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author Angelo Salese <angelosa@users.noreply.github.com>2010-04-21 13:18:10 +0000
committer Angelo Salese <angelosa@users.noreply.github.com>2010-04-21 13:18:10 +0000
commit75fa4422189938131363cc76cc6de928a42a2482 (patch)
tree3551d7f04126e88b62eb16d8af0aa066ea093f2a
parent1c9412b94bd55e02a3f0e1c2e8926367564d2ec5 (diff)
new WORKING game
---------- Treasure Bonus [Team Europe, The Dumping Union, David Haywood, Angelo Salese] (please delete the older: Super Treasure Island [Team Europe, The Dumping Union])
-rw-r--r--src/mame/drivers/subsino.c620
1 files changed, 380 insertions, 240 deletions
diff --git a/src/mame/drivers/subsino.c b/src/mame/drivers/subsino.c
index 3a891a69662..bf878abb989 100644
--- a/src/mame/drivers/subsino.c
+++ b/src/mame/drivers/subsino.c
@@ -912,6 +912,131 @@ static ADDRESS_MAP_START( tisub_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE( 0x15c00, 0x15dff ) AM_RAM_WRITE(subsino_reel3_ram_w) AM_BASE(&reel3_ram)
ADDRESS_MAP_END
+static int colordac_offs;
+UINT8* stisub_colorram;
+
+static WRITE8_HANDLER(colordac_w)
+{
+ switch ( offset )
+ {
+ case 0:
+ colordac_offs = data * 3;
+ break;
+
+ case 1:
+ stisub_colorram[colordac_offs] = data;
+ palette_set_color_rgb(space->machine, colordac_offs/3,
+ pal6bit(stisub_colorram[(colordac_offs/3)*3+0]),
+ pal6bit(stisub_colorram[(colordac_offs/3)*3+1]),
+ pal6bit(stisub_colorram[(colordac_offs/3)*3+2])
+ );
+ colordac_offs = (colordac_offs+1) % (256*3);
+ break;
+
+ case 2:
+ // ff?
+ break;
+
+ case 3:
+ break;
+ }
+}
+
+UINT8 stisub_outc;
+
+WRITE8_HANDLER( stisub_out_c_w )
+{
+ stisub_outc = data;
+
+}
+
+// this stuff is banked..
+// not 100% sure on the bank bits.. other bits are also set
+WRITE8_HANDLER( reel_scrollattr_w )
+{
+ if (stisub_outc&0x20)
+ {
+ if (offset<0x200)
+ {
+ reel1_attr[offset&0x1ff] = data;
+ }
+ else if (offset<0x400)
+ {
+ reel2_attr[offset&0x1ff] = data;
+ }
+ else if (offset<0x600)
+ {
+ reel3_attr[offset&0x1ff] = data;
+ }
+ else
+ {
+ // ??
+ }
+ }
+ else
+ {
+ offset &=0xff;
+
+ if (offset<0x40)
+ {
+ // ??
+ }
+ else if (offset<0x80)
+ {
+ reel2_scroll[offset&0x3f] = data;
+ }
+ else if (offset<0xc0)
+ {
+ reel1_scroll[offset&0x3f] = data;
+ }
+ else
+ {
+ reel3_scroll[offset&0x3f] = data;
+ }
+ }
+}
+
+READ8_HANDLER( reel_scrollattr_r )
+{
+ return reel1_attr[offset];
+}
+
+static ADDRESS_MAP_START( stisub_map, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE( 0x00000, 0x0bfff ) AM_ROM
+
+ AM_RANGE( 0x0c000, 0x0cfff ) AM_RAM
+
+ AM_RANGE( 0x0d000, 0x0d000 ) AM_READ_PORT( "SW1" )
+ AM_RANGE( 0x0d001, 0x0d001 ) AM_READ_PORT( "SW2" )
+ AM_RANGE( 0x0d002, 0x0d002 ) AM_READ_PORT( "SW3" )
+
+ AM_RANGE( 0x0d004, 0x0d004 ) AM_READ_PORT( "SW4" )
