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author Michaël Banaan Ananas <happppp@users.noreply.github.com>2010-05-03 18:42:48 +0000
committer Michaël Banaan Ananas <happppp@users.noreply.github.com>2010-05-03 18:42:48 +0000
commit9cc765cb1366d8908c0be87af7025bddcbee843f (patch)
treef3d2623b8f045977ea22aeb3b7abfef8cbd8cafd
parent55ea378ede7c357a0cb90ad698957993d4e7c3ee (diff)
mametesters bugfix:
------------ - 03824: [Graphics] hvysmsh: Graphics replaced by black artifacts (Mamesick)
-rw-r--r--src/mame/drivers/deco156.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mame/drivers/deco156.c b/src/mame/drivers/deco156.c
index e90016a416c..394e2359675 100644
--- a/src/mame/drivers/deco156.c
+++ b/src/mame/drivers/deco156.c
@@ -47,12 +47,10 @@ static VIDEO_START( wcvol95 )
/* allocate the ram as 16-bit (we do it here because the CPU is 32-bit) */
state->pf1_rowscroll = auto_alloc_array(machine, UINT16, 0x800/2);
state->pf2_rowscroll = auto_alloc_array(machine, UINT16, 0x800/2);
- machine->generic.paletteram.u16 = auto_alloc_array(machine, UINT16, 0x1000/2);
/* and register the allocated ram so that save states still work */
state_save_register_global_pointer(machine, state->pf1_rowscroll, 0x800/2);
state_save_register_global_pointer(machine, state->pf2_rowscroll, 0x800/2);
- state_save_register_global_pointer(machine, machine->generic.paletteram.u16, 0x1000/2);
}
/* spriteram is really 16-bit.. this can be changed to use 16-bit ram like the tilemaps