U U 6 6 2 2 2 2 2
+or 8 re . 1000...100...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+or 16 re . 1000...101...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+or 32 re . 1000...110...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+ori 16 toc . 0000000000111100 .......... U U U U U U U 20 16 12 12 12 12 12
+ori 16 tos . 0000000001111100 .......... S S S S S S S 20 16 12 12 12 12 12
+ori 8 . d 0000000000000... .......... U U U U U U U 8 8 2 2 2 2 2
+ori 8 . . 0000000000...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+ori 16 . d 0000000001000... .......... U U U U U U U 8 8 2 2 2 2 2
+ori 16 . . 0000000001...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+ori 32 . d 0000000010000... .......... U U U U U U U 16 14 2 2 2 2 2
+ori 32 . . 0000000010...... A+-DXWL... U U U U U U U 20 20 4 4 4 4 4
+pack 16 rr . 1000...101000... .......... . . U U U U U . . 6 6 6 6 6
+pack 16 mm ax7 1000111101001... .......... . . U U U U U . . 13 13 13 13 13
+pack 16 mm ay7 1000...101001111 .......... . . U U U U U . . 13 13 13 13 13
+pack 16 mm axy7 1000111101001111 .......... . . U U U U U . . 13 13 13 13 13
+pack 16 mm . 1000...101001... .......... . . U U U U U . . 13 13 13 13 13
+pea 32 . . 0100100001...... A..DXWLdx. U U U U U U U 6 6 5 5 5 5 5
pflush 32 . . 1111010100011000 .......... . . . . S S . . . . . 4 4 4 TODO: correct timing
-pmmu 32 . . 1111000......... .......... . . S S S S S . . 8 8 8 8 8
-reset 0 . . 0100111001110000 .......... S S S S S S S 0 0 0 0 0 0 0
-ror 8 s . 1110...000011... .......... U U U U U U U 6 6 8 8 8 8 8
-ror 16 s . 1110...001011... .......... U U U U U U U 6 6 8 8 8 8 8
-ror 32 s . 1110...010011... .......... U U U U U U U 8 8 8 8 8 8 8
-ror 8 r . 1110...000111... .......... U U U U U U U 6 6 8 8 8 8 8
-ror 16 r . 1110...001111... .......... U U U U U U U 6 6 8 8 8 8 8
-ror 32 r . 1110...010111... .......... U U U U U U U 8 8 8 8 8 8 8
-ror 16 . . 1110011011...... A+-DXWL... U U U U U U U 8 8 7 7 7 7 7
-rol 8 s . 1110...100011... .......... U U U U U U U 6 6 8 8 8 8 8
-rol 16 s . 1110...101011... .......... U U U U U U U 6 6 8 8 8 8 8
-rol 32 s . 1110...110011... .......... U U U U U U U 8 8 8 8 8 8 8
-rol 8 r . 1110...100111... .......... U U U U U U U 6 6 8 8 8 8 8
-rol 16 r . 1110...101111... .......... U U U U U U U 6 6 8 8 8 8 8
-rol 32 r . 1110...110111... .......... U U U U U U U 8 8 8 8 8 8 8
-rol 16 . . 1110011111...... A+-DXWL... U U U U U U U 8 8 7 7 7 7 7
-roxr 8 s . 1110...000010... .......... U U U U U U U 6 6 12 12 12 12 12
-roxr 16 s . 1110...001010... .......... U U U U U U U 6 6 12 12 12 12 12
-roxr 32 s . 1110...010010... .......... U U U U U U U 8 8 12 12 12 12 12
-roxr 8 r . 1110...000110... .......... U U U U U U U 6 6 12 12 12 12 12
-roxr 16 r . 1110...001110... .......... U U U U U U U 6 6 12 12 12 12 12
-roxr 32 r . 1110...010110... .......... U U U U U U U 8 8 12 12 12 12 12
-roxr 16 . . 1110010011...... A+-DXWL... U U U U U U U 8 8 5 5 5 5 5
-roxl 8 s . 1110...100010... .......... U U U U U U U 6 6 12 12 12 12 12
-roxl 16 s . 1110...101010... .......... U U U U U U U 6 6 12 12 12 12 12
-roxl 32 s . 1110...110010... .......... U U U U U U U 8 8 12 12 12 12 12
-roxl 8 r . 1110...100110... .......... U U U U U U U 6 6 12 12 12 12 12
-roxl 16 r . 1110...101110... .......... U U U U U U U 6 6 12 12 12 12 12
-roxl 32 r . 1110...110110... .......... U U U U U U U 8 8 12 12 12 12 12
-roxl 16 . . 1110010111...... A+-DXWL... U U U U U U U 8 8 5 5 5 5 5
-rtd 32 . . 0100111001110100 .......... . U U U U U U . 16 10 10 10 10 10
+pmmu 32 . . 1111000......... .......... . . S S S S S . . 8 8 8 8 8
+reset 0 . . 0100111001110000 .......... S S S S S S S 0 0 0 0 0 0 0
+ror 8 s . 1110...000011... .......... U U U U U U U 6 6 8 8 8 8 8
+ror 16 s . 1110...001011... .......... U U U U U U U 6 6 8 8 8 8 8
+ror 32 s . 1110...010011... .......... U U U U U U U 8 8 8 8 8 8 8
+ror 8 r . 1110...000111... .......... U U U U U U U 6 6 8 8 8 8 8
+ror 16 r . 1110...001111... .......... U U U U U U U 6 6 8 8 8 8 8
+ror 32 r . 1110...010111... .......... U U U U U U U 8 8 8 8 8 8 8
+ror 16 . . 1110011011...... A+-DXWL... U U U U U U U 8 8 7 7 7 7 7
+rol 8 s . 1110...100011... .......... U U U U U U U 6 6 8 8 8 8 8
+rol 16 s . 1110...101011... .......... U U U U U U U 6 6 8 8 8 8 8
+rol 32 s . 1110...110011... .......... U U U U U U U 8 8 8 8 8 8 8
+rol 8 r . 1110...100111... .......... U U U U U U U 6 6 8 8 8 8 8
+rol 16 r . 1110...101111... .......... U U U U U U U 6 6 8 8 8 8 8
+rol 32 r . 1110...110111... .......... U U U U U U U 8 8 8 8 8 8 8
+rol 16 . . 1110011111...... A+-DXWL... U U U U U U U 8 8 7 7 7 7 7
+roxr 8 s . 1110...000010... .......... U U U U U U U 6 6 12 12 12 12 12
+roxr 16 s . 1110...001010... .......... U U U U U U U 6 6 12 12 12 12 12
+roxr 32 s . 1110...010010... .......... U U U U U U U 8 8 12 12 12 12 12
+roxr 8 r . 1110...000110... .......... U U U U U U U 6 6 12 12 12 12 12
+roxr 16 r . 1110...001110... .......... U U U U U U U 6 6 12 12 12 12 12
+roxr 32 r . 1110...010110... .......... U U U U U U U 8 8 12 12 12 12 12
+roxr 16 . . 1110010011...... A+-DXWL... U U U U U U U 8 8 5 5 5 5 5
+roxl 8 s . 1110...100010... .......... U U U U U U U 6 6 12 12 12 12 12
+roxl 16 s . 1110...101010... .......... U U U U U U U 6 6 12 12 12 12 12
+roxl 32 s . 1110...110010... .......... U U U U U U U 8 8 12 12 12 12 12
+roxl 8 r . 1110...100110... .......... U U U U U U U 6 6 12 12 12 12 12
+roxl 16 r . 1110...101110... .......... U U U U U U U 6 6 12 12 12 12 12
+roxl 32 r . 1110...110110... .......... U U U U U U U 8 8 12 12 12 12 12
+roxl 16 . . 1110010111...... A+-DXWL... U U U U U U U 8 8 5 5 5 5 5
+rtd 32 . . 0100111001110100 .......... . U U U U U U . 16 10 10 10 10 10
rte 32 . . 0100111001110011 .......... S S S S S S S 20 24 20 20 20 20 20 bus fault not emulated
rtm 32 . . 000001101100.... .......... . . U U U U U . . 19 19 19 19 19 not properly emulated
-rtr 32 . . 0100111001110111 .......... U U U U U U U 20 20 14 14 14 14 14
-rts 32 . . 0100111001110101 .......... U U U U U U U 16 16 10 10 10 10 10
-sbcd 8 rr . 1000...100000... .......... U U U U U U U 6 6 4 4 4 4 4
-sbcd 8 mm ax7 1000111100001... .......... U U U U U U U 18 18 16 16 16 16 16
-sbcd 8 mm ay7 1000...100001111 .......... U U U U U U U 18 18 16 16 16 16 16
-sbcd 8 mm axy7 1000111100001111 .......... U U U U U U U 18 18 16 16 16 16 16
-sbcd 8 mm . 1000...100001... .......... U U U U U U U 18 18 16 16 16 16 16
-st 8 . d 0101000011000... .......... U U U U U U U 6 4 4 4 4 4 4
-st 8 . . 0101000011...... A+-DXWL... U U U U U U U 8 8 6 6 6 6 6
-sf 8 . d 0101000111000... .......... U U U U U U U 4 4 4 4 4 4 4
-sf 8 . . 0101000111...... A+-DXWL... U U U U U U U 8 8 6 6 6 6 6
-scc 8 . d 0101....11000... .......... U U U U U U U 4 4 4 4 4 4 4
-scc 8 . . 0101....11...... A+-DXWL... U U U U U U U 8 8 6 6 6 6 6
-stop 0 . . 0100111001110010 .......... S S S S S S S 4 4 8 8 8 8 8
-sub 8 er d 1001...000000... .......... U U U U U U U 4 4 2 2 2 2 2
-sub 8 er . 1001...000...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
-sub 16 er d 1001...001000... .......... U U U U U U U 4 4 2 2 2 2 2
-sub 16 er a 1001...001001... .......... U U U U U U U 4 4 2 2 2 2 2
-sub 16 er . 1001...001...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
-sub 32 er d 1001...010000... .......... U U U U U U U 6 6 2 2 2 2 2
-sub 32 er a 1001...010001... .......... U U U U U U U 6 6 2 2 2 2 2
-sub 32 er . 1001...010...... A+-DXWLdxI U U U U U U U 6 6 2 2 2 2 2
-sub 8 re . 1001...100...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-sub 16 re . 1001...101...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-sub 32 re . 1001...110...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-suba 16 . d 1001...011000... .......... U U U U U U U 8 8 2 2 2 2 2
-suba 16 . a 1001...011001... .......... U U U U U U U 8 8 2 2 2 2 2
-suba 16 . . 1001...011...... A+-DXWLdxI U U U U U U U 8 8 2 2 2 2 2
-suba 32 . d 1001...111000... .......... U U U U U U U 6 6 2 2 2 2 2
-suba 32 . a 1001...111001... .......... U U U U U U U 6 6 2 2 2 2 2
-suba 32 . . 1001...111...... A+-DXWLdxI U U U U U U U 6 6 2 2 2 2 2
-subi 8 . d 0000010000000... .......... U U U U U U U 8 8 2 2 2 2 2
-subi 8 . . 0000010000...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-subi 16 . d 0000010001000... .......... U U U U U U U 8 8 2 2 2 2 2
-subi 16 . . 0000010001...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-subi 32 . d 0000010010000... .......... U U U U U U U 16 14 2 2 2 2 2
-subi 32 . . 0000010010...... A+-DXWL... U U U U U U U 20 20 4 4 4 4 4
-subq 8 . d 0101...100000... .......... U U U U U U U 4 4 2 2 2 2 2
-subq 8 . . 0101...100...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-subq 16 . d 0101...101000... .......... U U U U U U U 4 4 2 2 2 2 2
-subq 16 . a 0101...101001... .......... U U U U U U U 8 4 2 2 2 2 2
-subq 16 . . 0101...101...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
-subq 32 . d 0101...110000... .......... U U U U U U U 8 8 2 2 2 2 2
-subq 32 . a 0101...110001... .......... U U U U U U U 8 8 2 2 2 2 2
-subq 32 . . 0101...110...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
-subx 8 rr . 1001...100000... .......... U U U U U U U 4 4 2 2 2 2 2
-subx 16 rr . 1001...101000... .......... U U U U U U U 4 4 2 2 2 2 2
-subx 32 rr . 1001...110000... .......... U U U U U U U 8 6 2 2 2 2 2
-subx 8 mm ax7 1001111100001... .......... U U U U U U U 18 18 12 12 12 12 12
-subx 8 mm ay7 1001...100001111 .......... U U U U U U U 18 18 12 12 12 12 12
-subx 8 mm axy7 1001111100001111 .......... U U U U U U U 18 18 12 12 12 12 12
-subx 8 mm . 1001...100001... .......... U U U U U U U 18 18 12 12 12 12 12
-subx 16 mm . 1001...101001... .......... U U U U U U U 18 18 12 12 12 12 12
-subx 32 mm . 1001...110001... .......... U U U U U U U 30 30 12 12 12 12 12
-swap 32 . . 0100100001000... .......... U U U U U U U 4 4 4 4 4 4 4
-tas 8 . d 0100101011000... .......... U U U U U U U 4 4 4 4 4 4 4
-tas 8 . . 0100101011...... A+-DXWL... U U U U U U U 14 14 12 12 12 12 12
-trap 0 . . 010011100100.... .......... U U U U U U U 4 4 4 4 4 4 4
-trapt 0 . . 0101000011111100 .......... . . U U U U U . . 4 4 4 4 4
-trapt 16 . . 0101000011111010 .......... . . U U U U U . . 6 6 6 6 6
-trapt 32 . . 0101000011111011 .......... . . U U U U U . . 8 8 8 8 8
-trapf 0 . . 0101000111111100 .......... . . U U U U U . . 4 4 4 4 4
-trapf 16 . . 0101000111111010 .......... . . U U U U U . . 6 6 6 6 6
-trapf 32 . . 0101000111111011 .......... . . U U U U U . . 8 8 8 8 8
-trapcc 0 . . 0101....11111100 .......... . . U U U U U . . 4 4 4 4 4
-trapcc 16 . . 0101....11111010 .......... . . U U U U U . . 6 6 6 6 6
-trapcc 32 . . 0101....11111011 .......... . . U U U U U . . 8 8 8 8 8
-trapv 0 . . 0100111001110110 .......... U U U U U U U 4 4 4 4 4 4 4
-tst 8 . d 0100101000000... .......... U U U U U U U 4 4 2 2 2 2 2
-tst 8 . . 0100101000...... A+-DXWL... U U U U U U U 4 4 2 2 2 2 2
-tst 8 . pcdi 0100101000111010 .......... . . U U U U U . . 7 7 7 7 7
-tst 8 . pcix 0100101000111011 .......... . . U U U U U . . 9 9 9 9 9
-tst 8 . i 0100101000111100 .......... . . U U U U U . . 6 6 6 6 6
-tst 16 . d 0100101001000... .......... U U U U U U U 4 4 2 2 2 2 2
-tst 16 . a 0100101001001... .......... . . U U U U U . . 2 2 2 2 2
-tst 16 . . 0100101001...... A+-DXWL... U U U U U U U 4 4 2 2 2 2 2
-tst 16 . pcdi 0100101001111010 .......... . . U U U U U . . 7 7 7 7 7
-tst 16 . pcix 0100101001111011 .......... . . U U U U U . . 9 9 9 9 9
-tst 16 . i 0100101001111100 .......... . . U U U U U . . 6 6 6 6 6
-tst 32 . d 0100101010000... .......... U U U U U U U 4 4 2 2 2 2 2
-tst 32 . a 0100101010001... .......... . . U U U U U . . 2 2 2 2 2
-tst 32 . . 0100101010...... A+-DXWL... U U U U U U U 4 4 2 2 2 2 2
-tst 32 . pcdi 0100101010111010 .......... . . U U U U U . . 7 7 7 7 7
-tst 32 . pcix 0100101010111011 .......... . . U U U U U . . 9 9 9 9 9
-tst 32 . i 0100101010111100 .......... . . U U U U U . . 6 6 6 6 6
-unlk 32 . a7 0100111001011111 .......... U U U U U U U 12 12 6 6 6 6 6
-unlk 32 . . 0100111001011... .......... U U U U U U U 12 12 6 6 6 6 6
-unpk 16 rr . 1000...110000... .......... . . U U U U U . . 8 8 8 8 8
-unpk 16 mm ax7 1000111110001... .......... . . U U U U U . . 13 13 13 13 13
-unpk 16 mm ay7 1000...110001111 .......... . . U U U U U . . 13 13 13 13 13
-unpk 16 mm axy7 1000111110001111 .......... . . U U U U U . . 13 13 13 13 13
-unpk 16 mm . 1000...110001... .......... . . U U U U U . . 13 13 13 13 13
+rtr 32 . . 0100111001110111 .......... U U U U U U U 20 20 14 14 14 14 14
+rts 32 . . 0100111001110101 .......... U U U U U U U 16 16 10 10 10 10 10
+sbcd 8 rr . 1000...100000... .......... U U U U U U U 6 6 4 4 4 4 4
+sbcd 8 mm ax7 1000111100001... .......... U U U U U U U 18 18 16 16 16 16 16
+sbcd 8 mm ay7 1000...100001111 .......... U U U U U U U 18 18 16 16 16 16 16
+sbcd 8 mm axy7 1000111100001111 .......... U U U U U U U 18 18 16 16 16 16 16
+sbcd 8 mm . 1000...100001... .......... U U U U U U U 18 18 16 16 16 16 16
+st 8 . d 0101000011000... .......... U U U U U U U 6 4 4 4 4 4 4
+st 8 . . 0101000011...... A+-DXWL... U U U U U U U 8 8 6 6 6 6 6
+sf 8 . d 0101000111000... .......... U U U U U U U 4 4 4 4 4 4 4
+sf 8 . . 0101000111...... A+-DXWL... U U U U U U U 8 8 6 6 6 6 6
+scc 8 . d 0101....11000... .......... U U U U U U U 4 4 4 4 4 4 4
+scc 8 . . 0101....11...... A+-DXWL... U U U U U U U 8 8 6 6 6 6 6
+stop 0 . . 0100111001110010 .......... S S S S S S S 4 4 8 8 8 8 8
+sub 8 er d 1001...000000... .......... U U U U U U U 4 4 2 2 2 2 2
+sub 8 er . 1001...000...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
+sub 16 er d 1001...001000... .......... U U U U U U U 4 4 2 2 2 2 2
+sub 16 er a 1001...001001... .......... U U U U U U U 4 4 2 2 2 2 2
+sub 16 er . 1001...001...... A+-DXWLdxI U U U U U U U 4 4 2 2 2 2 2
+sub 32 er d 1001...010000... .......... U U U U U U U 6 6 2 2 2 2 2
+sub 32 er a 1001...010001... .......... U U U U U U U 6 6 2 2 2 2 2
+sub 32 er . 1001...010...... A+-DXWLdxI U U U U U U U 6 6 2 2 2 2 2
+sub 8 re . 1001...100...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+sub 16 re . 1001...101...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+sub 32 re . 1001...110...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+suba 16 . d 1001...011000... .......... U U U U U U U 8 8 2 2 2 2 2
+suba 16 . a 1001...011001... .......... U U U U U U U 8 8 2 2 2 2 2
+suba 16 . . 1001...011...... A+-DXWLdxI U U U U U U U 8 8 2 2 2 2 2
+suba 32 . d 1001...111000... .......... U U U U U U U 6 6 2 2 2 2 2
+suba 32 . a 1001...111001... .......... U U U U U U U 6 6 2 2 2 2 2
+suba 32 . . 1001...111...... A+-DXWLdxI U U U U U U U 6 6 2 2 2 2 2
+subi 8 . d 0000010000000... .......... U U U U U U U 8 8 2 2 2 2 2
+subi 8 . . 0000010000...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+subi 16 . d 0000010001000... .......... U U U U U U U 8 8 2 2 2 2 2
+subi 16 . . 0000010001...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+subi 32 . d 0000010010000... .......... U U U U U U U 16 14 2 2 2 2 2
+subi 32 . . 0000010010...... A+-DXWL... U U U U U U U 20 20 4 4 4 4 4
+subq 8 . d 0101...100000... .......... U U U U U U U 4 4 2 2 2 2 2
+subq 8 . . 0101...100...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+subq 16 . d 0101...101000... .......... U U U U U U U 4 4 2 2 2 2 2
+subq 16 . a 0101...101001... .......... U U U U U U U 8 4 2 2 2 2 2
+subq 16 . . 0101...101...... A+-DXWL... U U U U U U U 8 8 4 4 4 4 4
+subq 32 . d 0101...110000... .......... U U U U U U U 8 8 2 2 2 2 2
+subq 32 . a 0101...110001... .......... U U U U U U U 8 8 2 2 2 2 2
+subq 32 . . 0101...110...... A+-DXWL... U U U U U U U 12 12 4 4 4 4 4
+subx 8 rr . 1001...100000... .......... U U U U U U U 4 4 2 2 2 2 2
+subx 16 rr . 1001...101000... .......... U U U U U U U 4 4 2 2 2 2 2
+subx 32 rr . 1001...110000... .......... U U U U U U U 8 6 2 2 2 2 2
+subx 8 mm ax7 1001111100001... .......... U U U U U U U 18 18 12 12 12 12 12
+subx 8 mm ay7 1001...100001111 .......... U U U U U U U 18 18 12 12 12 12 12
+subx 8 mm axy7 1001111100001111 .......... U U U U U U U 18 18 12 12 12 12 12
+subx 8 mm . 1001...100001... .......... U U U U U U U 18 18 12 12 12 12 12
+subx 16 mm . 1001...101001... .......... U U U U U U U 18 18 12 12 12 12 12
+subx 32 mm . 1001...110001... .......... U U U U U U U 30 30 12 12 12 12 12
+swap 32 . . 0100100001000... .......... U U U U U U U 4 4 4 4 4 4 4
+tas 8 . d 0100101011000... .......... U U U U U U U 4 4 4 4 4 4 4
+tas 8 . . 0100101011...... A+-DXWL... U U U U U U U 14 14 12 12 12 12 12
+trap 0 . . 010011100100.... .......... U U U U U U U 4 4 4 4 4 4 4
+trapt 0 . . 0101000011111100 .......... . . U U U U U . . 4 4 4 4 4
+trapt 16 . . 0101000011111010 .......... . . U U U U U . . 6 6 6 6 6
+trapt 32 . . 0101000011111011 .......... . . U U U U U . . 8 8 8 8 8
+trapf 0 . . 0101000111111100 .......... . . U U U U U . . 4 4 4 4 4
+trapf 16 . . 0101000111111010 .......... . . U U U U U . . 6 6 6 6 6
+trapf 32 . . 0101000111111011 .......... . . U U U U U . . 8 8 8 8 8
+trapcc 0 . . 0101....11111100 .......... . . U U U U U . . 4 4 4 4 4
+trapcc 16 . . 0101....11111010 .......... . . U U U U U . . 6 6 6 6 6
+trapcc 32 . . 0101....11111011 .......... . . U U U U U . . 8 8 8 8 8
+trapv 0 . . 0100111001110110 .......... U U U U U U U 4 4 4 4 4 4 4
+tst 8 . d 0100101000000... .......... U U U U U U U 4 4 2 2 2 2 2
+tst 8 . . 0100101000...... A+-DXWL... U U U U U U U 4 4 2 2 2 2 2
+tst 8 . pcdi 0100101000111010 .......... . . U U U U U . . 7 7 7 7 7
+tst 8 . pcix 0100101000111011 .......... . . U U U U U . . 9 9 9 9 9
+tst 8 . i 0100101000111100 .......... . . U U U U U . . 6 6 6 6 6
+tst 16 . d 0100101001000... .......... U U U U U U U 4 4 2 2 2 2 2
+tst 16 . a 0100101001001... .......... . . U U U U U . . 2 2 2 2 2
+tst 16 . . 0100101001...... A+-DXWL... U U U U U U U 4 4 2 2 2 2 2
+tst 16 . pcdi 0100101001111010 .......... . . U U U U U . . 7 7 7 7 7
+tst 16 . pcix 0100101001111011 .......... . . U U U U U . . 9 9 9 9 9
+tst 16 . i 0100101001111100 .......... . . U U U U U . . 6 6 6 6 6
+tst 32 . d 0100101010000... .......... U U U U U U U 4 4 2 2 2 2 2
+tst 32 . a 0100101010001... .......... . . U U U U U . . 2 2 2 2 2
+tst 32 . . 0100101010...... A+-DXWL... U U U U U U U 4 4 2 2 2 2 2
+tst 32 . pcdi 0100101010111010 .......... . . U U U U U . . 7 7 7 7 7
+tst 32 . pcix 0100101010111011 .......... . . U U U U U . . 9 9 9 9 9
+tst 32 . i 0100101010111100 .......... . . U U U U U . . 6 6 6 6 6
+unlk 32 . a7 0100111001011111 .......... U U U U U U U 12 12 6 6 6 6 6
+unlk 32 . . 0100111001011... .......... U U U U U U U 12 12 6 6 6 6 6
+unpk 16 rr . 1000...110000... .......... . . U U U U U . . 8 8 8 8 8
+unpk 16 mm ax7 1000111110001... .......... . . U U U U U . . 13 13 13 13 13
+unpk 16 mm ay7 1000...110001111 .......... . . U U U U U . . 13 13 13 13 13
+unpk 16 mm axy7 1000111110001111 .......... . . U U U U U . . 13 13 13 13 13
+unpk 16 mm . 1000...110001... .......... . . U U U U U . . 13 13 13 13 13
@@ -6908,7 +6908,7 @@ M68KMAKE_OP(movec, 32, rc, .)
case 0x806: /* URP */
if (CPU_TYPE_IS_040_PLUS((mc68kcpu)->cpu_type))
{
- mc68kcpu->mmu_urp_aptr = REG_DA(mc68kcpu)[(word2 >> 12) & 15];
+ mc68kcpu->mmu_urp_aptr = REG_DA(mc68kcpu)[(word2 >> 12) & 15];
return;
}
m68ki_exception_illegal(mc68kcpu);
@@ -6916,7 +6916,7 @@ M68KMAKE_OP(movec, 32, rc, .)
case 0x807: /* SRP */
if (CPU_TYPE_IS_040_PLUS((mc68kcpu)->cpu_type))
{
- mc68kcpu->mmu_srp_aptr = REG_DA(mc68kcpu)[(word2 >> 12) & 15];
+ mc68kcpu->mmu_srp_aptr = REG_DA(mc68kcpu)[(word2 >> 12) & 15];
return;
}
m68ki_exception_illegal(mc68kcpu);
diff --git a/src/emu/cpu/m68000/m68kcpu.c b/src/emu/cpu/m68000/m68kcpu.c
index 356ecb3c81b..7aef783a16f 100644
--- a/src/emu/cpu/m68000/m68kcpu.c
+++ b/src/emu/cpu/m68000/m68kcpu.c
@@ -2450,8 +2450,8 @@ CPU_GET_INFO( m68340 )
}
/*
- ColdFire
-
+ ColdFire
+
*/
static CPU_INIT( coldfire )
diff --git a/src/emu/cpu/m68000/m68kmake.c b/src/emu/cpu/m68000/m68kmake.c
index e7b6858cb21..63791cad6bd 100644
--- a/src/emu/cpu/m68000/m68kmake.c
+++ b/src/emu/cpu/m68000/m68kmake.c
@@ -21,9 +21,9 @@
/*
* 68030 and PMMU by R. Belmont and Hans Ostermeyer
- * 68040 and FPU by Ville Linde, R. Belmont, and Hans Ostermeyer
- * CPU32 by David Haywood. ColdFire by R. Belmont.
