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author Aaron Giles <aaron@aarongiles.com>2010-03-11 07:08:54 +0000
committer Aaron Giles <aaron@aarongiles.com>2010-03-11 07:08:54 +0000
commitdb163391eb52920facbf2c2158fea9be235d7be5 (patch)
tree8aeaf3b7e605a1e88d6928596a1824118ee4fc13
parent5d5ec72024c2e5907a14cce33d9043c357fda797 (diff)
Cleanups and version bump.
-rw-r--r--src/emu/cpu/m68000/m68kdasm.c4
-rw-r--r--src/mame/drivers/5clown.c184
-rw-r--r--src/mame/drivers/asterix.c10
-rw-r--r--src/mame/drivers/cps1.c2
-rw-r--r--src/mame/drivers/deco_mlc.c16
-rw-r--r--src/mame/drivers/esd16.c6
-rw-r--r--src/mame/drivers/gijoe.c6
-rw-r--r--src/mame/drivers/goldstar.c16
-rw-r--r--src/mame/drivers/gticlub.c4
-rw-r--r--src/mame/drivers/kingdrby.c16
-rw-r--r--src/mame/drivers/konamigx.c50
-rw-r--r--src/mame/drivers/lethal.c10
-rw-r--r--src/mame/drivers/moo.c14
-rw-r--r--src/mame/drivers/mystwarr.c42
-rw-r--r--src/mame/drivers/namcos23.c72
-rw-r--r--src/mame/drivers/plygonet.c4
-rw-r--r--src/mame/drivers/pzletime.c2
-rw-r--r--src/mame/drivers/rabbit.c2
-rw-r--r--src/mame/drivers/rungun.c20
-rw-r--r--src/mame/drivers/simpsons.c12
-rw-r--r--src/mame/drivers/taito_f3.c10
-rw-r--r--src/mame/drivers/tmnt.c34
-rw-r--r--src/mame/drivers/toaplan1.c64
-rw-r--r--src/mame/drivers/vendetta.c16
-rw-r--r--src/mame/drivers/xexex.c6
-rw-r--r--src/mame/drivers/xmen.c16
-rw-r--r--src/mame/machine/snes.c4
-rw-r--r--src/mame/machine/toaplan1.c2
-rw-r--r--src/mame/video/goldstar.c10
-rw-r--r--src/mame/video/hng64.c32
-rw-r--r--src/mame/video/snes.c36
-rw-r--r--src/version.c2
32 files changed, 362 insertions, 362 deletions
diff --git a/src/emu/cpu/m68000/m68kdasm.c b/src/emu/cpu/m68000/m68kdasm.c
index 77dd53d8357..d0fca823676 100644
--- a/src/emu/cpu/m68000/m68kdasm.c
+++ b/src/emu/cpu/m68000/m68kdasm.c
@@ -1826,7 +1826,7 @@ static void d68040_fpu(void)
sprintf(temp, "FP%d ", 7-i);
}
else // predecrement
- {
+ {
sprintf(temp, "FP%d ", i);
}
strcat(g_dasm_str, temp);
@@ -1859,7 +1859,7 @@ static void d68040_fpu(void)
sprintf(temp, "FP%d ", 7-i);
}
else // predecrement
- {
+ {
sprintf(temp, "FP%d ", i);
}
strcat(g_dasm_str, temp);
diff --git a/src/mame/drivers/5clown.c b/src/mame/drivers/5clown.c
index 6bd65d281e3..f0506181a31 100644
--- a/src/mame/drivers/5clown.c
+++ b/src/mame/drivers/5clown.c
@@ -43,7 +43,7 @@
- PLDs: 1x PEEL 18CV8P. (u33)
1x PALCE22V10H. (u43)
- 2x PALCE16V6Q. (u13, u14)
+ 2x PALCE16V6Q. (u13, u14)
- PROM: 1x Fairchild Semiconductor DM74S287AN. (u32)
@@ -147,7 +147,7 @@
| |o|o|o|o|o| | | | | | |o| | | | |o|o|o| | | |o| |o|o| |o|o|o| | | |o|o|o|o| |
| +---------------+ | | +---------------+ | | +---------------+ | | +-------+ |
| 1 2 3 4 5 6 7 8 | | 1 2 3 4 5 6 7 8 | | 1 2 3 4 5 6 7 8 | | 1 2 3 4 |
- +-------------------+ +-------------------+ +-------------------+ +-----------+
+ +-------------------+ +-------------------+ +-------------------+ +-----------+
*******************************************************************************
@@ -213,61 +213,61 @@
DIP Switches Settings:
- DIP SW.1 Win-Up "7" Rate 1 2
- Lowest on on
- Low off on
- Medium on off
- High off off
-
- Two Pair 3
- High on
- Low off
-
- One Joker Rate 5 6
- Lowest on on
- Low on off
- Medium off on
- High off off
-
- Three of a kind 7
- High on
- Low off
-
- DIP SW.2 Key In 1 2
- 10 on on
- 20 on off
- 50 off on
- 100 off off
-
- DIP SW.3 2 Jokers Rate 1 8
- Lowest on on
- Low on off
- Medium off on
- High off off
-
- 3,4,5 Jokers Rate 2 3
- Lowest on on
- Low off on
- Medium on off
- High off off
-
- Max Bet 4 5
- 80 on on
- 40 on off
- 50 off on
- 10 off off
-
- DIP SW.4 "J" Pair 1
- Win on
- Lose off
-
- Pay Mode 2
- Key out on
- Coin out off
-
- Coin 3
- 1 Coin 1 Credit on
- 1 Coin 10 Credit off
+ DIP SW.1 Win-Up "7" Rate 1 2
+ Lowest on on
+ Low off on
+ Medium on off
+ High off off
+
+ Two Pair 3
+ High on
+ Low off
+
+ One Joker Rate 5 6
+ Lowest on on
+ Low on off
+ Medium off on
+ High off off
+
+ Three of a kind 7
+ High on
+ Low off
+
+ DIP SW.2 Key In 1 2
+ 10 on on
+ 20 on off
+ 50 off on
+ 100 off off
+
+ DIP SW.3 2 Jokers Rate 1 8
+ Lowest on on
+ Low on off
+ Medium off on
+ High off off
+
+ 3,4,5 Jokers Rate 2 3
+ Lowest on on
+ Low off on
+ Medium on off
+ High off off
+
+ Max Bet 4 5
+ 80 on on
+ 40 on off
+ 50 off on
+ 10 off off
+
+ DIP SW.4 "J" Pair 1
+ Win on
+ Lose off
+
+ Pay Mode 2
+ Key out on
+ Coin out off
+
+ Coin 3
+ 1 Coin 1 Credit on
+ 1 Coin 10 Credit off
@@ -275,7 +275,7 @@
---------------
Settings Table:
-
+
-----+-----------------+-----------+-------------------------------------
Loc. | Function | Val.Range | Comment
-----+-----------------+-----------+-------------------------------------
@@ -317,37 +317,37 @@
Suggestion One:
- Dip.Sw. Setting
- Dip.Sw. 2 3=On 4=On Others=Off
- Dip.Sw. 3 2=On 4=On Others=Off
-
- Chance Setting
- A B C D E F G H I J
- 1 2 2 4 6 7 8 8 8 0
- 5 10 20 40 40 - - - - -
+ Dip.Sw. Setting
+ Dip.Sw. 2 3=On 4=On Others=Off
+ Dip.Sw. 3 2=On 4=On Others=Off
+
+ Chance Setting
+ A B C D E F G H I J
+ 1 2 2 4 6 7 8 8 8 0
+ 5 10 20 40 40 - - - - -
Suggestion Two:
- Dip.Sw. Setting
- Dip.Sw. 2 4=On 7=On Others=Off
- Dip.Sw. 3 2=On 4=On Others=Off
-
- Chance Setting
- A B C D E F G H I J
- 1 2 2 3 5 6 6 7 8 0
- 5 10 20 40 40 - - - - -
+ Dip.Sw. Setting
+ Dip.Sw. 2 4=On 7=On Others=Off
+ Dip.Sw. 3 2=On 4=On Others=Off
+
+ Chance Setting
+ A B C D E F G H I J
+ 1 2 2 3 5 6 6 7 8 0
+ 5 10 20 40 40 - - - - -
*******************************************************************************
- Keyboard Matrix
- ---------------
+ Keyboard Matrix
+ ---------------
- Com. A Bet Record W-Up Start N/U
- Com. B Payout Keyout Small Big Collect
- Com. C Hold 1 Hold 2 Hold 3 Hold 4 Hold 5
- Com. D Key In Coin Setting N/U N/U
+ Com. A Bet Record W-Up Start N/U
+ Com. B Payout Keyout Small Big Collect
+ Com. C Hold 1 Hold 2 Hold 3 Hold 4 Hold 5
+ Com. D Key In Coin Setting N/U N/U
*******************************************************************************
@@ -605,7 +605,7 @@ static WRITE8_DEVICE_HANDLER( trigsnd_w )
{
/************ Interrupts trigger **************
- Writes 0x07 & 0x0F each time a sound is triggered through $D800 */
+ Writes 0x07 & 0x0F each time a sound is triggered through $D800 */
if ( (data & 0x0f) == 0x07 )
{
@@ -771,8 +771,8 @@ ADDRESS_MAP_END
static ADDRESS_MAP_START( fcaudio_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x07ff) AM_RAM
- AM_RANGE(0x0800, 0x0800) AM_WRITE(snd_800_w)
- AM_RANGE(0x0a02, 0x0a02) AM_WRITE(snd_a02_w)
+ AM_RANGE(0x0800, 0x0800) AM_WRITE(snd_800_w)
+ AM_RANGE(0x0a02, 0x0a02) AM_WRITE(snd_a02_w)
AM_RANGE(0x0c04, 0x0c04) AM_DEVWRITE("oki6295", okim6295_w)
AM_RANGE(0x0c06, 0x0c06) AM_DEVREAD("oki6295", okim6295_r)
AM_RANGE(0x0e06, 0x0e06) AM_READ(snd_e06_r)
@@ -798,7 +798,7 @@ static INPUT_PORTS_START( fclown )
PORT_START("IN0-1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Collect")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small")
@@ -977,14 +977,14 @@ static const mc6845_interface mc6845_intf =
static const pia6821_interface fclown_pia0_intf =
{
- DEVCB_HANDLER(mux_port_r), /* Port A IN Multiplexed Ports read */
- DEVCB_HANDLER(pia0_b_r), /* Port B IN unknown (used) */
+ DEVCB_HANDLER(mux_port_r), /* Port A IN Multiplexed Ports read */
+ DEVCB_HANDLER(pia0_b_r), /* Port B IN unknown (used) */
DEVCB_NULL, /* Line CA1 IN */
DEVCB_NULL, /* Line CB1 IN */
DEVCB_NULL, /* Line CA2 IN */
DEVCB_NULL, /* Line CA2 IN */
- DEVCB_NULL, /* Port A OUT NULL */
- DEVCB_HANDLER(counters_w), /* Port B OUT Counters */
+ DEVCB_NULL, /* Port A OUT NULL */
+ DEVCB_HANDLER(counters_w), /* Port B OUT Counters */
DEVCB_NULL, /* Line CA2 OUT */
DEVCB_NULL, /* Line CB2 OUT */
DEVCB_NULL, /* IRQA */
@@ -993,14 +993,14 @@ static const pia6821_interface fclown_pia0_intf =
static const pia6821_interface fclown_pia1_intf =
{
- DEVCB_INPUT_PORT("SW4"), /* Port A IN 4th DIP Switchs bank */
- DEVCB_HANDLER(pia1_b_r), /* Port B IN Check bit 2 to allow key out system to work */
+ DEVCB_INPUT_PORT("SW4"), /* Port A IN 4th DIP Switchs bank */
+ DEVCB_HANDLER(pia1_b_r), /* Port B IN Check bit 2 to allow key out system to work */
DEVCB_NULL, /* Line CA1 IN */
DEVCB_NULL, /* Line CB1 IN */
DEVCB_NULL, /* Line CA2 IN */
DEVCB_NULL, /* Line CB2 IN */
- DEVCB_HANDLER(trigsnd_w), /* Port A OUT Trigger the audio CPU interrupts */
- DEVCB_HANDLER(mux_w), /* Port B OUT Multiplexed Ports selector */
+ DEVCB_HANDLER(trigsnd_w), /* Port A OUT Trigger the audio CPU interrupts */
+ DEVCB_HANDLER(mux_w), /* Port B OUT Multiplexed Ports selector */
DEVCB_NULL, /* Line CA2 OUT */
DEVCB_NULL, /* Line CB2 OUT */
DEVCB_NULL, /* IRQA */
diff --git a/src/mame/drivers/asterix.c b/src/mame/drivers/asterix.c
index a3174d6ff34..eaba6bad17d 100644
--- a/src/mame/drivers/asterix.c
+++ b/src/mame/drivers/asterix.c
@@ -364,7 +364,7 @@ ROM_START( asterix )
ROM_LOAD( "068a06.1e", 0x000000, 0x200000, CRC(6df9ec0e) SHA1(cee60312e9813bd6579f3ac7c3c2521a8e633eca) )
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "asterix.nv", 0x0000, 0x0080, CRC(490085c8) SHA1(2a79e7c79db4b4fb0e6a7249cfd6a57e74b170e3) )
+ ROM_LOAD( "asterix.nv", 0x0000, 0x0080, CRC(490085c8) SHA1(2a79e7c79db4b4fb0e6a7249cfd6a57e74b170e3) )
ROM_END
ROM_START( asterixeac )
@@ -389,7 +389,7 @@ ROM_START( asterixeac )