+ AM_RANGE( 0x0d005, 0x0d005 ) AM_READ_PORT( "INB" )
+ AM_RANGE( 0x0d006, 0x0d006 ) AM_READ_PORT( "INA" )
+
+ AM_RANGE( 0x0d008, 0x0d008 ) AM_WRITE( stisub_out_c_w )
+
+ AM_RANGE( 0x0d009, 0x0d009 ) AM_WRITE( subsino_out_b_w )
+ AM_RANGE( 0x0d00a, 0x0d00a ) AM_WRITE( subsino_out_a_w )
+
+ AM_RANGE( 0x0d00c, 0x0d00c ) AM_READ_PORT( "INC" )
+
+ AM_RANGE( 0x0d010, 0x0d013 ) AM_WRITE(colordac_w)
+
+ AM_RANGE( 0x0d016, 0x0d017 ) AM_DEVWRITE( "ymsnd", ym3812_w )
+
+// AM_RANGE( 0x0d01b, 0x0d01b ) AM_WRITE( subsino_tiles_offset_w )
+
+ AM_RANGE( 0x0e000, 0x0e7ff ) AM_RAM_WRITE( subsino_colorram_w ) AM_BASE( &colorram )
+ AM_RANGE( 0x0e800, 0x0efff ) AM_RAM_WRITE( subsino_videoram_w ) AM_BASE( &videoram )
+
+ AM_RANGE( 0xf000, 0xf7ff ) AM_READWRITE(reel_scrollattr_r, reel_scrollattr_w)
+
+ AM_RANGE( 0xf800, 0xf9ff ) AM_RAM_WRITE(subsino_reel1_ram_w) AM_BASE(&reel1_ram)
+ AM_RANGE( 0xfa00, 0xfbff ) AM_RAM_WRITE(subsino_reel2_ram_w) AM_BASE(&reel2_ram)
+ AM_RANGE( 0xfc00, 0xfdff ) AM_RAM_WRITE(subsino_reel3_ram_w) AM_BASE(&reel3_ram)
+ADDRESS_MAP_END
+
static ADDRESS_MAP_START( subsino_iomap, ADDRESS_SPACE_IO, 8 )
AM_RANGE( 0x0000, 0x003f ) AM_RAM // internal regs
ADDRESS_MAP_END
@@ -1273,6 +1398,168 @@ static INPUT_PORTS_START( tisub )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
+static INPUT_PORTS_START( stisub )
+ PORT_START("SW1")
+ PORT_DIPNAME( 0x01, 0x01, "SW1" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("SW2")
+ PORT_DIPNAME( 0x01, 0x01, "SW2" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("SW3")
+ PORT_DIPNAME( 0x01, 0x01, "SW3" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("SW4")
+ PORT_DIPNAME( 0x01, 0x01, "SW4" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+/*
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1")
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Big")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3 / Small")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_POKER_BET ) PORT_IMPULSE(3)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+*/
+
+ PORT_START("INA")
+ PORT_DIPNAME( 0x01, 0x01, "INA" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) PORT_NAME("Start")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_BET ) PORT_IMPULSE(3)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("Double / Info")
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START( "INB" )
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(3) // coin
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) // key in
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_9) PORT_NAME("Stats / Test") // Bookkeeping.
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_0) PORT_NAME("Settings") // Current settings.