- *
+ * 68040 and FPU by Ville Linde, R. Belmont, and Hans Ostermeyer
+ * CPU32 by David Haywood. ColdFire by R. Belmont.
+ *
*/
diff --git a/src/emu/cpu/m68000/m68kmmu.h b/src/emu/cpu/m68000/m68kmmu.h
index 7df23fd31dc..9d0f340bcb0 100644
--- a/src/emu/cpu/m68000/m68kmmu.h
+++ b/src/emu/cpu/m68000/m68kmmu.h
@@ -541,7 +541,7 @@ INLINE UINT32 get_dt3_table_entry(m68ki_cpu_core *m68k, UINT32 tptr, UINT8 fc, U
if ((addr_in & mask) == (tt0 & mask))
{
-// printf("TT0 match on address %08x (TT0 = %08x, mask = %08x)\n", addr_in, tt0, mask);
+// printf("TT0 match on address %08x (TT0 = %08x, mask = %08x)\n", addr_in, tt0, mask);
if ((tt0 & 4) && !m68k->mmu_tmp_rw && !ptest) // write protect?
{
if (++m68k->mmu_tmp_buserror_occurred == 1)
@@ -562,7 +562,7 @@ INLINE UINT32 get_dt3_table_entry(m68ki_cpu_core *m68k, UINT32 tptr, UINT8 fc, U
if ((addr_in & mask) == (tt1 & mask))
{
-// printf("TT1 match on address %08x (TT0 = %08x, mask = %08x)\n", addr_in, tt1, mask);
+// printf("TT1 match on address %08x (TT0 = %08x, mask = %08x)\n", addr_in, tt1, mask);
if ((tt1 & 4) && !m68k->mmu_tmp_rw && !ptest) // write protect?
{
if (++m68k->mmu_tmp_buserror_occurred == 1)
@@ -595,7 +595,7 @@ INLINE UINT32 get_dt3_table_entry(m68ki_cpu_core *m68k, UINT32 tptr, UINT8 fc, U
// get the root entry
root_entry = m68k->program->read_dword(root_ptr);
-// printf("root entry = %08x\n", root_entry);
+// printf("root entry = %08x\n", root_entry);
// is UDT marked valid?
if (root_entry & 2)
@@ -603,7 +603,7 @@ INLINE UINT32 get_dt3_table_entry(m68ki_cpu_core *m68k, UINT32 tptr, UINT8 fc, U
pointer_ptr = (root_entry & ~0x1ff) + (ptr_idx<<2);
pointer_entry = m68k->program->read_dword(pointer_ptr);
-// printf("pointer entry = %08x\n", pointer_entry);
+// printf("pointer entry = %08x\n", pointer_entry);
// write protected by the root or pointer entries?
if ((((root_entry & 4) && !m68k->mmu_tmp_rw) || ((pointer_entry & 4) && !m68k->mmu_tmp_rw)) && !ptest)
@@ -619,7 +619,7 @@ INLINE UINT32 get_dt3_table_entry(m68ki_cpu_core *m68k, UINT32 tptr, UINT8 fc, U
// is UDT valid on the pointer entry?
if (!(pointer_entry & 2) && !ptest)
{
-// printf("Invalid pointer entry! PC=%x, addr=%x\n", m68k->ppc, addr_in);
+// printf("Invalid pointer entry! PC=%x, addr=%x\n", m68k->ppc, addr_in);
if (++m68k->mmu_tmp_buserror_occurred == 1)
{
m68k->mmu_tmp_buserror_address = addr_in;
@@ -632,7 +632,7 @@ INLINE UINT32 get_dt3_table_entry(m68ki_cpu_core *m68k, UINT32 tptr, UINT8 fc, U
}
else // throw an error
{
-// printf("Invalid root entry! PC=%x, addr=%x\n", m68k->ppc, addr_in);
+// printf("Invalid root entry! PC=%x, addr=%x\n", m68k->ppc, addr_in);
if (!ptest)
{
if (++m68k->mmu_tmp_buserror_occurred == 1)
@@ -651,7 +651,7 @@ INLINE UINT32 get_dt3_table_entry(m68ki_cpu_core *m68k, UINT32 tptr, UINT8 fc, U
page = addr_in & 0x1fff;
pointer_entry &= ~0x7f;
-// printf("8k pages: index %x page %x\n", page_idx, page);
+// printf("8k pages: index %x page %x\n", page_idx, page);
}
else // 4k pages
{
@@ -659,13 +659,13 @@ INLINE UINT32 get_dt3_table_entry(m68ki_cpu_core *m68k, UINT32 tptr, UINT8 fc, U
page = addr_in & 0xfff;
pointer_entry &= ~0xff;
-// printf("4k pages: index %x page %x\n", page_idx, page);
+// printf("4k pages: index %x page %x\n", page_idx, page);
}
page_ptr = pointer_entry + (page_idx<<2);
page_entry = m68k->program->read_dword(page_ptr);
-// printf("page_entry = %08x\n", page_entry);
+// printf("page_entry = %08x\n", page_entry);
// resolve indirect page pointers
while ((page_entry & 3) == 2)
@@ -687,7 +687,7 @@ INLINE UINT32 get_dt3_table_entry(m68ki_cpu_core *m68k, UINT32 tptr, UINT8 fc, U
switch (page_entry & 3)
{
case 0: // invalid
-// printf("Invalid page entry! PC=%x, addr=%x\n", m68k->ppc, addr_in);
+// printf("Invalid page entry! PC=%x, addr=%x\n", m68k->ppc, addr_in);
if (!ptest)
{
if (++m68k->mmu_tmp_buserror_occurred == 1)
@@ -716,7 +716,7 @@ INLINE UINT32 get_dt3_table_entry(m68ki_cpu_core *m68k, UINT32 tptr, UINT8 fc, U
fatalerror("68040: got indirect final page pointer, shouldn't be possible\n");
break;
}
-// if (addr_in != addr_out) printf("040MMU: [%08x] => [%08x]\n", addr_in, addr_out);
+// if (addr_in != addr_out) printf("040MMU: [%08x] => [%08x]\n", addr_in, addr_out);
}
return addr_out;
diff --git a/src/emu/cpu/sh4/sh3comn.c b/src/emu/cpu/sh4/sh3comn.c
index 1116ad3d567..327293c5d9a 100644
--- a/src/emu/cpu/sh4/sh3comn.c
+++ b/src/emu/cpu/sh4/sh3comn.c
@@ -13,7 +13,7 @@
WRITE32_HANDLER( sh3_internal_high_w )
{
sh4_state *sh4 = get_safe_token(&space->device());
- COMBINE_DATA(&sh4->m_sh3internal_upper[offset]);
+ COMBINE_DATA(&sh4->m_sh3internal_upper[offset]);
switch (offset)
{
@@ -29,13 +29,13 @@ WRITE32_HANDLER( sh3_internal_high_w )
logerror("'%s' (%08x): INTC internal write to %08x = %08x & %08x (SH3_ICR0_IPRA_ADDR - IPRA)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+SH3_UPPER_REGBASE,data,mem_mask);
sh4_handler_ipra_w(sh4,data&0xffff,mem_mask&0xffff);
}
-
+
break;
case SH3_IPRB_ADDR:
logerror("'%s' (%08x): INTC internal write to %08x = %08x & %08x (SH3_IPRB_ADDR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+SH3_UPPER_REGBASE,data,mem_mask);
break;
-
+
case SH3_TOCR_TSTR_ADDR:
logerror("'%s' (%08x): TMU internal write to %08x = %08x & %08x (SH3_TOCR_TSTR_ADDR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+SH3_UPPER_REGBASE,data,mem_mask);
if (mem_mask&0xff000000)
@@ -68,9 +68,9 @@ WRITE32_HANDLER( sh3_internal_high_w )
}
-
-
+
+
}
READ32_HANDLER( sh3_internal_high_r )
@@ -134,7 +134,7 @@ READ32_HANDLER( sh3_internal_high_r )
default:
logerror("'%s' (%08x): unmapped internal read from %08x mask %08x\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+SH3_UPPER_REGBASE,mem_mask);
return sh4->m_sh3internal_upper[offset];
- }
+ }
}
@@ -165,15 +165,15 @@ READ32_HANDLER( sh3_internal_r )
case SH3_CHCR2_ADDR: return sh4_handle_chcr2_addr_r(sh4,mem_mask);
case SH3_CHCR3_ADDR: return sh4_handle_chcr3_addr_r(sh4,mem_mask);
case SH3_DMAOR_ADDR: return sh4_handle_dmaor_addr_r(sh4,mem_mask)<<16;
-
-
+
+
case INTEVT2:
{
- // logerror("'%s' (%08x): unmapped internal read from %08x mask %08x (INTEVT2)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,mem_mask);
+ // logerror("'%s' (%08x): unmapped internal read from %08x mask %08x (INTEVT2)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,mem_mask);
return sh4->m_sh3internal_lower[offset];
}
break;
-
+
case IRR0_IRR1:
{
@@ -186,13 +186,13 @@ READ32_HANDLER( sh3_internal_r )
if (mem_mask & 0x0000ff00)
{
- logerror("'%s' (%08x): unmapped internal read from %08x mask %08x (IRR1)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,mem_mask);
+ logerror("'%s' (%08x): unmapped internal read from %08x mask %08x (IRR1)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,mem_mask);
return sh4->m_sh3internal_lower[offset];
}
if (mem_mask & 0x00ff00ff);
{
- fatalerror("'%s' (%08x): unmapped internal read from %08x mask %08x (IRR0/1 unused bits)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,mem_mask);
+ fatalerror("'%s' (%08x): unmapped internal read from %08x mask %08x (IRR0/1 unused bits)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,mem_mask);
}
}
@@ -336,18 +336,18 @@ WRITE32_HANDLER( sh3_internal_w )
switch (offset)
{
- case SH3_SAR0_ADDR: sh4_handle_sar0_addr_w(sh4,data,mem_mask); break;
- case SH3_SAR1_ADDR: sh4_handle_sar1_addr_w(sh4,data,mem_mask); break;
- case SH3_SAR2_ADDR: sh4_handle_sar2_addr_w(sh4,data,mem_mask); break;
- case SH3_SAR3_ADDR: sh4_handle_sar3_addr_w(sh4,data,mem_mask); break;
- case SH3_DAR0_ADDR: sh4_handle_dar0_addr_w(sh4,data,mem_mask); break;
- case SH3_DAR1_ADDR: sh4_handle_dar1_addr_w(sh4,data,mem_mask); break;
- case SH3_DAR2_ADDR: sh4_handle_dar2_addr_w(sh4,data,mem_mask); break;
- case SH3_DAR3_ADDR: sh4_handle_dar3_addr_w(sh4,data,mem_mask); break;
- case SH3_DMATCR0_ADDR: sh4_handle_dmatcr0_addr_w(sh4,data,mem_mask); break;
- case SH3_DMATCR1_ADDR: sh4_handle_dmatcr1_addr_w(sh4,data,mem_mask); break;
- case SH3_DMATCR2_ADDR: sh4_handle_dmatcr2_addr_w(sh4,data,mem_mask); break;
- case SH3_DMATCR3_ADDR: sh4_handle_dmatcr3_addr_w(sh4,data,mem_mask); break;
+ case SH3_SAR0_ADDR: sh4_handle_sar0_addr_w(sh4,data,mem_mask); break;
+ case SH3_SAR1_ADDR: sh4_handle_sar1_addr_w(sh4,data,mem_mask); break;
+ case SH3_SAR2_ADDR: sh4_handle_sar2_addr_w(sh4,data,mem_mask); break;
+ case SH3_SAR3_ADDR: sh4_handle_sar3_addr_w(sh4,data,mem_mask); break;
+ case SH3_DAR0_ADDR: sh4_handle_dar0_addr_w(sh4,data,mem_mask); break;
+ case SH3_DAR1_ADDR: sh4_handle_dar1_addr_w(sh4,data,mem_mask); break;
+ case SH3_DAR2_ADDR: sh4_handle_dar2_addr_w(sh4,data,mem_mask); break;
+ case SH3_DAR3_ADDR: sh4_handle_dar3_addr_w(sh4,data,mem_mask); break;
+ case SH3_DMATCR0_ADDR: sh4_handle_dmatcr0_addr_w(sh4,data,mem_mask); break;
+ case SH3_DMATCR1_ADDR: sh4_handle_dmatcr1_addr_w(sh4,data,mem_mask); break;
+ case SH3_DMATCR2_ADDR: sh4_handle_dmatcr2_addr_w(sh4,data,mem_mask); break;
+ case SH3_DMATCR3_ADDR: sh4_handle_dmatcr3_addr_w(sh4,data,mem_mask); break;
case SH3_CHCR0_ADDR: sh4_handle_chcr0_addr_w(sh4,data,mem_mask); break;
case SH3_CHCR1_ADDR: sh4_handle_chcr1_addr_w(sh4,data,mem_mask); break;
case SH3_CHCR2_ADDR: sh4_handle_chcr2_addr_w(sh4,data,mem_mask); break;
@@ -382,7 +382,7 @@ WRITE32_HANDLER( sh3_internal_w )
case PINTER_IPRC:
{
-
+
if (mem_mask & 0xffff0000)
{
logerror("'%s' (%08x): unmapped internal write to %08x = %08x & %08x (PINTER)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,data,mem_mask);
@@ -480,13 +480,13 @@ WRITE32_HANDLER( sh3_internal_w )
if (mem_mask & 0xffff0000)
{
sh4->io->write_qword(SH3_PORT_A, (data>>24)&0xff);
- // logerror("'%s' (%08x): unmapped internal write to %08x = %08x & %08x (PADR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,data,mem_mask);
+ // logerror("'%s' (%08x): unmapped internal write to %08x = %08x & %08x (PADR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,data,mem_mask);
}
if (mem_mask & 0x0000ffff)
{
sh4->io->write_qword(SH3_PORT_B, (data>>8)&0xff);
- // logerror("'%s' (%08x): unmapped internal write to %08x = %08x & %08x (PBDR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,data,mem_mask);
+ // logerror("'%s' (%08x): unmapped internal write to %08x = %08x & %08x (PBDR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,data,mem_mask);
}
}
break;
@@ -496,13 +496,13 @@ WRITE32_HANDLER( sh3_internal_w )
if (mem_mask & 0xffff0000)
{
sh4->io->write_qword(SH3_PORT_C, (data>>24)&0xff);
- // logerror("'%s' (%08x): unmapped internal write to %08x = %08x & %08x (PADR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,data,mem_mask);
+ // logerror("'%s' (%08x): unmapped internal write to %08x = %08x & %08x (PADR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,data,mem_mask);
}
if (mem_mask & 0x0000ffff)
{
sh4->io->write_qword(SH3_PORT_D, (data>>8)&0xff);
- // logerror("'%s' (%08x): unmapped internal write to %08x = %08x & %08x (PBDR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,data,mem_mask);
+ // logerror("'%s' (%08x): unmapped internal write to %08x = %08x & %08x (PBDR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,data,mem_mask);
}
}
break;
@@ -511,13 +511,13 @@ WRITE32_HANDLER( sh3_internal_w )
if (mem_mask & 0xffff0000)
{
sh4->io->write_qword(SH3_PORT_E, (data>>24)&0xff);
- // logerror("'%s' (%08x): unmapped internal write to %08x = %08x & %08x (PEDR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,data,mem_mask);
+ // logerror("'%s' (%08x): unmapped internal write to %08x = %08x & %08x (PEDR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,data,mem_mask);
}
if (mem_mask & 0x0000ffff)
{
sh4->io->write_qword(SH3_PORT_F, (data>>8)&0xff);
- // logerror("'%s' (%08x): unmapped internal write to %08x = %08x & %08x (PFDR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,data,mem_mask);
+ // logerror("'%s' (%08x): unmapped internal write to %08x = %08x & %08x (PFDR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,data,mem_mask);
}
}
break;
@@ -527,24 +527,24 @@ WRITE32_HANDLER( sh3_internal_w )
if (mem_mask & 0xffff0000)
{
sh4->io->write_qword(SH3_PORT_G, (data>>24)&0xff);
- // logerror("'%s' (%08x): unmapped internal write to %08x = %08x & %08x (PGDR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,data,mem_mask);
+ // logerror("'%s' (%08x): unmapped internal write to %08x = %08x & %08x (PGDR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,data,mem_mask);
}
if (mem_mask & 0x0000ffff)
{
sh4->io->write_qword(SH3_PORT_H, (data>>8)&0xff);
- // logerror("'%s' (%08x): unmapped internal write to %08x = %08x & %08x (PHDR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,data,mem_mask);
+ // logerror("'%s' (%08x): unmapped internal write to %08x = %08x & %08x (PHDR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,data,mem_mask);
}
}
break;
-
+
case PJDR_PKDR:
{
if (mem_mask & 0xffff0000)
{
sh4->io->write_qword(SH3_PORT_J, (data>>24)&0xff);
- // logerror("'%s' (%08x): unmapped internal write to %08x = %08x & %08x (PJDR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,data,mem_mask);
+ // logerror("'%s' (%08x): unmapped internal write to %08x = %08x & %08x (PJDR)\n",sh4->device->tag(), sh4->pc & AM,(offset *4)+0x4000000,data,mem_mask);
}
if (mem_mask & 0x0000ffff)
diff --git a/src/emu/cpu/sh4/sh4.c b/src/emu/cpu/sh4/sh4.c
index 2c383a7d474..20d172d7506 100644
--- a/src/emu/cpu/sh4/sh4.c
+++ b/src/emu/cpu/sh4/sh4.c
@@ -1718,7 +1718,7 @@ INLINE void TRAPA(sh4_state *sh4, UINT32 i)
else /* SH3 */
{
sh4->m_sh3internal_upper[SH3_TRA_ADDR] = imm << 2;
- }
+ }
sh4->ssr = sh4->sr;
@@ -2098,7 +2098,7 @@ INLINE void PREFM(sh4_state *sh4, UINT32 n)
else
{
if (sh4->cpu_type == CPU_TYPE_SH4)
- {
+ {
dest |= (sh4->m[QACR1] & 0x1C) << 24;
}
else
@@ -3309,7 +3309,7 @@ static CPU_RESET( common_sh4_reset )
static CPU_RESET( sh3 )
{
sh4_state *sh4 = get_safe_token(device);
-
+
CPU_RESET_CALL(common_sh4_reset);
sh4->cpu_type = CPU_TYPE_SH3;
@@ -3326,11 +3326,11 @@ static CPU_RESET( sh3 )
static CPU_RESET( sh4 )
{
sh4_state *sh4 = get_safe_token(device);
-
+
CPU_RESET_CALL(common_sh4_reset);
sh4->cpu_type = CPU_TYPE_SH4;
-
+
sh4->m[RCR2] = 0x09;
sh4->SH4_TCOR0 = 0xffffffff;
sh4->SH4_TCNT0 = 0xffffffff;
@@ -3556,7 +3556,7 @@ static CPU_INIT( sh4 )
device->save_item(NAME(sh4->SH4_IPRA));
device->save_item(NAME(sh4->SH4_IPRC));
-
+
}
diff --git a/src/emu/cpu/sh4/sh4.h b/src/emu/cpu/sh4/sh4.h
index f1c3650eac3..25e856f059b 100644
--- a/src/emu/cpu/sh4/sh4.h
+++ b/src/emu/cpu/sh4/sh4.h
@@ -49,15 +49,15 @@ enum
SH4_INTC_IRLnC,
SH4_INTC_IRLnD,
SH4_INTC_IRLnE,
-
+
SH4_INTC_IRL0,
SH4_INTC_IRL1,
SH4_INTC_IRL2,
SH4_INTC_IRL3,
-
+
SH4_INTC_HUDI,
SH4_INTC_GPOI,
-
+
SH4_INTC_DMTE0,
SH4_INTC_DMTE1,
SH4_INTC_DMTE2,
@@ -66,9 +66,9 @@ enum
SH4_INTC_DMTE5,
SH4_INTC_DMTE6,
SH4_INTC_DMTE7,
-
+
SH4_INTC_DMAE,
-
+
SH4_INTC_TUNI3,
SH4_INTC_TUNI4,
SH4_INTC_TUNI0,
@@ -80,7 +80,7 @@ enum
SH4_INTC_CUI,
SH4_INTC_SCI1ERI,
SH4_INTC_SCI1RXI,
-
+
SH4_INTC_SCI1TXI,
SH4_INTC_SCI1TEI,
SH4_INTC_SCIFERI,
diff --git a/src/emu/cpu/sh4/sh4comn.c b/src/emu/cpu/sh4/sh4comn.c
index 051576af4fb..6b88909d26a 100644
--- a/src/emu/cpu/sh4/sh4comn.c
+++ b/src/emu/cpu/sh4/sh4comn.c
@@ -26,7 +26,7 @@ static const UINT32 exception_priority_default[] = {
EXPPRI(1,1,0,2), /* H-UDI Reset */
EXPPRI(1,3,0,3), /* Inst TLB Multiple Hit */
EXPPRI(1,4,0,4), /* Data TLB Multiple Hit */
-
+
EXPPRI(2,0,0,5), /* User break Before Instruction */
EXPPRI(2,1,0,6), /* Inst Address Error */
EXPPRI(2,2,0,7), /* Inst TLB Miss */
@@ -36,11 +36,11 @@ static const UINT32 exception_priority_default[] = {
EXPPRI(2,4,0,11), /* FPU Disable */
EXPPRI(2,4,0,12), /* Slot FPU Disable */
EXPPRI(2,5,0,13), /* Data Address Error (Read) */
- EXPPRI(2,5,0,14), /* Data Address Error (Write) */
+ EXPPRI(2,5,0,14), /* Data Address Error (Write) */
EXPPRI(2,6,0,15), /* Data TBL Miss Read */
EXPPRI(2,6,0,16), /* Data TBL Miss Write */
EXPPRI(2,7,0,17), /* Data TBL Protection Violation Read */
- EXPPRI(2,7,0,18), /* Data TBL Protection Violation Write */
+ EXPPRI(2,7,0,18), /* Data TBL Protection Violation Write */
EXPPRI(2,8,0,19), /* FPU Exception */
EXPPRI(2,9,0,20), /* Initial Page Write exception */
@@ -58,7 +58,7 @@ static const int exception_codes[] =
0x000, /* H-UDI Reset */
0x140, /* Inst TLB Multiple Hit */
0x140, /* Data TLB Multiple Hit */
-
+
0x1E0, /* User break Before Instruction */
0x0E0, /* Inst Address Error */
0x040, /* Inst TLB Miss */
@@ -68,11 +68,11 @@ static const int exception_codes[] =
0x800, /* FPU Disable */
0x820, /* Slot FPU Disable */
0x0E0, /* Data Address Error (Read) */
- 0x100, /* Data Address Error (Write) */
+ 0x100, /* Data Address Error (Write) */
0x040, /* Data TBL Miss Read */
0x060, /* Data TBL Miss Write */
0x0A0, /* Data TBL Protection Violation Read */
- 0x0C0, /* Data TBL Protection Violation Write */
+ 0x0C0, /* Data TBL Protection Violation Write */
0x120, /* FPU Exception */
0x080, /* Initial Page Write exception */
@@ -108,14 +108,14 @@ static const int exception_codes[] =
0x660, /* SH4_INTC_DMTE1 */
0x680, /* SH4_INTC_DMTE2 */
0x6A0, /* SH4_INTC_DMTE3 */
-
+
0x780, /* SH4_INTC_DMTE4 */
0x7A0, /* SH4_INTC_DMTE5 */
0x7C0, /* SH4_INTC_DMTE6 */
0x7E0, /* SH4_INTC_DMTE7 */
-
+
0x6C0, /* SH4_INTC_DMAE */
-
+
0xB00, /* SH4_INTC_TUNI3 */
0xB80, /* SH4_INTC_TUNI4 */
0x400, /* SH4_INTC_TUNI0 */
@@ -149,7 +149,7 @@ static const int sh3_intevt2_exception_codes[] =
-1, /* H-UDI Reset */
-1, /* Inst TLB Multiple Hit */
-1, /* Data TLB Multiple Hit */
-
+
-1, /* User break Before Instruction */
-1, /* Inst Address Error */
-1, /* Inst TLB Miss */
@@ -159,11 +159,11 @@ static const int sh3_intevt2_exception_codes[] =
-1, /* FPU Disable */
-1, /* Slot FPU Disable */
-1, /* Data Address Error (Read) */
- -1, /* Data Address Error (Write) */
+ -1, /* Data Address Error (Write) */
-1, /* Data TBL Miss Read */
-1, /* Data TBL Miss Write */
-1, /* Data TBL Protection Violation Read */
- -1, /* Data TBL Protection Violation Write */
+ -1, /* Data TBL Protection Violation Write */
-1, /* FPU Exception */
-1, /* Initial Page Write exception */
@@ -200,14 +200,14 @@ static const int sh3_intevt2_exception_codes[] =
-1, /* SH4_INTC_DMTE1 */
-1, /* SH4_INTC_DMTE2 */
-1, /* SH4_INTC_DMTE3 */
-
+
-1, /* SH4_INTC_DMTE4 */
-1, /* SH4_INTC_DMTE5 */
-1, /* SH4_INTC_DMTE6 */
-1, /* SH4_INTC_DMTE7 */
-
+
-1, /* SH4_INTC_DMAE */
-
+
-1, /* SH4_INTC_TUNI3 */
-1, /* SH4_INTC_TUNI4 */
0x400, /* SH4_INTC_TUNI0 */
@@ -373,7 +373,7 @@ void sh4_exception(sh4_state *sh4, const char *message, int exception) // handle
if (sh4->cpu_type == CPU_TYPE_SH4)
- {
+ {
if (exception < SH4_INTC_NMI)
return; // Not yet supported
if (exception == SH4_INTC_NMI) {
@@ -415,13 +415,13 @@ void sh4_exception(sh4_state *sh4, const char *message, int exception) // handle
}
else
{
-
+
if (sh4->sr & BL)
return;
if (((sh4->exception_priority[exception] >> 8) & 255) <= ((sh4->sr >> 4) & 15))
return;
-
-
+
+
vector = 0x600;
if ((exception >= SH4_INTC_IRL0) && (exception <= SH4_INTC_IRL3))
@@ -776,7 +776,7 @@ WRITE32_HANDLER( sh4_internal_w )
break;
/*********************************************************************************************************************
- TMU (Timer Unit)
+ TMU (Timer Unit)
*********************************************************************************************************************/
case SH4_TSTR_ADDR: sh4_handle_tstr_addr_w(sh4,data,mem_mask); break;
case SH4_TCR0_ADDR: sh4_handle_tcr0_addr_w(sh4,data,mem_mask); break;
@@ -791,7 +791,7 @@ WRITE32_HANDLER( sh4_internal_w )
case SH4_TOCR_ADDR: sh4_handle_tocr_addr_w(sh4,data,mem_mask); break; // not supported
case SH4_TCPR2_ADDR: sh4_handle_tcpr2_addr_w(sh4,data,mem_mask); break; // not supported
/*********************************************************************************************************************
- INTC (Interrupt Controller)
+ INTC (Interrupt Controller)
*********************************************************************************************************************/
case ICR:
sh4->m[ICR] = (sh4->m[ICR] & 0x7fff) | (old & 0x8000);
@@ -822,33 +822,33 @@ WRITE32_HANDLER( sh4_internal_w )
sh4_exception_recompute(sh4);
break;
/*********************************************************************************************************************