ROM_LOAD( "068a06.1e", 0x000000, 0x200000, CRC(6df9ec0e) SHA1(cee60312e9813bd6579f3ac7c3c2521a8e633eca) )
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "asterixeac.nv", 0x0000, 0x0080, CRC(490085c8) SHA1(2a79e7c79db4b4fb0e6a7249cfd6a57e74b170e3) )
+ ROM_LOAD( "asterixeac.nv", 0x0000, 0x0080, CRC(490085c8) SHA1(2a79e7c79db4b4fb0e6a7249cfd6a57e74b170e3) )
ROM_END
ROM_START( asterixeaa )
@@ -414,7 +414,7 @@ ROM_START( asterixeaa )
ROM_LOAD( "068a06.1e", 0x000000, 0x200000, CRC(6df9ec0e) SHA1(cee60312e9813bd6579f3ac7c3c2521a8e633eca) )
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "asterixeaa.nv", 0x0000, 0x0080, CRC(30275de0) SHA1(4bbf90a4e5b20406153329e9e7c4c2bf72676f8d) )
+ ROM_LOAD( "asterixeaa.nv", 0x0000, 0x0080, CRC(30275de0) SHA1(4bbf90a4e5b20406153329e9e7c4c2bf72676f8d) )
ROM_END
ROM_START( asterixaad )
@@ -439,7 +439,7 @@ ROM_START( asterixaad )
ROM_LOAD( "068a06.1e", 0x000000, 0x200000, CRC(6df9ec0e) SHA1(cee60312e9813bd6579f3ac7c3c2521a8e633eca) )
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "asterixaad.nv", 0x0000, 0x0080, CRC(bcca86a7) SHA1(1191b0011749e2516df723c9d63da9c2304fa594) )
+ ROM_LOAD( "asterixaad.nv", 0x0000, 0x0080, CRC(bcca86a7) SHA1(1191b0011749e2516df723c9d63da9c2304fa594) )
ROM_END
ROM_START( asterixj )
@@ -464,7 +464,7 @@ ROM_START( asterixj )
ROM_LOAD( "068a06.1e", 0x000000, 0x200000, CRC(6df9ec0e) SHA1(cee60312e9813bd6579f3ac7c3c2521a8e633eca) )
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "asterixj.nv", 0x0000, 0x0080, CRC(84229f2c) SHA1(34c7491c731fbf741dfd53bfc559d91201ccfb03) )
+ ROM_LOAD( "asterixj.nv", 0x0000, 0x0080, CRC(84229f2c) SHA1(34c7491c731fbf741dfd53bfc559d91201ccfb03) )
ROM_END
diff --git a/src/mame/drivers/cps1.c b/src/mame/drivers/cps1.c
index 75d65cce863..9728aa9f193 100644
--- a/src/mame/drivers/cps1.c
+++ b/src/mame/drivers/cps1.c
@@ -2346,7 +2346,7 @@ static INPUT_PORTS_START( dinoh )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
-// PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
+// PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 )
INPUT_PORTS_END
diff --git a/src/mame/drivers/deco_mlc.c b/src/mame/drivers/deco_mlc.c
index 0cde733f39c..ef8cf9926ba 100644
--- a/src/mame/drivers/deco_mlc.c
+++ b/src/mame/drivers/deco_mlc.c
@@ -503,7 +503,7 @@ ROM_START( avengrgs )
ROM_LOAD( "mcg-14.6a", 0x400000, 0x200000, CRC(c0d8b5f0) SHA1(08eecf6e7d0273e41cda3472709a67e2b16068c9) ) // music
ROM_REGION16_BE( 0x80, "eeprom", ROMREGION_ERASE00 )
- ROM_LOAD( "avengrgs.nv", 0x00, 0x80, CRC(c0e84b4e) SHA1(e7afca68cc5fa69ded32bc0a1dcc6a59fe7f081b) )
+ ROM_LOAD( "avengrgs.nv", 0x00, 0x80, CRC(c0e84b4e) SHA1(e7afca68cc5fa69ded32bc0a1dcc6a59fe7f081b) )
ROM_END
ROM_START( avengrgsj )
@@ -534,7 +534,7 @@ ROM_START( avengrgsj )
ROM_LOAD( "mcg-14.6a", 0x400000, 0x200000, CRC(c0d8b5f0) SHA1(08eecf6e7d0273e41cda3472709a67e2b16068c9) ) // music
ROM_REGION16_BE( 0x80, "eeprom", ROMREGION_ERASE00 )
- ROM_LOAD( "avengrgsj.nv", 0x00, 0x80, CRC(7ea70843) SHA1(f010b77b824e37c5e8c5722d5fff79751118f0b7) )
+ ROM_LOAD( "avengrgsj.nv", 0x00, 0x80, CRC(7ea70843) SHA1(f010b77b824e37c5e8c5722d5fff79751118f0b7) )
ROM_END
@@ -558,8 +558,8 @@ ROM_START( stadhr96 )
ROM_LOAD( "mcm-06.6a", 0x000000, 0x400000, CRC(fbc178f3) SHA1(f44cb913177b6552b30c139505c3284bc445ba13) )
ROM_REGION16_BE( 0x80, "eeprom", ROMREGION_ERASE00 )
- ROM_LOAD( "eeprom-stadhr96.bin", 0x00, 0x80, CRC(77861793) SHA1(df43b3ee55b7eb840cd6d3e5c5e04c68ce64bb57) )
-ROM_END
+ ROM_LOAD( "eeprom-stadhr96.bin", 0x00, 0x80, CRC(77861793) SHA1(df43b3ee55b7eb840cd6d3e5c5e04c68ce64bb57) )
+ROM_END
ROM_START( stadhr96j )
ROM_REGION( 0x100000, "maincpu", 0 )
@@ -581,7 +581,7 @@ ROM_START( stadhr96j )
ROM_LOAD( "mcm-06.6a", 0x000000, 0x400000, CRC(fbc178f3) SHA1(f44cb913177b6552b30c139505c3284bc445ba13) )
ROM_REGION16_BE( 0x80, "eeprom", ROMREGION_ERASE00 )
- ROM_LOAD( "eeprom-stadhr96j.bin", 0x00, 0x80, CRC(cf98098f) SHA1(54fc9bdd1ce9b836dad7b4a9909608e8f9842f71) )
+ ROM_LOAD( "eeprom-stadhr96j.bin", 0x00, 0x80, CRC(cf98098f) SHA1(54fc9bdd1ce9b836dad7b4a9909608e8f9842f71) )
ROM_END
@@ -604,7 +604,7 @@ ROM_START( hoops96 )
ROM_LOAD( "mce-05.6a", 0x000000, 0x400000, CRC(e7a9355a) SHA1(039b23666e224c33ebb02baa80e496f8bce0514f) )
ROM_REGION16_BE( 0x80, "eeprom", ROMREGION_ERASE00 )
- ROM_LOAD( "hoops.nv", 0x00, 0x80, CRC(67b18457) SHA1(5d6a0034bfc3d395ecd941ed024c8884b43f2a31) )
+ ROM_LOAD( "hoops.nv", 0x00, 0x80, CRC(67b18457) SHA1(5d6a0034bfc3d395ecd941ed024c8884b43f2a31) )
ROM_END
ROM_START( hoops95 )
@@ -626,7 +626,7 @@ ROM_START( hoops95 )
ROM_LOAD( "mce-05.6a", 0x000000, 0x400000, CRC(e7a9355a) SHA1(039b23666e224c33ebb02baa80e496f8bce0514f) )
ROM_REGION16_BE( 0x80, "eeprom", ROMREGION_ERASE00 )
- ROM_LOAD( "hoops.nv", 0x00, 0x80, CRC(67b18457) SHA1(5d6a0034bfc3d395ecd941ed024c8884b43f2a31) )
+ ROM_LOAD( "hoops.nv", 0x00, 0x80, CRC(67b18457) SHA1(5d6a0034bfc3d395ecd941ed024c8884b43f2a31) )
ROM_END
ROM_START( ddream95 )
@@ -648,7 +648,7 @@ ROM_START( ddream95 )
ROM_LOAD( "mce-05.6a", 0x000000, 0x400000, CRC(e7a9355a) SHA1(039b23666e224c33ebb02baa80e496f8bce0514f) )
ROM_REGION16_BE( 0x80, "eeprom", ROMREGION_ERASE00 )
- ROM_LOAD( "hoops.nv", 0x00, 0x80, CRC(67b18457) SHA1(5d6a0034bfc3d395ecd941ed024c8884b43f2a31) )
+ ROM_LOAD( "hoops.nv", 0x00, 0x80, CRC(67b18457) SHA1(5d6a0034bfc3d395ecd941ed024c8884b43f2a31) )
ROM_END
ROM_START( skullfng )
diff --git a/src/mame/drivers/esd16.c b/src/mame/drivers/esd16.c
index f8e319ddd9c..06bb99c74d6 100644
--- a/src/mame/drivers/esd16.c
+++ b/src/mame/drivers/esd16.c
@@ -929,7 +929,7 @@ ROM_START( hedpanic ) /* Story line & game instructions in English */
ROM_LOAD( "esd4.su10", 0x000000, 0x020000, CRC(3c11c590) SHA1(cb33845c3dc0501fff8055c2d66f412881089df1) ) /* AT27010 mask rom */
ROM_REGION( 0x80, "eeprom", 0 )
- ROM_LOAD( "hedpanic.nv", 0x0000, 0x0080, CRC(e91f4038) SHA1(f492de71170900f87912a272ab4f4a3a37ba31fe) )
+ ROM_LOAD( "hedpanic.nv", 0x0000, 0x0080, CRC(e91f4038) SHA1(f492de71170900f87912a272ab4f4a3a37ba31fe) )
ROM_END
@@ -957,7 +957,7 @@ ROM_START( hedpanicf ) /* Story line in Japanese, game instructions in English *
ROM_LOAD( "esd4.su10", 0x000000, 0x020000, CRC(3c11c590) SHA1(cb33845c3dc0501fff8055c2d66f412881089df1) ) /* AT27010 mask rom */
ROM_REGION( 0x80, "eeprom", 0 )
- ROM_LOAD( "hedpanic.nv", 0x0000, 0x0080, CRC(e91f4038) SHA1(f492de71170900f87912a272ab4f4a3a37ba31fe) )
+ ROM_LOAD( "hedpanic.nv", 0x0000, 0x0080, CRC(e91f4038) SHA1(f492de71170900f87912a272ab4f4a3a37ba31fe) )
ROM_END
@@ -988,7 +988,7 @@ ROM_START( hedpanico ) /* Story line & game instructions in English, copyright y
ROM_LOAD( "esd4.rom", 0x000000, 0x020000, CRC(d7ca6806) SHA1(8ad668bfb5b7561cc0f3e36dfc3c936b136a4274) )
ROM_REGION( 0x80, "eeprom", 0 )
- ROM_LOAD( "hedpanic.nv", 0x0000, 0x0080, CRC(e91f4038) SHA1(f492de71170900f87912a272ab4f4a3a37ba31fe) )
+ ROM_LOAD( "hedpanic.nv", 0x0000, 0x0080, CRC(e91f4038) SHA1(f492de71170900f87912a272ab4f4a3a37ba31fe) )
ROM_END
diff --git a/src/mame/drivers/gijoe.c b/src/mame/drivers/gijoe.c
index 49e29e43cb2..f7ba36fc24b 100644
--- a/src/mame/drivers/gijoe.c
+++ b/src/mame/drivers/gijoe.c
@@ -367,7 +367,7 @@ ROM_START( gijoe )
ROM_LOAD( "069a04", 0x000000, 0x200000, CRC(11d6dcd6) SHA1(04cbff9f61cd8641db538db809ddf20da29fd5ac) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "gijoe.nv", 0x0000, 0x080, CRC(a0d50a79) SHA1(972533ea45a0e84d9dd14c55f58cd7247926792e) )
+ ROM_LOAD( "gijoe.nv", 0x0000, 0x080, CRC(a0d50a79) SHA1(972533ea45a0e84d9dd14c55f58cd7247926792e) )
ROM_END
ROM_START( gijoeu )
@@ -394,7 +394,7 @@ ROM_START( gijoeu )
ROM_LOAD( "069a04", 0x000000, 0x200000, CRC(11d6dcd6) SHA1(04cbff9f61cd8641db538db809ddf20da29fd5ac) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "gijoeu.nv", 0x0000, 0x080, CRC(ca966023) SHA1(6f07ece0f95213bc12387192986f468d23dfdfc8) )
+ ROM_LOAD( "gijoeu.nv", 0x0000, 0x080, CRC(ca966023) SHA1(6f07ece0f95213bc12387192986f468d23dfdfc8) )
ROM_END
ROM_START( gijoej )
@@ -421,7 +421,7 @@ ROM_START( gijoej )
ROM_LOAD( "069a04", 0x000000, 0x200000, CRC(11d6dcd6) SHA1(04cbff9f61cd8641db538db809ddf20da29fd5ac) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "gijoej.nv", 0x0000, 0x080, CRC(c914fcf2) SHA1(b4f0a0b5d6d4075b004b061336d162336ce1a754) )
+ ROM_LOAD( "gijoej.nv", 0x0000, 0x080, CRC(c914fcf2) SHA1(b4f0a0b5d6d4075b004b061336d162336ce1a754) )
ROM_END
diff --git a/src/mame/drivers/goldstar.c b/src/mame/drivers/goldstar.c
index 768f87e19f7..f75c2d1fe9b 100644
--- a/src/mame/drivers/goldstar.c
+++ b/src/mame/drivers/goldstar.c
@@ -383,10 +383,10 @@ static WRITE8_HANDLER( magical_outb850_w )
// guess, could be wrong, this might just be lights
goldstar_state *state = (goldstar_state *)space->machine->driver_data;
-
+
if (data&0x20)
state->tile_bank = 1;
- else
+ else
state->tile_bank = 0;
//popmessage("magical_outb850_w %02x\n", data);
@@ -397,7 +397,7 @@ static WRITE8_HANDLER( magical_outb850_w )
static WRITE8_HANDLER( magical_outb860_w )
{
-// popmessage("magical_outb860_w %02x\n", data);
+// popmessage("magical_outb860_w %02x\n", data);
}
static ADDRESS_MAP_START(magical_map, ADDRESS_SPACE_PROGRAM, 8 )
@@ -512,7 +512,7 @@ ADDRESS_MAP_END
/*
static READ8_HANDLER( unkch_unk_r )
{
- return 0xff;
+ return 0xff;
}
*/
@@ -566,7 +566,7 @@ static WRITE8_HANDLER( unkcm_0x11_w )