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) // payout
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) // key out
+
+ PORT_START("INC")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Black")
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_R) PORT_NAME("Reset") // hard reset
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Red")
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
static INPUT_PORTS_START( crsbingo )
@@ -1796,7 +2083,6 @@ static INPUT_PORTS_START( smoto20 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
-
/***************************************************************************
* Graphics Layout *
***************************************************************************/
@@ -1834,6 +2120,29 @@ static const gfx_layout layout_8x32x4 =
8*8*4
};
+static const gfx_layout layout_8x8x8 =
+{
+ 8, 8,
+ RGN_FRAC(1,4),
+ 8,
+ { 0,1,2,3,4,5,6,7 },
+ { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4), RGN_FRAC(0,4)+8, RGN_FRAC(1,4)+8, RGN_FRAC(2,4)+8, RGN_FRAC(3,4)+8 },
+ { 0*16,1*16,2*16,3*16,4*16,5*16,6*16,7*16 },
+ 8*16
+};
+
+static const gfx_layout layout_8x32x8 =
+{
+ 8, 32,
+ RGN_FRAC(1,4),
+ 8,
+ { 0,1,2,3,4,5,6,7 },
+ { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4), RGN_FRAC(0,4)+8, RGN_FRAC(1,4)+8, RGN_FRAC(2,4)+8, RGN_FRAC(3,4)+8 },
+ { 0*16,1*16,2*16,3*16,4*16,5*16,6*16,7*16, 8*16,9*16,10*16,11*16,12*16,13*16,14*16,15*16,
+ 16*16,17*16,18*16,19*16,20*16,21*16,22*16,23*16,24*16,25*16,26*16,27*16,28*16,29*16,30*16,31*16},
+ 32*16
+};
+
static GFXDECODE_START( subsino_depth3 )
GFXDECODE_ENTRY( "tilemap", 0, layout_8x8x3, 0, 16 )
@@ -1848,6 +2157,10 @@ static GFXDECODE_START( subsino_depth4_reels )
GFXDECODE_ENTRY( "reels", 0, layout_8x32x4, 0, 16 )
GFXDECODE_END
+static GFXDECODE_START( subsino_stisub )
+ GFXDECODE_ENTRY( "tilemap", 0, layout_8x8x8, 0, 1 )
+ GFXDECODE_ENTRY( "reels", 0, layout_8x32x8, 0, 1 )
+GFXDECODE_END
/***************************************************************************
* Machine Drivers *
@@ -1997,6 +2310,35 @@ static MACHINE_DRIVER_START( tisub )
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_DRIVER_END
+static MACHINE_DRIVER_START( stisub )
+ /* basic machine hardware */
+ MDRV_CPU_ADD("maincpu", Z180, XTAL_12MHz / 8) /* Unknown clock */
+ MDRV_CPU_PROGRAM_MAP(stisub_map)
+ MDRV_CPU_IO_MAP(subsino_iomap)
+
+ /* video hardware */
+ MDRV_SCREEN_ADD("screen", RASTER)
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(512, 256)
+ MDRV_SCREEN_VISIBLE_AREA(0, 512-1, 0+16, 256-16-1)
+
+ MDRV_GFXDECODE(subsino_stisub)
+
+ MDRV_PALETTE_LENGTH(0x100)
+ //MDRV_PALETTE_INIT(subsino_3proms)
+
+ MDRV_VIDEO_START(stisub)
+ MDRV_VIDEO_UPDATE(stisub_reels)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD("ymsnd", YM3812, XTAL_3_579545MHz)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_DRIVER_END
+
/***************************************************************************
* ROMs Loading *
@@ -2533,6 +2875,26 @@ ROM_START( smoto20 )
ROM_LOAD( "82s129.u13", 0x200, 0x100, CRC(9cb4a5c0) SHA1(0e0a368329c6d1cb685ed655d699a4894988fdb1) )
ROM_END
+/* Super Treasure Island