- DMAC (DMA Controller)
+ DMAC (DMA Controller)
*********************************************************************************************************************/
- case SH4_SAR0_ADDR: sh4_handle_sar0_addr_w(sh4,data,mem_mask); break;
- case SH4_SAR1_ADDR: sh4_handle_sar1_addr_w(sh4,data,mem_mask); break;
- case SH4_SAR2_ADDR: sh4_handle_sar2_addr_w(sh4,data,mem_mask); break;
- case SH4_SAR3_ADDR: sh4_handle_sar3_addr_w(sh4,data,mem_mask); break;
- case SH4_DAR0_ADDR: sh4_handle_dar0_addr_w(sh4,data,mem_mask); break;
- case SH4_DAR1_ADDR: sh4_handle_dar1_addr_w(sh4,data,mem_mask); break;
- case SH4_DAR2_ADDR: sh4_handle_dar2_addr_w(sh4,data,mem_mask); break;
- case SH4_DAR3_ADDR: sh4_handle_dar3_addr_w(sh4,data,mem_mask); break;
- case SH4_DMATCR0_ADDR: sh4_handle_dmatcr0_addr_w(sh4,data,mem_mask); break;
- case SH4_DMATCR1_ADDR: sh4_handle_dmatcr1_addr_w(sh4,data,mem_mask); break;
- case SH4_DMATCR2_ADDR: sh4_handle_dmatcr2_addr_w(sh4,data,mem_mask); break;
- case SH4_DMATCR3_ADDR: sh4_handle_dmatcr3_addr_w(sh4,data,mem_mask); break;
+ case SH4_SAR0_ADDR: sh4_handle_sar0_addr_w(sh4,data,mem_mask); break;
+ case SH4_SAR1_ADDR: sh4_handle_sar1_addr_w(sh4,data,mem_mask); break;
+ case SH4_SAR2_ADDR: sh4_handle_sar2_addr_w(sh4,data,mem_mask); break;
+ case SH4_SAR3_ADDR: sh4_handle_sar3_addr_w(sh4,data,mem_mask); break;
+ case SH4_DAR0_ADDR: sh4_handle_dar0_addr_w(sh4,data,mem_mask); break;
+ case SH4_DAR1_ADDR: sh4_handle_dar1_addr_w(sh4,data,mem_mask); break;
+ case SH4_DAR2_ADDR: sh4_handle_dar2_addr_w(sh4,data,mem_mask); break;
+ case SH4_DAR3_ADDR: sh4_handle_dar3_addr_w(sh4,data,mem_mask); break;
+ case SH4_DMATCR0_ADDR: sh4_handle_dmatcr0_addr_w(sh4,data,mem_mask); break;
+ case SH4_DMATCR1_ADDR: sh4_handle_dmatcr1_addr_w(sh4,data,mem_mask); break;
+ case SH4_DMATCR2_ADDR: sh4_handle_dmatcr2_addr_w(sh4,data,mem_mask); break;
+ case SH4_DMATCR3_ADDR: sh4_handle_dmatcr3_addr_w(sh4,data,mem_mask); break;
case SH4_CHCR0_ADDR: sh4_handle_chcr0_addr_w(sh4,data,mem_mask); break;
case SH4_CHCR1_ADDR: sh4_handle_chcr1_addr_w(sh4,data,mem_mask); break;
case SH4_CHCR2_ADDR: sh4_handle_chcr2_addr_w(sh4,data,mem_mask); break;
case SH4_CHCR3_ADDR: sh4_handle_chcr3_addr_w(sh4,data,mem_mask); break;
case SH4_DMAOR_ADDR: sh4_handle_dmaor_addr_w(sh4,data,mem_mask); break;
/*********************************************************************************************************************
- Store Queues
+ Store Queues
*********************************************************************************************************************/
case QACR0:
case QACR1:
break;
/*********************************************************************************************************************
- I/O
+ I/O
*********************************************************************************************************************/
case PCTRA:
sh4->ioport16_pullup = 0;
@@ -930,14 +930,14 @@ READ32_HANDLER( sh4_internal_r )
break;
/*********************************************************************************************************************
- INTC (Interrupt Controller)
+ INTC (Interrupt Controller)
*********************************************************************************************************************/
case IPRA:
return sh4->SH4_IPRA;
/*********************************************************************************************************************
- TMU (Timer Unit)
+ TMU (Timer Unit)
*********************************************************************************************************************/
case SH4_TSTR_ADDR: return sh4_handle_tstr_addr_r(sh4, mem_mask);
case SH4_TCR0_ADDR: return sh4_handle_tcr0_addr_r(sh4, mem_mask);
@@ -952,7 +952,7 @@ READ32_HANDLER( sh4_internal_r )
case SH4_TOCR_ADDR: return sh4_handle_tocr_addr_r(sh4, mem_mask); // not supported
case SH4_TCPR2_ADDR: return sh4_handle_tcpr2_addr_r(sh4, mem_mask); // not supported
/*********************************************************************************************************************
- DMAC (DMA Controller)
+ DMAC (DMA Controller)
*********************************************************************************************************************/
case SH4_SAR0_ADDR: return sh4_handle_sar0_addr_r(sh4,mem_mask);
case SH4_SAR1_ADDR: return sh4_handle_sar1_addr_r(sh4,mem_mask);
@@ -972,7 +972,7 @@ READ32_HANDLER( sh4_internal_r )
case SH4_CHCR3_ADDR: return sh4_handle_chcr3_addr_r(sh4,mem_mask);
case SH4_DMAOR_ADDR: return sh4_handle_dmaor_addr_r(sh4,mem_mask);
/*********************************************************************************************************************
- I/O Ports
+ I/O Ports
*********************************************************************************************************************/
case PDTRA:
@@ -1062,7 +1062,7 @@ void sh4_set_irq_line(sh4_state *sh4, int irqline, int state) // set state of ex
else
{
//if (irqline > SH4_IRL3)
- // return;
+ // return;
if (sh4->irq_line_state[irqline] == state)
return;
sh4->irq_line_state[irqline] = state;
diff --git a/src/emu/cpu/sh4/sh4comn.h b/src/emu/cpu/sh4/sh4comn.h
index fd0faaa3b51..c89cee5a8c1 100644
--- a/src/emu/cpu/sh4/sh4comn.h
+++ b/src/emu/cpu/sh4/sh4comn.h
@@ -78,7 +78,7 @@ typedef struct
address_space *program;
direct_read_data *direct;
address_space *io;
-
+
// sh4 internal
UINT32 *m;
diff --git a/src/emu/cpu/sh4/sh4dmac.c b/src/emu/cpu/sh4/sh4dmac.c
index 4649625e957..2e1f0ea3347 100644
--- a/src/emu/cpu/sh4/sh4dmac.c
+++ b/src/emu/cpu/sh4/sh4dmac.c
@@ -56,7 +56,7 @@ static int sh4_dma_transfer(sh4_state *sh4, int channel, int timermode, UINT32 c
incs = (chcr & CHCR_SM) >> 12;
if (sh4->cpu_type == CPU_TYPE_SH4)
- {
+ {
size = dmasize[(chcr & CHCR_TS) >> 4];
}
else
@@ -193,14 +193,14 @@ static int sh4_dma_transfer_device(sh4_state *sh4, int channel, UINT32 chcr, UIN
if (sh4->cpu_type == CPU_TYPE_SH4)
- {
+ {
size = dmasize[(chcr & CHCR_TS) >> 4];
}
else
{
size = sh3_dmasize[(chcr >> 3) & 3];
}
-
+
mod = ((chcr & CHCR_RS) >> 8);
if (incd == 3 || incs == 3)
{
@@ -508,10 +508,10 @@ void sh4_dma_ddt(device_t *device, struct sh4_ddt_dma *s)
} else {
chcr = (chcr & 0xffffcfff) | ((s->mode & 0x30) << 8);
}
-
+
if (sh4->cpu_type == CPU_TYPE_SH4)
- {
+ {
//siz = dmasize[(chcr & CHCR_TS) >> 4];
siz = dmasize[(chcr >> 4) & 7];
}
@@ -519,7 +519,7 @@ void sh4_dma_ddt(device_t *device, struct sh4_ddt_dma *s)
{
siz = sh3_dmasize[(chcr >> 3) & 3];
}
-
+
if (siz && (s->size))
if ((len * siz) != (s->length * s->size))
@@ -655,7 +655,7 @@ void sh4_dma_ddt(device_t *device, struct sh4_ddt_dma *s)
void sh4_handle_dmaor_addr_w(sh4_state *sh4, UINT32 data, UINT32 mem_mask)
{
UINT32 old = sh4->SH4_DMAOR;
- COMBINE_DATA(&sh4->SH4_DMAOR);
+ COMBINE_DATA(&sh4->SH4_DMAOR);
if ((sh4->SH4_DMAOR & DMAOR_AE) && (~old & DMAOR_AE))
sh4->SH4_DMAOR &= ~DMAOR_AE;
diff --git a/src/emu/cpu/sh4/sh4tmu.c b/src/emu/cpu/sh4/sh4tmu.c
index 318f37ad9d9..d4f4a318082 100644
--- a/src/emu/cpu/sh4/sh4tmu.c
+++ b/src/emu/cpu/sh4/sh4tmu.c
@@ -101,7 +101,7 @@ TIMER_CALLBACK( sh4_timer_callback )
if (sh4->SH4_TCR0 & 0x20)
{
sh4_exception_request(sh4, SH4_INTC_TUNI0);
- // logerror("SH4_INTC_TUNI0 requested\n");
+ // logerror("SH4_INTC_TUNI0 requested\n");
}
break;
@@ -109,7 +109,7 @@ TIMER_CALLBACK( sh4_timer_callback )
if (sh4->SH4_TCR1 & 0x20)
{
sh4_exception_request(sh4, SH4_INTC_TUNI1);
- // logerror("SH4_INTC_TUNI1 requested\n");
+ // logerror("SH4_INTC_TUNI1 requested\n");
}
break;
@@ -117,7 +117,7 @@ TIMER_CALLBACK( sh4_timer_callback )
if (sh4->SH4_TCR2 & 0x20)
{
sh4_exception_request(sh4, SH4_INTC_TUNI2);
- // logerror("SH4_INTC_TUNI2 requested\n");
+ // logerror("SH4_INTC_TUNI2 requested\n");
}
break;
diff --git a/src/emu/cpu/t11/t11.c b/src/emu/cpu/t11/t11.c
index adc71681e3b..3f012ee4a51 100644
--- a/src/emu/cpu/t11/t11.c
+++ b/src/emu/cpu/t11/t11.c
@@ -493,7 +493,7 @@ CPU_GET_INFO( t11 )
case CPUINFO_STR_REGISTER + T11_R3: sprintf(info->s, "R3:%04X", cpustate->reg[3].w.l); break;
case CPUINFO_STR_REGISTER + T11_R4: sprintf(info->s, "R4:%04X", cpustate->reg[4].w.l); break;
case CPUINFO_STR_REGISTER + T11_R5: sprintf(info->s, "R5:%04X", cpustate->reg[5].w.l); break;
-
+
case CPUINFO_IS_OCTAL: info->i = true; break;
}
}
diff --git a/src/emu/debug/debugvw.c b/src/emu/debug/debugvw.c
index 90b5bac77f2..9d6eb2008e9 100644
--- a/src/emu/debug/debugvw.c
+++ b/src/emu/debug/debugvw.c
@@ -66,7 +66,7 @@ debug_view_source::debug_view_source(const char *name, device_t *device)
m_is_octal(false)
{
device_execute_interface *intf;
- if (device && device->interface(intf))
+ if (device && device->interface(intf))
m_is_octal = intf->is_octal();
}
diff --git a/src/emu/machine/z8536.c b/src/emu/machine/z8536.c
index 4c6ee8c0b6c..40f70d3fd50 100644
--- a/src/emu/machine/z8536.c
+++ b/src/emu/machine/z8536.c
@@ -280,7 +280,7 @@ static const char *CTMS_DCS[] = { "Pulse", "One-shot", "Square Wave", "Do not us
//**************************************************************************
//-------------------------------------------------
-// get_interrupt_vector -
+// get_interrupt_vector -
//-------------------------------------------------
inline void z8536_device::get_interrupt_vector()
@@ -305,10 +305,10 @@ inline void z8536_device::get_interrupt_vector()
if (m_register[MASTER_INTERRUPT_CONTROL] & MICR_PA_VIS)
{
vector &= 0xf1;
-
+
if (((m_register[PORT_A_MODE_SPECIFICATION] & PMS_PMS_MASK) >> 1) == PMS_OR_PEV)
{
- if (m_match[PORT_A] & 0x80) vector |= 7 << 1;
+ if (m_match[PORT_A] & 0x80) vector |= 7 << 1;
else if (m_match[PORT_A] & 0x40) vector |= 6 << 1;
else if (m_match[PORT_A] & 0x20) vector |= 5 << 1;
else if (m_match[PORT_A] & 0x10) vector |= 4 << 1;
@@ -339,10 +339,10 @@ inline void z8536_device::get_interrupt_vector()
if (m_register[MASTER_INTERRUPT_CONTROL] & MICR_PB_VIS)
{
vector &= 0xf1;
-
+
if (((m_register[PORT_B_MODE_SPECIFICATION] & PMS_PMS_MASK) >> 1) == PMS_OR_PEV)
{
- if (m_match[PORT_B] & 0x80) vector |= 7 << 1;
+ if (m_match[PORT_B] & 0x80) vector |= 7 << 1;
else if (m_match[PORT_B] & 0x40) vector |= 6 << 1;
else if (m_match[PORT_B] & 0x20) vector |= 5 << 1;
else if (m_match[PORT_B] & 0x10) vector |= 4 << 1;
@@ -471,7 +471,7 @@ inline UINT8 z8536_device::read_register(offs_t offset)
m_register[COUNTER_TIMER_1_COMMAND_AND_STATUS + timer] &= ~CTCS_RCC;
}
break;
-
+
case CURRENT_VECTOR:
get_interrupt_vector();
data = m_register[offset];
@@ -602,7 +602,7 @@ inline void z8536_device::write_register(offs_t offset, UINT8 data)
}
m_register[offset] = (m_register[offset] & ~PCS_IOE) | (data & PCS_IOE);
-
+
match_pattern(offset - PORT_A_COMMAND_AND_STATUS);
check_interrupt();
}
@@ -900,7 +900,7 @@ inline void z8536_device::count(device_timer_id id)
else
{
if (LOG) logerror("%s Z8536 '%s' Counter/Timer %u Interrupt Pending\n", machine().describe_context(), tag(), id + 1);
-
+
// set interrupt pending bit
m_register[COUNTER_TIMER_1_COMMAND_AND_STATUS + id] |= CTCS_IP;
}
@@ -966,7 +966,7 @@ inline void z8536_device::match_pattern(int port)
{
case PMS_OR_PEV:
m_match[port] = m_input[port] & ddr & pm;
-
+
if (m_match[port])
{
if (LOG) logerror("%s Z8536 '%s' Port %c Interrupt Pending\n", machine().describe_context(), tag(), 'A' + port);
@@ -990,17 +990,17 @@ inline void z8536_device::external_port_w(int port, int bit, int state)
case PORT_B:
{
UINT8 ddr = m_register[PORT_A_DATA_DIRECTION + (port << 3)];
-
+
if (!BIT(ddr, bit)) return;
if (LOG) logerror("%s Z8536 '%s' Port %c Bit %u: %u\n", machine().describe_context(), tag(), 'A' + port, bit, state);
-
+
m_input[port] = (m_input[port] & ~(1 << bit)) | (state << bit);
-
+
match_pattern(port);
}
break;
-
+
case PORT_C:
break;
}
@@ -1064,7 +1064,7 @@ void z8536_device::device_start()
m_buffer[i] = 0;
m_match[i] = 0;
}
-
+
// allocate timer
m_timer = timer_alloc();
m_timer->adjust(attotime::from_hz(clock() / 2), 0, attotime::from_hz(clock() / 2));
@@ -1295,7 +1295,7 @@ int z8536_device::intack_r()
}
check_interrupt();
-
+
if (m_register[MASTER_INTERRUPT_CONTROL] & MICR_NV)
{
// no vector
diff --git a/src/emu/machine/z8536.h b/src/emu/machine/z8536.h
index e4ff811e96d..4724f1fc882 100644
--- a/src/emu/machine/z8536.h
+++ b/src/emu/machine/z8536.h
@@ -135,7 +135,7 @@ private:
static const device_timer_id TIMER_1 = 0;
static const device_timer_id TIMER_2 = 1;
static const device_timer_id TIMER_3 = 2;
-
+
static const int PORT_A = 0;
static const int PORT_B = 1;
static const int PORT_C = 2;
diff --git a/src/emu/memory.c b/src/emu/memory.c
index 70bbd21d7c4..dd11e6dd51c 100644
--- a/src/emu/memory.c
+++ b/src/emu/memory.c
@@ -933,7 +933,7 @@ private:
{
device_execute_interface *intf;
bool is_octal = false;
- if (m_space.device().interface(intf))
+ if (m_space.device().interface(intf))
is_octal = intf->is_octal();
if (m_space.log_unmap() && !m_space.debugger_access())
@@ -1004,7 +1004,7 @@ private:
{
device_execute_interface *intf;
bool is_octal = false;
- if (m_space.device().interface(intf))
+ if (m_space.device().interface(intf))
is_octal = intf->is_octal();
if (m_space.log_unmap() && !m_space.debugger_access())
diff --git a/src/emu/video/h63484.c b/src/emu/video/h63484.c
index c2240268d19..64f12446a79 100644
--- a/src/emu/video/h63484.c
+++ b/src/emu/video/h63484.c
@@ -741,9 +741,9 @@ void h63484_device::command_rct_exec()
int i;
UINT8 res,data_r;
-// area = (m_cr & 0xe0) >> 5;
+// area = (m_cr & 0xe0) >> 5;
col = (m_cr & 0x18) >> 3;
-// opm = (m_cr & 0x07);
+// opm = (m_cr & 0x07);
dX = m_pr[0];
dY = m_pr[1];
@@ -755,11 +755,11 @@ void h63484_device::command_rct_exec()
printf("%d %d\n",dX,dY);
/*
- 3<-2
- | ^
- v |
- 0->1
- */
+ 3<-2
+ | ^
+ v |
+ 0->1
+ */
/* 0 -> 1 */
for(i=0;i<dX;i+=inc_x)
diff --git a/src/lib/formats/flopimg.c b/src/lib/formats/flopimg.c
index 9c1530de174..41703c91603 100644
--- a/src/lib/formats/flopimg.c
+++ b/src/lib/formats/flopimg.c
@@ -1176,7 +1176,7 @@ int floppy_image_format_t::calc_sector_index(int num, int interleave, int skew,
}
// use skew param
sec -= track_head * skew;
- sec %= total_sectors;
+ sec %= total_sectors;
if (sec < 0) sec += total_sectors;
return sec;
}
@@ -1196,7 +1196,7 @@ void floppy_image_format_t::generate_track(const desc_e *desc, UINT8 track, UINT
int sector_limit = 0;
int sector_interleave = 0;
int sector_skew = 0;
-
+
while(desc[index].type != END) {
// printf("%d.%d.%d (%d) - %d %d\n", desc[index].type, desc[index].p1, desc[index].p2, index, offset, offset/8);
switch(desc[index].type) {
@@ -1284,7 +1284,7 @@ void floppy_image_format_t::generate_track(const desc_e *desc, UINT8 track, UINT
sector_interleave = desc[index].p1;
sector_skew = desc[index].p2;
break;
-
+
case CRC_AMIGA_START:
case CRC_CCITT_START:
crcs[desc[index].p1].start = offset;
diff --git a/src/lib/formats/flopimg.h b/src/lib/formats/flopimg.h
index 43b60ff0c3f..691e2d696eb 100644
--- a/src/lib/formats/flopimg.h
+++ b/src/lib/formats/flopimg.h
@@ -417,8 +417,8 @@ private:
int sbit_r(const UINT8 *bitstream, int pos);
int sbit_rp(const UINT8 *bitstream, int &pos, int track_size);
UINT8 sbyte_mfm_r(const UINT8 *bitstream, int &pos, int track_size);
-
- int calc_sector_index(int num, int interleave, int skew, int total_sectors, int track_head);
+
+ int calc_sector_index(int num, int interleave, int skew, int total_sectors, int track_head);
};
// a device_type is simply a pointer to its alloc function
diff --git a/src/mame/drivers/aleck64.c b/src/mame/drivers/aleck64.c
index 40c983f3ae6..d7bb0c97a04 100644
--- a/src/mame/drivers/aleck64.c
+++ b/src/mame/drivers/aleck64.c
@@ -175,11 +175,11 @@ static UINT32 dip_read_offset = 0;
static WRITE32_HANDLER( aleck_dips_w )
{
/*
- mtetrisc uses offset 0x1c and 0x03 a good bit in conjunction with reading INMJ.
- (See Test menu GAME DATA and MEMORY CHECK/S2D Ram test, also CONFIGURATION/save & exit. eeprom? Serial2DRAM?)
+ mtetrisc uses offset 0x1c and 0x03 a good bit in conjunction with reading INMJ.
+ (See Test menu GAME DATA and MEMORY CHECK/S2D Ram test, also CONFIGURATION/save & exit. eeprom? Serial2DRAM?)
- srmvs uses 0x40, communications?
- */
+ srmvs uses 0x40, communications?
+ */
switch( offset )
{
@@ -235,44 +235,44 @@ static READ32_HANDLER( aleck_dips_r )
/*
- The TLB entries made by all games show that the programmers put in extra mappings.
- Some of these are big, every game adds a mapping for 4MB at 0xc0000000 physical.
- Some add more than one 4MB mapping. As some of the boards are only 4MB RAM,
- it seems likely that the programmers expected main RAM to be mirrored at 0xc0000000.
- Some of the games have a further 4MB mapping to a pgysical segment contiguous with
- the first at 0xc0000000, so if these games are on the E92 8MB boards, this would
- add a bit of support to the mirror idea.
-
- Adding the mirror makes everything go pretty well,
- it makes doncdoon, hipai, kurufev, srmvs, twrshaft boot.
-
- There's still a couple of problems though:
- - srmvs and vivdolls system test screen actually check "SDRAM" at 0xc0000000.
- This all goes well until they overwrite the RAM test code which is running from
- virtual memory backed by the same physical memory as it's testing.
- (maybe this is related to the fact that the check code is executing from a cacheable kseg0 range,
- and the TLB entry for 0xc0000000 is in kuseg and flagged as non-cache?)
- - srmvs reads a jump vector from memory mapped to physical segment at 0xc0000000 that's been overwritten
- by a boot up memory test of that segment, so it crashes with a bad access during the intro.
-
- Both these problems go away by adding new RAM at 0xc0000000 physical, but maybe they are related to
- caching?
-
- Here's a full list of the physical addresses mapped by tlb entries, along with the names of the games
- that make the mappings and which games actually use them.
-
- 4MB @ 0xc0000000 - 0xc03fffff ALL : used by doncdoon, hipai, kurufev, srmvs, twrshaft
- 4MB @ 0xc0400000 - 0xc07fffff mayjin3, vivdolls, 11beat, starsldr, mtetrisc : unused
- 4MB @ 0xc0401000 - 0xc0800fff 11beat, starsldr (odd-page entry, overlaps inputs) : unused
- 4KB @ 0xc0800000 - 0xc0800fff ALL (inputs)
- 4KB @ 0xc0801000 - 0xc0801fff mayjin3, vivdolls, 11beat, starsldr, mtetrisc : unused
- 4KB @ 0xc0810000 - 0xc0810fff 11beat, starsldr, mtetrisc : unused
- 4KB @ 0xc0811000 - 0xc0811fff 11beat, starsldr, mtetrisc : unused
- 4KB @ 0xc0c00000 - 0xc0c00fff doncdoon, hipai, kurufev, twrshaft, srmvs, mayjin3, vivdolls : unused
- 4KB @ 0xc0c01000 - 0xc0c01fff mayjin3, vivdolls : unused
- 1MB @ 0xd0000000 - 0xd00fffff mtetrisc : used but write only
- 1MB @ 0xd0100000 - 0xd01fffff mtetrisc : unused
- 4MB @ 0xd0800000 - 0xd0bfffff doncdoon, hipai, kurufev, twrshaft, srmvs : unused
+ The TLB entries made by all games show that the programmers put in extra mappings.
+ Some of these are big, every game adds a mapping for 4MB at 0xc0000000 physical.
+ Some add more than one 4MB mapping. As some of the boards are only 4MB RAM,
+ it seems likely that the programmers expected main RAM to be mirrored at 0xc0000000.
+ Some of the games have a further 4MB mapping to a pgysical segment contiguous with
+ the first at 0xc0000000, so if these games are on the E92 8MB boards, this would
+ add a bit of support to the mirror idea.
+
+ Adding the mirror makes everything go pretty well,
+ it makes doncdoon, hipai, kurufev, srmvs, twrshaft boot.
+
+ There's still a couple of problems though:
+ - srmvs and vivdolls system test screen actually check "SDRAM" at 0xc0000000.
+ This all goes well until they overwrite the RAM test code which is running from
+ virtual memory backed by the same physical memory as it's testing.
+ (maybe this is related to the fact that the check code is executing from a cacheable kseg0 range,
+ and the TLB entry for 0xc0000000 is in kuseg and flagged as non-cache?)
+ - srmvs reads a jump vector from memory mapped to physical segment at 0xc0000000 that's been overwritten
+ by a boot up memory test of that segment, so it crashes with a bad access during the intro.
+
+ Both these problems go away by adding new RAM at 0xc0000000 physical, but maybe they are related to
+ caching?
+
+ Here's a full list of the physical addresses mapped by tlb entries, along with the names of the games
+ that make the mappings and which games actually use them.