static WRITE8_HANDLER( unkcm_0x12_w )
{
-// popmessage("unkcm_0x12_w %02x", data);
+// popmessage("unkcm_0x12_w %02x", data);
}
@@ -6095,9 +6095,9 @@ static MACHINE_DRIVER_START( unkch )
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
-// MDRV_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
-// MDRV_SOUND_CONFIG(ay8910_config)
-// MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+// MDRV_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+// MDRV_SOUND_CONFIG(ay8910_config)
+// MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( cherrys )
diff --git a/src/mame/drivers/gticlub.c b/src/mame/drivers/gticlub.c
index ea829c6d07a..531a7f81897 100644
--- a/src/mame/drivers/gticlub.c
+++ b/src/mame/drivers/gticlub.c
@@ -1062,7 +1062,7 @@ ROM_START( gticlubj ) /* Japan version JAA */
ROM_LOAD64_WORD( "688a16.4d", 0x000006, 0x200000, CRC(7f4e1893) SHA1(585be7b31ab7a48300c22b00443b00d631f4c49d) )
ROM_REGION16_BE( 0x200, "eeprom", 0 )
- ROM_LOAD( "gticlub.nv", 0x0000, 0x0200, CRC(eca78a49) SHA1(3dcaccc4bee58f7ff5d6ecae551887cc967deaf7) )
+ ROM_LOAD( "gticlub.nv", 0x0000, 0x0200, CRC(eca78a49) SHA1(3dcaccc4bee58f7ff5d6ecae551887cc967deaf7) )
ROM_END
ROM_START( thunderh ) /* Euro version EAA */
@@ -1178,7 +1178,7 @@ ROM_START( hangplt ) /* Japan version JAB */
ROM_LOAD32_WORD( "685a14.12w", 0x000000, 0x400000, CRC(87437739) SHA1(0d45637af40938a54d5efd29c125b0fafd55f9a4) )
ROM_REGION16_BE( 0x200, "eeprom", 0 )
- ROM_LOAD( "hangplt.nv", 0x0000, 0x0200, CRC(35f482c8) SHA1(445918156770449dce1a010aab9d310f15670092) )
+ ROM_LOAD( "hangplt.nv", 0x0000, 0x0200, CRC(35f482c8) SHA1(445918156770449dce1a010aab9d310f15670092) )
ROM_END
static DRIVER_INIT(gticlub)
diff --git a/src/mame/drivers/kingdrby.c b/src/mame/drivers/kingdrby.c
index 2718681d322..64198fdb57b 100644
--- a/src/mame/drivers/kingdrby.c
+++ b/src/mame/drivers/kingdrby.c
@@ -379,16 +379,16 @@ static ADDRESS_MAP_START( slave_1986_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x3000, 0x3fff) AM_ROM //sound rom tested for the post check
AM_RANGE(0x4000, 0x47ff) AM_RAM AM_BASE_SIZE_GENERIC(nvram) //backup ram
AM_RANGE(0x5000, 0x5003) AM_DEVREADWRITE("ppi8255_0", ppi8255_r, ppi8255_w) /* I/O Ports */
-// AM_RANGE(0x6000, 0x6003) AM_DEVREADWRITE("ppi8255_1", ppi8255_r, ppi8255_w) /* I/O Ports */
+// AM_RANGE(0x6000, 0x6003) AM_DEVREADWRITE("ppi8255_1", ppi8255_r, ppi8255_w) /* I/O Ports */
AM_RANGE(0x7000, 0x73ff) AM_RAM AM_SHARE("share1")
AM_RANGE(0x7400, 0x74ff) AM_RAM AM_BASE_GENERIC(spriteram)
AM_RANGE(0x7600, 0x7600) AM_DEVWRITE("crtc", mc6845_address_w)
AM_RANGE(0x7601, 0x7601) AM_DEVREADWRITE("crtc", mc6845_register_r, mc6845_register_w)
- AM_RANGE(0x7800, 0x7800) AM_READ_PORT("KEY0")
+ AM_RANGE(0x7800, 0x7800) AM_READ_PORT("KEY0")
AM_RANGE(0x7801, 0x7801) AM_READ_PORT("KEY1")
- AM_RANGE(0x7802, 0x7802) AM_READ_PORT("KEY2")
- AM_RANGE(0x7803, 0x7803) AM_READ_PORT("KEY3")
- AM_RANGE(0x7800, 0x7803) AM_WRITE(kingdrbb_lamps_w)
+ AM_RANGE(0x7802, 0x7802) AM_READ_PORT("KEY2")
+ AM_RANGE(0x7803, 0x7803) AM_READ_PORT("KEY3")
+ AM_RANGE(0x7800, 0x7803) AM_WRITE(kingdrbb_lamps_w)
AM_RANGE(0x7a00, 0x7a00) AM_READ_PORT("SYSTEM")
AM_RANGE(0x7c00, 0x7c00) AM_READ_PORT("DSW")
ADDRESS_MAP_END
@@ -454,7 +454,7 @@ static const ppi8255_interface ppi8255_intf[2] =
static WRITE8_DEVICE_HANDLER( outportb_w )
{
-// printf("%02x B\n",data);
+// printf("%02x B\n",data);
}
@@ -475,7 +475,7 @@ static const ppi8255_interface ppi8255_1986_intf[2] =
DEVCB_NULL, /* Port A read */
DEVCB_NULL, /* Port B read */
DEVCB_NULL, /* Port C read */
- DEVCB_NULL, /* Port A write */
+ DEVCB_NULL, /* Port A write */
DEVCB_NULL, /* Port B write */
DEVCB_NULL /* Port C write */
}
@@ -1103,7 +1103,7 @@ ROM_START( kingdrbb ) // has 'Made in Taiwan' on the PCB.
ROM_LOAD( "kingdrbb_u1.bin", 0x0000, 0x4000, CRC(97931952) SHA1(a0ef3be105f2ed7f744c73e92c583d25bb322e6a) ) // palette but in a normal rom?
ROM_REGION( 0x200, "proms", ROMREGION_ERASE00 ) // address shuffled, decoded inside PALETTE_INIT
-// ROM_COPY( "raw_prom", 0x1000, 0x000, 0x200 )
+// ROM_COPY( "raw_prom", 0x1000, 0x000, 0x200 )
// ROM_COPY( "raw_prom", 0x3000, 0x200, 0x200 ) //identical to 0x1000 bank
ROM_REGION( 0x4000, "pals", 0 ) // all read protected
diff --git a/src/mame/drivers/konamigx.c b/src/mame/drivers/konamigx.c
index 99d4096bb6b..db5f4dde7fc 100644
--- a/src/mame/drivers/konamigx.c
+++ b/src/mame/drivers/konamigx.c
@@ -2011,7 +2011,7 @@ ROM_START( gokuparo )
ROM_LOAD( "321b18.7g", 0x200000, 2*1024*1024, CRC(2c561ad0) SHA1(6265054072ba1c2837dd96e0259b20bc50457160) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
- ROM_LOAD( "gokuparo.nv", 0x0000, 0x080, CRC(15c0f2d9) SHA1(57c7462e3b1e15652ec5d682a1be3786926ddecd) )
+ ROM_LOAD( "gokuparo.nv", 0x0000, 0x080, CRC(15c0f2d9) SHA1(57c7462e3b1e15652ec5d682a1be3786926ddecd) )
ROM_END
/* Fantastic Journey version EAA (Euro) */
@@ -2044,7 +2044,7 @@ ROM_START( fantjour )
ROM_LOAD( "321b18.7g", 0x200000, 2*1024*1024, CRC(2c561ad0) SHA1(6265054072ba1c2837dd96e0259b20bc50457160) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
- ROM_LOAD( "fantjour.nv", 0x0000, 0x080, CRC(35b7d8e1) SHA1(5f0e3799ff9c63af3e55b040cc52b2a9e7a76168) )
+ ROM_LOAD( "fantjour.nv", 0x0000, 0x080, CRC(35b7d8e1) SHA1(5f0e3799ff9c63af3e55b040cc52b2a9e7a76168) )
ROM_END
/* Fantastic Journey version AAA (Asia) */
@@ -2077,7 +2077,7 @@ ROM_START( fantjoura )
ROM_LOAD( "321b18.7g", 0x200000, 2*1024*1024, CRC(2c561ad0) SHA1(6265054072ba1c2837dd96e0259b20bc50457160) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
- ROM_LOAD( "fantjoura.nv", 0x0000, 0x080, CRC(d13b1ec1) SHA1(0f4aedd0aa9682b0b68b9f7745946a3bc1e76714) )
+ ROM_LOAD( "fantjoura.nv", 0x0000, 0x080, CRC(d13b1ec1) SHA1(0f4aedd0aa9682b0b68b9f7745946a3bc1e76714) )
ROM_END
/* Salamander 2 version JAA (Japan) */
@@ -2111,7 +2111,7 @@ ROM_START( salmndr2 )
ROM_LOAD( "521-a13.7g", 0x200000, 1*1024*1024, CRC(c3322475) SHA1(1774524ff031e0c4a7f3432810e968d37f9c6331) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
- ROM_LOAD( "salmndr2.nv", 0x0000, 0x080, CRC(60cdea03) SHA1(6aa597d391b5d7db67e599ec54d98600983966fc) )
+ ROM_LOAD( "salmndr2.nv", 0x0000, 0x080, CRC(60cdea03) SHA1(6aa597d391b5d7db67e599ec54d98600983966fc) )
ROM_END
/* Salamander 2 version AAB (Asia) */
@@ -2145,7 +2145,7 @@ ROM_START( salmndr2a )
ROM_LOAD( "521-a13.7g", 0x200000, 1*1024*1024, CRC(c3322475) SHA1(1774524ff031e0c4a7f3432810e968d37f9c6331) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
- ROM_LOAD( "salmndr2a.nv", 0x0000, 0x080, CRC(3a98a8f9) SHA1(08c2d164620a4d8ad902d502acea8ad621931198) )
+ ROM_LOAD( "salmndr2a.nv", 0x0000, 0x080, CRC(3a98a8f9) SHA1(08c2d164620a4d8ad902d502acea8ad621931198) )
ROM_END
/* Twinbee Yahhoo! */
@@ -2176,10 +2176,10 @@ ROM_START( tbyahhoo )
ROM_REGION( 0x400000, "shared", 0 )
ROM_LOAD( "424a17.9g", 0x000000, 2*1024*1024, CRC(e9dd9692) SHA1(c289019c8d1dd71b3cec26479c39b649de804707) )
ROM_LOAD( "424a18.7g", 0x200000, 2*1024*1024, CRC(0f0d9f3a) SHA1(57f6b113b80f06964b7e672ad517c1654c5569c5) )
-
+
// reports RAMs as bad on first boot due to TMS emulation problems, but automatically resets
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
- ROM_LOAD( "tbyahhoo.nv", 0x0000, 0x080, CRC(1e6fa2f8) SHA1(fceb6617a4e02babfc1678bae9f6a131c1d759f5) )
+ ROM_LOAD( "tbyahhoo.nv", 0x0000, 0x080, CRC(1e6fa2f8) SHA1(fceb6617a4e02babfc1678bae9f6a131c1d759f5) )
ROM_END
/* Daisu-Kiss */
@@ -2415,7 +2415,7 @@ ROM_START( tokkae )
ROM_LOAD( "615a23.7g", 0x200000, 2*1024*1024, CRC(22d71f36) SHA1(3f24bb4cd8e1d693b42219e05960ad0c756b08cb) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
- ROM_LOAD( "tokkae.nv", 0x0000, 0x080, CRC(5a6f8da6) SHA1(f68c67c98e99669904e23d5eac7e13a9c57bc394) )
+ ROM_LOAD( "tokkae.nv", 0x0000, 0x080, CRC(5a6f8da6) SHA1(f68c67c98e99669904e23d5eac7e13a9c57bc394) )
ROM_END
/* Tokimeki Memorial Taisen Puzzle-dama */
@@ -2450,7 +2450,7 @@ ROM_START( tkmmpzdm )
ROM_LOAD( "515a14.7g", 0x200000, 2*1024*1024, CRC(128cc944) SHA1(b0cd2ec1b9a2ac936d57b6d6c2a70f9c13dc97a5) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
- ROM_LOAD( "tkmmpzdm.nv", 0x0000, 0x080, CRC(850ab8c4) SHA1(fea5ceb3f2cea61fb19bdb1b8f1496d1c06bfff1) )
+ ROM_LOAD( "tkmmpzdm.nv", 0x0000, 0x080, CRC(850ab8c4) SHA1(fea5ceb3f2cea61fb19bdb1b8f1496d1c06bfff1) )
ROM_END
/* Winning Spike - Version EAA (Euro) */
@@ -2574,7 +2574,7 @@ ROM_START( puzldama )
// the TMS emulation is causing problems which means you have to reset this one anyway
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "puzldama.nv", 0x0000, 0x080, CRC(bda98b84) SHA1(f4b03130bdc2a5bc6f0fc9ca21603109d82703b4) )
+ ROM_LOAD( "puzldama.nv", 0x0000, 0x080, CRC(bda98b84) SHA1(f4b03130bdc2a5bc6f0fc9ca21603109d82703b4) )
ROM_END
/* Dragoon Might */
@@ -2615,7 +2615,7 @@ ROM_START( dragoonj )
// game is currently broken due to TMS emulation anyway..
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
- ROM_LOAD( "dragoonj.nv", 0x0000, 0x080, CRC(cbe16082) SHA1(da48893f3584ae2e034c73d4338b220107a884da) )
+ ROM_LOAD( "dragoonj.nv", 0x0000, 0x080, CRC(cbe16082) SHA1(da48893f3584ae2e034c73d4338b220107a884da) )
ROM_END
/* Dragoon Might (Asia) */
@@ -2656,7 +2656,7 @@ ROM_START( dragoona )
// game is currently broken due to TMS emulation anyway..