+ - is this better here or in bishjan.c?
+*/
+
+ROM_START( stisub )
+ ROM_REGION( 0x18000, "maincpu", 0 )
+ ROM_LOAD( "trbon-rlu16.u12", 0x00000, 0x10000, CRC(07771290) SHA1(c485943045396d8580271504a1fec7c88579f4a2) )
+
+ ROM_REGION( 0x100000, "tilemap", 0 )
+ ROM_LOAD( "sti-alpha_2-ver1.1.u30", 0x00000, 0x40000, CRC(3bc4c8c5) SHA1(12e868f4b4d4df6b59befcd785ab1fe5c1def58d) )
+ ROM_LOAD( "sti-alpha_3-ver1.1.u29", 0x40000, 0x40000, CRC(5473c41a) SHA1(94294887af8ffc4f2edbcbde1c51797f20c44efe) )
+ ROM_LOAD( "sti-alpha_4-ver1.1.u28", 0x80000, 0x40000, CRC(ccf895e1) SHA1(c12ecf0577b5b856d8202474f084003cc95da51c) )
+ ROM_LOAD( "sti-alpha_5-ver1.1.u27", 0xc0000, 0x40000, CRC(98eed855) SHA1(89291b1b143924caa79a6d694f10c14d93c57eac) )
+
+ ROM_REGION( 0x80000, "reels", 0 )
+ ROM_LOAD( "sti-alpha_6-ver1.1.u25", 0x00000, 0x20000, CRC(83471a70) SHA1(c63e4c1a8cfb6e7feae4fd97f7d77feaf63c949b) )
+ ROM_LOAD( "sti-alpha_7-ver1.1.u24", 0x20000, 0x20000, CRC(05bc7ed2) SHA1(23ae716cd149ee940ac4bdc114fbfeb290e91b11) )
+ ROM_LOAD( "sti-alpha_8-ver1.1.u23", 0x40000, 0x20000, CRC(d3c11545) SHA1(0383358d223c9bfe67c3b5de7a9cc3e43a9769b2) )
+ ROM_LOAD( "sti-alpha_9-ver1.1.u22", 0x60000, 0x20000, CRC(9710a223) SHA1(76ef6bd77ae33d91a9b6a9a615d07caee3356dfb) )
+ROM_END
/***************************************************************************
* Driver Init / Decryption *
@@ -2693,248 +3055,12 @@ static DRIVER_INIT( tisuba )
rom[0x6498] = 0x00;
}
-
-/***************************************************************************
-* Game Drivers *
-***************************************************************************/
-
-/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
-GAMEL( 1990, victor21, 0, victor21, victor21, victor21, ROT0, "Subsino / Buffy", "Victor 21", 0, layout_victor21 )
-GAMEL( 1991, victor5, 0, victor5, victor5, victor5, ROT0, "Subsino", "G.E.A.", 0, layout_victor5 ) // PCB black-box was marked 'victor 5' - in-game says G.E.A with no manufacturer info?
-GAMEL( 1992, tisub, 0, tisub, tisub, tisub, ROT0, "Subsino", "Treasure Island (Subsino, set 1)", 0, layout_tisub )
-GAMEL( 1992, tisuba, tisub, tisub, tisub, tisuba, ROT0, "Subsino", "Treasure Island (Subsino, set 2)", 0, layout_tisub )
-GAMEL( 1991, crsbingo, 0, crsbingo, crsbingo, crsbingo, ROT0, "Subsino", "Poker Carnival", 0, layout_crsbingo )
-GAMEL( 1996, sharkpy, 0, sharkpy, sharkpy, sharkpy, ROT0, "Subsino", "Shark Party (Italy, v1.3)", 0, layout_sharkpy ) // missing POST messages?
-GAMEL( 1996, sharkpya, sharkpy, sharkpy, sharkpy, sharkpy, ROT0, "Subsino", "Shark Party (Italy, v1.6)", 0, layout_sharkpy ) // missing POST messages?
-GAMEL( 1995, sharkpye, sharkpy, sharkpy, sharkpye, sharkpye, ROT0, "Alpha", "Shark Party (English, Alpha license)", 0, layout_sharkpye ) // PCB black-box was marked 'victor 6'
-GAMEL( 1996, smoto20, 0, srider, smoto20, smoto20, ROT0, "Subsino", "Super Rider (Italy, v2.0)", 0, layout_smoto )
-GAMEL( 1996, smoto16, smoto20, srider, smoto16, smoto16, ROT0, "Subsino", "Super Moto (Italy, v1.6)", 0, layout_smoto )
-
-/* Super Treasure Island
- - is this better here or in bishjan.c?