+
+ 4MB @ 0xc0000000 - 0xc03fffff ALL : used by doncdoon, hipai, kurufev, srmvs, twrshaft
+ 4MB @ 0xc0400000 - 0xc07fffff mayjin3, vivdolls, 11beat, starsldr, mtetrisc : unused
+ 4MB @ 0xc0401000 - 0xc0800fff 11beat, starsldr (odd-page entry, overlaps inputs) : unused
+ 4KB @ 0xc0800000 - 0xc0800fff ALL (inputs)
+ 4KB @ 0xc0801000 - 0xc0801fff mayjin3, vivdolls, 11beat, starsldr, mtetrisc : unused
+ 4KB @ 0xc0810000 - 0xc0810fff 11beat, starsldr, mtetrisc : unused
+ 4KB @ 0xc0811000 - 0xc0811fff 11beat, starsldr, mtetrisc : unused
+ 4KB @ 0xc0c00000 - 0xc0c00fff doncdoon, hipai, kurufev, twrshaft, srmvs, mayjin3, vivdolls : unused
+ 4KB @ 0xc0c01000 - 0xc0c01fff mayjin3, vivdolls : unused
+ 1MB @ 0xd0000000 - 0xd00fffff mtetrisc : used but write only
+ 1MB @ 0xd0100000 - 0xd01fffff mtetrisc : unused
+ 4MB @ 0xd0800000 - 0xd0bfffff doncdoon, hipai, kurufev, twrshaft, srmvs : unused
*/
static ADDRESS_MAP_START( n64_map, AS_PROGRAM, 32 )
@@ -292,9 +292,9 @@ static ADDRESS_MAP_START( n64_map, AS_PROGRAM, 32 )
AM_RANGE(0x1fc007c0, 0x1fc007ff) AM_READWRITE(n64_pif_ram_r, n64_pif_ram_w)
/*
- Surely this should mirror main ram? srmvs crashes, and
- vivdolls overwrites it's memory test code if it does mirror
- */
+ Surely this should mirror main ram? srmvs crashes, and
+ vivdolls overwrites it's memory test code if it does mirror
+ */
AM_RANGE(0xc0000000, 0xc07fffff) AM_RAM
AM_RANGE(0xc0800000, 0xc0800fff) AM_READWRITE(aleck_dips_r,aleck_dips_w)
diff --git a/src/mame/drivers/astropc.c b/src/mame/drivers/astropc.c
index 7d4ff431119..82ff28f42a2 100644
--- a/src/mame/drivers/astropc.c
+++ b/src/mame/drivers/astropc.c
@@ -1,4 +1,4 @@
-/*
+/*
Astro Russian Fruit Machines
diff --git a/src/mame/drivers/atronic.c b/src/mame/drivers/atronic.c
index 0c5da5cb5d7..d389a0a672b 100644
--- a/src/mame/drivers/atronic.c
+++ b/src/mame/drivers/atronic.c
@@ -101,7 +101,7 @@ ROM_START( atlantca )
ROM_LOAD( "u21.8 atla01-aa-a-std", 0x300000, 0x100000, CRC(a1bcd0a3) SHA1(0fd66c3bda92cead9457c35ce4b39f97293bb119) )
ROM_REGION( 0x400000, "pals", 0 ) // pal (converted from JED)
- ROM_LOAD( "atlantica.bin", 0x0000, 0x0002dd, CRC(c3fdcd7d) SHA1(b56c859689e44689474142e537951c1cef40e46b) )
+ ROM_LOAD( "atlantica.bin", 0x0000, 0x0002dd, CRC(c3fdcd7d) SHA1(b56c859689e44689474142e537951c1cef40e46b) )
ROM_END
@@ -129,7 +129,7 @@ ROM_START( atlantcaa )
ROM_LOAD( "u21.8 atla01-aa-a-std", 0x300000, 0x100000, CRC(a1bcd0a3) SHA1(0fd66c3bda92cead9457c35ce4b39f97293bb119) )
ROM_REGION( 0x400000, "pals", 0 ) // pal (converted from JED)
- ROM_LOAD( "atlantica.bin", 0x0000, 0x0002dd, CRC(c3fdcd7d) SHA1(b56c859689e44689474142e537951c1cef40e46b) )
+ ROM_LOAD( "atlantica.bin", 0x0000, 0x0002dd, CRC(c3fdcd7d) SHA1(b56c859689e44689474142e537951c1cef40e46b) )
ROM_END
@@ -200,7 +200,7 @@ ROM_START( cfbluea )
ROM_LOAD( "u13-80.bin", 0x0000, 0x100000, CRC(478bb4a5) SHA1(94304fe1477bfc66e8dcf2c2c91226754cb8c32a) )
ROM_LOAD( "u14-80.bin", 0x0000, 0x100000, CRC(89aaf76b) SHA1(6e731ba815c20b184e44495dd2231d9ae315a146) )
ROM_LOAD( "u15-80.bin", 0x0000, 0x100000, CRC(cfe9e4d4) SHA1(8cd4aadd885fc5500b0a2c1e41b1f096bd4cd2b5) )
-
+
ROM_REGION( 0x400000, "u18u21", 0 ) // sound
ROM_LOAD( "u18-80.bin", 0x0000, 0x100000, CRC(77d6c103) SHA1(667c4c77eeba3af9c8c772a9ffe2941f8f3df38f) )
ROM_LOAD( "u19-80.bin", 0x0000, 0x100000, CRC(36371ef6) SHA1(83a454a71e01962937b23817419fe2e071f077ee) )
@@ -420,7 +420,7 @@ ROM_START( beetleup )
ROM_LOAD( "u06_n5b0-a-04-b.65aa.bin", 0x0000, 0x020000, CRC(d68d08e4) SHA1(548577d43f4136cf16266fe6855898a30fa49965) )
ROM_LOAD( "u06_n5b0-a-05-b.648f.bin", 0x0000, 0x020000, CRC(2d2ff35f) SHA1(97759fbad4b6b30ca8f8ea74da74cfaa433a7fa2) )
ROM_LOAD( "u06_n5b0-a-06-b.64 56.bin", 0x0000, 0x020000, CRC(7b4a6a97) SHA1(e3d54476730ca34a9f7214219cf991a220e15d5c) )
-
+
ROM_REGION( 0x800000, "u8u15", 0 ) // gfx
ROM_LOAD( "u08_5804.bin", 0x0000, 0x100000, CRC(65a020e3) SHA1(2bb781905338e2d444222095d8430137632fae3d) )
ROM_LOAD( "u09_7b88.bin", 0x0000, 0x100000, CRC(8443972b) SHA1(5f2eea84ba18a83502f36eeaa52cff49a1631668) )
@@ -465,11 +465,11 @@ ROM_END
ROM_START( bigblue )
ROM_REGION( 0x100000, "maincpu", 0 ) // z80 code, banked
ROM_LOAD( "o_-bbbu01-adbaa-cb-std_.8mu02.bin", 0x0000, 0x100000, CRC(62d08d90) SHA1(fa563dd59eacd3021744863245aa7f82dea2c266) )
-
+
ROM_REGION( 0x020000, "u6", 0 ) // config?
ROM_LOAD( "big blue bags.bin", 0x0000, 0x020000, CRC(4ec3fc1c) SHA1(7a081d370c54a6ea333957958b1341560458e845) )
ROM_LOAD( "bbbu01-c-za-std_-5-xx-xx-axx.1mu06.bin", 0x0000, 0x020000, CRC(09e6df0b) SHA1(85961160f95cb8d223f73483d6edad79fa37d729) )
-
+
ROM_REGION( 0x800000, "u8u15", 0 ) // gfx
ROM_LOAD( "bbbu01-a_-a-std_-5_.8gu08.bin", 0x0000, 0x100000, CRC(32f01864) SHA1(f515cfa2ecdc239b441f6f5f7033516e88030ad6) )
ROM_LOAD( "bbbu01-a_-a-std_-5_.8gu09.bin", 0x0000, 0x100000, CRC(6f11b908) SHA1(663382bc295615afbc3a9a39c7089470b8b55926) )
@@ -490,7 +490,7 @@ ROM_END
ROM_START( castaway )
ROM_REGION( 0x100000, "maincpu", 0 ) // z80 code, banked
ROM_LOAD( "u2.8 o-cast-b-a-cc", 0x0000, 0x100000, CRC(8f103bb3) SHA1(65596aff9cfb2345a36a0e2a2b03a2b4310d421c) )
-
+
ROM_REGION( 0x020000, "u6", 0 ) // config?
ROM_LOAD( "u6.1 c5bo-a-03-a", 0x0000, 0x020000, CRC(3917302a) SHA1(39b0672c36554712825a0e310522933be4b46d84) )
@@ -514,7 +514,7 @@ ROM_END
ROM_START( castawaya ) // bad dump? (roms all look incorrect size to me)
ROM_REGION( 0x100000, "maincpu", 0 ) // z80 code, banked
ROM_LOAD( "u-2 m27c801.bin", 0x0000, 0x080000, CRC(55b61206) SHA1(abdbe887a6739dbc9f51838b31d23d3c8d8f03dd) )
-
+
ROM_REGION( 0x080000, "u6", 0 ) // config?
ROM_LOAD( "u-6 m27c801.bin", 0x0000, 0x080000, CRC(86538b30) SHA1(6b8d732b59af2cc1a6524989f8cf12a4d4dac484) )
@@ -567,7 +567,7 @@ ROM_END
ROM_START( drmmake )
ROM_REGION( 0x100000, "maincpu", 0 ) // z80 code, banked
ROM_LOAD( "u2-801", 0x0000, 0x100000, CRC(c809ecf0) SHA1(4ab641f9b805cd13d1fb860a3e9776505474a95d) )
-
+
ROM_REGION( 0x020000, "u6", 0 ) // config?
ROM_LOAD( "u6-1001", 0x0000, 0x020000, CRC(7a00ad2a) SHA1(67d90b10b4f62922c4ed94bb8a0f77e474ee385d) )
ROM_LOAD( "dream maker.bin", 0x0000, 0x020000, CRC(49c19eb3) SHA1(a55d4f9a0dd2b1db41fb28f475efa7e9f7c85be6) )
@@ -589,7 +589,7 @@ ROM_START( drmmake )
ROM_LOAD( "u21-801", 0x0000, 0x100000, CRC(d5e81837) SHA1(ebbd5a3a73c3f440e518103da7e8db8c0818f351) )
ROM_END
-
+
ROM_START( goldcity )
ROM_REGION( 0x100000, "maincpu", 0 ) // z80 code, banked
ROM_LOAD( "o_-goci01-afaaa-cd-rus_.8mu02", 0x0000, 0x100000, CRC(59c19539) SHA1(7c40eee8e534795a44b33140535284b2bc2a9ac5) )
@@ -757,7 +757,7 @@ ROM_END
ROM_START( 3wishrd )
ROM_REGION( 0x100000, "maincpu", 0 ) // z80 code, banked
ROM_LOAD( "3w-baca.8u2", 0x0000, 0x100000, CRC(14ca9f18) SHA1(8bf5eaa11ca70d14c7ed69a17c4610ecca6f76f8) )
-
+
ROM_REGION( 0x020000, "u6", 0 ) // config?
ROM_LOAD( "3590a25a.1u6", 0x0000, 0x020000, CRC(8a10399e) SHA1(9658705821cdd39e1022a2b63dd61355d44c23f6) )
ROM_LOAD( "3590a26a.1u6", 0x0000, 0x020000, CRC(86ec866d) SHA1(1fbcbfec49900e45ed7866857b0314de07020405) )
diff --git a/src/mame/drivers/belatra.c b/src/mame/drivers/belatra.c
index 1a4652383e2..2965b9d481b 100644
--- a/src/mame/drivers/belatra.c
+++ b/src/mame/drivers/belatra.c
@@ -23,17 +23,17 @@ Gold Fever
Happy Mine
Siberian Gamble
Tinder Box
-Air Mail
-Barry Picker
+Air Mail
+Barry Picker
Casino
-The Elusive Gonzales
-Fairy Land 3
-Greengrocery
-Merry Joiner
-Piggy Bank
-The Scrooge
-Spirit of Prairies
-Viking’s Fun Mill
+The Elusive Gonzales
+Fairy Land 3
+Greengrocery
+Merry Joiner
+Piggy Bank
+The Scrooge
+Spirit of Prairies
+Viking?s Fun Mill
*/
diff --git a/src/mame/drivers/bfm_sc4.c b/src/mame/drivers/bfm_sc4.c
index 074a411a155..ac116fa3906 100644
--- a/src/mame/drivers/bfm_sc4.c
+++ b/src/mame/drivers/bfm_sc4.c
@@ -1673,7 +1673,7 @@ ROM_START( sc4cadcl )
ROM_END
ROM_START( sc4cadcla )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "91415812.odd", 0x00001, 0x080000, CRC(5ea10616) SHA1(171eaec9aeef53767085d3ed3d26b411fe37ea87) )
ROM_LOAD16_BYTE( "91415813.evn", 0x00000, 0x080000, CRC(fa822d67) SHA1(4499ccfaaacae5afefb2d052168e92166480fe54) )
sc_cadcl_others
@@ -2356,7 +2356,7 @@ ROM_END
ROM_START( sc4casrye )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
- ROM_LOAD16_BYTE( "95416042.lo", 0x00001, 0x080000, CRC(1fcd054d) SHA1(7e061ecbd2b53af9dea3dd9b7bdccd555cd31286) )
+ ROM_LOAD16_BYTE( "95416042.lo", 0x00001, 0x080000, CRC(1fcd054d) SHA1(7e061ecbd2b53af9dea3dd9b7bdccd555cd31286) )
ROM_LOAD16_BYTE( "95416043.hi", 0x00000, 0x080000, CRC(61d1a38b) SHA1(631b14ed69cdf39473677ae42ebe3ed0046b221c) )
sc_casry_others
ROM_END
@@ -2802,7 +2802,7 @@ ROM_END
ROM_START( ad4ctl )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASE00 )
/* not sure which of the regular Cop the Lot roms these go with */
-
+
ROM_REGION( 0x400000, "adder4", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95780008.lo", 0x00001, 0x100000, CRC(0c81e70d) SHA1(0520fbc3afb9c3306e89d32ba8f01b1a83a47de5) )
ROM_LOAD16_BYTE( "95780009.hi", 0x00000, 0x100000, CRC(458ea63b) SHA1(4ac8290d3255d992be851a13fc45ef2080edc5ce) )
@@ -2812,7 +2812,7 @@ ROM_END
ROM_START( ad4ctla )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASE00 )
/* not sure which of the regular Cop the Lot roms these go with */
-
+
ROM_REGION( 0x400000, "adder4", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95780024.lo", 0x00001, 0x100000, CRC(654e4428) SHA1(92f6074461bb58120401b0e1981e48d13cd467dd) )
ROM_LOAD16_BYTE( "95780025.hi", 0x00000, 0x100000, CRC(7397e2e4) SHA1(d22cc364aeb096ca03cd4642a22bd37fe548e2a1) )
@@ -3177,7 +3177,7 @@ ROM_START( sc4crzcs )
ROM_LOAD16_BYTE( "95402099.lo", 0x00001, 0x080000, CRC(a4f80337) SHA1(9960f2aeeb820bf8ea9884239ac68a9939007d81) )
ROM_LOAD16_BYTE( "95402100.hi", 0x00000, 0x080000, CRC(c463bb66) SHA1(b1a5e53207e9e282ab5e1937843da155ddf29f62) )
sc_crzcs_others
-ROM_END
+ROM_END
ROM_START( sc4crzcsa )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
@@ -3332,7 +3332,7 @@ ROM_START( sc4cfqps )
ROM_LOAD16_BYTE( "95402951.evn", 0x00000, 0x080000, CRC(41ec3adf) SHA1(03f3dc231715e708c567a44ab3128e77229a8f35) )
sc_cfqps_others
ROM_END
-
+
ROM_START( sc4cfqpsa )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95403950.lo", 0x00001, 0x080000, CRC(c40ca42e) SHA1(79333b174d3a7a2466f686e06583a3856460a916) )
@@ -4370,7 +4370,7 @@ ROM_START( sc4drubya )
ROM_LOAD16_BYTE( "p1439p51.lo", 0x00001, 0x080000, CRC(dd701d6c) SHA1(8d0ae2f3426cee81fa3941240312fc3bcf66c2b4) )
sc_druby_others
ROM_END
-
+
ROM_START( sc4drubyb )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
@@ -4442,7 +4442,7 @@ ROM_END
ROM_START( sc4dbldm )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95416168.odd", 0x00001, 0x080000, CRC(7724358b) SHA1(ffd57d13d08d05287382e07a433037d6cd002d1e) )
- ROM_LOAD16_BYTE( "95416169.evn", 0x00000, 0x080000, CRC(87b9ce5c) SHA1(b5f9bc9b7428c5537e9d7b2e1adc07a0c78422b2) )
+ ROM_LOAD16_BYTE( "95416169.evn", 0x00000, 0x080000, CRC(87b9ce5c) SHA1(b5f9bc9b7428c5537e9d7b2e1adc07a0c78422b2) )
sc_dbldm_others
ROM_END
@@ -5383,8 +5383,8 @@ ROM_START( sc4ftopig )
ROM_LOAD16_BYTE( "95409028.odd", 0x00001, 0x080000, CRC(b3c7510a) SHA1(ce220b9f8352c48f6e69519e9506605ff49b5a0e) )
ROM_LOAD16_BYTE( "95409029.evn", 0x00000, 0x080000, CRC(d895b833) SHA1(9e479407261c0278c47ac5eeb05a2c3320220c4a) )
sc_ftopi_others
-ROM_END
-
+ROM_END
+
ROM_START( sc4ftopih )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95409306.odd", 0x00001, 0x080000, CRC(244c8915) SHA1(d8093c9fa98cc0b5438c3344ecb74adfb1998fe5) )
@@ -5551,7 +5551,7 @@ ROM_START( sc4game )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95406470.lo", 0x00001, 0x080000, CRC(8471230a) SHA1(d72eef5b8addbaa60d1bda9b3e62b48728ddc818) )
ROM_LOAD16_BYTE( "95406471.hi", 0x00000, 0x080000, CRC(7dc7e054) SHA1(9ad9c218fb55ba2841fd75dbcdb56d1f1dbc41e9) )
- sc_game_others
+ sc_game_others
ROM_END
@@ -10885,7 +10885,7 @@ ROM_START( sc4rdragf )
ROM_LOAD16_BYTE( "95417245.evn", 0x00000, 0x080000, CRC(bcee571c) SHA1(6b8d95c74124565584c353fe15b037ffa8b78807) )
sc_rdrag_others
ROM_END
-
+
ROM_START( sc4rdrcl )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
@@ -12656,7 +12656,7 @@ ROM_START( sc4s6ce )
ROM_END
-
+
ROM_START( sc4sdr )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95400453.lo", 0x00001, 0x080000, CRC(3d8eb03c) SHA1(802b05db351004a999c1881e1d33cbc1af250041) )
@@ -13334,7 +13334,7 @@ ROM_END
ROM_START( sc4tload )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95408424.lo", 0x00001, 0x080000, CRC(1f8f93d4) SHA1(62349a83010f90931aa8a179db216e138824379e) )
- ROM_LOAD16_BYTE( "95408425.hi", 0x00000, 0x080000, CRC(a4a6930e) SHA1(c75d9ce127ba90e070412888551991cf7d46d7c6) )
+ ROM_LOAD16_BYTE( "95408425.hi", 0x00000, 0x080000, CRC(a4a6930e) SHA1(c75d9ce127ba90e070412888551991cf7d46d7c6) )
sc_tload_others
ROM_END
@@ -13876,8 +13876,8 @@ ROM_START( sc4ufie )
ROM_LOAD16_BYTE( "95400911.lo", 0x00000, 0x080000, NO_DUMP )
ROM_LOAD16_BYTE( "95400912.hi", 0x00000, 0x080000, CRC(d1a24394) SHA1(03d6561f8e66bbaaabd18fb9d5244f12b2202c0d) )
sc_ufi_others
-ROM_END
-
+ROM_END
+
ROM_START( sc4valnv )
@@ -13901,70 +13901,70 @@ ROM_START( sc4vrgcl )
ROM_LOAD16_BYTE( "95404018.lo", 0x00001, 0x080000, CRC(21ee4f08) SHA1(d2a89dcab0810eb1cccd6176dacbb2bfc96d7450) )
ROM_LOAD16_BYTE( "95404019.hi", 0x00000, 0x080000, CRC(434fef1c) SHA1(3653a81213599272db63282573b1c639e630c6c2) )
sc_vrgcl_others
-ROM_END
+ROM_END
ROM_START( sc4vrgcla )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95404076.lo", 0x00001, 0x080000, CRC(65551002) SHA1(fe41d92b0ca3137d1731d6d2cbcc94d4a9da6088) )
ROM_LOAD16_BYTE( "95404077.hi", 0x00000, 0x080000, CRC(04550388) SHA1(7613591cabdf72628ad5a6915137cba43c427984) )
sc_vrgcl_others
-ROM_END
+ROM_END
ROM_START( sc4vrgclb )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95404548.lo", 0x00001, 0x080000, CRC(e8dacffe) SHA1(cc9034542d684bc300ffdf7a38e047f1ce0ca739) )
ROM_LOAD16_BYTE( "95404549.hi", 0x00000, 0x080000, CRC(fa5075f9) SHA1(9f87a52c8f9ed64724be87e88fff833253d3e22a) )
sc_vrgcl_others
-ROM_END
+ROM_END
ROM_START( sc4vrgclc )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95404550.lo", 0x00001, 0x080000, CRC(b2ce484f) SHA1(88db91f7bce08ee6e84352286bc33df5d4c9a6d0) )
ROM_LOAD16_BYTE( "95404551.hi", 0x00000, 0x080000, CRC(66ab7174) SHA1(ec4ae81c1f4e4a9a48c17f8aef798dff216aefc4) )
sc_vrgcl_others
-ROM_END
+ROM_END
ROM_START( sc4vrgcld )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95404634.lo", 0x00001, 0x080000, CRC(9e2ed4a0) SHA1(44c1707f9489e755f9035c039b7b976b1734630d) )
ROM_LOAD16_BYTE( "95404635.hi", 0x00000, 0x080000, CRC(8249f713) SHA1(1f361f849985ae70c841b2b40658d40b1aa6b399) )
sc_vrgcl_others
-ROM_END
+ROM_END
ROM_START( sc4vrgcle )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95405548.lo", 0x00001, 0x080000, CRC(bba0c2bc) SHA1(c3a99423fc62920c5c1ca6fa4f0a3283ca6490f0) )
ROM_LOAD16_BYTE( "95405549.hi", 0x00000, 0x080000, CRC(b113fe1d) SHA1(7883c34c403c532209137105a15f97f18311bf8a) )
sc_vrgcl_others
-ROM_END
+ROM_END
ROM_START( sc4vrgclf )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95405550.lo", 0x00001, 0x080000, CRC(2c882c37) SHA1(c35645c58d11971cc9d8717a7b27c1082259f07b) )
ROM_LOAD16_BYTE( "95405551.hi", 0x00000, 0x080000, CRC(ac52e4c3) SHA1(2f93b3f262861e5ba54f70824fcc6961e66f935d) )
sc_vrgcl_others
-ROM_END
+ROM_END
ROM_START( sc4vrgclg )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95405634.lo", 0x00001, 0x080000, CRC(056413e9) SHA1(555dec6eea70135b6a12c0c3c0421618c321fb94) )
ROM_LOAD16_BYTE( "95405635.hi", 0x00000, 0x080000, CRC(0046f382) SHA1(8d3cb10b44edba2cd677eab2618a610b0f9fa35c) )
sc_vrgcl_others
-ROM_END
+ROM_END
ROM_START( sc4vrgclh )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95412208.lo", 0x00001, 0x080000, CRC(3edfe2d8) SHA1(c4f12de7ed7db8fc317418a8adeea1a2f15ca7ef) )
ROM_LOAD16_BYTE( "95412209.hi", 0x00000, 0x080000, CRC(509088c4) SHA1(c6b70ecd33599adb379586bbb2cbe3b58fce857b) )
sc_vrgcl_others
-ROM_END
+ROM_END
ROM_START( sc4vrgcli )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95413208.lo", 0x00001, 0x080000, CRC(4d34246d) SHA1(4bcfae186064f3d1619de336c74e8d4d5d4ef05f) )
ROM_LOAD16_BYTE( "95413209.hi", 0x00000, 0x080000, CRC(e04b594c) SHA1(d1c5d00e3fc2a4fc6d612ca0d51b83851129398d) )
sc_vrgcl_others
-ROM_END
+ROM_END
@@ -16934,7 +16934,7 @@ ROM_START( sc4dndlp )
ROM_LOAD16_BYTE( "95426343.hi", 0x00000, 0x080000, CRC(f8382df6) SHA1(0cbbc0afefd2a61baad30cbdb916572b4d97ea7d) )
sc_dndlp_others
ROM_END
-
+
ROM_START( sc4dndlpa )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
@@ -17855,7 +17855,7 @@ ROM_END
ROM_START( sc4emmerc )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95421074.lo", 0x00001, 0x080000, CRC(ea40002d) SHA1(da3949e45bbf7eeba432b72492f156f4dece8582) )
- ROM_LOAD16_BYTE( "95421075.hi", 0x00000, 0x080000, CRC(028ae706) SHA1(5a74859ac7ee5985fcf96d493017b4c8a012a0ac) )
+ ROM_LOAD16_BYTE( "95421075.hi", 0x00000, 0x080000, CRC(028ae706) SHA1(5a74859ac7ee5985fcf96d493017b4c8a012a0ac) )
sc_emmer_others
ROM_END
@@ -18645,7 +18645,7 @@ ROM_START( sc4ggg )
ROM_END
ROM_START( sc4ggga )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95420672.lo", 0x00001, 0x080000, CRC(88dd2622) SHA1(dc30308638d602b76e828cf6c98605a9fb7589b6) )
ROM_LOAD16_BYTE( "95420673.hi", 0x00000, 0x080000, CRC(309a5f9c) SHA1(8592127022c84bc6c36b744d8fa0d44a1bc38ea0) )
sc_ggg_others
@@ -18659,34 +18659,34 @@ ROM_START( sc4gggb )
ROM_END
ROM_START( sc4gggc )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95420676.lo", 0x00001, 0x080000, CRC(6c841f87) SHA1(873d60cb447529f42d9f4cb0fe05d7c464a10473) )
ROM_LOAD16_BYTE( "95420677.hi", 0x00000, 0x080000, CRC(afe9543e) SHA1(2c88a0120762372f349c098c8e346626198a7635) )
sc_ggg_others
ROM_END
ROM_START( sc4gggd )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95420678.lo", 0x00001, 0x080000, CRC(5d1d9b26) SHA1(ed9594f794bd582bb54e7c824272b7321b6ae2ef) )
ROM_LOAD16_BYTE( "95420679.hi", 0x00000, 0x080000, CRC(910215de) SHA1(5e3d9ab721ea008e33754ac8237f82c106114364) )
sc_ggg_others
ROM_END
ROM_START( sc4ggge )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95420680.lo", 0x00001, 0x080000, CRC(22a8623d) SHA1(22b75306e0ee2944e45739c380fc68338f2534f7) )
ROM_LOAD16_BYTE( "95420681.hi", 0x00000, 0x080000, CRC(47dfc03a) SHA1(6fcacce499a8aa17a5b821511ffb1434d7f43850) )
sc_ggg_others
ROM_END
ROM_START( sc4gggf )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95420682.lo", 0x00001, 0x080000, CRC(e41bce75) SHA1(db07f0c55c40d527df795f860ff2317af1f030b3) )
ROM_LOAD16_BYTE( "95420683.hi", 0x00000, 0x080000, CRC(00b92dfe) SHA1(e77cc410b591eace2b40c5fdbf0fc99f0379c771) )
sc_ggg_others
ROM_END
-
+
ROM_START( sc4gggg )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95420688.lo", 0x00001, 0x080000, CRC(6d7c6ed2) SHA1(1004c5027a60ba2cbdd488a4d49fee3c369d7c74) )
@@ -18695,7 +18695,7 @@ ROM_START( sc4gggg )
ROM_END
ROM_START( sc4gggh )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95420690.lo", 0x00001, 0x080000, CRC(f06826b2) SHA1(ed3f6d54252fe6edd4490c86291212365c2f9177) )
ROM_LOAD16_BYTE( "95420691.hi", 0x00000, 0x080000, CRC(74cf31ec) SHA1(d0e68a25266e7f9308afb4840329a638d97e3ad1) )
sc_ggg_others
@@ -19436,36 +19436,36 @@ ROM_START( sc4lotrr )
ROM_LOAD16_BYTE( "95410614.lo", 0x00001, 0x080000, CRC(39b70b6b) SHA1(feda79017224771822335ecd2a9c29c69c7a5aa5) )
ROM_LOAD16_BYTE( "95410615.hi", 0x00000, 0x080000, CRC(d5ed8948) SHA1(63f4fd2fd5de601cee0668d74b7a8907643024ff) )
sc_lotrr_others
-ROM_END
+ROM_END
ROM_START( sc4lotrra )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95410950.lo", 0x00001, 0x080000, CRC(33875be7) SHA1(4e2e092e2fa2f1ea9b7f4d748b182f5a9c3ffb3b) )
ROM_LOAD16_BYTE( "95410951.hi", 0x00000, 0x080000, CRC(72553949) SHA1(91927ef336d367364f61dfe31c016c8e9a2bf99e) )
sc_lotrr_others
-ROM_END
-
+ROM_END
+
ROM_START( sc4lotrrb )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95411614.lo", 0x00001, 0x080000, CRC(a2a230d7) SHA1(55f0a16bed44bceb94c578ed84df857ce95cf55d) )
ROM_LOAD16_BYTE( "95411615.hi", 0x00000, 0x080000, CRC(bb8ff190) SHA1(9fec418e8d7540a54c79885236a30016acac70cf) )
sc_lotrr_others
-ROM_END
-
+ROM_END
+
ROM_START( sc4lotrrc )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95411950.lo", 0x00001, 0x080000, CRC(ec42d7f8) SHA1(fed3e0d17f671db1d3060ab9d8ae5d9bf45c9dbc) )
ROM_LOAD16_BYTE( "95411951.hi", 0x00000, 0x080000, CRC(a7c31009) SHA1(d2db9721b6967810e02f28ce20e1ded6598eb08d) )
sc_lotrr_others
-ROM_END
-
+ROM_END
+
ROM_START( sc4lotrrd )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95412574.lo", 0x00001, 0x080000, CRC(653cd804) SHA1(35e3346581a72ad29af7afe88266910d46ef043a) )
ROM_LOAD16_BYTE( "95412575.hi", 0x00000, 0x080000, CRC(4227e0b5) SHA1(a8ae560d537cfb1bea25ac271deed501e7b655f4) )
sc_lotrr_others
-ROM_END
-
+ROM_END
+
ROM_START( sc4lotrre )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95413574.lo", 0x00001, 0x080000, CRC(796749c9) SHA1(e2940a8184537570b71eabd675ea44f23055798c) )
@@ -21957,28 +21957,28 @@ ROM_START( sc4bpb )
ROM_LOAD16_BYTE( "95418050.lo", 0x00001, 0x080000, CRC(548d09d0) SHA1(037fe5fc16222994f5c1d9688379bf1ca75aa2b0) )
ROM_LOAD16_BYTE( "95418051.hi", 0x00000, 0x080000, CRC(0e811890) SHA1(ee77c31b2b59695c5a067eb70cbffe69d6a60bde) )
sc_bpb_others
-ROM_END
-
+ROM_END
+
ROM_START( sc4bpba )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95418804.lo", 0x00001, 0x080000, CRC(0a8363e9) SHA1(0f45aa3e40250a43ba96271e7596aa6c0d6da6bd) )
ROM_LOAD16_BYTE( "95418805.hi", 0x00000, 0x080000, CRC(9b106d25) SHA1(455ea82638630e16b7a117f287cc5df4282282fa) )
sc_bpb_others
-ROM_END
-
+ROM_END
+
ROM_START( sc4bpbb )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95418946.lo", 0x00001, 0x080000, CRC(bdc928e7) SHA1(d7a21dde2dd40a57d2c7243bdb04b37a55ccc8d3) )
ROM_LOAD16_BYTE( "95418947.hi", 0x00000, 0x080000, CRC(29ae9d0a) SHA1(80860f70cf71070b3d923f7685ad185e396f5d97) )
sc_bpb_others
-ROM_END
+ROM_END
ROM_START( sc4bpbc )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95419050.lo", 0x00001, 0x080000, CRC(ed898de9) SHA1(8a2a0ff43a8c7dbd30e532f421527bc96b6b6f31) )
ROM_LOAD16_BYTE( "95419051.hi", 0x00000, 0x080000, CRC(f2397d9f) SHA1(22c698551304e0571530315753d9c26fb6023655) )
sc_bpb_others
-ROM_END
+ROM_END
ROM_START( sc4bpbd )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
@@ -22230,10 +22230,10 @@ ROM_END
/*
ROM_START( sc4dndbea )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
- ROM_LOAD16_BYTE( "95418410.lo", 0x00001, 0x080000, CRC(ddd534d0) SHA1(1c8acd74d79fc7f169ed54e2d603100775610e5a) )
- ROM_LOAD16_BYTE( "95418411.hi", 0x00000, 0x080000, CRC(5346fd2a) SHA1(ada8ed84a173bf3f68af0a2e1b92dbfe94f2d6c9) )
- sc_dndbe_others
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_LOAD16_BYTE( "95418410.lo", 0x00001, 0x080000, CRC(ddd534d0) SHA1(1c8acd74d79fc7f169ed54e2d603100775610e5a) )
+ ROM_LOAD16_BYTE( "95418411.hi", 0x00000, 0x080000, CRC(5346fd2a) SHA1(ada8ed84a173bf3f68af0a2e1b92dbfe94f2d6c9) )
+ sc_dndbe_others
ROM_END
*/
@@ -22518,8 +22518,8 @@ ROM_START( ad4film )
ROM_REGION( 0x400000, "adder4", 0 )
ROM_LOAD16_BYTE( "pr6973s21.hi", 0x00000, 0x080000, CRC(e9ff42c0) SHA1(9227868e031b26ecc20416e51cd02b417f449819) )
ROM_LOAD16_BYTE( "pr6973s21.lo", 0x00001, 0x080000, CRC(2a2e974f) SHA1(ec6cf9e79c651f84f6371a27e7814da0e6b6650d) )
-
- ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
+
+ ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_END
ROM_START( ad4filma )
@@ -22530,8 +22530,8 @@ ROM_START( ad4filma )
ROM_REGION( 0x400000, "adder4", 0 )
ROM_LOAD16_BYTE( "pr6973p21.hi", 0x00000, 0x080000, CRC(70722d50) SHA1(79cb6544ff7f7813cb1c2d64cf4fadcf9b091708) )
ROM_LOAD16_BYTE( "pr6973p21.lo", 0x00001, 0x080000, CRC(9ecc1838) SHA1(1aea40281a174a39866aef668e78b031e4337be1) )
-
- ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
+
+ ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_END
@@ -22557,7 +22557,7 @@ ROM_START( sc_unsrt )
ROM_LOAD( "95008403.bin", 0x0000, 0x0facbf, CRC(cf3969bb) SHA1(4cb6fb4e536882a11bb6c1548ffb94daea70ca5f) )
// Casino Viva Mexico
ROM_LOAD( "95004209.lo", 0x00001, 0x080000, CRC(40247425) SHA1(54c8540f9ce45b8b02f6616233b81e33af804f63) )
- ROM_LOAD( "95004210.hi", 0x00000, 0x080000, CRC(6f6ce2c8) SHA1(7e9ce336a1307b8290196d58c7419996d0758ab9) )
+ ROM_LOAD( "95004210.hi", 0x00000, 0x080000, CRC(6f6ce2c8) SHA1(7e9ce336a1307b8290196d58c7419996d0758ab9) )
// Casino Triple Classic (Bellfruit)
// 95008423.bin =
// 95008423.bin sc4bar7 Bar 7's (Bellfruit) (Scorpion 4)
@@ -22665,7 +22665,7 @@ int find_project_string(running_machine &machine, int addrxor, int mode)
for (int i=0;i<size-strlength;i++)
{
- // printf("%02x", src[i]);
+ // printf("%02x", src[i]);
int j;
int found = 1;
@@ -22706,7 +22706,7 @@ int find_project_string(running_machine &machine, int addrxor, int mode)
else if (mode == 1)
{
addr = (i+count)^addrxor;
-
+
if (addr&1)
rom = src[addr];
else
@@ -22724,12 +22724,12 @@ int find_project_string(running_machine &machine, int addrxor, int mode)
//if (rom==0xff)
- // end = 1;
+ // end = 1;
//else
{
if ((rom>=0x20) && (rom<0x7f))
{
- printf("%c", rom);
+ printf("%c", rom);
blankcount = 0;
}
else
@@ -22857,7 +22857,7 @@ GAME( 200?, sc4brkfsa ,sc4brkfs, sc4, sc4, sc4, ROT0, "BFM","The Big Breakfast (
GAME( 200?, sc4brkfsb ,sc4brkfs, sc4, sc4, sc4, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4brkfsc ,sc4brkfs, sc4, sc4, sc4, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-// PR6934 GRAND SLAM PR6934 SLM2 SOUNDS11 GRAND SLAM
+// PR6934 GRAND SLAM PR6934 SLM2 SOUNDS11 GRAND SLAM
GAME( 200?, sc4gslam ,0, sc4, sc4, sc4, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4gslama ,sc4gslam, sc4, sc4, sc4, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4gslamb ,sc4gslam, sc4, sc4, sc4, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@@ -23147,7 +23147,7 @@ GAME( 200?, sc4cexplb ,sc4cexpl, sc4, sc4, sc4, ROT0, "Mazooma","Cash Explosion
GAME( 200?, sc4cexplc ,sc4cexpl, sc4, sc4, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4cexplf ,sc4cexpl, sc4, sc4, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4cexplg ,sc4cexpl, sc4, sc4, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-// PR2120 CASH EXPLOSION CEXP SOUNDS CASH EXPLSION
+// PR2120 CASH EXPLOSION CEXP SOUNDS CASH EXPLSION
GAME( 200?, sc4cexpld ,sc4cexpl, sc4, sc4, sc4, ROT0, "Mazooma","Cash Explosion (PR2120) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4cexple ,sc4cexpl, sc4, sc4, sc4, ROT0, "Mazooma","Cash Explosion (PR2120) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@@ -24380,27 +24380,27 @@ GAME( 200?, sc4magcik ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (011)
// PR2535 MAGIC CIRCLE STANDARD 021 MAGICSND
GAME( 200?, sc4magcia ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (021) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4magcil ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (021) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-// PR2535 MAGIC CIRCLE STANDARD 031 MAGICSND