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
- ROM_LOAD( "dragoona.nv", 0x0000, 0x080, CRC(7980ad2b) SHA1(dccaab02d23edbd81ae13441fbac0dbd7112c258) )
+ ROM_LOAD( "dragoona.nv", 0x0000, 0x080, CRC(7980ad2b) SHA1(dccaab02d23edbd81ae13441fbac0dbd7112c258) )
ROM_END
/* Soccer Superstars (Europe ver EAA)*/
@@ -2715,7 +2715,7 @@ ROM_START( soccerss )
ROM_LOAD( "427a16.9r", 0x000000, 2*1024*1024, CRC(39547265) SHA1(c0efd68c0c1ea59141045150842f36d43e1f01d8) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
- ROM_LOAD( "soccerss.nv", 0x0000, 0x080, CRC(f222dae4) SHA1(fede48a4e1fe91cf2b17ff3f3996bca4816fc283) )
+ ROM_LOAD( "soccerss.nv", 0x0000, 0x080, CRC(f222dae4) SHA1(fede48a4e1fe91cf2b17ff3f3996bca4816fc283) )
ROM_END
/* Soccer Superstars (Japan ver JAC)*/
@@ -2762,7 +2762,7 @@ ROM_START( soccerssj )
ROM_LOAD( "427a16.9r", 0x000000, 2*1024*1024, CRC(39547265) SHA1(c0efd68c0c1ea59141045150842f36d43e1f01d8) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
- ROM_LOAD( "soccerssj.nv", 0x0000, 0x080, CRC(7440255e) SHA1(af379b5b1f765f9050f18fbd41c5031c5ad4918b) )
+ ROM_LOAD( "soccerssj.nv", 0x0000, 0x080, CRC(7440255e) SHA1(af379b5b1f765f9050f18fbd41c5031c5ad4918b) )
ROM_END
/* Soccer Superstars (Japan ver JAA)*/
@@ -2809,7 +2809,7 @@ ROM_START( soccerssja )
ROM_LOAD( "427a16.9r", 0x000000, 2*1024*1024, CRC(39547265) SHA1(c0efd68c0c1ea59141045150842f36d43e1f01d8) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
- ROM_LOAD( "soccerssja.nv", 0x0000, 0x080, CRC(60dba700) SHA1(087b086b29748727b41fdd4c154ff9b4bef42959) )
+ ROM_LOAD( "soccerssja.nv", 0x0000, 0x080, CRC(60dba700) SHA1(087b086b29748727b41fdd4c154ff9b4bef42959) )
ROM_END
/* Soccer Superstars (Asian ver AAA) */
@@ -2856,7 +2856,7 @@ ROM_START( soccerssa )
ROM_LOAD( "427a16.9r", 0x000000, 2*1024*1024, CRC(39547265) SHA1(c0efd68c0c1ea59141045150842f36d43e1f01d8) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
- ROM_LOAD( "soccerssa.nv", 0x0000, 0x080, CRC(e3a3f3d5) SHA1(374cf5bbcc459c56ebbba5068406f6d767bcb608) )
+ ROM_LOAD( "soccerssa.nv", 0x0000, 0x080, CRC(e3a3f3d5) SHA1(374cf5bbcc459c56ebbba5068406f6d767bcb608) )
ROM_END
/* Vs. Net Soccer TODO:
@@ -3218,7 +3218,7 @@ ROM_START( le2 )
ROM_LOAD( "312a18.7g", 0x200000, 1*1024*1024, CRC(5717abd7) SHA1(d304d733e7fca0363ea6b3872c2d3bbe4edf1179) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with invisible error
- ROM_LOAD( "le2.nv", 0x0000, 0x080, CRC(fec3bc2e) SHA1(64040364d7db12f54e5c11f28a28e030bcf9a0f7) )
+ ROM_LOAD( "le2.nv", 0x0000, 0x080, CRC(fec3bc2e) SHA1(64040364d7db12f54e5c11f28a28e030bcf9a0f7) )
ROM_END
/* Lethal Enforcers II (US Version) */
@@ -3256,7 +3256,7 @@ ROM_START( le2u )
ROM_LOAD( "312a18.7g", 0x200000, 1*1024*1024, CRC(5717abd7) SHA1(d304d733e7fca0363ea6b3872c2d3bbe4edf1179) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with invisible error
- ROM_LOAD( "le2u.nv", 0x0000, 0x080, CRC(d46b3878) SHA1(81bf4331547ce977eaa185f7281625fb695f6deb) )
+ ROM_LOAD( "le2u.nv", 0x0000, 0x080, CRC(d46b3878) SHA1(81bf4331547ce977eaa185f7281625fb695f6deb) )
ROM_END
/* Lethal Enforcers II (Japan version) */
@@ -3264,7 +3264,7 @@ ROM_START( le2j )
/* main program */
ROM_REGION( 0x800000, "maincpu", 0 )
GX_BIOS
-
+
ROM_LOAD32_BYTE( "312jaa05.26b", 0x200000, 0x020000, CRC(7eaa6ce2) SHA1(59d3460be98ac32ebea0422c2a9962556a9e964e) )
ROM_LOAD32_BYTE( "312jaa04.28b", 0x200001, 0x020000, CRC(c3d19ddc) SHA1(3bc3e705567e8e59e56a40ae64381082c4f22271) )
ROM_LOAD32_BYTE( "312jaa03.30b", 0x200002, 0x020000, CRC(9ad95a7c) SHA1(397b301f8bc4d5f039f47263ad73da5afc14712c) )
@@ -3295,7 +3295,7 @@ ROM_START( le2j )
ROM_LOAD( "312a18.7g", 0x200000, 1*1024*1024, CRC(5717abd7) SHA1(d304d733e7fca0363ea6b3872c2d3bbe4edf1179) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with invisible error
- ROM_LOAD( "le2j.nv", 0x0000, 0x080, CRC(f6790425) SHA1(f233f3c09c4cdbd1c6e5204fc6554a4826b44c59) )
+ ROM_LOAD( "le2j.nv", 0x0000, 0x080, CRC(f6790425) SHA1(f233f3c09c4cdbd1c6e5204fc6554a4826b44c59) )
ROM_END
/* Racin' Force */
@@ -3346,7 +3346,7 @@ ROM_START( racinfrc )
// note, it seems impossible to calibrate the controls (again!), this has nothing to do with the default eeprom!
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
- ROM_LOAD( "racinfrc.nv", 0x0000, 0x080, CRC(dc88c693) SHA1(a7967f390db043570803c79edf984a3e6bdbd172) )
+ ROM_LOAD( "racinfrc.nv", 0x0000, 0x080, CRC(dc88c693) SHA1(a7967f390db043570803c79edf984a3e6bdbd172) )
ROM_END
@@ -3398,7 +3398,7 @@ ROM_START( racinfrcu )
// note, it seems impossible to calibrate the controls (again!), this has nothing to do with the default eeprom!
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
- ROM_LOAD( "racinfrcu.nv", 0x0000, 0x080, CRC(369e1a84) SHA1(bfed0145d89550b1a1661f3ccc612505053063f8) )
+ ROM_LOAD( "racinfrcu.nv", 0x0000, 0x080, CRC(369e1a84) SHA1(bfed0145d89550b1a1661f3ccc612505053063f8) )
ROM_END
@@ -3484,7 +3484,7 @@ ROM_START( opengolf )
ROM_LOAD( "218a18.12y", 0x200000, 1*1024*1024, CRC(98ec4cfb) SHA1(638753f9d9269719a37133b9c39c242507fdd8ac) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
- ROM_LOAD( "opengolf.nv", 0x0000, 0x080, CRC(d49bf7c3) SHA1(294c772a2f562c01e7c4d15068ba4e80e9522f9f) )
+ ROM_LOAD( "opengolf.nv", 0x0000, 0x080, CRC(d49bf7c3) SHA1(294c772a2f562c01e7c4d15068ba4e80e9522f9f) )
ROM_END
/* Konami's Open Golf Championship - version EAD */
@@ -3539,7 +3539,7 @@ ROM_START( opengolf2 )
ROM_LOAD( "218a18.12y", 0x200000, 1*1024*1024, CRC(98ec4cfb) SHA1(638753f9d9269719a37133b9c39c242507fdd8ac) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
- ROM_LOAD( "opengolf2.nv", 0x0000, 0x080, CRC(c09fc0e6) SHA1(32807752344763613440bee46da24d605e62eace) )
+ ROM_LOAD( "opengolf2.nv", 0x0000, 0x080, CRC(c09fc0e6) SHA1(32807752344763613440bee46da24d605e62eace) )
ROM_END
/* Golfing Greats 2 */
@@ -3593,7 +3593,7 @@ ROM_START( ggreats2 )
ROM_LOAD( "218a18.12y", 0x200000, 1*1024*1024, CRC(98ec4cfb) SHA1(638753f9d9269719a37133b9c39c242507fdd8ac) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
- ROM_LOAD( "ggreats2.nv", 0x0000, 0x080, CRC(4db10b5c) SHA1(29e3a59e4101349ace33d49b5fe59f0c785979b3) )
+ ROM_LOAD( "ggreats2.nv", 0x0000, 0x080, CRC(4db10b5c) SHA1(29e3a59e4101349ace33d49b5fe59f0c785979b3) )
ROM_END
/**********************************************************************************/
diff --git a/src/mame/drivers/lethal.c b/src/mame/drivers/lethal.c
index 2adb78f7373..f1a3bf8c6b4 100644
--- a/src/mame/drivers/lethal.c
+++ b/src/mame/drivers/lethal.c
@@ -775,7 +775,7 @@ ROM_START( lethalenj ) // Japan version JAD
ROM_LOAD( "191a03", 0x000000, 0x200000, CRC(9b13fbe8) SHA1(19b02dbd9d6da54045b0ba4dfe7b282c72745c9c))
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "lethalenj.nv", 0x0000, 0x0080, CRC(20b28f2f) SHA1(53d212f2c006729a01dfdb49cb36b67b9425172e) )
+ ROM_LOAD( "lethalenj.nv", 0x0000, 0x0080, CRC(20b28f2f) SHA1(53d212f2c006729a01dfdb49cb36b67b9425172e) )
ROM_END
ROM_START( lethalenux ) // US version ?, proto / hack?, very different to other sets
@@ -812,7 +812,7 @@ ROM_START( lethalenux ) // US version ?, proto / hack?, very different to other
ROM_LOAD( "191a03", 0x000000, 0x200000, CRC(9b13fbe8) SHA1(19b02dbd9d6da54045b0ba4dfe7b282c72745c9c))
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "lethalenux.nv", 0x0000, 0x0080, CRC(5d69c39d) SHA1(e468df829ee5094792289f9166d7e39b638ab70d) )
+ ROM_LOAD( "lethalenux.nv", 0x0000, 0x0080, CRC(5d69c39d) SHA1(e468df829ee5094792289f9166d7e39b638ab70d) )
ROM_END
ROM_START( lethaleneab ) // Euro ver. EAB
@@ -849,7 +849,7 @@ ROM_START( lethaleneab ) // Euro ver. EAB
ROM_LOAD( "191a03", 0x000000, 0x200000, CRC(9b13fbe8) SHA1(19b02dbd9d6da54045b0ba4dfe7b282c72745c9c))
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "lethaleneab.nv", 0x0000, 0x0080, CRC(4e9bb34d) SHA1(9502583bc9f5f6fc5bba333869398b24bf154b73) )
+ ROM_LOAD( "lethaleneab.nv", 0x0000, 0x0080, CRC(4e9bb34d) SHA1(9502583bc9f5f6fc5bba333869398b24bf154b73) )
ROM_END
ROM_START( lethaleneae ) // Euro ver. EAE
@@ -886,7 +886,7 @@ ROM_START( lethaleneae ) // Euro ver. EAE
ROM_LOAD( "191a03", 0x000000, 0x200000, CRC(9b13fbe8) SHA1(19b02dbd9d6da54045b0ba4dfe7b282c72745c9c))
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "lethaleneae.nv", 0x0000, 0x0080, CRC(eb369a67) SHA1(6c67294669614e96de5efb38372dbed435ee04d3) )
+ ROM_LOAD( "lethaleneae.nv", 0x0000, 0x0080, CRC(eb369a67) SHA1(6c67294669614e96de5efb38372dbed435ee04d3) )
ROM_END
ROM_START( lethalenua ) // *might* be UAA (writes UA to Eeprom)
@@ -923,7 +923,7 @@ ROM_START( lethalenua ) // *might* be UAA (writes UA to Eeprom)
ROM_LOAD( "191a03", 0x000000, 0x200000, CRC(9b13fbe8) SHA1(19b02dbd9d6da54045b0ba4dfe7b282c72745c9c))
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "lethalenua.nv", 0x0000, 0x0080, CRC(f71ad1c3) SHA1(04c7052d0895797af8a06183b8a877795bf2dbb3) )
+ ROM_LOAD( "lethalenua.nv", 0x0000, 0x0080, CRC(f71ad1c3) SHA1(04c7052d0895797af8a06183b8a877795bf2dbb3) )
ROM_END
diff --git a/src/mame/drivers/moo.c b/src/mame/drivers/moo.c
index 75c3827262d..307abe0f246 100644
--- a/src/mame/drivers/moo.c
+++ b/src/mame/drivers/moo.c
@@ -648,7 +648,7 @@ ROM_START( moo ) /* Version EA - Euro Ver A */
ROM_LOAD( "151a08", 0x000000, 0x200000, CRC(962251d7) SHA1(32dccf515d2ca8eeffb45cada3dcc60089991b77) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "moo.nv", 0x0000, 0x080, CRC(7bd904a8) SHA1(8747c5c62d1832e290be8ace73c61b1f228c0bec) )
+ ROM_LOAD( "moo.nv", 0x0000, 0x080, CRC(7bd904a8) SHA1(8747c5c62d1832e290be8ace73c61b1f228c0bec) )
ROM_END
ROM_START( mooua ) /* Version UA - USA Ver A */
@@ -683,7 +683,7 @@ ROM_START( mooua ) /* Version UA - USA Ver A */
ROM_LOAD( "151a08", 0x000000, 0x200000, CRC(962251d7) SHA1(32dccf515d2ca8eeffb45cada3dcc60089991b77) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "moou.nv", 0x0000, 0x080, CRC(a5cb137a) SHA1(119df859d6b5c366481305b1433eea0deadc3fa9) )