-*/
-
-ROM_START( stisub )
- ROM_REGION( 0x18000, "maincpu", 0 )
- ROM_LOAD( "trbon-rlu16.u12", 0x00000, 0x10000, CRC(07771290) SHA1(c485943045396d8580271504a1fec7c88579f4a2) )
-
- ROM_REGION( 0x100000, "tilemap", 0 )
- ROM_LOAD( "sti-alpha_2-ver1.1.u30", 0x00000, 0x40000, CRC(3bc4c8c5) SHA1(12e868f4b4d4df6b59befcd785ab1fe5c1def58d) )
- ROM_LOAD( "sti-alpha_3-ver1.1.u29", 0x40000, 0x40000, CRC(5473c41a) SHA1(94294887af8ffc4f2edbcbde1c51797f20c44efe) )
- ROM_LOAD( "sti-alpha_4-ver1.1.u28", 0x80000, 0x40000, CRC(ccf895e1) SHA1(c12ecf0577b5b856d8202474f084003cc95da51c) )
- ROM_LOAD( "sti-alpha_5-ver1.1.u27", 0xc0000, 0x40000, CRC(98eed855) SHA1(89291b1b143924caa79a6d694f10c14d93c57eac) )
-
- ROM_REGION( 0x80000, "reels", 0 )
- ROM_LOAD( "sti-alpha_6-ver1.1.u25", 0x00000, 0x20000, CRC(83471a70) SHA1(c63e4c1a8cfb6e7feae4fd97f7d77feaf63c949b) )
- ROM_LOAD( "sti-alpha_7-ver1.1.u24", 0x20000, 0x20000, CRC(05bc7ed2) SHA1(23ae716cd149ee940ac4bdc114fbfeb290e91b11) )
- ROM_LOAD( "sti-alpha_8-ver1.1.u23", 0x40000, 0x20000, CRC(d3c11545) SHA1(0383358d223c9bfe67c3b5de7a9cc3e43a9769b2) )
- ROM_LOAD( "sti-alpha_9-ver1.1.u22", 0x60000, 0x20000, CRC(9710a223) SHA1(76ef6bd77ae33d91a9b6a9a615d07caee3356dfb) )
-ROM_END
-
-
-
-static const gfx_layout layout_8x8x8 =
-{
- 8, 8,
- RGN_FRAC(1,4),
- 8,
- { 0,1,2,3,4,5,6,7 },
- { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4), RGN_FRAC(0,4)+8, RGN_FRAC(1,4)+8, RGN_FRAC(2,4)+8, RGN_FRAC(3,4)+8 },
- { 0*16,1*16,2*16,3*16,4*16,5*16,6*16,7*16 },
- 8*16
-};
-
-static const gfx_layout layout_8x32x8 =
-{
- 8, 32,
- RGN_FRAC(1,4),
- 8,
- { 0,1,2,3,4,5,6,7 },
- { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4), RGN_FRAC(0,4)+8, RGN_FRAC(1,4)+8, RGN_FRAC(2,4)+8, RGN_FRAC(3,4)+8 },
- { 0*16,1*16,2*16,3*16,4*16,5*16,6*16,7*16, 8*16,9*16,10*16,11*16,12*16,13*16,14*16,15*16,
- 16*16,17*16,18*16,19*16,20*16,21*16,22*16,23*16,24*16,25*16,26*16,27*16,28*16,29*16,30*16,31*16},
- 32*16
-};
-
-
-static GFXDECODE_START( subsino_stisub )
- GFXDECODE_ENTRY( "tilemap", 0, layout_8x8x8, 0, 1 )
- GFXDECODE_ENTRY( "reels", 0, layout_8x32x8, 0, 1 )
-GFXDECODE_END
-
-
-// taken from bishjan.c, maybe the sti hardware is closer to that?
-static int colordac_offs;
-UINT8* stisub_colorram;
-
-static WRITE8_HANDLER(colordac_w)
-{
- switch ( offset )
- {
- case 0:
- colordac_offs = data * 3;
- break;
-
- case 1:
- stisub_colorram[colordac_offs] = data;
- palette_set_color_rgb(space->machine, colordac_offs/3,
- pal6bit(stisub_colorram[(colordac_offs/3)*3+0]),
- pal6bit(stisub_colorram[(colordac_offs/3)*3+1]),
- pal6bit(stisub_colorram[(colordac_offs/3)*3+2])
- );
- colordac_offs = (colordac_offs+1) % (256*3);
- break;
-
- case 2:
- // ff?
- break;
-
- case 3:
- break;
- }
-}
-
-UINT8 stisub_outc;
-
-WRITE8_HANDLER( stisub_out_c_w )
-{
- stisub_outc = data;
-
-}
-
-// this stuff is banked..
-// not 100% sure on the bank bits.. other bits are also set
-WRITE8_HANDLER( reel_scrollattr_w )
-{
- if (stisub_outc&0x20)
- {
- if (offset<0x200)
- {
- reel1_attr[offset&0x1ff] = data;
- }
- else if (offset<0x400)
- {
- reel2_attr[offset&0x1ff] = data;
- }
- else if (offset<0x600)
- {
- reel3_attr[offset&0x1ff] = data;
- }
- else
- {
- // ??
- }
- }
- else
- {
- offset &=0xff;
-
- if (offset<0x40)
- {
- // ??