+// PR2535 MAGIC CIRCLE STANDARD 031 MAGICSND
GAME( 200?, sc4magcib ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (031) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4magcim ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (031) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-// PR2535 MAGIC CIRCLE STANDARD 012 MAGICSND
+// PR2535 MAGIC CIRCLE STANDARD 012 MAGICSND
GAME( 200?, sc4magcic ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4magcin ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4magcid ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4magcio ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-//P R2535 MAGIC CIRCLE STANDARD 022 MAGICSND
+//P R2535 MAGIC CIRCLE STANDARD 022 MAGICSND
GAME( 200?, sc4magcie ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (022) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4magcip ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (022) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-// PR2535 MAGIC CIRCLE STANDARD 032 MAGICSND
+// PR2535 MAGIC CIRCLE STANDARD 032 MAGICSND
GAME( 200?, sc4magcif ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (032) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4magciq ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (032) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-// PR2535 MAGIC CIRCLE STANDARD 013 MAGICSND
+// PR2535 MAGIC CIRCLE STANDARD 013 MAGICSND
GAME( 200?, sc4magcig ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (013) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4magcir ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (013) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-// PR2535 MAGIC CIRCLE STANDARD 014 MAGICSND
+// PR2535 MAGIC CIRCLE STANDARD 014 MAGICSND
GAME( 200?, sc4magcih ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (014) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4magcis ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (014) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-// PR2535 MAGIC CIRCLE STANDARD 024 MAGICSND
+// PR2535 MAGIC CIRCLE STANDARD 024 MAGICSND
GAME( 200?, sc4magcii ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (024) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4magcit ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (024) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR2535 MAGIC CIRCLE STANDARD 034 MAGICSND
@@ -24775,7 +24775,7 @@ GAME( 200?, sc4quarta ,sc4quart, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (Maz
// QUARTERBACK .PR2072.ITALIAN QUARTERBACK.. (non-standard header)
GAME( 200?, sc4quartb ,sc4quart, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4quarte ,sc4quart, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4quarti ,sc4quart, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4quarti ,sc4quart, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4quartk ,sc4quart, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// QUARTERBACK .PR2064.GERMAN QUARTERBACK.. (non-standard header)
@@ -25081,7 +25081,7 @@ GAME( 200?, sc4splgba ,sc4splgb, sc4, sc4, sc4, ROT0, "Mazooma","Splash & Grab (
// PR2044 CASINO SPREAD YOUR BET SBET SOUNDS SPREAD YOUR BET
GAME( 200?, sc4spred ,0, sc4, sc4, sc4, ROT0, "Mazooma","Spread Your Bet (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-// PR6915 stag night PR6915 STAG NIGHT SOUNDS11
+// PR6915 stag night PR6915 STAG NIGHT SOUNDS11
GAME( 200?, sc4stag ,0, sc4, sc4, sc4, ROT0, "BFM","Stag Night (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4staga ,sc4stag, sc4, sc4, sc4, ROT0, "BFM","Stag Night (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@@ -25164,7 +25164,7 @@ GAME( 200?, sc4susclc ,sc4suscl, sc4, sc4, sc4, ROT0, "Qps","Suits U Sir Club (Q
// PR6834 SUPER 6 FIXED 65% PR6834 SSIX SOUNDS11
GAME( 200?, sc4s6c ,0, sc4, sc4, sc4, ROT0, "BFM","Super 6 Club (65% Fixed) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4s6cb ,sc4s6c, sc4, sc4, sc4, ROT0, "BFM","Super 6 Club (65% Fixed) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-// PR6834 SUPER 6 PR6834 SSIX SOUNDS11
+// PR6834 SUPER 6 PR6834 SSIX SOUNDS11
GAME( 200?, sc4s6ca ,sc4s6c, sc4, sc4, sc4, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4s6cc ,sc4s6c, sc4, sc4, sc4, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4s6cd ,sc4s6c, sc4, sc4, sc4, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@@ -25424,7 +25424,7 @@ GAME( 200?, sc4vrgcli ,sc4vrgcl, sc4, sc4, sc4, ROT0, "BFM","Very Rich Geezer Cl
// PR6984 VIVA MEXICO 1.30 95008095 VIVA MEXICO PR6984
GAME( 200?, sc4vmnv ,0, sc4, sc4, sc4, ROT0, "Nova","Viva Mexico (Nova) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-// PR6984 VIVA MEXICO 1.00 95008095 VIVA MEXICO PR6984
+// PR6984 VIVA MEXICO 1.00 95008095 VIVA MEXICO PR6984
GAME( 200?, sc4vmnva ,sc4vmnv, sc4, sc4, sc4, ROT0, "Nova","Viva Mexico (Nova) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// / PR7132 CLUB VIVA MEXICO PR7132 VIVA SOUNDS11 VIVA MEXICO
@@ -25637,7 +25637,7 @@ GAME( 200?, sc4dcrlsj ,sc4dcrls, sc4, sc4, sc4, ROT0, "Mazooma","Double Crazy Re
GAME( 200?, sc4dcrlse ,sc4dcrls, sc4, sc4, sc4, ROT0, "Mazooma","Double Crazy Reels (033) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dcrlsk ,sc4dcrls, sc4, sc4, sc4, ROT0, "Mazooma","Double Crazy Reels (033) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-// PR7194 GRAND CASINO PR6934 SLM2 SOUNDS11 GRAND CASINO
+// PR7194 GRAND CASINO PR6934 SLM2 SOUNDS11 GRAND CASINO
GAME( 200?, sc4gcclb ,0, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4gcclba ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4gcclbb ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@@ -25650,7 +25650,7 @@ GAME( 200?, sc4gcclbh ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (
GAME( 200?, sc4gcclbi ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4gcclbj ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4gcclbk ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-// PR7194 GRAND CASINO PR6934 SLM2 SOUNDS11 GRAND CASINO GRAND CASINO CLUB
+// PR7194 GRAND CASINO PR6934 SLM2 SOUNDS11 GRAND CASINO GRAND CASINO CLUB
GAME( 200?, sc4gcclbl ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4gcclbm ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4gcclbn ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@@ -25929,15 +25929,15 @@ GAME( 200?, sc4crnjw ,0, sc4, sc4, sc4, ROT0, "BFM","Crown Jewels (Bellfruit)
GAME( 200?, sc4crnjwa ,sc4crnjw, sc4, sc4, sc4, ROT0, "BFM","Crown Jewels (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR1927 AWP DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11
-GAME( 200?, sc4dnd ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dnd ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnda ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // incomplete pairing
-GAME( 200?, sc4dndb ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndc ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndd ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dnde ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndf ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndg ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndh ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndb ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndc ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndd ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dnde ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndf ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndg ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndh ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndi ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndj ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndk ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@@ -25948,21 +25948,21 @@ GAME( 200?, sc4dndo ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellf
// PR1967 AWP CLASSIC DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11
-GAME( 200?, sc4dndcs ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndcsa ,sc4dndcs, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndcsb ,sc4dndcs, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndcsc ,sc4dndcs, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndcs ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndcsa ,sc4dndcs, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndcsb ,sc4dndcs, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndcsc ,sc4dndcs, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3229 AWP DEAL OR NO DEAL BREAK THE BANK SCORP4 PR3209 BREAK THE BANK SOUNDS11
-GAME( 200?, sc4dndbb ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbba ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbbb ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbbc ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbbd ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbbe ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbbf ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbbg ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbbh ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbb ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbba ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbbb ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbbc ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbbd ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbbe ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbbf ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbbg ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbbh ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbbi ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR1949 CLUB DEAL OR NO DEAL DEAL OR NO DEAL CLUB PR1949 DEAL O N D SOUNDS11
@@ -25977,30 +25977,30 @@ GAME( 200?, sc4dndclg ,sc4dndcl, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Clu
// PR3235 AWP DEAL OR NO DEAL DOUBLE S4 PR3215 DOND DOUBLE SOUNDS11 DOUBLE DOND S.SITE
GAME( 200?, sc4dnddd ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dnddda ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndddb ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndddc ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndddd ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dnddde ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndddf ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndddg ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dnddda ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndddb ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndddc ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndddd ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dnddde ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndddf ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndddg ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3038 DEAL OR NO DEAL HALL OF FAME SCORP4 PR3008 HALL OF FAME SOUNDS11 HALL OF FAME S.SITE
-GAME( 200?, sc4dndhf ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndhfa ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndhfb ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndhfc ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndhfd ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndhfe ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndhff ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndhfg ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndhfh ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndhf ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndhfa ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndhfb ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndhfc ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndhfd ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndhfe ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndhff ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndhfg ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndhfh ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndhfi ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3227 AWP DEAL OR NO DEAL ITS YOUR SHOW SCORP4 PR3207 ITS YOUR SHOW SOUNDS11 ITS YOUR SHOW S.SITE
-GAME( 200?, sc4dndys ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndysa ,sc4dndys, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndysb ,sc4dndys, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndys ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndysa ,sc4dndys, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndysb ,sc4dndys, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3212 AWP DEAL OR NO DEAL LETS PLAY DEAL OR NO DEAL SCORP4 PR3212 LETS PLAY DOND SOUNDS11 LETS PLAY DOND S.SITE
GAME( 200?, sc4dndlp ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@@ -26011,31 +26011,31 @@ GAME( 200?, sc4dndlpd ,sc4dndlp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Let
GAME( 200?, sc4dndlpe ,sc4dndlp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3221 AWP DEAL OR NO DEAL RED ALERT SCORP4 PR3201 DOND RED ALERT SOUNDS11 RED ALERT S.SITE
-GAME( 200?, sc4dndra ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndraa ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndrab ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndrac ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndrad ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndrae ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndra ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndraa ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndrab ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndrac ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndrad ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndrae ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3230 AWP DEAL OR NO DEAL THE BIG DEAL SCORP4 PR3210 THE BIG DEAL SOUNDS11 THE BIG DEAL S.SITE
-GAME( 200?, sc4dndbd ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbda ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbdb ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbdc ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbdd ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbde ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbd ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbda ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbdb ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbdc ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbdd ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbde ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3041 AWP DEAL OR NO DEAL THE BIG REDS S4 PR3011 THE BIG REDS SOUNDS11 THE BIG REDS S.SITE
-GAME( 200?, sc4dndbr ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbra ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbrb ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbrc ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbrd ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbre ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbrf ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbrg ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbr ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbra ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbrb ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbrc ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbrd ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbre ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbrf ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbrg ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3047 AWP DEAL OR NO DEAL THE CRAZY CHAIR SCORP4 PR3017 CRAZY CHAIR SOUNDS11 CRAZY CHAIR S.SITE
GAME( 200?, sc4dndcc ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@@ -26047,42 +26047,42 @@ GAME( 200?, sc4dndcce ,sc4dndcc, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The
GAME( 200?, sc4dndccf ,sc4dndcc, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3043 AWP THE DEAL WHEEL S4 PR3202 THE DEAL WHEEL SOUNDS11 THE DEAL WHEEL S.SITE
-GAME( 200?, sc4dnddw ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dnddwa ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dnddwb ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dnddwc ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dnddwd ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dnddwe ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dnddwf ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dnddwg ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dnddw ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dnddwa ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dnddwb ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dnddwc ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dnddwd ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dnddwe ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dnddwf ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dnddwg ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3044 AWP DEAL OR NO DEAL THE DREAM FACTORY SCORP4 PR3014 DREAM FACTORY SOUNDS11 DREAM FACTORY S.SITE
-GAME( 200?, sc4dnddf ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dnddf ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddfa ,sc4dnddf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // incomplete pairing
-GAME( 200?, sc4dnddfb ,sc4dnddf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dnddfc ,sc4dnddf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dnddfd ,sc4dnddf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dnddfe ,sc4dnddf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dnddfb ,sc4dnddf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dnddfc ,sc4dnddf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dnddfd ,sc4dnddf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dnddfe ,sc4dnddf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3240 AWP DEAL OR NO DEAL THE PERFECT GAME SCORP4 PR3220 DOND PERFECT SOUNDS11 THE PERFECT GAME S.SITE
-GAME( 200?, sc4dndpg ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndpga ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndpgb ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndpgc ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndpgd ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndpge ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndpg ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndpga ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndpgb ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndpgc ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndpgd ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndpge ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3033 AWP DOND THE POWER 5 SCORP4 PR3033 POWER FIVE SOUNDS11 DOND THE POWER 5 S.SITE
-GAME( 200?, sc4dndtp ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndtpa ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndtpb ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndtpc ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndtpd ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndtpe ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndtpf ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndtpg ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndtph ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndtp ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndtpa ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndtpb ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndtpc ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndtpd ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndtpe ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndtpf ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndtpg ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndtph ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpi ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpj ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpk ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@@ -26091,12 +26091,12 @@ GAME( 200?, sc4dndtpm ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The
// PR3006 AWP DEAL OR NO DEAL THE WALK OF WEALTH SCORP4 PR3006 WALK OF WEALTH SOUNDS11 WALK OF WEALTH S.SITE
-GAME( 200?, sc4dndww ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndwwa ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndwwb ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndwwc ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndwwd ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndwwe ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndww ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndwwa ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndwwb ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndwwc ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndwwd ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndwwe ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3027 AWP CLASSIC DEAL OR NO DEAL THE WALK OF WEALTH SCORP4 PR3006 WALK OF WEALTH SOUNDS11 WALK OF WEALTH S.SITE
GAME( 200?, sc4dndcw ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@@ -26109,14 +26109,14 @@ GAME( 200?, sc4dndtr ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Think Red
GAME( 200?, sc4dndtra ,sc4dndtr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR1982 AWP DEAL OR NO DEAL WHATS IN YOUR BOX SCORP4 PR1962 WHATS IN Y BOX SOUNDS11 WHATS IN YOUR BX S.SITE
-GAME( 200?, sc4dndwb ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndwba ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndwbb ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndwbc ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndwbd ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndwbe ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndwbf ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndwbg ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndwb ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndwba ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndwbb ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndwbc ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndwbd ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndwbe ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndwbf ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndwbg ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR1307 AWP DIAMOND MINE PR1307 DIAM MINE SOUNDS11
GAME( 200?, sc4dmine ,0, sc4, sc4, sc4, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@@ -26908,13 +26908,13 @@ GAME( 200?, sc4copsrh ,sc4copsr, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers (B
GAME( 200?, sc4copsri ,sc4copsr, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR1935 AWP DEAL OR NO DEAL BEAT THE BANKER S4 PR1915 BEAT THE BANKER SOUNDS11 BEAT THE BANKER S.SITE
-GAME( 200?, sc4dndbe ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbeb ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbec ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbed ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbee ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbef ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4dndbeg ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbe ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbeb ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbec ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbed ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbee ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbef ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbeg ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbeh ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbei ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbej ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@@ -26924,7 +26924,7 @@ GAME( 200?, sc4dndbem ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Bea
GAME( 200?, sc4dndben ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3337 AWP DEAL OR NO DEAL BOX CLEVER SCORP4 PR3312 DOND BOXCLEVER SOUNDS11 BOX CLEVER S.SITE
-GAME( 200?, sc4dndbc ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4dndbc ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbca ,sc4dndbc, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4mowow ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // PR2118 MONOPOLY WOTW WOTW SOUNDS MONOPOLY WOTW 8P
@@ -26957,7 +26957,7 @@ GAME( 200?, sc_unsrt ,0, sc4, sc4, sc4, ROT0, "<unknown>","unknown Scorpion 'U
// These all basically seem to have the same strings as header info... probably all builds of the same basic game
// PR2056 GOLDEN X BARX SOUNDS GOLDEN X
-GAME( 200?, sc4ggcas ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4ggcas ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4ggcasa ,sc4ggcas, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4ggcasb ,sc4ggcas, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4ggcasc ,sc4ggcas, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@@ -26965,7 +26965,7 @@ GAME( 200?, sc4ggcasc ,sc4ggcas, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Cas
// PR2056 GOLDEN X BARX SOUNDS GOLDEN X
GAME( 200?, sc4gnc ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4gnca ,sc4gnc, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc4gncb ,sc4gnc, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc4gncb ,sc4gnc, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4gncc ,sc4gnc, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4gncd ,sc4gnc, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4gnce ,sc4gnc, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
diff --git a/src/mame/drivers/bfm_sc45.h b/src/mame/drivers/bfm_sc45.h
index 11c69623397..6c601ff01d5 100644
--- a/src/mame/drivers/bfm_sc45.h
+++ b/src/mame/drivers/bfm_sc45.h
@@ -2017,7 +2017,7 @@
#define sc_ccogs_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
-
+
#define sc_cclas_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95004250.bin", 0x0000, 0x080000, CRC(5250f18b) SHA1(bbdc556df845753f9ce15dd7dfb2347539dfa00f) ) \
diff --git a/src/mame/drivers/bfm_sc5.c b/src/mame/drivers/bfm_sc5.c
index 2b9a8416129..d751469fddc 100644
--- a/src/mame/drivers/bfm_sc5.c
+++ b/src/mame/drivers/bfm_sc5.c
@@ -4,11 +4,11 @@
Skeleton Driver - For note keeping.
- This system is not emulated.
+ This system is not emulated.
Several sets have large roms, containing strings which mention Compact Flash cards
- These appear to be Adder 5 sets, I don't know if they're also meant to have
- regular program roms like SC4 and the Adder 4.
+ regular program roms like SC4 and the Adder 4.