+ ROM_LOAD( "moou.nv", 0x0000, 0x080, CRC(a5cb137a) SHA1(119df859d6b5c366481305b1433eea0deadc3fa9) )
ROM_END
ROM_START( mooaa ) /* Version AA - Asia Ver A */
@@ -718,7 +718,7 @@ ROM_START( mooaa ) /* Version AA - Asia Ver A */
ROM_LOAD( "151a08", 0x000000, 0x200000, CRC(962251d7) SHA1(32dccf515d2ca8eeffb45cada3dcc60089991b77) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "moo.nv", 0x0000, 0x080, CRC(7bd904a8) SHA1(8747c5c62d1832e290be8ace73c61b1f228c0bec) )
+ ROM_LOAD( "moo.nv", 0x0000, 0x080, CRC(7bd904a8) SHA1(8747c5c62d1832e290be8ace73c61b1f228c0bec) )
ROM_END
ROM_START( bucky )
@@ -754,7 +754,7 @@ ROM_START( bucky )
ROM_LOAD("173a09.a6", 0x200000, 0x200000, CRC(c93697c4) SHA1(0528a604868267a30d281b822c187df118566691) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "bucky.nv", 0x0000, 0x080, CRC(6a5986f3) SHA1(3efddeed261b09031c582e12318f00c2cbb214ea) )
+ ROM_LOAD( "bucky.nv", 0x0000, 0x080, CRC(6a5986f3) SHA1(3efddeed261b09031c582e12318f00c2cbb214ea) )
ROM_END
ROM_START( buckyua )
@@ -790,7 +790,7 @@ ROM_START( buckyua )
ROM_LOAD("173a09.a6", 0x200000, 0x200000, CRC(c93697c4) SHA1(0528a604868267a30d281b822c187df118566691) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "buckyu.nv", 0x0000, 0x080, CRC(a5cb137a) SHA1(119df859d6b5c366481305b1433eea0deadc3fa9) )
+ ROM_LOAD( "buckyu.nv", 0x0000, 0x080, CRC(a5cb137a) SHA1(119df859d6b5c366481305b1433eea0deadc3fa9) )
ROM_END
ROM_START( buckyaa )
@@ -826,7 +826,7 @@ ROM_START( buckyaa )
ROM_LOAD("173a09.a6", 0x200000, 0x200000, CRC(c93697c4) SHA1(0528a604868267a30d281b822c187df118566691) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "bucky.nv", 0x0000, 0x080, CRC(6a5986f3) SHA1(3efddeed261b09031c582e12318f00c2cbb214ea) )
+ ROM_LOAD( "bucky.nv", 0x0000, 0x080, CRC(6a5986f3) SHA1(3efddeed261b09031c582e12318f00c2cbb214ea) )
ROM_END
@@ -881,7 +881,7 @@ ROM_START( moobl )
ROM_CONTINUE( 0x300000+0x30000, 0x010000)//bank c hi
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "moo.nv", 0x0000, 0x080, CRC(7bd904a8) SHA1(8747c5c62d1832e290be8ace73c61b1f228c0bec) )
+ ROM_LOAD( "moo.nv", 0x0000, 0x080, CRC(7bd904a8) SHA1(8747c5c62d1832e290be8ace73c61b1f228c0bec) )
ROM_END
static DRIVER_INIT( moo )
diff --git a/src/mame/drivers/mystwarr.c b/src/mame/drivers/mystwarr.c
index 9c3e9d1ccd6..ed9a0e4bfdd 100644
--- a/src/mame/drivers/mystwarr.c
+++ b/src/mame/drivers/mystwarr.c
@@ -1157,7 +1157,7 @@ ROM_START( mystwarr )
ROM_LOAD( "128a07.1d", 0x200000, 2*1024*1024, CRC(db79a66e) SHA1(b7e118ed26bac557038e8ae6cb77f23f3da5646f) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "mystwarr.nv", 0x0000, 0x080, CRC(28df2269) SHA1(3f071c97662745a199f96964e2e79f795bd5a391) )
+ ROM_LOAD( "mystwarr.nv", 0x0000, 0x080, CRC(28df2269) SHA1(3f071c97662745a199f96964e2e79f795bd5a391) )
ROM_END
ROM_START( mystwarru )
@@ -1197,7 +1197,7 @@ ROM_START( mystwarru )
ROM_LOAD( "128a07.1d", 0x200000, 2*1024*1024, CRC(db79a66e) SHA1(b7e118ed26bac557038e8ae6cb77f23f3da5646f) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "mystwarru.nv", 0x0000, 0x080, CRC(1a2597c7) SHA1(3d85817fe42776c862a5930b8ad131443bc0172e) )
+ ROM_LOAD( "mystwarru.nv", 0x0000, 0x080, CRC(1a2597c7) SHA1(3d85817fe42776c862a5930b8ad131443bc0172e) )
ROM_END
ROM_START( mystwarrj )
@@ -1237,7 +1237,7 @@ ROM_START( mystwarrj )
ROM_LOAD( "128a07.1d", 0x200000, 2*1024*1024, CRC(db79a66e) SHA1(b7e118ed26bac557038e8ae6cb77f23f3da5646f) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "mystwarrj.nv", 0x0000, 0x080, CRC(8e259918) SHA1(5eb46b0d96278648e8d2e84304d9bccd8dd68430) )
+ ROM_LOAD( "mystwarrj.nv", 0x0000, 0x080, CRC(8e259918) SHA1(5eb46b0d96278648e8d2e84304d9bccd8dd68430) )
ROM_END
ROM_START( viostorm )
@@ -1272,7 +1272,7 @@ ROM_START( viostorm )
ROM_LOAD( "168a07.1e", 0x200000, 2*1024*1024, CRC(fdbbf8cc) SHA1(a8adf72a25fe2b9c4c338350d02c92deb5f8c8e9) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "viostorm.nv", 0x0000, 0x080, CRC(28b5fe49) SHA1(0ef51ae4b012a7d680543747fd4b6dd9dfb5f560) )
+ ROM_LOAD( "viostorm.nv", 0x0000, 0x080, CRC(28b5fe49) SHA1(0ef51ae4b012a7d680543747fd4b6dd9dfb5f560) )
ROM_END
ROM_START( viostormu )
@@ -1307,7 +1307,7 @@ ROM_START( viostormu )
ROM_LOAD( "168a07.1e", 0x200000, 2*1024*1024, CRC(fdbbf8cc) SHA1(a8adf72a25fe2b9c4c338350d02c92deb5f8c8e9) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "viostormu.nv", 0x0000, 0x080, CRC(797042a1) SHA1(f33eb8b1b21f3d41372694fa6297bc2cc802c2eb) )
+ ROM_LOAD( "viostormu.nv", 0x0000, 0x080, CRC(797042a1) SHA1(f33eb8b1b21f3d41372694fa6297bc2cc802c2eb) )
ROM_END
ROM_START( viostormub )
@@ -1342,7 +1342,7 @@ ROM_START( viostormub )
ROM_LOAD( "168a07.1e", 0x200000, 2*1024*1024, CRC(fdbbf8cc) SHA1(a8adf72a25fe2b9c4c338350d02c92deb5f8c8e9) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "viostormub.nv", 0x0000, 0x080, CRC(b6937413) SHA1(eabc2ea661201f5ed42ab541aee765480bbdd5bc) )
+ ROM_LOAD( "viostormub.nv", 0x0000, 0x080, CRC(b6937413) SHA1(eabc2ea661201f5ed42ab541aee765480bbdd5bc) )
ROM_END
ROM_START( viostorma )
@@ -1377,7 +1377,7 @@ ROM_START( viostorma )
ROM_LOAD( "168a07.1e", 0x200000, 2*1024*1024, CRC(fdbbf8cc) SHA1(a8adf72a25fe2b9c4c338350d02c92deb5f8c8e9) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "viostorma.nv", 0x0000, 0x080, CRC(2cfbf966) SHA1(fb9c4a47bac20a7f820a1fa178fc9f9079101cb8) )
+ ROM_LOAD( "viostorma.nv", 0x0000, 0x080, CRC(2cfbf966) SHA1(fb9c4a47bac20a7f820a1fa178fc9f9079101cb8) )
ROM_END
ROM_START( viostormj )
@@ -1412,7 +1412,7 @@ ROM_START( viostormj )
ROM_LOAD( "168a07.1e", 0x200000, 2*1024*1024, CRC(fdbbf8cc) SHA1(a8adf72a25fe2b9c4c338350d02c92deb5f8c8e9) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "viostormj.nv", 0x0000, 0x080, CRC(32f5d8bc) SHA1(0c486ce80b62bfaf4f3c0be7653c0beaf4cfafbd) )
+ ROM_LOAD( "viostormj.nv", 0x0000, 0x080, CRC(32f5d8bc) SHA1(0c486ce80b62bfaf4f3c0be7653c0beaf4cfafbd) )
ROM_END
ROM_START( metamrph )
@@ -1450,7 +1450,7 @@ ROM_START( metamrph )
ROM_LOAD( "224a07", 0x200000, 1*1024*1024, CRC(61b2f97a) SHA1(34bf835d6361c7809d40fa20fd238c9e2a84b101) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "metamrph.nv", 0x0000, 0x080, CRC(2c51229a) SHA1(7f056792cc44ec3d4aacc33c825ab796a913488e) )
+ ROM_LOAD( "metamrph.nv", 0x0000, 0x080, CRC(2c51229a) SHA1(7f056792cc44ec3d4aacc33c825ab796a913488e) )
ROM_END
ROM_START( metamrphu )
@@ -1488,7 +1488,7 @@ ROM_START( metamrphu )
ROM_LOAD( "224a07", 0x200000, 1*1024*1024, CRC(61b2f97a) SHA1(34bf835d6361c7809d40fa20fd238c9e2a84b101) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "metamrphu.nv", 0x0000, 0x080, CRC(1af2f855) SHA1(5f2fbb172f56867ee6f782cda8da65451b02435e) )
+ ROM_LOAD( "metamrphu.nv", 0x0000, 0x080, CRC(1af2f855) SHA1(5f2fbb172f56867ee6f782cda8da65451b02435e) )
ROM_END
ROM_START( metamrphj )
@@ -1526,7 +1526,7 @@ ROM_START( metamrphj )
ROM_LOAD( "224a07", 0x200000, 1*1024*1024, CRC(61b2f97a) SHA1(34bf835d6361c7809d40fa20fd238c9e2a84b101) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "metamrphj.nv", 0x0000, 0x080, CRC(30497478) SHA1(60acfbd25ac29c7b5a2571e274704205fc64424a) )
+ ROM_LOAD( "metamrphj.nv", 0x0000, 0x080, CRC(30497478) SHA1(60acfbd25ac29c7b5a2571e274704205fc64424a) )
ROM_END
ROM_START( mtlchamp )
@@ -1563,7 +1563,7 @@ ROM_START( mtlchamp )
ROM_LOAD( "234a07.1d", 0x200000, 2*1024*1024, CRC(05ee239f) SHA1(f4e6e7568dc73666a2b5e0c3fe743432e0436464) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "mtlchamp.nv", 0x0000, 0x080, CRC(cd47858e) SHA1(8effdcd631516d537f956509111cb3d4d18040db) )
+ ROM_LOAD( "mtlchamp.nv", 0x0000, 0x080, CRC(cd47858e) SHA1(8effdcd631516d537f956509111cb3d4d18040db) )
ROM_END
ROM_START( mtlchamp1 )
@@ -1600,7 +1600,7 @@ ROM_START( mtlchamp1 )
ROM_LOAD( "234a07.1d", 0x200000, 2*1024*1024, CRC(05ee239f) SHA1(f4e6e7568dc73666a2b5e0c3fe743432e0436464) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "mtlchamp1.nv", 0x0000, 0x080, CRC(202f6968) SHA1(38fc82a77896607c7fc09b75309f80048b52eb05) )
+ ROM_LOAD( "mtlchamp1.nv", 0x0000, 0x080, CRC(202f6968) SHA1(38fc82a77896607c7fc09b75309f80048b52eb05) )
ROM_END
ROM_START( mtlchampa )
@@ -1637,7 +1637,7 @@ ROM_START( mtlchampa )
ROM_LOAD( "234a07.1d", 0x200000, 2*1024*1024, CRC(05ee239f) SHA1(f4e6e7568dc73666a2b5e0c3fe743432e0436464) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "mtlchampa.nv", 0x0000, 0x080, CRC(79a6f420) SHA1(c2889bbb86a3f56d4f5544b6dadede0c715c59ca) )
+ ROM_LOAD( "mtlchampa.nv", 0x0000, 0x080, CRC(79a6f420) SHA1(c2889bbb86a3f56d4f5544b6dadede0c715c59ca) )
ROM_END
ROM_START( mtlchampj )
@@ -1674,7 +1674,7 @@ ROM_START( mtlchampj )
ROM_LOAD( "234a07.1d", 0x200000, 2*1024*1024, CRC(05ee239f) SHA1(f4e6e7568dc73666a2b5e0c3fe743432e0436464) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "mtlchampj.nv", 0x0000, 0x080, CRC(e311816f) SHA1(1e8ece157e6b3978d11bc9a4a6015c6004f7a375) )
+ ROM_LOAD( "mtlchampj.nv", 0x0000, 0x080, CRC(e311816f) SHA1(1e8ece157e6b3978d11bc9a4a6015c6004f7a375) )
ROM_END
ROM_START( mtlchampu )
@@ -1711,7 +1711,7 @@ ROM_START( mtlchampu )
ROM_LOAD( "234a07.1d", 0x200000, 2*1024*1024, CRC(05ee239f) SHA1(f4e6e7568dc73666a2b5e0c3fe743432e0436464) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "mtlchampu.nv", 0x0000, 0x080, CRC(f5d84df7) SHA1(a14dca3ca275a754f1f46eab220a24b77ada23a5) )
+ ROM_LOAD( "mtlchampu.nv", 0x0000, 0x080, CRC(f5d84df7) SHA1(a14dca3ca275a754f1f46eab220a24b77ada23a5) )
ROM_END
ROM_START( gaiapols )
@@ -1759,7 +1759,7 @@ ROM_START( gaiapols )
ROM_LOAD( "123e15.2m", 0x200000, 2*1024*1024, CRC(7017ff07) SHA1(37ecd54f2c757c5385305ab726d9f66aa1afd456) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "gaiapols.nv", 0x0000, 0x080, CRC(44c78184) SHA1(19343b47b60bf4e212d844fce28e7a1bd54c7012) )