- }
- else if (offset<0x80)
- {
- reel2_scroll[offset&0x3f] = data;
- }
- else if (offset<0xc0)
- {
- reel1_scroll[offset&0x3f] = data;
- }
- else
- {
- reel3_scroll[offset&0x3f] = data;
- }
- }
-}
-
-READ8_HANDLER( reel_scrollattr_r )
-{
- return reel1_attr[offset];
-}
-
-static ADDRESS_MAP_START( stisub_map, ADDRESS_SPACE_PROGRAM, 8 )
- AM_RANGE( 0x00000, 0x0bfff ) AM_ROM
-
- AM_RANGE( 0x0c000, 0x0cfff ) AM_RAM
-
- AM_RANGE( 0x0d000, 0x0d000 ) AM_READ_PORT( "SW1" )
- AM_RANGE( 0x0d001, 0x0d001 ) AM_READ_PORT( "SW2" )
- AM_RANGE( 0x0d002, 0x0d002 ) AM_READ_PORT( "SW3" )
-
- AM_RANGE( 0x0d004, 0x0d004 ) AM_READ_PORT( "SW4" )
- AM_RANGE( 0x0d005, 0x0d005 ) AM_READ_PORT( "INA" )
- AM_RANGE( 0x0d006, 0x0d006 ) AM_READ_PORT( "INB" )
-
- AM_RANGE( 0x0d008, 0x0d008 ) AM_WRITE( stisub_out_c_w )
-
- AM_RANGE( 0x0d009, 0x0d009 ) AM_WRITE( subsino_out_b_w )
- AM_RANGE( 0x0d00a, 0x0d00a ) AM_WRITE( subsino_out_a_w )
-
- AM_RANGE( 0x0d00c, 0x0d00c ) AM_READ_PORT( "INC" )
-
- AM_RANGE( 0x0d010, 0x0d013 ) AM_WRITE(colordac_w)
-
- AM_RANGE( 0x0d016, 0x0d017 ) AM_DEVWRITE( "ymsnd", ym3812_w )
-
-
-// AM_RANGE( 0x0d01b, 0x0d01b ) AM_WRITE( subsino_tiles_offset_w )
-
- AM_RANGE( 0x0e000, 0x0e7ff ) AM_RAM_WRITE( subsino_colorram_w ) AM_BASE( &colorram )
- AM_RANGE( 0x0e800, 0x0efff ) AM_RAM_WRITE( subsino_videoram_w ) AM_BASE( &videoram )
-
-// AM_RANGE( 0xf000, 0xf03f ) AM_RAM AM_BASE(&reel3_attr)
-// AM_RANGE( 0xf040, 0xf07f ) AM_RAM AM_BASE(&reel2_attr)
-// AM_RANGE( 0xf080, 0xf0bf ) AM_RAM AM_BASE(&reel1_attr)
-
-// AM_RANGE( 0xf0c0, 0xf0ff ) AM_WRITE(stisub_reel3_scroll_w) AM_BASE(&reel3_scroll)
-// AM_RANGE( 0xf140, 0xf17f ) AM_WRITE(stisub_reel2_scroll_w) AM_BASE(&reel2_scroll)
-// AM_RANGE( 0xf180, 0xf1bf ) AM_WRITE(stisub_reel1_scroll_w) AM_BASE(&reel1_scroll)
- //AM_RANGE( 0xf1c0, 0xf1ff ) AM_RAM
-
- AM_RANGE( 0xf000, 0xf7ff ) AM_READWRITE(reel_scrollattr_r, reel_scrollattr_w)
-
-
-
- AM_RANGE( 0xf800, 0xf9ff ) AM_RAM_WRITE(subsino_reel1_ram_w) AM_BASE(&reel1_ram)
- AM_RANGE( 0xfa00, 0xfbff ) AM_RAM_WRITE(subsino_reel2_ram_w) AM_BASE(&reel2_ram)
- AM_RANGE( 0xfc00, 0xfdff ) AM_RAM_WRITE(subsino_reel3_ram_w) AM_BASE(&reel3_ram)
-
-ADDRESS_MAP_END
-
-static MACHINE_DRIVER_START( stisub )
- /* basic machine hardware */
- MDRV_CPU_ADD("maincpu", Z180, XTAL_12MHz / 8) /* Unknown clock */
- MDRV_CPU_PROGRAM_MAP(stisub_map)
- MDRV_CPU_IO_MAP(subsino_iomap)
-
- /* video hardware */
- MDRV_SCREEN_ADD("screen", RASTER)
- MDRV_SCREEN_REFRESH_RATE(60)
- MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
- MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
- MDRV_SCREEN_SIZE(512, 256)
- MDRV_SCREEN_VISIBLE_AREA(0, 512-1, 0+16, 256-16-1)
-