Many sound roms are missing!
@@ -977,101 +977,101 @@ ROM_START( sc5dndbla )
ROM_LOAD16_BYTE( "95422148.lo", 0x00001, 0x080000, CRC(825d9ed9) SHA1(b123fd2190d10888286a5e58b3a796890b673bd6) )
ROM_LOAD16_BYTE( "95422149.hi", 0x00000, 0x080000, CRC(b9dff341) SHA1(a27f5e7d1a2f78898c74eae1f87cb6c6b242791e) )
sc_dndbl_others
-ROM_END
+ROM_END
ROM_START( sc5dndblb )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422206.lo", 0x00001, 0x080000, CRC(b50bc3df) SHA1(29e5edddbc8f67fd5d13eef44b6dd03f714110f0) )
ROM_LOAD16_BYTE( "95422207.hi", 0x00000, 0x080000, CRC(98a749aa) SHA1(0e3eecc9f257994dba4907e735b9371e81a25e8f) )
sc_dndbl_others
-ROM_END
+ROM_END
ROM_START( sc5dndblc )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422210.lo", 0x00001, 0x080000, CRC(ef3c7726) SHA1(7f9d2e548800c295731b8c15c5cc8119017069ba) )
ROM_LOAD16_BYTE( "95422211.hi", 0x00000, 0x080000, CRC(07545d4c) SHA1(d3dd3ff04c1d2f485dacd13b4214f2462254a6d5) )
sc_dndbl_others
-ROM_END
+ROM_END
ROM_START( sc5dndbld )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422246.lo", 0x00001, 0x080000, CRC(ab3326ea) SHA1(d511f252f1acf76fc59d3f343c4d1db54bb8de8a) )
ROM_LOAD16_BYTE( "95422247.hi", 0x00000, 0x080000, CRC(b9c05994) SHA1(e6ca9c7f8e6df6aa2277a329ab211134dae684aa) )
sc_dndbl_others
-ROM_END
+ROM_END
ROM_START( sc5dndble )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422248.lo", 0x00001, 0x080000, CRC(45192ed6) SHA1(21980888e1deb5e4d8cf140b957d10e18cd7315a) )
ROM_LOAD16_BYTE( "95422249.hi", 0x00000, 0x080000, CRC(5b671826) SHA1(202f1b63e64c71fd7a1ef8c3159ed7a778d7d6f5) )
sc_dndbl_others
-ROM_END
+ROM_END
ROM_START( sc5dndblf )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422324.lo", 0x00001, 0x080000, CRC(681980ea) SHA1(11520621d11bc6642fa1ef6a81f36e4c2c5c2349) )
ROM_LOAD16_BYTE( "95422325.hi", 0x00000, 0x080000, CRC(9337c3c8) SHA1(55313e2658ebd3fe314d5d2fe7fc846b54cb6b6d) )
sc_dndbl_others
-ROM_END
+ROM_END
ROM_START( sc5dndblg )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422326.lo", 0x00001, 0x080000, CRC(5f886988) SHA1(6b97194b2da2ba32b36652b0cf6f033ca364e297) )
ROM_LOAD16_BYTE( "95422327.hi", 0x00000, 0x080000, CRC(71fdb9df) SHA1(c39ac2a70572bc4a337c1b578430e881cf5c0dc6) )
sc_dndbl_others
-ROM_END
+ROM_END
ROM_START( sc5dndblh )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423086.lo", 0x00001, 0x080000, CRC(330ad71d) SHA1(e80e38e0a7dc00271f589a35fa1666027ce7f764) )
ROM_LOAD16_BYTE( "95423087.hi", 0x00000, 0x080000, CRC(2c028fb9) SHA1(5ba125d474f6d916967ad90bddfc8ebabcdb18aa) )
sc_dndbl_others
-ROM_END
+ROM_END
ROM_START( sc5dndbli )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423148.lo", 0x00001, 0x080000, CRC(b2c47c77) SHA1(f788eaf4aaf8509de48d661341d5d46bee5ee1d9) )
ROM_LOAD16_BYTE( "95423149.hi", 0x00000, 0x080000, CRC(55164612) SHA1(06d666a611a89ee0e79072a54959508a5cd55981) )
sc_dndbl_others
ROM_END
ROM_START( sc5dndblj )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423206.lo", 0x00001, 0x080000, CRC(e734b65f) SHA1(04f38218aeb61305df1dd26574a24efb1cf04a33) )
ROM_LOAD16_BYTE( "95423207.hi", 0x00000, 0x080000, CRC(c0384d57) SHA1(c1841c1b06e47edeb760538a89b6302e67f6473d) )
sc_dndbl_others
-ROM_END
+ROM_END
ROM_START( sc5dndblk )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423210.lo", 0x00001, 0x080000, CRC(6db7b68f) SHA1(db23b755758bee7706ee1504743ef6fa84e542d0) )
ROM_LOAD16_BYTE( "95423211.hi", 0x00000, 0x080000, CRC(fc572112) SHA1(27b3bd337ce82b8029b0e2ab9bbcc45c1d2f5244) )
sc_dndbl_others
-ROM_END
+ROM_END
ROM_START( sc5dndbll )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423246.lo", 0x00001, 0x080000, CRC(36bdbe7a) SHA1(f8de104bafa301dc653b3aa01bbee08f57f42d33) )
ROM_LOAD16_BYTE( "95423247.hi", 0x00000, 0x080000, CRC(7432ef89) SHA1(1c71c4fc96afd6bf1b644cce9312a77370f1e201) )
sc_dndbl_others
-ROM_END
+ROM_END
ROM_START( sc5dndblm )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423248.lo", 0x00001, 0x080000, CRC(e3fe8ce9) SHA1(503ac6f37a24e36ce268f77e13cb7ef3719abca2) )
ROM_LOAD16_BYTE( "95423249.hi", 0x00000, 0x080000, CRC(cfc95a9e) SHA1(a9f235f3688ccd978c28c6425a4aeff68e433a75) )
sc_dndbl_others
-ROM_END
+ROM_END
ROM_START( sc5dndbln )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423324.lo", 0x00001, 0x080000, CRC(0d2469ff) SHA1(b219ee90cefb52ab495ec976f8554e834e2c8088) )
ROM_LOAD16_BYTE( "95423325.hi", 0x00000, 0x080000, CRC(4eabcf0c) SHA1(295b4771f64493466cd75098f71f0e118460e2f3) )
sc_dndbl_others
-ROM_END
+ROM_END
ROM_START( sc5dndblo )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423326.lo", 0x00001, 0x080000, CRC(8bfe21a2) SHA1(1fc13b53cda62531322a12f210daa0e510391ba3) )
ROM_LOAD16_BYTE( "95423327.hi", 0x00000, 0x080000, CRC(883e7518) SHA1(8a437306751932f04a72cd532c567616e4d10315) )
sc_dndbl_others
@@ -1182,8 +1182,8 @@ ROM_START( sc5dnddia )
ROM_LOAD16_BYTE( "95426824.lo", 0x00001, 0x080000, CRC(5c80b3a0) SHA1(3ad8506c4f52ebff92da0f9d623ebd8712918e8c) )
ROM_LOAD16_BYTE( "95426825.hi", 0x00000, 0x080000, CRC(cad14f6b) SHA1(8bf99cd5a894eb80fb5e14d6648d4ed1c743a97e) )
sc_dnddi_others
-ROM_END
-
+ROM_END
+
ROM_START( sc5dnddib )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
@@ -2718,7 +2718,7 @@ ROM_START( sc5mogtaa )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3504p71.hi", 0x00000, 0x080000, CRC(ee41fba9) SHA1(3bb177a197155628aa356a4eb632e7e80d74c954) )
ROM_LOAD16_BYTE( "p3504p71.lo", 0x00001, 0x080000, CRC(3d0681d4) SHA1(8e3b5ab249dd7d93ad6751ae31fbd5d89537e66e) )
- sc_mogta_others
+ sc_mogta_others
ROM_END
ROM_START( sc5mogtab )
@@ -2726,8 +2726,8 @@ ROM_START( sc5mogtab )
ROM_LOAD16_BYTE( "p3504p72.hi", 0x00000, 0x080000, CRC(79828a85) SHA1(672e5b5c683746e4872d17ea61ff39e0ad591824) )
ROM_LOAD16_BYTE( "p3504p72.lo", 0x00001, 0x080000, CRC(484ef5a4) SHA1(f8822470bbbc289e93a61622eeefa12e3ddb9fac) )
sc_mogta_others
-ROM_END
-
+ROM_END
+
ROM_START( sc5mogtac )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3504s71.hi", 0x00000, 0x080000, CRC(3edc6b86) SHA1(d69294423623ab5fbd5c1889742bc5aa830cb8db) )
@@ -3292,7 +3292,7 @@ ROM_START( sc5sharp )
ROM_END
ROM_START( sc5sharpa )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95418013.hi", 0x00000, 0x080000, CRC(29514c54) SHA1(b062be5dff916965e1ac0ab2ab45bc18cf8f9c93) )
ROM_LOAD16_BYTE( "95418012.lo", 0x00001, 0x080000, CRC(6330d3b3) SHA1(bfeb25241c8a7ca9e730eb379dcc7da0270a20a0) )
sc_sharp_others
@@ -4546,7 +4546,7 @@ ROM_END
ROM_START( sc5bobc )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95421294.lo", 0x00001, 0x080000, CRC(e7eb72e8) SHA1(820e780c3d70600dacf9b633fc5e0c358873c7bd) )
- ROM_LOAD16_BYTE( "95421295.hi", 0x00000, 0x080000, CRC(40ec7987) SHA1(b0bdb684cec649c0337078b58e8c86d037b9b157) )
+ ROM_LOAD16_BYTE( "95421295.hi", 0x00000, 0x080000, CRC(40ec7987) SHA1(b0bdb684cec649c0337078b58e8c86d037b9b157) )
sc_bob_others
ROM_END
@@ -4599,7 +4599,7 @@ ROM_START( sc5bull5b )
ROM_LOAD16_BYTE( "p3318s71.lo", 0x00001, 0x080000, CRC(32bf3031) SHA1(e1c1b2207c988d3d4c8bbba386518760dc6c5245) )
sc_bull_others
ROM_END
-
+
ROM_START( sc5bull5c )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3318s72.hi", 0x00000, 0x080000, CRC(20c23a5e) SHA1(c6aa64a99b04fdf87cb56d1f2a15f16f3d3d075b) )
@@ -4613,7 +4613,7 @@ ROM_START( ad5bull )
ROM_LOAD( "95008520.bin", 0x0000, 0x100000, CRC(ab418ce0) SHA1(39afbd449a21a31016acaffcfb4f6d684db300e7) ) // PR1702 BULLSEYE
ROM_LOAD( "95008521.bin", 0x0000, 0x100000, CRC(7fd0f70c) SHA1(e6bf85b9e2528dac5811277ee89599e58e6358b0) )
ROM_LOAD( "95008544.bin", 0x0000, 0x100000, CRC(19777f20) SHA1(da0cc08b00f9ab565a0e559761adbf7bcd7c327b) ) // PR1743 CASINO BULLSEYE
- ROM_LOAD( "95008575.bin", 0x0000, 0x100000, CRC(715901d2) SHA1(a7d3d0c7b9fc3eefb0df372cdf0cae7abe8bd959) ) // PR1758 BULLSEYE TRIPLE
+ ROM_LOAD( "95008575.bin", 0x0000, 0x100000, CRC(715901d2) SHA1(a7d3d0c7b9fc3eefb0df372cdf0cae7abe8bd959) ) // PR1758 BULLSEYE TRIPLE
ROM_LOAD( "95009116.bin", 0x0000, 0x100000, CRC(5a01e206) SHA1(38ee3706d9edb68d17c90bb627aa17b4f908d721) ) // PR3318 BULLSEYE
ROM_LOAD( "95009117.bin", 0x0000, 0x100000, CRC(c3623829) SHA1(92b0cf89678023bb02394699e2e214389317ec6c) )
ROM_END
@@ -5071,7 +5071,7 @@ ROM_START( sc5crsck )
ROM_LOAD16_BYTE( "95427114.lo", 0x00001, 0x080000, CRC(ac0beaa0) SHA1(b0aa5af084785ccd64132d3c8a9a438d04224400) )
ROM_LOAD16_BYTE( "95427115.hi", 0x00000, 0x080000, CRC(3177e176) SHA1(0195d3a81f604e74f8f8033f8a411ee535fb93ac) )
sc_crsc_others
-ROM_END
+ROM_END
ROM_START( sc5crscl )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
@@ -5085,8 +5085,8 @@ ROM_START( sc5crscm )
ROM_LOAD16_BYTE( "95427292.lo", 0x00001, 0x080000, CRC(8e01c277) SHA1(4ef88a3e142083810d1b25da79f892a2be9fa42d) )
ROM_LOAD16_BYTE( "95427293.hi", 0x00000, 0x080000, CRC(14450bab) SHA1(88888bb85edca3fc26607e63bd57dcf2ce8183a7) )
sc_crsc_others
-ROM_END
-
+ROM_END
+
ROM_START( sc5crscn )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3005p01.hi", 0x00000, 0x080000, CRC(fee3d425) SHA1(c8c7773c96567cad9c553f4e35f39b9a26569f4b) )
@@ -5623,8 +5623,8 @@ ROM_START( sc5dndh )
ROM_LOAD16_BYTE( "95422862.lo", 0x00001, 0x080000, CRC(41f7ba62) SHA1(a7ad0dfdc477194e09df97331b75309c7aa976ea) )
ROM_LOAD16_BYTE( "95422863.hi", 0x00000, 0x080000, CRC(a7883de1) SHA1(812b17621f3ac4b0252b44ec32b81145b4212637) )
sc_dnd_others
-ROM_END
-
+ROM_END
+
ROM_START( sc5dndi )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422886.lo", 0x00001, 0x080000, CRC(1b926605) SHA1(f97b91c73dd330f1848a879faf949085c23d53b6) )
@@ -7259,7 +7259,7 @@ ROM_END
ROM_START( sc5dndpgu )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3220s12.hi", 0x00000, 0x080000, CRC(b2f62e15) SHA1(8eac8db5009e23dfda03fbae126e17568e410da7) )
- ROM_LOAD16_BYTE( "p3220s12.lo", 0x00001, 0x080000, CRC(0fc2da88) SHA1(55b3214f37e50e1630704f11d218949c7d1c8fca) )
+ ROM_LOAD16_BYTE( "p3220s12.lo", 0x00001, 0x080000, CRC(0fc2da88) SHA1(55b3214f37e50e1630704f11d218949c7d1c8fca) )
sc_dndpg_others
ROM_END
@@ -7315,143 +7315,143 @@ ROM_START( sc5dndtpa )
ROM_LOAD16_BYTE( "95418729.hi", 0x00000, 0x080000, CRC(28e38bfb) SHA1(9166e3555f97a6c4882e42c4d2f4ec6d67341f01) )
sc_dndtp_others
ROM_END
-
+
ROM_START( sc5dndtpb )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95418786.lo", 0x00001, 0x080000, CRC(0d7db391) SHA1(38fddfafd801ad32e6ac6352fdb292cd42c01e94) )
ROM_LOAD16_BYTE( "95418787.hi", 0x00000, 0x080000, CRC(7e07e449) SHA1(3233cd3db92b56b85ad3a61682786bfada48e616) )
sc_dndtp_others
ROM_END
-
+
ROM_START( sc5dndtpc )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95419704.lo", 0x00001, 0x080000, CRC(400835ac) SHA1(f521c2f79ab1f19370ee0c903a6e136f09828d63) )
ROM_LOAD16_BYTE( "95419705.hi", 0x00000, 0x080000, CRC(f325b428) SHA1(c014d6433b2144d12c521bb7ff9468b4fe9b582a) )
sc_dndtp_others
ROM_END
-
+
ROM_START( sc5dndtpd )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95419728.lo", 0x00001, 0x080000, CRC(534b968e) SHA1(83e5267022ad8aa57335b5d4b136bd478c417f18) )
ROM_LOAD16_BYTE( "95419729.hi", 0x00000, 0x080000, CRC(bb986c64) SHA1(6e0e3560866c718e7968e2241bafa348b544af62) )
sc_dndtp_others
ROM_END
-
-
+
+
ROM_START( sc5dndtpe )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95419786.lo", 0x00001, 0x080000, CRC(799dd38a) SHA1(f8b0c5734b698e453b496b94db42b2de30da0fc5) )
ROM_LOAD16_BYTE( "95419787.hi", 0x00000, 0x080000, CRC(cf7dcf89) SHA1(83be5f970028115eb3fc1bb0b37278a18a5d8ee2) )
sc_dndtp_others
ROM_END
-
+
ROM_START( sc5dndtpf )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422004.lo", 0x00001, 0x080000, CRC(419bd389) SHA1(ff8dcc4413a669c7f32155f98bab93e168d8e926) )
ROM_LOAD16_BYTE( "95422005.hi", 0x00000, 0x080000, CRC(779b8aeb) SHA1(8510615e5adaf78f03a6fdf4862cec2f9f6eb002) )
sc_dndtp_others
ROM_END
-
-
+
+
ROM_START( sc5dndtpg )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422104.lo", 0x00001, 0x080000, CRC(8beebb7f) SHA1(5c7c9b53852ed1b53a7ab2bdd659ccfd1027ee7b) )
ROM_LOAD16_BYTE( "95422105.hi", 0x00000, 0x080000, CRC(b890efee) SHA1(f4a04f7ab3289795a0441aeda04420c0a94e3713) )
sc_dndtp_others
ROM_END
-
-
-
+
+
+
ROM_START( sc5dndtph )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422560.lo", 0x00001, 0x080000, CRC(7ea0fcf7) SHA1(f35cf6614b0d0e4b622886a52f2af289ad5e42a1) )
ROM_LOAD16_BYTE( "95422561.hi", 0x00000, 0x080000, CRC(4a96c226) SHA1(394293f4a04c0d55920f3629f395aaa0a7e6c863) )
sc_dndtp_others
ROM_END
-
-
+
+
ROM_START( sc5dndtpi )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422854.lo", 0x00001, 0x080000, CRC(803e9182) SHA1(79e31359916aab21d73942d0cf73fc393bd5fad2) )
ROM_LOAD16_BYTE( "95422855.hi", 0x00000, 0x080000, CRC(bc307337) SHA1(0486fdc75b057fec7916b55b0e942902fc09117c) )
sc_dndtp_others
ROM_END
-
-
+
+
ROM_START( sc5dndtpj )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423004.lo", 0x00001, 0x080000, CRC(a6074967) SHA1(318ab8e2387190571dd530a233de04d6740ccb2f) )
ROM_LOAD16_BYTE( "95423005.hi", 0x00000, 0x080000, CRC(7189a970) SHA1(b5f9ce0011d18dd300068d39dd3e80261552634c) )
sc_dndtp_others
ROM_END
-
-
+
+
ROM_START( sc5dndtpk )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423104.lo", 0x00001, 0x080000, CRC(f589546e) SHA1(5589f70ded14169625a7d0d0c20570b6331f4c4e) )
ROM_LOAD16_BYTE( "95423105.hi", 0x00000, 0x080000, CRC(7f19996b) SHA1(026c5c9ec9e3fffba22f3b41342624bf939a792b) )
sc_dndtp_others
ROM_END
-
-
+
+
ROM_START( sc5dndtpl )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423560.lo", 0x00001, 0x080000, CRC(dd45b408) SHA1(6164f8fb344a6ae3eca05dd287469397d1ce28ab) )
ROM_LOAD16_BYTE( "95423561.hi", 0x00000, 0x080000, CRC(d91f1c00) SHA1(8f51a52335c1dccf6a3ca7f4979fccbef5126cf9) )
sc_dndtp_others
ROM_END
-
-
+
+
ROM_START( sc5dndtpm )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423854.lo", 0x00001, 0x080000, CRC(e69e8798) SHA1(2f2b0a18cc951919e31cb3cef9ad0e18cf95608b) )
ROM_LOAD16_BYTE( "95423855.hi", 0x00000, 0x080000, CRC(4b41bd66) SHA1(23ef72f41e533b3b840f81264f39591f0d7c4bb4) )
sc_dndtp_others
ROM_END
-
-
+
+
ROM_START( sc5dndtpn )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95426140.lo", 0x00001, 0x080000, CRC(8add007d) SHA1(d83b5b9d22c99e81d9af2b52840e29d6363b1132) )
ROM_LOAD16_BYTE( "95426141.hi", 0x00000, 0x080000, CRC(b9b0d254) SHA1(3ea53e041cab25dd7d8dba951461320f58556d6d) )
sc_dndtp_others
ROM_END
-
-
+
+
ROM_START( sc5dndtpo )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427140.lo", 0x00001, 0x080000, CRC(ed5abd3b) SHA1(ea6ec8646d7250f36f1fde34d07907d3b2322d29) )
ROM_LOAD16_BYTE( "95427141.hi", 0x00000, 0x080000, CRC(8013d590) SHA1(43fbce8ab63873e8b875b9f35d7a8d777ae2b4db) )
sc_dndtp_others
ROM_END
-
-
+
+
ROM_START( sc5dndtpp )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3003p42.hi", 0x00000, 0x080000, CRC(6884132e) SHA1(0a864012b36887de2dc1290bb93d533e45f7e85a) )
ROM_LOAD16_BYTE( "p3003p42.lo", 0x00001, 0x080000, CRC(46fd164a) SHA1(c7c70773a1327200fa58818f3d23cabb48ab4ba5) )
sc_dndtp_others
ROM_END
-
-
+
+
ROM_START( sc5dndtpq )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3003p43.hi", 0x00000, 0x080000, CRC(81ff5970) SHA1(8e3d6dfcfd3fa69bdb0ee391ad3257813fd88349) )
ROM_LOAD16_BYTE( "p3003p43.lo", 0x00001, 0x080000, CRC(00720267) SHA1(98b30f4bea5e284ab15f230794982d754b3221f0) )
sc_dndtp_others
ROM_END
-
-
+
+
ROM_START( sc5dndtpr )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3003s42.hi", 0x00000, 0x080000, CRC(f04b7cd3) SHA1(b3b2c77d6458d901da4aa7057f2c4a9bf67df759) )
ROM_LOAD16_BYTE( "p3003s42.lo", 0x00001, 0x080000, CRC(71d96983) SHA1(e896334a9ea517bbc20eb06eb8682b7a884b37e6) )
sc_dndtp_others
ROM_END
-
-
+
+
ROM_START( sc5dndtps )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3003s43.hi", 0x00000, 0x080000, CRC(7935ef60) SHA1(6bc427dc8a313e767240154158ba6eb729d38626) )
ROM_LOAD16_BYTE( "p3003s43.lo", 0x00001, 0x080000, CRC(1d6aa120) SHA1(edefc11b1bb35fb44c416b34f6f1da20502728ad) )
sc_dndtp_others
@@ -7491,85 +7491,85 @@ ROM_START( sc5dndtr )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95426372.lo", 0x00001, 0x080000, CRC(772e3c92) SHA1(6eb73c4663c2820b2d111baf8c9756bb808b8e21) )
ROM_LOAD16_BYTE( "95426373.hi", 0x00000, 0x080000, CRC(373381d3) SHA1(c3ed6b7c0bffd6817a72dc2a58abe1242732e1d7) )
- sc_dndtr_others
+ sc_dndtr_others
ROM_END
ROM_START( sc5dndtra )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95426420.lo", 0x00001, 0x080000, CRC(31604ce1) SHA1(222b278ad7469e8db8bc9a48739688fe1f6d1a4a) )
ROM_LOAD16_BYTE( "95426421.hi", 0x00000, 0x080000, CRC(80b5b150) SHA1(6225e47c4411569a0337c5e5f602e83d27185715) )
- sc_dndtr_others
-ROM_END
+ sc_dndtr_others
+ROM_END
ROM_START( sc5dndtrb )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95426466.lo", 0x00001, 0x080000, CRC(7e941269) SHA1(3a000a18f6fbc3bdcd33dee6b334e25973a7336d) )
ROM_LOAD16_BYTE( "95426467.hi", 0x00000, 0x080000, CRC(f76217ec) SHA1(103a751c876ed804e6dddf02fcc9d08e808750ae) )
- sc_dndtr_others
-ROM_END
+ sc_dndtr_others
+ROM_END
ROM_START( sc5dndtrc )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95426664.lo", 0x00001, 0x080000, CRC(41cd4608) SHA1(8cc3568fc83d5d66a00808857a08d0e0bbbc363d) )
ROM_LOAD16_BYTE( "95426665.hi", 0x00000, 0x080000, CRC(3cacdecb) SHA1(2775e20f9a69077130c9c55b55140bc0b0dbf79a) )
- sc_dndtr_others
+ sc_dndtr_others
ROM_END
ROM_START( sc5dndtrd )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95426700.lo", 0x00001, 0x080000, CRC(11d5772c) SHA1(c0128c1b6d8f8f1efa334e7a75ef16be85895b2e) )
ROM_LOAD16_BYTE( "95426701.hi", 0x00000, 0x080000, CRC(9f6a98ca) SHA1(af1f454261b3ca6fd6cfdbd5748de9fa6d67503b) )
- sc_dndtr_others
-ROM_END
+ sc_dndtr_others
+ROM_END
ROM_START( sc5dndtre )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427372.lo", 0x00001, 0x080000, CRC(83fd5056) SHA1(cf8b233bae2aee18b39847f022037a9a0e54663c) )
ROM_LOAD16_BYTE( "95427373.hi", 0x00000, 0x080000, CRC(bd6fe15e) SHA1(716d0ba7768d8819a3dbad15911f15608b92a9e4) )
- sc_dndtr_others
-ROM_END
+ sc_dndtr_others
+ROM_END
ROM_START( sc5dndtrf )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427420.lo", 0x00001, 0x080000, CRC(42c84630) SHA1(0f1385adccbe167e8d68ae3aa1fe4f1ad6eda32d) )
ROM_LOAD16_BYTE( "95427421.hi", 0x00000, 0x080000, CRC(afe268f7) SHA1(2ba6d9c4d902c843e2c2785f3cf817521a221759) )
- sc_dndtr_others
-ROM_END
+ sc_dndtr_others
+ROM_END
ROM_START( sc5dndtrg )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427466.lo", 0x00001, 0x080000, CRC(42aab7e2) SHA1(fa1f63233b32675e6e637ab4ae10a6fce5dcd76a) )
ROM_LOAD16_BYTE( "95427467.hi", 0x00000, 0x080000, CRC(d79e07ba) SHA1(f5a1f67beff046922e11c4676ecc17bfeca3df91) )
- sc_dndtr_others
-ROM_END
+ sc_dndtr_others
+ROM_END
ROM_START( sc5dndtrh )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427664.lo", 0x00001, 0x080000, CRC(42daf573) SHA1(6a75b010bc5e45cc1b258f4a8c335158d55fb8af) )
ROM_LOAD16_BYTE( "95427665.hi", 0x00000, 0x080000, CRC(76d228d2) SHA1(7ffbfe6220a4a4ee716f3cc1ca320c158db0d1a6) )
- sc_dndtr_others
+ sc_dndtr_others
ROM_END
-
+
ROM_START( sc5dndtri )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427700.lo", 0x00001, 0x080000, CRC(03b1f74b) SHA1(a645df6f5e008e97ed69d11945b2e64c89a3c63d) )
ROM_LOAD16_BYTE( "95427701.hi", 0x00000, 0x080000, CRC(1ff5b8e1) SHA1(ee20c9f18342a2f021d7624ee15f2d667a5ee8c6) )
- sc_dndtr_others
-ROM_END
+ sc_dndtr_others
+ROM_END
ROM_START( sc5dndtrj )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3304p71.hi", 0x00000, 0x080000, CRC(7a637d7b) SHA1(f887f24dd79118d2ff20d957b95ed6dfac0d34b7) )
ROM_LOAD16_BYTE( "p3304p71.lo", 0x00001, 0x080000, CRC(8b1373c5) SHA1(cf750a549ec2f96f2c237e44a0767fdd7765b953) )
- sc_dndtr_others
-ROM_END
+ sc_dndtr_others
+ROM_END
ROM_START( sc5dndtrk )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3304s71.hi", 0x00000, 0x080000, CRC(f11527af) SHA1(f2c2ce48716d961e1df31dd391205381d7df1e4e) )
ROM_LOAD16_BYTE( "p3304s71.lo", 0x00001, 0x080000, CRC(6a5f17cf) SHA1(e7d2f7a9a1b4071b2f33de3dfb1ca211f9ee07f8) )
- sc_dndtr_others
-ROM_END
+ sc_dndtr_others
+ROM_END
@@ -8145,7 +8145,7 @@ ROM_START( sc5dough )
ROM_LOAD16_BYTE( "95418047.hi", 0x00000, 0x080000, CRC(163416eb) SHA1(837bd735d54228e471e34d65ba05508d7d2e85da) )
sc_dough_others
ROM_END
-
+
ROM_START( sc5dougha )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
@@ -8323,7 +8323,7 @@ ROM_END
ROM_START( sc5gdclb )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95426422.lo", 0x00001, 0x080000, CRC(2f0675eb) SHA1(287bb87e372bc0fca568cb63c62bcc81e448935a) )
- ROM_LOAD16_BYTE( "95426423.hi", 0x00000, 0x080000, CRC(69ca79cd) SHA1(15c59d0ec009cbc73b40767b9194b9cd8220d336) )
+ ROM_LOAD16_BYTE( "95426423.hi", 0x00000, 0x080000, CRC(69ca79cd) SHA1(15c59d0ec009cbc73b40767b9194b9cd8220d336) )
sc_gdclb_others
ROM_END
@@ -8874,8 +8874,8 @@ ROM_START( sc5hotwda )
ROM_LOAD16_BYTE( "p1311p12.hi", 0x00000, 0x080000, CRC(a8d989c9) SHA1(38fa0909c4572c67e67d48afa51312a654669fbe) )
ROM_LOAD16_BYTE( "p1311p12.lo", 0x00001, 0x080000, CRC(75f723ef) SHA1(40eb02aa77e6d515883def4346d825e8f3a85e6f) )
sc_hotwd_others
-ROM_END
-
+ROM_END
+
ROM_START( sc5hotwdb )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p1311p13.hi", 0x00000, 0x080000, CRC(b1da1f1f) SHA1(8f042f4a2c8442bbbeacbf6aae6b95a36e8c09c4) )
@@ -10131,7 +10131,7 @@ ROM_END
ROM_START( sc5potoga )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427442.lo", 0x00001, 0x080000, CRC(a461d588) SHA1(93fb5c6b145e5b4291ef3720fad5d527d27ebbda) )
- ROM_LOAD16_BYTE( "95427443.hi", 0x00000, 0x080000, CRC(f3bcb341) SHA1(0bbfb2d661c99a9dbc5547e73c775b6e1a7cb8b5) )