+ ROM_LOAD( "gaiapols.nv", 0x0000, 0x080, CRC(44c78184) SHA1(19343b47b60bf4e212d844fce28e7a1bd54c7012) )
ROM_END
ROM_START( gaiapolsu )
@@ -1807,7 +1807,7 @@ ROM_START( gaiapolsu )
ROM_LOAD( "123e15.2m", 0x200000, 2*1024*1024, CRC(7017ff07) SHA1(37ecd54f2c757c5385305ab726d9f66aa1afd456) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "gaiapolsu.nv", 0x0000, 0x080, CRC(7ece27b6) SHA1(f0671c5e6db665c86afcef563ff1dbcbf083b380) )
+ ROM_LOAD( "gaiapolsu.nv", 0x0000, 0x080, CRC(7ece27b6) SHA1(f0671c5e6db665c86afcef563ff1dbcbf083b380) )
ROM_END
ROM_START( gaiapolsj )
@@ -1855,7 +1855,7 @@ ROM_START( gaiapolsj )
ROM_LOAD( "123e15.2m", 0x200000, 2*1024*1024, CRC(7017ff07) SHA1(37ecd54f2c757c5385305ab726d9f66aa1afd456) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "gaiapolsj.nv", 0x0000, 0x080, CRC(c4b970df) SHA1(d4a24b4950ee33a832342c752c24b58e033d9240) )
+ ROM_LOAD( "gaiapolsj.nv", 0x0000, 0x080, CRC(c4b970df) SHA1(d4a24b4950ee33a832342c752c24b58e033d9240) )
ROM_END
ROM_START( mmaulers )
@@ -1903,7 +1903,7 @@ ROM_START( mmaulers )
ROM_LOAD("170a15.2m", 0x200000, 2*1024*1024, CRC(d4113ae9) SHA1(e234d06f462e3db64455c384c2f42174f9ef9c6a) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "mmaulers.nv", 0x0000, 0x080, CRC(8324f517) SHA1(4697d091a1924e1a5d6c3ffc64a40fd36eebe557) )
+ ROM_LOAD( "mmaulers.nv", 0x0000, 0x080, CRC(8324f517) SHA1(4697d091a1924e1a5d6c3ffc64a40fd36eebe557) )
ROM_END
ROM_START( dadandrn )
@@ -1951,7 +1951,7 @@ ROM_START( dadandrn )
ROM_LOAD("170a15.2m", 0x200000, 2*1024*1024, CRC(d4113ae9) SHA1(e234d06f462e3db64455c384c2f42174f9ef9c6a) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "dadandrn.nv", 0x0000, 0x080, CRC(346ae0cf) SHA1(1f79b2e21766f7a971c7d0f618700deb8a32f78a) )
+ ROM_LOAD( "dadandrn.nv", 0x0000, 0x080, CRC(346ae0cf) SHA1(1f79b2e21766f7a971c7d0f618700deb8a32f78a) )
ROM_END
static DRIVER_INIT(metamrph)
diff --git a/src/mame/drivers/namcos23.c b/src/mame/drivers/namcos23.c
index c13a60fcbd3..405e7631ecc 100644
--- a/src/mame/drivers/namcos23.c
+++ b/src/mame/drivers/namcos23.c
@@ -1428,15 +1428,15 @@ static WRITE16_HANDLER(s23_ctl_w)
case 0: {
if(ctl_led != (data & 0xff)) {
ctl_led = data;
-/* logerror("LEDS %c%c%c%c%c%c%c%c\n",
- ctl_led & 0x80 ? '.' : '#',
- ctl_led & 0x40 ? '.' : '#',
- ctl_led & 0x20 ? '.' : '#',
- ctl_led & 0x10 ? '.' : '#',
- ctl_led & 0x08 ? '.' : '#',
- ctl_led & 0x04 ? '.' : '#',
- ctl_led & 0x02 ? '.' : '#',
- ctl_led & 0x01 ? '.' : '#');*/
+/* logerror("LEDS %c%c%c%c%c%c%c%c\n",
+ ctl_led & 0x80 ? '.' : '#',
+ ctl_led & 0x40 ? '.' : '#',
+ ctl_led & 0x20 ? '.' : '#',
+ ctl_led & 0x10 ? '.' : '#',
+ ctl_led & 0x08 ? '.' : '#',
+ ctl_led & 0x04 ? '.' : '#',
+ ctl_led & 0x02 ? '.' : '#',
+ ctl_led & 0x01 ? '.' : '#');*/
}
break;
}
@@ -1453,8 +1453,8 @@ static WRITE16_HANDLER(s23_ctl_w)
break;
case 6: // gmen wars spams this heavily with 0 prior to starting the GMEN board test
- if (data != 0)
- logerror("ctl_w %x, %04x @ %04x (%08x, %08x)\n", offset, data, mem_mask, cpu_get_pc(space->cpu), (unsigned int)cpu_get_reg(space->cpu, MIPS3_R31));
+ if (data != 0)
+ logerror("ctl_w %x, %04x @ %04x (%08x, %08x)\n", offset, data, mem_mask, cpu_get_pc(space->cpu), (unsigned int)cpu_get_reg(space->cpu, MIPS3_R31));
break;
default:
@@ -2155,7 +2155,7 @@ static ADDRESS_MAP_START( s23iobrdmap, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x1fff) AM_ROM AM_REGION("ioboard", 0)
AM_RANGE(0x6000, 0x6000) AM_READ_PORT("TC2P0") // 0-1 = coin 0-3 = coin connect, 0-5 = test 0-6 = down select, 0-7 = up select, 0-8 = enter
AM_RANGE(0x6001, 0x6001) AM_READ_PORT("TC2P1") // 1-1 = gun trigger 1-2 = foot pedal
- AM_RANGE(0x6002, 0x6003) AM_READ( iob_r )
+ AM_RANGE(0x6002, 0x6003) AM_READ( iob_r )
AM_RANGE(0x6004, 0x6005) AM_WRITENOP
AM_RANGE(0x6006, 0x6007) AM_NOP
AM_RANGE(0x7000, 0x700f) AM_READ( iob_r )
@@ -2167,7 +2167,7 @@ ADDRESS_MAP_END
static ADDRESS_MAP_START( gorgoniobrdmap, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x1fff) AM_ROM AM_REGION("ioboard", 0)
AM_RANGE(0x6000, 0x6000) AM_READ_PORT("RRP0") // 0-5 = start
- AM_RANGE(0x6001, 0x6001) AM_READ_PORT("RRP1") //
+ AM_RANGE(0x6001, 0x6001) AM_READ_PORT("RRP1") //
AM_RANGE(0x6002, 0x6002) AM_READ_PORT("RRP2") // 0-4 = coin
AM_RANGE(0x6003, 0x6003) AM_READ_PORT("RRP3") // 1-1 = button? 1-4 = start?
AM_RANGE(0x6004, 0x6005) AM_WRITENOP
@@ -2389,7 +2389,7 @@ MACHINE_DRIVER_END
static MACHINE_DRIVER_START( gmen )
MDRV_IMPORT_FROM( s23 )
- MDRV_CPU_REPLACE("maincpu", R4650BE, S23_BUSCLOCK*5)
+ MDRV_CPU_REPLACE("maincpu", R4650BE, S23_BUSCLOCK*5)
MDRV_CPU_PROGRAM_MAP(gmen_mips_map)
MDRV_CPU_ADD("gmen", SH2, 28700000)
@@ -2855,47 +2855,47 @@ ROM_END
ROM_START( gunwars )
ROM_REGION32_BE( 0x400000, "user1", 0 ) /* 4 megs for main R4650 code */
- ROM_LOAD16_BYTE( "gm1vera.ic2", 0x000000, 0x200000, CRC(cf61467f) SHA1(eae79e4e540340cba7d576a36085f802b8032f4f) )
- ROM_LOAD16_BYTE( "gm1vera.ic1", 0x000001, 0x200000, CRC(abc9ffe6) SHA1(d833b9b9d8bb0cc4b53f30507c9603df9e63fa2f) )
+ ROM_LOAD16_BYTE( "gm1vera.ic2", 0x000000, 0x200000, CRC(cf61467f) SHA1(eae79e4e540340cba7d576a36085f802b8032f4f) )
+ ROM_LOAD16_BYTE( "gm1vera.ic1", 0x000001, 0x200000, CRC(abc9ffe6) SHA1(d833b9b9d8bb0cc4b53f30507c9603df9e63fa2f) )
ROM_REGION( 0x80000, "audiocpu", 0 ) /* Hitachi H8/3002 MCU code */
- ROM_LOAD16_WORD_SWAP( "gm1vera.ic3", 0x000000, 0x080000, CRC(5582fdd4) SHA1(8aae8bc6688d531888f2de509c07502ee355b3ab) )
+ ROM_LOAD16_WORD_SWAP( "gm1vera.ic3", 0x000000, 0x080000, CRC(5582fdd4) SHA1(8aae8bc6688d531888f2de509c07502ee355b3ab) )
ROM_REGION( 0x40000, "ioboard", 0 ) /* I/O board HD643334 H8/3334 MCU code. "ASCA-5;Ver 2.09;JPN,Multipurpose" */
ROM_LOAD( "asc5_io-a.ic14", 0x000000, 0x020000, CRC(5964767f) SHA1(320db5e78ae23c5f94e368432d51573b409995db) )
ROM_REGION32_BE( 0x2000000, "data", 0 ) /* data roms */
- ROM_LOAD16_BYTE( "gm1mtah.2j", 0x000000, 0x800000, CRC(3cea9094) SHA1(497395425e409de47e1114de9aeeaf05e4f6a9a1) )
- ROM_LOAD16_BYTE( "gm1mtal.2h", 0x000001, 0x800000, CRC(d531dfcd) SHA1(9f7cbe9a03c1f7649bf05a7a30d47511573b50ba) )
+ ROM_LOAD16_BYTE( "gm1mtah.2j", 0x000000, 0x800000, CRC(3cea9094) SHA1(497395425e409de47e1114de9aeeaf05e4f6a9a1) )
+ ROM_LOAD16_BYTE( "gm1mtal.2h", 0x000001, 0x800000, CRC(d531dfcd) SHA1(9f7cbe9a03c1f7649bf05a7a30d47511573b50ba) )
ROM_REGION( 0x4000000, "textile", 0 ) /* texture tiles */
- ROM_LOAD( "gm1cguu.5f", 0x0000000, 0x800000, CRC(26a74698) SHA1(3f07d273abb3f2552dc6a29300f5dc2f2744c852) )
- ROM_LOAD( "gm1cgum.4j", 0x0800000, 0x800000, CRC(a7728944) SHA1(c187c6d66128554fcecc96e81d4f5396197e8280) )
- ROM_LOAD( "gm1cgll.4m", 0x1000000, 0x800000, CRC(936c0079) SHA1(3aec8caada35b7ed790bb3a8bcf6e01cad068fcd) )
- ROM_LOAD( "gm1cglm.4k", 0x1800000, 0x800000, CRC(e2ee5493) SHA1(1ffd74646796ad554d7967ba9fc18deab4fedadf) )
+ ROM_LOAD( "gm1cguu.5f", 0x0000000, 0x800000, CRC(26a74698) SHA1(3f07d273abb3f2552dc6a29300f5dc2f2744c852) )
+ ROM_LOAD( "gm1cgum.4j", 0x0800000, 0x800000, CRC(a7728944) SHA1(c187c6d66128554fcecc96e81d4f5396197e8280) )
+ ROM_LOAD( "gm1cgll.4m", 0x1000000, 0x800000, CRC(936c0079) SHA1(3aec8caada35b7ed790bb3a8bcf6e01cad068fcd) )
+ ROM_LOAD( "gm1cglm.4k", 0x1800000, 0x800000, CRC(e2ee5493) SHA1(1ffd74646796ad554d7967ba9fc18deab4fedadf) )
ROM_REGION( 0x4000000, "textile2", 0 ) /* second copy of texture tiles */
- ROM_LOAD( "gm1cguu.4f", 0x0000000, 0x800000, CRC(26a74698) SHA1(3f07d273abb3f2552dc6a29300f5dc2f2744c852) )
- ROM_LOAD( "gm1cgum.5j", 0x0800000, 0x800000, CRC(a7728944) SHA1(c187c6d66128554fcecc96e81d4f5396197e8280) )
- ROM_LOAD( "gm1cgll.5m", 0x1000000, 0x800000, CRC(936c0079) SHA1(3aec8caada35b7ed790bb3a8bcf6e01cad068fcd) )
- ROM_LOAD( "gm1cglm.5k", 0x1800000, 0x800000, CRC(e2ee5493) SHA1(1ffd74646796ad554d7967ba9fc18deab4fedadf) )
+ ROM_LOAD( "gm1cguu.4f", 0x0000000, 0x800000, CRC(26a74698) SHA1(3f07d273abb3f2552dc6a29300f5dc2f2744c852) )
+ ROM_LOAD( "gm1cgum.5j", 0x0800000, 0x800000, CRC(a7728944) SHA1(c187c6d66128554fcecc96e81d4f5396197e8280) )
+ ROM_LOAD( "gm1cgll.5m", 0x1000000, 0x800000, CRC(936c0079) SHA1(3aec8caada35b7ed790bb3a8bcf6e01cad068fcd) )
+ ROM_LOAD( "gm1cglm.5k", 0x1800000, 0x800000, CRC(e2ee5493) SHA1(1ffd74646796ad554d7967ba9fc18deab4fedadf) )
ROM_REGION( 0x800000, "textilemap", 0 ) /* texture tilemap */
- ROM_LOAD( "gm1ccrl.7f", 0x000000, 0x400000, CRC(2c54c182) SHA1(538dfb04653f8d86f976e702456bf4da97e3fda9) )
- ROM_LOAD( "gm1ccrh.7e", 0x400000, 0x200000, CRC(8563ef01) SHA1(59f09a08008a71a4bb12bd43a1b5dbe633d3061d) )
+ ROM_LOAD( "gm1ccrl.7f", 0x000000, 0x400000, CRC(2c54c182) SHA1(538dfb04653f8d86f976e702456bf4da97e3fda9) )
+ ROM_LOAD( "gm1ccrh.7e", 0x400000, 0x200000, CRC(8563ef01) SHA1(59f09a08008a71a4bb12bd43a1b5dbe633d3061d) )
ROM_REGION( 0x800000, "textilemap2", 0 ) /* second copy of texture tilemap */
- ROM_LOAD( "gm1ccrl.7m", 0x000000, 0x400000, CRC(2c54c182) SHA1(538dfb04653f8d86f976e702456bf4da97e3fda9) )
- ROM_LOAD( "gm1ccrh.7k", 0x400000, 0x200000, CRC(8563ef01) SHA1(59f09a08008a71a4bb12bd43a1b5dbe633d3061d) )
+ ROM_LOAD( "gm1ccrl.7m", 0x000000, 0x400000, CRC(2c54c182) SHA1(538dfb04653f8d86f976e702456bf4da97e3fda9) )
+ ROM_LOAD( "gm1ccrh.7k", 0x400000, 0x200000, CRC(8563ef01) SHA1(59f09a08008a71a4bb12bd43a1b5dbe633d3061d) )
ROM_REGION32_LE( 0x2000000, "pointrom", 0 ) /* 3D model data */
- ROM_LOAD32_WORD( "gm1pt0l.7c", 0x000000, 0x400000, CRC(62e9bedb) SHA1(7043c5e6f26139c9e6e18d4f35fac6a16d4dabd1) )
- ROM_LOAD32_WORD( "gm1pt0h.7a", 0x000002, 0x400000, CRC(5ebd658c) SHA1(9e7b89a726b11b6da3327d72ec6adcc30fbb384d) )
- ROM_LOAD32_WORD( "gm1pt1l.5c", 0x800000, 0x400000, CRC(f44c149f) SHA1(9f995de02ea6ac35ccbabbba5bb473a10e1ec667) )
- ROM_LOAD32_WORD( "gm1pt1h.5a", 0x800002, 0x400000, CRC(5f6cebab) SHA1(95bd30d30ea25509b66a107fb255d0af1e6a357e) )
+ ROM_LOAD32_WORD( "gm1pt0l.7c", 0x000000, 0x400000, CRC(62e9bedb) SHA1(7043c5e6f26139c9e6e18d4f35fac6a16d4dabd1) )