- MDRV_GFXDECODE(subsino_stisub)
-
- MDRV_PALETTE_LENGTH(0x100)
- //MDRV_PALETTE_INIT(subsino_3proms)
-
- MDRV_VIDEO_START(stisub)
- MDRV_VIDEO_UPDATE(stisub_reels)
-
- /* sound hardware */
- MDRV_SPEAKER_STANDARD_MONO("mono")
-
- MDRV_SOUND_ADD("ymsnd", YM3812, XTAL_3_579545MHz)
- MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
-MACHINE_DRIVER_END
-
DRIVER_INIT( stisub )
{
UINT8 *rom = memory_region( machine, "maincpu" );
rom[0x1005] = 0x1d; //patch protection check
+ rom[0x7ab] = 0x18; //patch "winning protection" check
+ rom[0x957] = 0x18; //patch "losing protection" check
stisub_colorram = auto_alloc_array(machine, UINT8, 256*3);
reel1_scroll = auto_alloc_array(machine, UINT8, 0x40);
@@ -2947,5 +3073,19 @@ DRIVER_INIT( stisub )
}
+/***************************************************************************
+* Game Drivers *
+***************************************************************************/
-GAME( 1995, stisub, 0, stisub, smoto20, stisub, ROT0, "Alpha", "Treasure Bonus (Subsino)", GAME_NOT_WORKING ) // board CPU module marked 'Super Treasure Island' (alt title?)
+/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
+GAMEL( 1990, victor21, 0, victor21, victor21, victor21, ROT0, "Subsino / Buffy", "Victor 21", 0, layout_victor21 )
+GAMEL( 1991, victor5, 0, victor5, victor5, victor5, ROT0, "Subsino", "G.E.A.", 0, layout_victor5 ) // PCB black-box was marked 'victor 5' - in-game says G.E.A with no manufacturer info?
+GAMEL( 1992, tisub, 0, tisub, tisub, tisub, ROT0, "Subsino", "Treasure Island (Subsino, set 1)", 0, layout_tisub )
+GAMEL( 1992, tisuba, tisub, tisub, tisub, tisuba, ROT0, "Subsino", "Treasure Island (Subsino, set 2)", 0, layout_tisub )
+GAMEL( 1991, crsbingo, 0, crsbingo, crsbingo, crsbingo, ROT0, "Subsino", "Poker Carnival", 0, layout_crsbingo )
+GAME( 1995, stisub, 0, stisub, stisub, stisub, ROT0, "Alpha", "Treasure Bonus (Subsino)", 0 ) // board CPU module marked 'Super Treasure Island' (alt title?)
+GAMEL( 1996, sharkpy, 0, sharkpy, sharkpy, sharkpy, ROT0, "Subsino", "Shark Party (Italy, v1.3)", 0, layout_sharkpy ) // missing POST messages?
+GAMEL( 1996, sharkpya, sharkpy, sharkpy, sharkpy, sharkpy, ROT0, "Subsino", "Shark Party (Italy, v1.6)", 0, layout_sharkpy ) // missing POST messages?
+GAMEL( 1995, sharkpye, sharkpy, sharkpy, sharkpye, sharkpye, ROT0, "Alpha", "Shark Party (English, Alpha license)", 0, layout_sharkpye ) // PCB black-box was marked 'victor 6'
+GAMEL( 1996, smoto20, 0, srider, smoto20, smoto20, ROT0, "Subsino", "Super Rider (Italy, v2.0)", 0, layout_smoto )
+GAMEL( 1996, smoto16, smoto20, srider, smoto16, smoto16, ROT0, "Subsino", "Super Moto (Italy, v1.6)", 0, layout_smoto )