+ ROM_LOAD16_BYTE( "95427443.hi", 0x00000, 0x080000, CRC(f3bcb341) SHA1(0bbfb2d661c99a9dbc5547e73c775b6e1a7cb8b5) )
sc_pog_others
ROM_END
@@ -10372,29 +10372,29 @@ ROM_START( sc5rostsa )
ROM_LOAD16_BYTE( "95426242.lo", 0x00001, 0x080000, CRC(8e98e510) SHA1(2f122ff8b329542376153c43d1cabc2d5a221edf) )
ROM_LOAD16_BYTE( "95426243.hi", 0x00000, 0x080000, CRC(652dd45c) SHA1(3618fe3f2dc28d05b24a40ee75409a114833f07b) )
sc_rosts_others
-ROM_END
-
+ROM_END
+
ROM_START( sc5rostsb )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95426480.lo", 0x00001, 0x080000, CRC(f9b6864d) SHA1(cc9e91391e7aea6c11e7d5a544030ccc7fbbafbe) )
ROM_LOAD16_BYTE( "95426481.hi", 0x00000, 0x080000, CRC(2f8f519a) SHA1(d8b3c255e1dc490ae7edd0add77b3d752591c39b) )
sc_rosts_others
ROM_END
-
+
ROM_START( sc5rostsc )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427024.lo", 0x00001, 0x080000, CRC(01da3740) SHA1(b765683f2944351217a61c2aacfb09f959e5ad00) )
ROM_LOAD16_BYTE( "95427025.hi", 0x00000, 0x080000, CRC(8956a0e0) SHA1(c8d070fce0336f63df05d18dd860337cba9dda1a) )
sc_rosts_others
-ROM_END
-
+ROM_END
+
ROM_START( sc5rostsd )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427242.lo", 0x00001, 0x080000, CRC(11826e47) SHA1(712dffaafc5c1c9dbae430187dd53ed711fe016c) )
ROM_LOAD16_BYTE( "95427243.hi", 0x00000, 0x080000, CRC(2e6e312e) SHA1(2abd8fafe1bb21bcaddc39f70c23eb9d457ab311) )
sc_rosts_others
-ROM_END
-
+ROM_END
+
ROM_START( sc5rostse )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427480.lo", 0x00001, 0x080000, CRC(ce66e59b) SHA1(2ec6cf2f9cdda4cc3c259506d3f7fb089eef6afa) )
@@ -10679,7 +10679,7 @@ ROM_START( sc5swywm )
ROM_END
ROM_START( sc5swywma )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95417370.lo", 0x00001, 0x080000, CRC(32232445) SHA1(4ccef584781987e73cecef8932620bcec6e1efe7) )
ROM_LOAD16_BYTE( "95417371.hi", 0x00000, 0x080000, CRC(e647d430) SHA1(5ae9258149dace4999e62fa6369aa78064739575) )
sc_swywm_others
@@ -10705,35 +10705,35 @@ ROM_START( sc5sumit )
ROM_LOAD16_BYTE( "95416733.hi", 0x00000, 0x080000, CRC(a4a347d0) SHA1(7e9c0679fdaff59a7fe56c6a7ceedda2e0b56786) )
sc_sus_others
ROM_END
-
+
ROM_START( sc5sus )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95416798.lo", 0x00001, 0x080000, CRC(b0fe16d2) SHA1(fa10b63dba55c834a5facb0d624b1015fbe04c2e) )
ROM_LOAD16_BYTE( "95416799.hi", 0x00000, 0x080000, CRC(eeb20d9c) SHA1(acc3ba10a2c9858f862ceca3ebe00512f2ce0088) )
sc_sus_others
ROM_END
-
+
ROM_START( sc5sumita )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95417732.lo", 0x00001, 0x080000, CRC(b279d17c) SHA1(4f44ec13fde326ccc61a75827245267d82ea64e3) )
ROM_LOAD16_BYTE( "95417733.hi", 0x00000, 0x080000, CRC(938e7b0d) SHA1(0b62020e57a972c54b2b5f204178089b3870daef) )
sc_sus_others
ROM_END
ROM_START( sc5susa )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95417798.lo", 0x00001, 0x080000, CRC(013e9bb0) SHA1(002e444df92b1d9859510ad15e3b19780c18a147) )
ROM_LOAD16_BYTE( "95417799.hi", 0x00000, 0x080000, CRC(74ac42ff) SHA1(af5242a5e44d77cedf8972212548781206ccf9e9) )
sc_sus_others
ROM_END
ROM_START( sc5susb )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95420126.lo", 0x00001, 0x080000, CRC(e3b01116) SHA1(35d793963a3f22319ee368cee7c5b9403ecba5a1) )
ROM_LOAD16_BYTE( "95420127.hi", 0x00000, 0x080000, CRC(b0ba53e3) SHA1(968bb739443c4d4145c1f5dc9ce75bdf2a54c670) )
sc_sus_others
ROM_END
-
+
ROM_START( sc5susc )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95421126.lo", 0x00001, 0x080000, CRC(491c57d9) SHA1(c97c4866dead95064ac5a13ab61b279c67474d5d) )
@@ -10744,7 +10744,7 @@ ROM_END
ROM_START( ad5sslam )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
-
+
ROM_REGION( 0x1000000, "adder5", ROMREGION_ERASE00 )
ROM_LOAD( "39211387.bin", 0x0000, 0x1000000, CRC(315c9b47) SHA1(75659d9888fdbc83cd2559e88d4c47c90309956f) )
ROM_LOAD( "p3084p12.bin", 0x0000, 0x1000000, CRC(f08e517d) SHA1(dc6f622d025fabad8302735188757a6f645ad2e3) )
@@ -11588,14 +11588,14 @@ ROM_START( sc5dndben )
ROM_END
ROM_START( sc5dndbeo )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422864.lo", 0x00001, 0x080000, CRC(f969e95d) SHA1(c4dc12d745ad4e4e1a37cbf696875c65d0e33349) )
ROM_LOAD16_BYTE( "95422865.hi", 0x00000, 0x080000, CRC(76abce7e) SHA1(737bdf6c3fa3820b8e114d61acc072a493fe7b26) )
sc_dndbe_others
-ROM_END
+ROM_END
ROM_START( sc5dndbep )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
+ ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423864.lo", 0x00001, 0x080000, CRC(06e43774) SHA1(d01802ed4a2da78dd5c1b99890b32fb582ba745e) )
ROM_LOAD16_BYTE( "95423865.hi", 0x00000, 0x080000, CRC(18f40e09) SHA1(8e3be8b84ed0833c9306e17d14bc3784babc1153) )
sc_dndbe_others
@@ -11730,7 +11730,7 @@ ROM_START( sc5mowow )
ROM_LOAD16_BYTE( "95418077.hi", 0x00000, 0x080000, CRC(73abe57d) SHA1(82deeb7a88346ad8e16e52feeb9ac81e7650b569) )
sc_mowow_others
ROM_END
-
+
ROM_START( sc5mowowb )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95419076.lo", 0x00001, 0x080000, CRC(117f4e3e) SHA1(dd712361d05ad34d58b892a3fe98e057adf14a23) )
@@ -11806,7 +11806,7 @@ DRIVER_INIT( sc5 )
{
// sc5 roms always start with SC5
UINT8 *src = machine.region( "maincpu" )->base();
-// printf("%02x %02x %02x %02x\n", src[0], src[1], src[2], src[3]);
+// printf("%02x %02x %02x %02x\n", src[0], src[1], src[2], src[3]);
if (((src[0] == 0x20) && (src[2] == 0x43)) || ((src[1] == 0x35) && (src[3] == 0x53)))
{
printf("Confirmed SC5 ROM\n");
@@ -12336,7 +12336,7 @@ GAME( 200?, sc5kingxe ,sc5kingx, sc5, sc5, sc5, ROT0, "BFM","King X 3P (PR2336)
GAME( 200?, sc5kingxb ,sc5kingx, sc5, sc5, sc5, ROT0, "BFM","King X Triple (PR2279) (Mazooma) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5kingxd ,sc5kingx, sc5, sc5, sc5, ROT0, "BFM","King X Triple (PR2279) (Mazooma) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-// PR2344 TOSSTHEMONKEY TOSTM SOUNDS TOSS THE MONKEY
+// PR2344 TOSSTHEMONKEY TOSTM SOUNDS TOSS THE MONKEY
GAME( 200?, sc5monky ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monkey Business / Toss The Monkey (Mazooma) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5monkya ,sc5monky, sc5, sc5, sc5, ROT0, "Mazooma","Monkey Business / Toss The Monkey (Mazooma) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@@ -12807,7 +12807,7 @@ GAME( 200?, sc5coro1 ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street
GAME( 200?, sc5count ,0, sc5, sc5, sc5, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5counta ,sc5count, sc5, sc5, sc5, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-// PR2387. T FRUIT CRAZY T FRUIT CRAZY QPS GOLD X TRIPLE (but contains Crazy Keys strings as well?)
+// PR2387. T FRUIT CRAZY T FRUIT CRAZY QPS GOLD X TRIPLE (but contains Crazy Keys strings as well?)
GAME( 200?, sc5czfr ,0, sc5, sc5, sc5, ROT0, "QPS","Fruit Crazy Triple / Crazy Keys (QPS) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR2388 FRUIT CRAZY SINGLE FRUIT CRAZY CRZ SOUNDS PR2388 FRUIT CRAZY FRUIT CRAZY MAZ (not a standard header)
@@ -12826,9 +12826,9 @@ GAME( 200?, sc5cjqpsb ,sc5crnjw, sc5, sc5, sc5, ROT0, "QPS","Crown Jewels (Z055)
GAME( 200?, sc5cjqpsc ,sc5crnjw, sc5, sc5, sc5, ROT0, "QPS","Crown Jewels (Z055) (QPS) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR1907 AWP DEAL OR NO DEAL S5 PR1907 DEAL OR NO DEAL SOUNDS11 DEALORNODEAL S.SITE
-GAME( 200?, sc5dnd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dnda ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dndb ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dnd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dnda ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndb ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndc ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndd ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnde ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@@ -12850,10 +12850,10 @@ GAME( 200?, sc5dndt ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellf
// PR1954 CASINO DOND REELS CASINO DOND ARCADE PR1954 CASINO DOND R SOUNDS11
-GAME( 200?, sc5dndcs ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dndcsa ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dndcsb ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dndcsc ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndcs ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndcsa ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndcsb ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndcsc ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcsd ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcse ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcsf ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@@ -12897,14 +12897,14 @@ GAME( 200?, sc5dndc3c ,sc5dndc3, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Cas
// PR3209 AWP DEAL OR NO DEAL BREAK THE BANK SCORP5 PR3209 BREAK THE BANK SOUNDS11 BREAK THE BANK S.SITE
-GAME( 200?, sc5dndbb ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dndbba ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dndbbb ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dndbbc ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dndbbd ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dndbbe ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dndbbf ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dndbbg ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndbb ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndbba ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndbbb ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndbbc ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndbbd ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndbbe ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndbbf ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndbbg ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR???? CLUB DEAL OR NO DEAL DEAL OR NO DEAL CLUB PR3068 BEAT THE BANKER SOUNDS11 DEAL OR NO DEAL
GAME( 200?, sc5dndcl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@@ -13068,14 +13068,14 @@ GAME( 200?, sc5dndcad ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The
GAME( 200?, sc5dndcae ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair Arcade (PR3362) (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3013 AWP THE DEAL WHEEL S5 PR3202 THE DEAL WHEEL SOUNDS11 THE DEAL WHEEL S.SITE
-GAME( 200?, sc5dnddw ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dnddwa ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dnddwb ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dnddwc ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dnddwd ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dnddwe ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dnddwf ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dnddwg ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dnddw ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dnddwa ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dnddwb ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dnddwc ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dnddwd ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dnddwe ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dnddwf ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dnddwg ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwh ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwi ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 10)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@@ -13128,15 +13128,15 @@ GAME( 200?, sc5dndplc ,sc5dndpl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The
// PR3003 AWP DOND THE POWER 5 SCORP5 PR3033 POWER FIVE SOUNDS11 DOND THE POWER 5 S.SITE
-GAME( 200?, sc5dndtp ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dndtpa ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dndtpb ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dndtpc ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dndtpd ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dndtpe ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dndtpf ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dndtpg ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
-GAME( 200?, sc5dndtph ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndtp ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndtpa ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndtpb ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndtpc ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndtpd ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndtpe ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndtpf ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndtpg ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
+GAME( 200?, sc5dndtph ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpi ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 10)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpj ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 11)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpk ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 12)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
diff --git a/src/mame/drivers/cavesh3.c b/src/mame/drivers/cavesh3.c
index dca0479a829..63a4a0e663c 100644
--- a/src/mame/drivers/cavesh3.c
+++ b/src/mame/drivers/cavesh3.c
@@ -254,7 +254,7 @@ INLINE void draw_sprite(
pen_to_clr(pen, &s_clr);
// apply clr bias to source
-// if (tint)
+// if (tint)
clr_add(&s_clr, tint_clr, &s_clr);
if (blend)
@@ -286,11 +286,11 @@ INLINE void draw_sprite(
INLINE UINT16 READ_NEXT_WORD(address_space &space, offs_t *addr)
{
-// UINT16 data = space.read_word(*addr); // going through the memory system is 'more correct' but noticably slower
+// UINT16 data = space.read_word(*addr); // going through the memory system is 'more correct' but noticably slower
UINT16 data = cavesh3_ram16[((*addr&(0x7fffff))>>1)^3]; // this probably needs to be made endian safe tho
*addr += 2;
-// printf("data %04x\n", data);
+// printf("data %04x\n", data);
return data;
}
@@ -403,7 +403,7 @@ static void cavesh_gfx_exec(address_space &space)
offs_t addr = cavesh_gfx_addr & 0x1fffffff;
-// logerror("GFX EXEC: %08X\n", addr);
+// logerror("GFX EXEC: %08X\n", addr);
cavesh_bitmaps[0]->cliprect.min_x = cavesh_gfx_scroll_1_x;
cavesh_bitmaps[0]->cliprect.min_y = cavesh_gfx_scroll_1_y;
@@ -594,7 +594,7 @@ static UINT16 flash_page_index;
static void flash_hard_reset(running_machine &machine)
{
-// logerror("%08x FLASH: RESET\n", cpuexec_describe_context(machine));
+// logerror("%08x FLASH: RESET\n", cpuexec_describe_context(machine));
flash_state = STATE_READ;
@@ -713,7 +713,7 @@ static WRITE8_HANDLER( flash_cmd_w )
case 0x80:
if (data==0x10)
{
- // UINT8 *region = space->machine().region( "game" )->base();
+ // UINT8 *region = space->machine().region( "game" )->base();
flash_change_state( space->machine(), STATE_PAGE_PROGRAM );
flash_page_addr = flash_col;
flash_page_index = flash_row;
@@ -857,7 +857,7 @@ static READ8_HANDLER( ibara_flash_io_r )
case 0x06:
case 0x07:
- // logerror("ibara_flash_io_r offset %04x\n", offset);
+ // logerror("ibara_flash_io_r offset %04x\n", offset);
return 0xff;
case 0x00:
@@ -978,7 +978,7 @@ ADDRESS_MAP_END
static INPUT_PORTS_START( cavesh3 )
PORT_START("DSW") // 18000050.l (18000050.b + 3 i.e. MSB + 3, is shown as DIPSW)
-// PORT_BIT( 0xfcfffffc, IP_ACTIVE_LOW, IPT_UNKNOWN )
+// PORT_BIT( 0xfcfffffc, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_DIPNAME( 0x00000002, 0x00000000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00000002, DEF_STR( On ) )
@@ -1274,7 +1274,7 @@ static READ64_HANDLER( mushisam_speedup_r )
int pc = cpu_get_pc(&space->device());
if ( pc == 0xc04a0aa ) device_spin_until_time(&space->device(), attotime::from_usec(10)); // mushisam
else if (pc == 0xc04a0da) device_spin_until_time(&space->device(), attotime::from_usec(10)); // mushitam
-// else printf("read %08x\n", cpu_get_pc(&space->device()));
+// else printf("read %08x\n", cpu_get_pc(&space->device()));
return cavesh3_ram[0x0022f0/8];
}
@@ -1286,7 +1286,7 @@ DRIVER_INIT( mushisam )
static READ64_HANDLER( mushisama_speedup_r )
{
if ( cpu_get_pc(&space->device())== 0xc04a2aa ) device_spin_until_time(&space->device(), attotime::from_usec(10)); // mushisam
-// else printf("read %08x\n", cpu_get_pc(&space->device()));
+// else printf("read %08x\n", cpu_get_pc(&space->device()));
return cavesh3_ram[0x00024d8/8];
}
diff --git a/src/mame/drivers/cd32.c b/src/mame/drivers/cd32.c
index 1f2ff8d244e..4b6d7f10509 100644
--- a/src/mame/drivers/cd32.c
+++ b/src/mame/drivers/cd32.c
@@ -1371,7 +1371,7 @@ static DRIVER_INIT(mgprem11)
}
static INPUT_PORTS_START( odeontw2 )
-// PORT_INCLUDE( cd32 )
+// PORT_INCLUDE( cd32 )
PORT_INCLUDE( microtouch )
PORT_START("CIA0PORTA")
diff --git a/src/mame/drivers/famibox.c b/src/mame/drivers/famibox.c
index 57e76de92d6..e0d07265c39 100644
--- a/src/mame/drivers/famibox.c
+++ b/src/mame/drivers/famibox.c
@@ -243,7 +243,7 @@ static void famicombox_bankswitch(running_machine &machine, UINT8 bank)
{ 0x00, "menu", 0, 0x4000, 0x8000 },
};
-// famibox_state *state = machine.driver_data<famibox_state>();
+// famibox_state *state = machine.driver_data<famibox_state>();
for (int i = 0; i < sizeof(famicombox_banks)/sizeof(famicombox_banks[0]); i++ )
{
diff --git a/src/mame/drivers/gamtor.c b/src/mame/drivers/gamtor.c
index bf617b7a507..ef988dca14e 100644
--- a/src/mame/drivers/gamtor.c
+++ b/src/mame/drivers/gamtor.c
@@ -15,11 +15,11 @@
peripheral area?)
llcharm ->
- 'maincpu' (014902D2): unmapped program memory write to 000000D8 = 00000000 & FFFFFFFF
- 'maincpu' (01490312): unmapped program memory write to 000000B8 = 0BB19C00 & FFFFFFFF
- 'maincpu' (0149031C): unmapped program memory write to 000000D8 = 00000001 & FFFFFFFF
- 'maincpu' (01490312): unmapped program memory write to 000000B8 = 038B9C00 & FFFFFFFF
- 'maincpu' (0149031C): unmapped program memory write to 000000D8 = 00000001 & FFFFFFFF
+ 'maincpu' (014902D2): unmapped program memory write to 000000D8 = 00000000 & FFFFFFFF
+ 'maincpu' (01490312): unmapped program memory write to 000000B8 = 0BB19C00 & FFFFFFFF
+ 'maincpu' (0149031C): unmapped program memory write to 000000D8 = 00000001 & FFFFFFFF
+ 'maincpu' (01490312): unmapped program memory write to 000000B8 = 038B9C00 & FFFFFFFF
+ 'maincpu' (0149031C): unmapped program memory write to 000000D8 = 00000001 & FFFFFFFF
*/
diff --git a/src/mame/drivers/goldstar.c b/src/mame/drivers/goldstar.c
index 2c3d6653df6..7122fe4f9ce 100644
--- a/src/mame/drivers/goldstar.c
+++ b/src/mame/drivers/goldstar.c
@@ -9995,13 +9995,13 @@ ROM_END
/*
Cherry Master '97
-
- _____________________________________________________________________________________________
+
+ _____________________________________________________________________________________________
| F E D C B A |
| _________ _________ ______________________ ________ |
|11| PAL16L8 | | PAL16L8 | | ZILOG | _________ |74HC00AN| |
| |_________| |_________| | Z0840006PSC | |LH5168N- | |________| __|
- | | Z80 CPU 9349 2E | |10L | |
+ | | Z80 CPU 9349 2E | |10L | |
| _____________ |______________________| |_________| |
| |C97.F10 | |__
|10| M27C512 | --|
@@ -10041,7 +10041,7 @@ ROM_END
| ________ |___________| |________| --|
| |SW 4 | __|
| | | |
- | 1________8 |
+ | 1________8 |
| ________ |__
| |SW 5 | |
| | | |
diff --git a/src/mame/drivers/maygay1b.c b/src/mame/drivers/maygay1b.c
index 3a51d3d623c..d85365c8bc7 100644
--- a/src/mame/drivers/maygay1b.c
+++ b/src/mame/drivers/maygay1b.c
@@ -3498,7 +3498,7 @@ static DRIVER_INIT( m1 )
if ((rom>=0x20) && (rom<0x7f))
{
- printf("%c", rom);
+ printf("%c", rom);
}
else
{
diff --git a/src/mame/drivers/multfish.c b/src/mame/drivers/multfish.c
index b33eb491d85..0d6c9cea719 100644
--- a/src/mame/drivers/multfish.c
+++ b/src/mame/drivers/multfish.c
@@ -4369,7 +4369,7 @@ GAME( 2008, fcockt2a, fcockt2_parent, multfish, multfish, 0, RO
0x3c0000 - 0x3fffff NOTHING
*/
ROM_START( igromult )
- ROM_REGION( 0x400000, "maincpu", 0 )
+ ROM_REGION( 0x400000, "maincpu", 0 )
ROM_LOAD( "10games.320.bin", 0x0000, 0x400000, CRC(94e5b2e1) SHA1(62544a5b3de02b5f323478dbae19ef2409af2529) )
ROM_REGION( 0x4000000, "gfx", 0 ) /* There should be 64MB worth of FLASH ROM for the gfx, the menu GFX are unique at least (not in any Igrosoft set) */
@@ -4395,7 +4395,7 @@ ROM_END
*/
ROM_START( igromula )
- ROM_REGION( 0x400000, "maincpu", 0 )
+ ROM_REGION( 0x400000, "maincpu", 0 )
ROM_LOAD( "15games.320.bin", 0x0000, 0x400000, CRC(1cfd520d) SHA1(7316b883a13ff98fc7c3ff05aa085f1fb8e0bdcd) )
ROM_REGION( 0x4000000, "gfx", 0 ) /* There should be 64MB worth of FLASH ROM for the gfx, the menu GFX are unique at least (not in any Igrosoft set) */
diff --git a/src/mame/drivers/namcos10.c b/src/mame/drivers/namcos10.c
index 079c1ac65ec..9fa08e3f9fc 100644
--- a/src/mame/drivers/namcos10.c
+++ b/src/mame/drivers/namcos10.c
@@ -456,9 +456,9 @@ static DRIVER_INIT( gunbalna )
static DRIVER_INIT( chocovdr )
{
memn_driver_init(machine);
-// NOTE: none of the possible permutations show the Sony Computer Entertainment string at BIOS[0x84], very likely a bad dump
+// NOTE: none of the possible permutations show the Sony Computer Entertainment string at BIOS[0x84], very likely a bad dump
// BAD? 0 or 9 1 or 8 0 or 9
-// ok! ok! ok! ok! ok! ok! ok! ok! ok! ok! ok! ok!