+ ROM_LOAD32_WORD( "gm1pt0h.7a", 0x000002, 0x400000, CRC(5ebd658c) SHA1(9e7b89a726b11b6da3327d72ec6adcc30fbb384d) )
+ ROM_LOAD32_WORD( "gm1pt1l.5c", 0x800000, 0x400000, CRC(f44c149f) SHA1(9f995de02ea6ac35ccbabbba5bb473a10e1ec667) )
+ ROM_LOAD32_WORD( "gm1pt1h.5a", 0x800002, 0x400000, CRC(5f6cebab) SHA1(95bd30d30ea25509b66a107fb255d0af1e6a357e) )
ROM_REGION( 0x800000, "c352", 0 ) /* C352 PCM samples */
- ROM_LOAD( "gm1wave.2c", 0x000000, 0x800000, CRC(7d5c79a4) SHA1(b800a46bcca10cb0d0d9e0acfa68af63ae64dcaf) )
+ ROM_LOAD( "gm1wave.2c", 0x000000, 0x800000, CRC(7d5c79a4) SHA1(b800a46bcca10cb0d0d9e0acfa68af63ae64dcaf) )
ROM_END
/* Games */
diff --git a/src/mame/drivers/plygonet.c b/src/mame/drivers/plygonet.c
index 04ab26c3c08..7b205d7ca24 100644
--- a/src/mame/drivers/plygonet.c
+++ b/src/mame/drivers/plygonet.c
@@ -797,7 +797,7 @@ ROM_START( plygonet )
ROM_LOAD( "305b08.2e", 0x000000, 0x200000, CRC(874607df) SHA1(763b44a80abfbc355bcb9be8bf44373254976019) )
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "plygonet.nv", 0x0000, 0x0080, CRC(627748ac) SHA1(ea1b06739fee235b049ff8daffff7d43cb093112) )
+ ROM_LOAD( "plygonet.nv", 0x0000, 0x0080, CRC(627748ac) SHA1(ea1b06739fee235b049ff8daffff7d43cb093112) )
ROM_END
ROM_START( polynetw )
@@ -827,7 +827,7 @@ ROM_START( polynetw )
ROM_LOAD( "305a09.3e", 0x200000, 0x200000, CRC(6da1be58) SHA1(d63ac16ac551193ff8a6036724fb59e1d702e06b) )
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "polynetw.nv", 0x0000, 0x0080, CRC(8f39d644) SHA1(8733e1a288ba20c4b04b3aedde52801d05cebdf9) )
+ ROM_LOAD( "polynetw.nv", 0x0000, 0x0080, CRC(8f39d644) SHA1(8733e1a288ba20c4b04b3aedde52801d05cebdf9) )
ROM_END
/* ROM parent machine inp init */
diff --git a/src/mame/drivers/pzletime.c b/src/mame/drivers/pzletime.c
index 9a53235d09c..1778fafbbfd 100644
--- a/src/mame/drivers/pzletime.c
+++ b/src/mame/drivers/pzletime.c
@@ -339,7 +339,7 @@ ROM_START( pzletime )
ROM_LOAD( "9.bin", 0x000000, 0x80000, CRC(a8144a7e) SHA1(9dfdd6c17a91cad6b56c622671042ac2ee2c9ec8) )
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "pzletime.nv", 0x0000, 0x0080, CRC(e5ed3d40) SHA1(8c163a6e5839e5c82d52f046d3268202fdf9f4d1) )
+ ROM_LOAD( "pzletime.nv", 0x0000, 0x0080, CRC(e5ed3d40) SHA1(8c163a6e5839e5c82d52f046d3268202fdf9f4d1) )
ROM_END
GAME( 199?, pzletime, 0, pzletime, pzletime, 0, ROT0, "Elettronica Video-Games S.R.L.", "Puzzle Time (Prototype)", 0 )
diff --git a/src/mame/drivers/rabbit.c b/src/mame/drivers/rabbit.c
index c5d6db557a7..e16ccc6b2d3 100644
--- a/src/mame/drivers/rabbit.c
+++ b/src/mame/drivers/rabbit.c
@@ -32,7 +32,7 @@ Notes:
(1) This is currently in it's own driver "tmmjprd.c" because it uses the
chip in a completely different way to Rabbit. They should be merged
- again later, once the chip is better understood.
+ again later, once the chip is better understood.
*/
diff --git a/src/mame/drivers/rungun.c b/src/mame/drivers/rungun.c
index 42be0104ccc..2713137b432 100644
--- a/src/mame/drivers/rungun.c
+++ b/src/mame/drivers/rungun.c
@@ -27,11 +27,11 @@
Known Issues:
- no dual monitor support is broken
- - games seem to think they're in dual-monitor mode when they're not
- - speed in some sets is incorrect (for dual monitors I'm guessing it should
- output alternate frames to alternate monitors, but due to other bugs it
- just causes the game to run twice as fast as it should?)
- - synchronization and other oddities (rungunu doesn't show attract mode)
+ - games seem to think they're in dual-monitor mode when they're not
+ - speed in some sets is incorrect (for dual monitors I'm guessing it should
+ output alternate frames to alternate monitors, but due to other bugs it
+ just causes the game to run twice as fast as it should?)
+ - synchronization and other oddities (rungunu doesn't show attract mode)
- swapped P12 and P34 controls in 4-player mode team selectet (real puzzler)
- P3 and P4 coin chutes not working in 4-player mode
@@ -488,7 +488,7 @@ ROM_START( rungun )
ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "rungun.nv", 0x0000, 0x080, CRC(7bbf0e3c) SHA1(0fd3c9400e9b97a06517e0c8620f773a383100fd) )
+ ROM_LOAD( "rungun.nv", 0x0000, 0x080, CRC(7bbf0e3c) SHA1(0fd3c9400e9b97a06517e0c8620f773a383100fd) )
ROM_END
ROM_START( runguna )
@@ -529,7 +529,7 @@ ROM_START( runguna )
ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "runguna.nv", 0x0000, 0x080, CRC(7bbf0e3c) SHA1(0fd3c9400e9b97a06517e0c8620f773a383100fd) )
+ ROM_LOAD( "runguna.nv", 0x0000, 0x080, CRC(7bbf0e3c) SHA1(0fd3c9400e9b97a06517e0c8620f773a383100fd) )
ROM_END
ROM_START( rungunu )
@@ -568,7 +568,7 @@ ROM_START( rungunu )
ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "rungunu.nv", 0x0000, 0x080, CRC(d501f579) SHA1(9e01d9a6a8cdc782dd2a92fbf2295e8df732f892) )
+ ROM_LOAD( "rungunu.nv", 0x0000, 0x080, CRC(d501f579) SHA1(9e01d9a6a8cdc782dd2a92fbf2295e8df732f892) )
ROM_END
ROM_START( rungunua )
@@ -609,7 +609,7 @@ ROM_START( rungunua )
ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "rungunua.nv", 0x0000, 0x080, CRC(9890d304) SHA1(c94a77d1d45e372350456cf8eaa7e7ebd3cdbb84) )
+ ROM_LOAD( "rungunua.nv", 0x0000, 0x080, CRC(9890d304) SHA1(c94a77d1d45e372350456cf8eaa7e7ebd3cdbb84) )
ROM_END
ROM_START( slmdunkj )
@@ -650,7 +650,7 @@ ROM_START( slmdunkj )
ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "slmdunkj.nv", 0x0000, 0x080, CRC(531d27bd) SHA1(42251272691c66c1f89f99e6e5e2f300c1a7d69d) )
+ ROM_LOAD( "slmdunkj.nv", 0x0000, 0x080, CRC(531d27bd) SHA1(42251272691c66c1f89f99e6e5e2f300c1a7d69d) )
ROM_END
diff --git a/src/mame/drivers/simpsons.c b/src/mame/drivers/simpsons.c
index c8252ddaec3..62ddd45317d 100644
--- a/src/mame/drivers/simpsons.c
+++ b/src/mame/drivers/simpsons.c
@@ -390,7 +390,7 @@ ROM_START( simpsons ) /* World 4 Player */
ROM_LOAD( "072-d04.1d", 0x100000, 0x040000, CRC(78778013) SHA1(edbd6d83b0d1a20df39bb160b92395586fa3c32d) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "simpsons.nv", 0x0000, 0x080, CRC(ec3f0449) SHA1(da35b98cd10bfabe9df3ede05462fabeb0e01ca9) )
+ ROM_LOAD( "simpsons.nv", 0x0000, 0x080, CRC(ec3f0449) SHA1(da35b98cd10bfabe9df3ede05462fabeb0e01ca9) )
ROM_END
ROM_START( simpsons4pa ) /* World 4 Player, later? (by use of later leters) */
@@ -420,7 +420,7 @@ ROM_START( simpsons4pa ) /* World 4 Player, later? (by use of later leters) */
ROM_LOAD( "072-d04.1d", 0x100000, 0x040000, CRC(78778013) SHA1(edbd6d83b0d1a20df39bb160b92395586fa3c32d) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "simpsons4pa.nv", 0x0000, 0x080, CRC(ec3f0449) SHA1(da35b98cd10bfabe9df3ede05462fabeb0e01ca9) )
+ ROM_LOAD( "simpsons4pa.nv", 0x0000, 0x080, CRC(ec3f0449) SHA1(da35b98cd10bfabe9df3ede05462fabeb0e01ca9) )
ROM_END
@@ -451,7 +451,7 @@ ROM_START( simpsons2p ) /* World 2 Player */
ROM_LOAD( "072-d04.1d", 0x100000, 0x040000, CRC(78778013) SHA1(edbd6d83b0d1a20df39bb160b92395586fa3c32d) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "simpsons2p.nv", 0x0000, 0x080, CRC(fbac4e30) SHA1(d3ff3a392550d9b06400b9292a44bdac7ba5c801) )
+ ROM_LOAD( "simpsons2p.nv", 0x0000, 0x080, CRC(fbac4e30) SHA1(d3ff3a392550d9b06400b9292a44bdac7ba5c801) )
ROM_END
ROM_START( simpsons2p2 ) /* World 2 Player, alt */
@@ -481,7 +481,7 @@ ROM_START( simpsons2p2 ) /* World 2 Player, alt */
ROM_LOAD( "072-d04.1d", 0x100000, 0x040000, CRC(78778013) SHA1(edbd6d83b0d1a20df39bb160b92395586fa3c32d) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "simpsons2p2.nv", 0x0000, 0x080, CRC(fbac4e30) SHA1(d3ff3a392550d9b06400b9292a44bdac7ba5c801) )
+ ROM_LOAD( "simpsons2p2.nv", 0x0000, 0x080, CRC(fbac4e30) SHA1(d3ff3a392550d9b06400b9292a44bdac7ba5c801) )
ROM_END
ROM_START( simpsons2pa ) /* Asia 2 Player */
@@ -511,7 +511,7 @@ ROM_START( simpsons2pa ) /* Asia 2 Player */
ROM_LOAD( "072-d04.1d", 0x100000, 0x040000, CRC(78778013) SHA1(edbd6d83b0d1a20df39bb160b92395586fa3c32d) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "simpsons2pa.nv", 0x0000, 0x080, CRC(fbac4e30) SHA1(d3ff3a392550d9b06400b9292a44bdac7ba5c801) )
+ ROM_LOAD( "simpsons2pa.nv", 0x0000, 0x080, CRC(fbac4e30) SHA1(d3ff3a392550d9b06400b9292a44bdac7ba5c801) )
ROM_END
ROM_START( simpsons2pj ) /* Japan 2 Player */
@@ -541,7 +541,7 @@ ROM_START( simpsons2pj ) /* Japan 2 Player */
ROM_LOAD( "072-d04.1d", 0x100000, 0x040000, CRC(78778013) SHA1(edbd6d83b0d1a20df39bb160b92395586fa3c32d) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "simpsons2pj.nv", 0x0000, 0x080, CRC(3550a54e) SHA1(370cd40a12c471b3b6690ecbdde9c7979bc2a652) )
+ ROM_LOAD( "simpsons2pj.nv", 0x0000, 0x080, CRC(3550a54e) SHA1(370cd40a12c471b3b6690ecbdde9c7979bc2a652) )
ROM_END
/***************************************************************************
diff --git a/src/mame/drivers/taito_f3.c b/src/mame/drivers/taito_f3.c
index 1ff228f8583..6fa692c0e8d 100644
--- a/src/mame/drivers/taito_f3.c
+++ b/src/mame/drivers/taito_f3.c
@@ -14,14 +14,14 @@
- Dsp isn't hooked up.
- Crowd/boards not shown in the football games
- Sound doesn't work in RidingF/RingRage?
- (for RingRage it's probably a timing / cpu sync bug, if you go into test mode
- for a while then exit you'll have sound, this doesn't work on RidingF)
+ (for RingRage it's probably a timing / cpu sync bug, if you go into test mode
+ for a while then exit you'll have sound, this doesn't work on RidingF)
- It does work in ringrage but you have to enter test mode first
- Sound balance is not emulated (see arabianm test mode)
- When playing space invaders dx in original mode, t.t. with overlay, the
alpha blending effect is wrong (see Taito B version of game)
- Bubble Symphony has an alpha transition effect that doesn't appear in Mame
- - Various other missing blending effects (see Mametesters)
+ - Various other missing blending effects (see Mametesters)
Feel free to report any other issues to me.