+// ok! ok! ok! ok! ok! ok! ok! ok! ok! ok! ok! ok!
decrypt_bios( machine, 0x5, 0x4, 0x6, 0x7, 0x1, 0x0, 0x2, 0x3, 0xc, 0xf, 0xe, 0xd, 0x8, 0xb, 0xa, 0x9 );
}
diff --git a/src/mame/drivers/namcos22.c b/src/mame/drivers/namcos22.c
index 1c162c72d36..ec8d60a7734 100644
--- a/src/mame/drivers/namcos22.c
+++ b/src/mame/drivers/namcos22.c
@@ -2304,47 +2304,47 @@ static WRITE32_HANDLER( namcos22_system_controller_w )
/* namcos22_interrupt
Ridge Racer:
- 1:0a0b6
- 2:09fe8 (rte)
- 3:09fe8 (rte)
- 4:09f9a (vblank)
- 5:14dee (SCI)
- 6:09fe8 (rte)
- 7:09fe8 (rte)
+ 1:0a0b6
+ 2:09fe8 (rte)
+ 3:09fe8 (rte)
+ 4:09f9a (vblank)
+ 5:14dee (SCI)
+ 6:09fe8 (rte)
+ 7:09fe8 (rte)
Ridge Racer 2:
- 1:0d10c 40000005
- 2:0cfa2 (rte)
- 3:0cfa2 (rte)
- 4:0cfa2 (rte)
- 5:0cef0
- 6:1bbcc
- 7:0cfa2 (rte)
+ 1:0d10c 40000005
+ 2:0cfa2 (rte)
+ 3:0cfa2 (rte)
+ 4:0cfa2 (rte)
+ 5:0cef0
+ 6:1bbcc
+ 7:0cfa2 (rte)
Ace Driver:
- 9f8 (rte)
- 9fa (rte)
- 9fc (rte)
- 9fe (rte)
- a00
- a46
- a4c (rte)
+ 9f8 (rte)
+ 9fa (rte)
+ 9fc (rte)
+ 9fe (rte)
+ a00
+ a46
+ a4c (rte)
Victory Lap:
- a54 indir to 21c2 (hblank?)
- a5a (rte)
- a5c (rte)
- a5e (rte)
- a60 irq
- abe indirect to 27f1e (SCI)
- ac4 (rte)
+ a54 indir to 21c2 (hblank?)
+ a5a (rte)
+ a5c (rte)
+ a5e (rte)
+ a60 irq
+ abe indirect to 27f1e (SCI)
+ ac4 (rte)
Cyber Commando:
- move.b #$36, $40000002.l
- move.b # $0, $40000003.l
- move.b #$35, $40000004.l
-
- move.b #$34, $40000004.l
+ move.b #$36, $40000002.l
+ move.b # $0, $40000003.l
+ move.b #$35, $40000004.l
+
+ move.b #$34, $40000004.l
*/
static INTERRUPT_GEN( namcos22_interrupt )
{
@@ -2382,7 +2382,7 @@ static READ32_HANDLER( namcos22_keycus_r )
// for example in timecris to determine where certain enemies will emerge
// but it is not yet understood how this works
namcos22_state *state = space->machine().driver_data<namcos22_state>();
-// printf("Hit keycus mask %x PC=%x\n", mem_mask, cpu_get_pc(&space->device()));
+// printf("Hit keycus mask %x PC=%x\n", mem_mask, cpu_get_pc(&space->device()));
if (ACCESSING_BITS_0_15)
return state->m_keycus_id;
@@ -3033,8 +3033,8 @@ static MACHINE_CONFIG_START( namcos22s, namcos22_state )
MCFG_CPU_VBLANK_INT_HACK(mcu_interrupt, 3)
MCFG_QUANTUM_TIME(attotime::from_hz(6000))
-// MCFG_QUANTUM_PERFECT_CPU("maincpu")
-// MCFG_VIDEO_ATTRIBUTES(VIDEO_ALWAYS_UPDATE)
+// MCFG_QUANTUM_PERFECT_CPU("maincpu")
+// MCFG_VIDEO_ATTRIBUTES(VIDEO_ALWAYS_UPDATE)
MCFG_NVRAM_HANDLER(namcos22)
MCFG_SCREEN_ADD("screen", RASTER)
@@ -3286,7 +3286,7 @@ static MACHINE_CONFIG_START( namcos22, namcos22_state )
MCFG_CPU_PROGRAM_MAP( mcu_s22_program)
MCFG_CPU_IO_MAP( mcu_s22_io)
-// MCFG_VIDEO_ATTRIBUTES(VIDEO_ALWAYS_UPDATE)
+// MCFG_VIDEO_ATTRIBUTES(VIDEO_ALWAYS_UPDATE)
MCFG_NVRAM_HANDLER(namcos22)
MCFG_SCREEN_ADD("screen", RASTER)
diff --git a/src/mame/drivers/neodrvr.c b/src/mame/drivers/neodrvr.c
index ea72883053f..7d6c7678778 100644
--- a/src/mame/drivers/neodrvr.c
+++ b/src/mame/drivers/neodrvr.c
@@ -3692,7 +3692,7 @@ ROM_END
ROM_START( pbobblen ) /* MVS ONLY RELEASE */
/* This set uses CHA and PROG board from Power Spikes II. Six Power Spikes II prom's are replaced with
- Puzzle Bobble prom's. Confirmed on several original carts. Do other layouts also exist? */
+ Puzzle Bobble prom's. Confirmed on several original carts. Do other layouts also exist? */
ROM_REGION( 0x100000, "maincpu", 0 )
ROM_LOAD16_WORD_SWAP( "d96-07.ep1", 0x000000, 0x080000, CRC(6102ca14) SHA1(328429d11de5b327a0654ae0548da4d0025a2ae6) ) /* 27C240 */
diff --git a/src/mame/drivers/seta2.c b/src/mame/drivers/seta2.c
index 99abe42336b..9d7bf406822 100644
--- a/src/mame/drivers/seta2.c
+++ b/src/mame/drivers/seta2.c
@@ -1906,7 +1906,7 @@ static const gfx_layout funcube_layout_4bpp_lo =
8,8,
RGN_FRAC(1,1),
4,
-// { STEP4(7*8, -8) },
+// { STEP4(7*8, -8) },
{ STEP4(0*8, 8) }, // needed by funcube3 text
{ STEP8(0, 1) },
{ STEP8(0, 8*8) },
diff --git a/src/mame/drivers/umipoker.c b/src/mame/drivers/umipoker.c
index f152ecf29b8..8be38d13c06 100644
--- a/src/mame/drivers/umipoker.c
+++ b/src/mame/drivers/umipoker.c
@@ -4,7 +4,7 @@
Slot Poker Saiyuki (c) 1998 World Station Co.,LTD
Driver by Angelo Salese.
- Additional work by Roberto Fresca.
+ Additional work by Roberto Fresca.
TODO:
- Fix clocks;
@@ -219,7 +219,7 @@ static WRITE16_HANDLER( lamps_w )
(yellow) (green) (red) (red) (green) (yellow)
Seems that only saiyukip has programmed lamps.
-
+
0x0000 - Normal State (lamps off).
0x0020 - RIGHT lamp.
0x0200 - TAKE lamp.
@@ -238,7 +238,7 @@ static WRITE16_HANDLER( lamps_w )
---- x--- ---- ---- BET lamp.
---x ---- ---- ---- LEFT/STOP lamp.
--x- ---- ---- ---- START lamp.
-
+
*/
output_set_lamp_value(0, (data >> 5) & 1); /* Lamp 0 - RIGHT */
output_set_lamp_value(1, (data >> 9) & 1); /* Lamp 1 - TAKE */
@@ -262,7 +262,7 @@ static WRITE16_HANDLER( umi_counters_w )
---- ---- --x- ---- Coin 1.
---- ---- -x-- ---- Coin 2, 3 and Remote.
xxxx xxxx x--x xxx- Unknown / Not used.
-
+
*/
coin_counter_w(space->machine(), 0, data & 0x20); /* COIN 1 */
coin_counter_w(space->machine(), 1, data & 0x40); /* COIN 2 */
@@ -285,7 +285,7 @@ static WRITE16_HANDLER( saiyu_counters_w )
-x-- ---- ---- ---- Coin 2, 3 and Remote.
x--x xxx- xxxx xxxx Unknown / Not used.
-*/
+*/
coin_counter_w(space->machine(), 0, data & 0x2000); /* COIN 1 */
coin_counter_w(space->machine(), 1, data & 0x4000); /* COIN 2 */
coin_counter_w(space->machine(), 2, data & 0x0100); /* PAYOUT */
@@ -306,8 +306,8 @@ static ADDRESS_MAP_START( umipoker_map, AS_PROGRAM, 16 )
AM_RANGE(0xe00000, 0xe00001) AM_READ_PORT("IN0")
AM_RANGE(0xe00004, 0xe00005) AM_READ_PORT("IN1") // unused?
AM_RANGE(0xe00008, 0xe00009) AM_READ_PORT("IN2")
-// AM_RANGE(0xe0000c, 0xe0000d) AM_WRITE(lamps_w) -----> lamps only for saiyukip.
-// AM_RANGE(0xe00010, 0xe00011) AM_WRITE(counters_w) --> coin counters for both games.
+// AM_RANGE(0xe0000c, 0xe0000d) AM_WRITE(lamps_w) -----> lamps only for saiyukip.
+// AM_RANGE(0xe00010, 0xe00011) AM_WRITE(counters_w) --> coin counters for both games.
AM_RANGE(0xe00014, 0xe00015) AM_READ_PORT("DSW1-2")
AM_RANGE(0xe00018, 0xe00019) AM_READ_PORT("DSW3-4")
AM_RANGE(0xe00020, 0xe00021) AM_WRITE(umipoker_scrolly_0_w)
@@ -750,5 +750,5 @@ static DRIVER_INIT( saiyukip )
******************************************/
/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
-GAME( 1997, umipoker, 0, umipoker, umipoker, umipoker, ROT0, "World Station Co.,LTD", "Umi de Poker / Marine Paradise (Japan)", 0 ) // title screen is toggleable thru a dsw
+GAME( 1997, umipoker, 0, umipoker, umipoker, umipoker, ROT0, "World Station Co.,LTD", "Umi de Poker / Marine Paradise (Japan)", 0 ) // title screen is toggleable thru a dsw
GAMEL( 1998, saiyukip, 0, umipoker, saiyukip, saiyukip, ROT0, "World Station Co.,LTD", "Slot Poker Saiyuki (Japan)", 0, layout_saiyukip )
diff --git a/src/mame/drivers/vigilant.c b/src/mame/drivers/vigilant.c
index 856a42d679d..9d2165b1c90 100644
--- a/src/mame/drivers/vigilant.c
+++ b/src/mame/drivers/vigilant.c
@@ -744,7 +744,7 @@ ROM_START( vigilantu )
ROM_LOAD( "pal16l8.1b", 0x0400, 0x0104, NO_DUMP ) /* PAL is read protected */
ROM_END
-ROM_START( vigilantu2 )
+ROM_START( vigilantu2 )
ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for bankswitching */
ROM_LOAD( "vg-a-8h-g.bin", 0x00000, 0x08000, CRC(9444c04e) SHA1(463d2dae48df2d237bd19d5e16cab032df0d9052) ) /* labeled Rev. G */
ROM_LOAD( "a-8l", 0x10000, 0x10000, CRC(7f95799b) SHA1(a371671c3c26976314aaac4e410bff0f13a8a085) )
diff --git a/src/mame/drivers/whitestar.c b/src/mame/drivers/whitestar.c
index 909dd914fed..bf04bb0507c 100644
--- a/src/mame/drivers/whitestar.c
+++ b/src/mame/drivers/whitestar.c
@@ -258,7 +258,7 @@ static const mc6845_interface whitestar_crtc6845_interface =
static PALETTE_INIT( whitestar )
{
palette_set_color(machine, 0, MAKE_RGB(0, 0, 0));
-
+
palette_set_color(machine, 1, MAKE_RGB(20, 20, 20));
palette_set_color(machine, 2, MAKE_RGB(84, 73, 10));
palette_set_color(machine, 3, MAKE_RGB(168, 147, 21));
diff --git a/src/mame/drivers/wms.c b/src/mame/drivers/wms.c
index 8a91bdfa1e4..2a310f991c6 100644
--- a/src/mame/drivers/wms.c
+++ b/src/mame/drivers/wms.c
@@ -1,4 +1,4 @@
-/*
+/*
WMS Russian Fruit Machines (Mechanical?)
@@ -84,7 +84,7 @@ ROM_START( wmsboom )
ROM_LOAD( "xu-30.bin", 0x0000, 0x080000, CRC(ba1b2ab6) SHA1(087a360c1260484ad3bc0b2601003da9581a92b5) )
ROM_LOAD( "xu-31.bin", 0x0000, 0x080000, CRC(3ba6c20d) SHA1(2324a7bc83f695541bbf1a66c0559fea30f3d007) )
ROM_LOAD( "xu-17.bin", 0x0000, 0x080000, CRC(948e8104) SHA1(04bffd1bb2dc9b96550424e8be64a75907b4cbe4) )
- ROM_LOAD( "xu-18.bin", 0x0000, 0x080000, CRC(68187707) SHA1(9a85fe5737ae372999f2bfaf50263c00fc9b22f4) )
+ ROM_LOAD( "xu-18.bin", 0x0000, 0x080000, CRC(68187707) SHA1(9a85fe5737ae372999f2bfaf50263c00fc9b22f4) )
ROM_END
ROM_START( cashcrop )
@@ -118,7 +118,7 @@ ROM_END
ROM_START( hottop )
ROM_REGION32_LE(0x100000, "maincpu", 0)
ROM_LOAD( "xu-3.bin", 0x0000, 0x100000, NO_DUMP ) // missing?
-
+
ROM_REGION(0x100000, "rom", 0)
ROM_LOAD( "xu-2.bin", 0x0000, 0x100000, CRC(15ebe9a4) SHA1(3852bf9bd0976abe46102b2c237a513f6447bea6) )
ROM_LOAD( "xu-4.bin", 0x0000, 0x100000, CRC(8cab6576) SHA1(be1dc406cbf4fd4035f4e123c4095a0a07350035) )
@@ -132,7 +132,7 @@ ROM_END
ROM_START( inwinner )
ROM_REGION32_LE(0x100000, "maincpu", 0)
ROM_LOAD( "xu-3.bin", 0x0000, 0x100000, CRC(f5c26579) SHA1(4ef22c0115417320ef17f0c3fc7550db24bdcb8c) )
-
+
ROM_REGION(0x100000, "rom", 0)
ROM_LOAD( "xu-2.bin", 0x0000, 0x100000, CRC(93082de5) SHA1(5469cd5dfc2a54707cf08feae1e09d808efabf6c) )
// sound
@@ -150,7 +150,7 @@ ROM_START( jptparty )
ROM_REGION(0x100000, "rom", 0)
ROM_LOAD( "xu-2.bin", 0x0000, 0x100000, CRC(78c8bfcd) SHA1(a6ce68a88bcd3c74bffcc852d6f91b6f0f077a91) )
- // sound
+ // sound
ROM_LOAD( "xu-30.bin", 0x0000, 0x100000, CRC(969ac077) SHA1(30207da5f9c3e1fc2a1f4d1bc66fcd2bfc760a8e) )
ROM_LOAD( "xu-31.bin", 0x0000, 0x100000, CRC(c76a100e) SHA1(e29b65a92fd8254f577852acfefbec40840e4962) )
ROM_LOAD( "xu-17.bin", 0x0000, 0x100000, CRC(53001015) SHA1(ce08db51f812a71db93026bb9d9c33e705020860) )
@@ -263,7 +263,7 @@ ROM_START( reelemin )
ROM_LOAD( "xu-18.bin", 0x0000, 0x100000, CRC(1e4b64f1) SHA1(f082b2a7b6e029ffded1eec6fbc5f755bdd8d9eb) )
ROM_END
-
+
ROM_START( sonoth )
ROM_REGION32_LE(0x100000, "maincpu", 0)
ROM_LOAD( "xu-3.bin", 0x0000, 0x100000, CRC(a5afc1dd) SHA1(5743c630d382d1cc2f7720a2038b105f0dd49790) )
@@ -315,7 +315,7 @@ ROM_START( wdun )
ROM_LOAD( "xu-18.bin", 0x0000, 0x100000, CRC(59aaceb0) SHA1(2f7506b634291cc1f7654115fe6be7d34ba16c8c) )
ROM_END
-
+
ROM_START( winbid )
ROM_REGION32_LE(0x100000, "maincpu", 0)
ROM_LOAD( "xu-3.bin", 0x0000, 0x100000, CRC(873eecfb) SHA1(35960c9a2a4efeac8b8cea94f1eac6ffb175b9a9) )
diff --git a/src/mame/mame.lst b/src/mame/mame.lst
index 35dffa5cdcf..503165c0731 100644
--- a/src/mame/mame.lst
+++ b/src/mame/mame.lst
@@ -11377,10 +11377,10 @@ g4u5 //
g4u6 //
g4u7 //
gamt1 // Gaminator 1
-gamt1a //
+gamt1a //
gamt1b //
gamt4 // Gaminator 4
-gamt4a //
+gamt4a //
gamt4b //
gamt4c //
gamt4d //
@@ -11576,33 +11576,33 @@ rasce //
atronic //
atronica //
-atlantca // Atlantica
-atlantcaa //
-baboshka // Baboshka
-cfblue // Crazy Fruits Blue
-cfbluea //
-cfgreen // Crazy Fruits Green
-chicken // Chicken
-aclown // Clown
-goldglen // Golden Glenn
-iccash // I C Cash
-shpinxii // Sphinx II
-bearnec // Bear Necessities
-beachpt // Beach Patrol
-beetleup // Beetles Unplugged
-abigchs // Big Cheese
-bigblue // Big Blue
-castaway // Castaway
-castawaya //
-dncsprt // Dancing Spirit
-drmmake // Dream Maker
-goldcity // Gold City
-jumpjkpt // Jumping Jackpots
-mushmagi // Mushroom Magic
-santam // Santa Maria
-splmastr // Spell Master
-tajmah // Tajmahal
-3wishrd // Three Wishes Red
+atlantca // Atlantica
+atlantcaa //
+baboshka // Baboshka
+cfblue // Crazy Fruits Blue
+cfbluea //
+cfgreen // Crazy Fruits Green
+chicken // Chicken
+aclown // Clown
+goldglen // Golden Glenn
+iccash // I C Cash
+shpinxii // Sphinx II
+bearnec // Bear Necessities
+beachpt // Beach Patrol
+beetleup // Beetles Unplugged
+abigchs // Big Cheese
+bigblue // Big Blue
+castaway // Castaway
+castawaya //
+dncsprt // Dancing Spirit
+drmmake // Dream Maker
+goldcity // Gold City
+jumpjkpt // Jumping Jackpots
+mushmagi // Mushroom Magic
+santam // Santa Maria
+splmastr // Spell Master
+tajmah // Tajmahal
+3wishrd // Three Wishes Red
// WMS (Russian)
@@ -11615,23 +11615,23 @@ btippers // Big Tippers (Russia)
wmsboom // Boom (Russia)
cashcrop // Cash Crop (Russia)
filthyr // Filthy Rich (Russia)
-hottop // Hot Toppings (Russia)
-inwinner // In Winner (Russia)
-jptparty // Jackpot Party (Russia)
+hottop // Hot Toppings (Russia)
+inwinner // In Winner (Russia)
+jptparty // Jackpot Party (Russia)
leprgld // Leprecorns Gold (Russia)
lol // Life of Luxury (Russia)
lovewin // Love To Win (Russia)
-mtburn // Money To Burn (Russia)
+mtburn // Money To Burn (Russia)
otchart // Off The Charts (Russia)
perfect // Perfect Game (Russia)
-reelemin // Reel 'Em In (Russia)
-sonoth // Sum Of Nothing (Russia)
+reelemin // Reel 'Em In (Russia)
+sonoth // Sum Of Nothing (Russia)
swingin // Swingin' Green (Russia)
wmstopb // Top Banana (Russia)
-wdun // Who Dunnit (Russia)
-winbid // Winning Bid (Russia)
-wldstrek // Wild Streak (Russia)
-yukongld // Yukon Gold (Russia)
+wdun // Who Dunnit (Russia)
+winbid // Winning Bid (Russia)
+wldstrek // Wild Streak (Russia)
+yukongld // Yukon Gold (Russia)
// Extrema (Russian)
@@ -12473,7 +12473,7 @@ sc4cfg // Crazy Fruits Gold (Bellfruit)
sc4cfga //
sc4cfgb //
sc4cfgc //
-sc4cfgd //
+sc4cfgd //
sc4cfge //
sc4cfgf //
sc4cfgg //
@@ -14022,7 +14022,7 @@ sc4onupa //
sc4pglcl // Pharaoh's Gold Club (Bellfruit)
sc4pglcla //
sc4pglclb //
-sc4pglclc //
+sc4pglclc //
sc4pglcld //
sc4pglcle //
sc4pglclf //
diff --git a/src/mame/video/namcos22.c b/src/mame/video/namcos22.c
index eaf2c5c6c8c..26ceab64f10 100644
--- a/src/mame/video/namcos22.c
+++ b/src/mame/video/namcos22.c
@@ -131,29 +131,29 @@ UpdateVideoMixer( running_machine &machine )
00824000: ffffff00 00000000 1800187f 00800000 0080007f 0f000000 0000037f 00010007 // trans poly(2)
00824000: ffffff00 00000000 1800187f 00000000 0000007f 0f800000 0000037f 00010007 // trans text
- 00,01,02 polygon fade rgb
- 03
- 04
- 05,06,07 world fog rgb
- 08,09,0a background color
- 0b
- 0c
- 0d spot related?
- 0e
- 0f
- 10
- 11 global polygon alpha factor
- 12,13 textlayer alpha pen comparison
- 14 textlayer alpha pen mask?
- 15 textlayer alpha factor
- 16,17,18 global fade rgb
- 19 global fade factor
- 1a fade target flags
- 1b textlayer palette base?
- 1c
- 1d
- 1e
- 1f layer enable
+ 00,01,02 polygon fade rgb
+ 03
+ 04
+ 05,06,07 world fog rgb
+ 08,09,0a background color
+ 0b
+ 0c
+ 0d spot related?
+ 0e
+ 0f
+ 10
+ 11 global polygon alpha factor
+ 12,13 textlayer alpha pen comparison
+ 14 textlayer alpha pen mask?
+ 15 textlayer alpha factor
+ 16,17,18 global fade rgb
+ 19 global fade factor
+ 1a fade target flags
+ 1b textlayer palette base?
+ 1c
+ 1d
+ 1e
+ 1f layer enable
*/
mixer.rPolyFadeColor = nthbyte( state->m_gamma, 0x00 );
mixer.gPolyFadeColor = nthbyte( state->m_gamma, 0x01 );
@@ -180,22 +180,22 @@ UpdateVideoMixer( running_machine &machine )
90020180: ff713700 00000000 00000000 00000000
90020200: ff100000 00000000 00000000 00000000
- 00,01 display flags
- 02
- 03
- 04
- 05
- 06
- 07 textlayer palette base?
- 08,09,0a textlayer pen c shadow rgb
- 0b,0c,0d textlayer pen d shadow rgb
- 0e,0f,10 textlayer pen e shadow rgb
- 11,12 global fade factor red
- 13,14 global fade factor green
- 15,16 global fade factor blue
-
- 100,180,200 world fog rgb (not implemented)
- 101,181,201 specific fog rgb? (not implemented)
+ 00,01 display flags
+ 02
+ 03
+ 04
+ 05
+ 06
+ 07 textlayer palette base?
+ 08,09,0a textlayer pen c shadow rgb
+ 0b,0c,0d textlayer pen d shadow rgb
+ 0e,0f,10 textlayer pen e shadow rgb
+ 11,12 global fade factor red
+ 13,14 global fade factor green
+ 15,16 global fade factor blue
+
+ 100,180,200 world fog rgb (not implemented)
+ 101,181,201 specific fog rgb? (not implemented)
*/
mixer.flags = nthbyte( state->m_gamma, 0x00 )*256 + nthbyte( state->m_gamma, 0x01 );
mixer.rPolyFadeColor = nthbyte( state->m_gamma, 0x11 )*256 + nthbyte( state->m_gamma, 0x12 ); // 0x0100 = 1.0
@@ -1435,10 +1435,10 @@ DrawSprites( running_machine &machine, bitmap_t *bitmap, const rectangle *clipre
int num_sprites = (spriteram32[1]>>16) - base;
/* 'enable' bits function:
- bit 0: affects spritecount by 1? (alpinr2b)
- bit 1: ???
- bit 2: per-sprite enable mask? (cybrcycc)
- all bits set means off (aquajet) */
+ bit 0: affects spritecount by 1? (alpinr2b)
+ bit 1: ???
+ bit 2: per-sprite enable mask? (cybrcycc)
+ all bits set means off (aquajet) */
int enable = spriteram32[0]>>16&7;
num_sprites += (~enable & 1);
@@ -1562,18 +1562,18 @@ READ32_HANDLER( namcos22_tilemapattr_r )
WRITE32_HANDLER( namcos22_tilemapattr_w )
{
/*
- 0.hiword R/W x offset
- 0.loword R/W y offset, bit 9 for interlacing?(cybrcomm, tokyowar)
- 1.hiword R/W ??? always 0x006e?
- 1.loword ? unused?
- 2.hiword R/W posirq scanline, not hooked up yet
- 2.loword R assume current scanline
- 3.hiword ? unused?
- 3.loword R ???
- */
+ 0.hiword R/W x offset
+ 0.loword R/W y offset, bit 9 for interlacing?(cybrcomm, tokyowar)
+ 1.hiword R/W ??? always 0x006e?
+ 1.loword ? unused?
+ 2.hiword R/W posirq scanline, not hooked up yet
+ 2.loword R assume current scanline
+ 3.hiword ? unused?
+ 3.loword R ???
+ */
namcos22_state *state = space->machine().driver_data<namcos22_state>();
COMBINE_DATA( &state->m_tilemapattr[offset] );
-// popmessage("%08x\n%08x\n%08x\n%08x\n",state->m_tilemapattr[0],state->m_tilemapattr[1],state->m_tilemapattr[2],state->m_tilemapattr[3]);
+// popmessage("%08x\n%08x\n%08x\n%08x\n",state->m_tilemapattr[0],state->m_tilemapattr[1],state->m_tilemapattr[2],state->m_tilemapattr[3]);
}
static void namcos22s_mix_textlayer( running_machine &machine, bitmap_t *bitmap, const rectangle *cliprect, int prival )
diff --git a/src/mame/video/seta2.c b/src/mame/video/seta2.c
index d0029cfe77f..d2914607f21 100644
--- a/src/mame/video/seta2.c
+++ b/src/mame/video/seta2.c
@@ -222,7 +222,7 @@ static void draw_sprites(running_machine &machine, bitmap_t *bitmap,const rectan
UINT16 *s1 = buffered_spriteram16 + 0x3000/2;
UINT16 *end = &buffered_spriteram16[state->m_spriteram_size/2];
-// for ( ; s1 < end; s1+=4 )
+// for ( ; s1 < end; s1+=4 )
for ( ; s1 < buffered_spriteram16 + 0x4000/2; s1+=4 ) // more reasonable (and it cures MAME lockup in e.g. funcube3 boot)
{
const gfx_element *gfx;
diff --git a/src/osd/windows/output.c b/src/osd/windows/output.c
index 68e43a7900b..fc0541ad7a4 100644
--- a/src/osd/windows/output.c
+++ b/src/osd/windows/output.c
@@ -128,7 +128,7 @@ void winoutput_init(running_machine &machine)
result = create_window_class();
assert(result == 0);
result++; // to silence gcc 4.6
-
+
// create a window
output_hwnd = CreateWindowEx(
WINDOW_STYLE_EX,
diff --git a/src/version.c b/src/version.c
index 39baf6893e2..7b70ccb54ab 100644
--- a/src/version.c
+++ b/src/version.c
@@ -38,4 +38,4 @@
***************************************************************************/
extern const char build_version[];
-const char build_version[] = "0.143u6 ("__DATE__")";
+const char build_version[] = "0.143u7 ("__DATE__")";