@@ -2833,7 +2833,7 @@ ROM_START( bubblem )
ROM_LOAD16_BYTE("e21-04.rom", 0x400000, 0x200000, CRC(e5af2a2d) SHA1(62a49504decc7160b710260218920d2d6d2af8f0) ) // CC CD -std-
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "bubblem.nv", 0x0000, 0x0080, CRC(9a59326e) SHA1(071dbfbfd77f7020476ddb54c93f5fafa7a08159) )
+ ROM_LOAD( "bubblem.nv", 0x0000, 0x0080, CRC(9a59326e) SHA1(071dbfbfd77f7020476ddb54c93f5fafa7a08159) )
ROM_END
ROM_START( bubblemj )
@@ -2863,7 +2863,7 @@ ROM_START( bubblemj )
ROM_LOAD16_BYTE("e21-04.rom", 0x400000, 0x200000, CRC(e5af2a2d) SHA1(62a49504decc7160b710260218920d2d6d2af8f0) ) // CC CD -std-
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "bubblemj.nv", 0x0000, 0x0080, CRC(cb4ef35c) SHA1(e0202b775d2494b77b1c08bafbfd239e40555dc6) )
+ ROM_LOAD( "bubblemj.nv", 0x0000, 0x0080, CRC(cb4ef35c) SHA1(e0202b775d2494b77b1c08bafbfd239e40555dc6) )
ROM_END
ROM_START( cleopatr )
diff --git a/src/mame/drivers/tmnt.c b/src/mame/drivers/tmnt.c
index cc42ff01980..51b4bbd3ce3 100644
--- a/src/mame/drivers/tmnt.c
+++ b/src/mame/drivers/tmnt.c
@@ -3452,7 +3452,7 @@ ROM_START( blswhstl )
ROM_LOAD( "060e04.d1", 0x0000, 0x100000, CRC(c680395d) SHA1(acde593a5ec501e89c8aaca6c4fbacf707a727e1) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "blswhstl.nv", 0x0000, 0x080, CRC(87434e3f) SHA1(458d21cfc0ef3415c0b09d8d748263b9218bdb24) )
+ ROM_LOAD( "blswhstl.nv", 0x0000, 0x080, CRC(87434e3f) SHA1(458d21cfc0ef3415c0b09d8d748263b9218bdb24) )
ROM_END
ROM_START( detatwin )
@@ -3477,7 +3477,7 @@ ROM_START( detatwin )
ROM_LOAD( "060e04.d1", 0x0000, 0x100000, CRC(c680395d) SHA1(acde593a5ec501e89c8aaca6c4fbacf707a727e1) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "blswhstl.nv", 0x0000, 0x080, CRC(87434e3f) SHA1(458d21cfc0ef3415c0b09d8d748263b9218bdb24) )
+ ROM_LOAD( "blswhstl.nv", 0x0000, 0x080, CRC(87434e3f) SHA1(458d21cfc0ef3415c0b09d8d748263b9218bdb24) )
ROM_END
ROM_START( glfgreat )
@@ -3597,7 +3597,7 @@ ROM_START( tmnt22pu )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with invisible error message
ROM_LOAD( "tmnt2_uda.nv", 0x0000, 0x080, CRC(44928d33) SHA1(44024927987f6bb8bdac3dbd1fdc81d7b55c0f5a) )
ROM_END
-
+
ROM_START( tmht22pe )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 4*128k for 68000 code */
@@ -3627,7 +3627,7 @@ ROM_START( tmht22pe )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with invisible error message
ROM_LOAD( "tmnt2_eba.nv", 0x0000, 0x080, CRC(c0a3ed50) SHA1(6deec720c7f1c607740076cb8b5b5becd175aed0) )
ROM_END
-
+
ROM_START( tmnt2a )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 4*128k for 68000 code */
@@ -3706,7 +3706,7 @@ ROM_START( ssriders )
ROM_LOAD( "064e06.1d", 0x0000, 0x100000, CRC(59810df9) SHA1(a0affc6330bdbfab1447dc0cf13c20ff708c2c71) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "ssriders_eac.nv", 0x0000, 0x080, CRC(f6d641a7) SHA1(6c680d49e1b07a47b29ff263a6009d226bd120cf) )
+ ROM_LOAD( "ssriders_eac.nv", 0x0000, 0x080, CRC(f6d641a7) SHA1(6c680d49e1b07a47b29ff263a6009d226bd120cf) )
ROM_END
ROM_START( ssridersebd )
@@ -3731,7 +3731,7 @@ ROM_START( ssridersebd )
ROM_LOAD( "064e06.1d", 0x0000, 0x100000, CRC(59810df9) SHA1(a0affc6330bdbfab1447dc0cf13c20ff708c2c71) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "ssriders_ebd.nv", 0x0000, 0x080, CRC(cbc903f6) SHA1(43cb8e7f9b1da05da93878bd236f63036e32e379) )
+ ROM_LOAD( "ssriders_ebd.nv", 0x0000, 0x080, CRC(cbc903f6) SHA1(43cb8e7f9b1da05da93878bd236f63036e32e379) )
ROM_END
ROM_START( ssridersebc )
@@ -3756,7 +3756,7 @@ ROM_START( ssridersebc )
ROM_LOAD( "064e06.1d", 0x0000, 0x100000, CRC(59810df9) SHA1(a0affc6330bdbfab1447dc0cf13c20ff708c2c71) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "ssriders_ebc.nv", 0x0000, 0x080, CRC(1918e90f) SHA1(edddbe80a5c9dd64411596b1aa4d7fce7b7090ae) )
+ ROM_LOAD( "ssriders_ebc.nv", 0x0000, 0x080, CRC(1918e90f) SHA1(edddbe80a5c9dd64411596b1aa4d7fce7b7090ae) )
ROM_END
ROM_START( ssriderseaa )
@@ -3781,7 +3781,7 @@ ROM_START( ssriderseaa )
ROM_LOAD( "064e06.1d", 0x0000, 0x100000, CRC(59810df9) SHA1(a0affc6330bdbfab1447dc0cf13c20ff708c2c71) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "ssriders_eaa.nv", 0x0000, 0x080, CRC(74a45ef5) SHA1(da01f14684315bfb5c180f0c64a14350c34ae945) )
+ ROM_LOAD( "ssriders_eaa.nv", 0x0000, 0x080, CRC(74a45ef5) SHA1(da01f14684315bfb5c180f0c64a14350c34ae945) )
ROM_END
ROM_START( ssridersuda )
@@ -3806,7 +3806,7 @@ ROM_START( ssridersuda )
ROM_LOAD( "064e06.1d", 0x0000, 0x100000, CRC(59810df9) SHA1(a0affc6330bdbfab1447dc0cf13c20ff708c2c71) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "ssriders_uda.nv", 0x0000, 0x080, CRC(148c6d64) SHA1(38016ba7e29f821a4c0de67a7ddc686d307e4659) )
+ ROM_LOAD( "ssriders_uda.nv", 0x0000, 0x080, CRC(148c6d64) SHA1(38016ba7e29f821a4c0de67a7ddc686d307e4659) )
ROM_END
ROM_START( ssridersuac )
@@ -3831,7 +3831,7 @@ ROM_START( ssridersuac )
ROM_LOAD( "064e06.1d", 0x0000, 0x100000, CRC(59810df9) SHA1(a0affc6330bdbfab1447dc0cf13c20ff708c2c71) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "ssriders_uac.nv", 0x0000, 0x080, CRC(26c8f1a0) SHA1(56b933d61fb3a3da787db8e6714b53178f3c98db) )
+ ROM_LOAD( "ssriders_uac.nv", 0x0000, 0x080, CRC(26c8f1a0) SHA1(56b933d61fb3a3da787db8e6714b53178f3c98db) )
ROM_END
ROM_START( ssridersubc )
@@ -3856,7 +3856,7 @@ ROM_START( ssridersubc )
ROM_LOAD( "064e06.1d", 0x0000, 0x100000, CRC(59810df9) SHA1(a0affc6330bdbfab1447dc0cf13c20ff708c2c71) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "ssriders_ubc.nv", 0x0000, 0x080, CRC(31c5504f) SHA1(fa6ed1860122552e94abb27a6ea75f4cb8054e76) )
+ ROM_LOAD( "ssriders_ubc.nv", 0x0000, 0x080, CRC(31c5504f) SHA1(fa6ed1860122552e94abb27a6ea75f4cb8054e76) )
ROM_END
ROM_START( ssridersabd )
@@ -3881,7 +3881,7 @@ ROM_START( ssridersabd )
ROM_LOAD( "064e06.1d", 0x0000, 0x100000, CRC(59810df9) SHA1(a0affc6330bdbfab1447dc0cf13c20ff708c2c71) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "ssriders_abd.nv", 0x0000, 0x080, CRC(bfdafedf) SHA1(bc786d4fb3495a6baf2ae13c19392c6740a2be6d) )
+ ROM_LOAD( "ssriders_abd.nv", 0x0000, 0x080, CRC(bfdafedf) SHA1(bc786d4fb3495a6baf2ae13c19392c6740a2be6d) )
ROM_END
ROM_START( ssridersadd )
@@ -3906,7 +3906,7 @@ ROM_START( ssridersadd )
ROM_LOAD( "064e06.1d", 0x0000, 0x100000, CRC(59810df9) SHA1(a0affc6330bdbfab1447dc0cf13c20ff708c2c71) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "ssriders_add.nv", 0x0000, 0x080, CRC(f06242d5) SHA1(181732b07c74c3f5cfa7838ec029ed42d5216b17) )
+ ROM_LOAD( "ssriders_add.nv", 0x0000, 0x080, CRC(f06242d5) SHA1(181732b07c74c3f5cfa7838ec029ed42d5216b17) )
ROM_END
ROM_START( ssridersjbd )
@@ -3931,7 +3931,7 @@ ROM_START( ssridersjbd )
ROM_LOAD( "064e06.1d", 0x0000, 0x100000, CRC(59810df9) SHA1(a0affc6330bdbfab1447dc0cf13c20ff708c2c71) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with invisible error
- ROM_LOAD( "ssriders_jbd.nv", 0x0000, 0x080, CRC(006200e3) SHA1(a6a0640c1a6d69a41db90f1fc935e97f2fa68553) )
+ ROM_LOAD( "ssriders_jbd.nv", 0x0000, 0x080, CRC(006200e3) SHA1(a6a0640c1a6d69a41db90f1fc935e97f2fa68553) )
ROM_END
ROM_START( ssridersb )
@@ -3975,7 +3975,7 @@ ROM_START( thndrx2 )
ROM_LOAD( "073-b04.2d", 0x0000, 0x80000, CRC(05287a0b) SHA1(10784b8be6a93a5ebf22a884f99c116e51ae8743) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "thndrx2.nv", 0x0000, 0x080, CRC(ca613e98) SHA1(bde0d1722acfef19cf8ec091bdc296f8b9fa8125) )
+ ROM_LOAD( "thndrx2.nv", 0x0000, 0x080, CRC(ca613e98) SHA1(bde0d1722acfef19cf8ec091bdc296f8b9fa8125) )
ROM_END
ROM_START( thndrx2a )
@@ -3998,7 +3998,7 @@ ROM_START( thndrx2a )
ROM_LOAD( "073-b04.2d", 0x0000, 0x80000, CRC(05287a0b) SHA1(10784b8be6a93a5ebf22a884f99c116e51ae8743) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "thndrx2a.nv", 0x0000, 0x080, CRC(f7893d00) SHA1(1165ad3485749015458df2840a34b5b0e1810aad) )
+ ROM_LOAD( "thndrx2a.nv", 0x0000, 0x080, CRC(f7893d00) SHA1(1165ad3485749015458df2840a34b5b0e1810aad) )
ROM_END
ROM_START( thndrx2j )
@@ -4021,7 +4021,7 @@ ROM_START( thndrx2j )
ROM_LOAD( "073-b04.2d", 0x0000, 0x80000, CRC(05287a0b) SHA1(10784b8be6a93a5ebf22a884f99c116e51ae8743) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "thndrx2j.nv", 0x0000, 0x080, CRC(83b4799b) SHA1(da4f443cbcb06aa5983423cb6fecc1f803235f61) )
+ ROM_LOAD( "thndrx2j.nv", 0x0000, 0x080, CRC(83b4799b) SHA1(da4f443cbcb06aa5983423cb6fecc1f803235f61) )
ROM_END
diff --git a/src/mame/drivers/toaplan1.c b/src/mame/drivers/toaplan1.c
index c3807b86cce..5d903a68134 100644
--- a/src/mame/drivers/toaplan1.c
+++ b/src/mame/drivers/toaplan1.c
@@ -310,7 +310,7 @@ Stephh's notes (based on the games M68000 and Z80 code and some tests) :
However, as the text at the "end" (after the "CONGRATULATIONS" message) is in English,
I've decided to disable the ones related to Japan (0x00 and 0x0f).
- Routine at 0x017c18 is sound related and is seems to share memory with the Z180.
- Unfortunately I haven't been able to understand yet how to produce a sound :(
+ Unfortunately I haven't been able to understand yet how to produce a sound :(
Routine at 0x017ca6 stops producing a sound by reseting values in shared memory with the Z180.
8b) 'vimanan'
@@ -1327,19 +1327,19 @@ static INPUT_PORTS_START( vimana )
PORT_DIPSETTING( 0x02, DEF_STR( Europe ) )
PORT_DIPSETTING( 0x01, DEF_STR( USA ) )
PORT_DIPSETTING( 0x07, "USA (Romstar license)" )
-// PORT_DIPSETTING( 0x00, "Japan (distributed by Tecmo)" )
-// PORT_DIPSETTING( 0x0f, "Japan (distributed by Tecmo)" )
+// PORT_DIPSETTING( 0x00, "Japan (distributed by Tecmo)" )
+// PORT_DIPSETTING( 0x0f, "Japan (distributed by Tecmo)" )
PORT_DIPSETTING( 0x04, "Korea" )
PORT_DIPSETTING( 0x03, "Hong Kong" )
PORT_DIPSETTING( 0x08, "Hong Kong (Honest Trading license)" )
PORT_DIPSETTING( 0x05, "Taiwan" )
PORT_DIPSETTING( 0x06, "Taiwan (Spacy license)" )
-// PORT_DIPSETTING( 0x09, "???" )
-// PORT_DIPSETTING( 0x0a, "???" )
-// PORT_DIPSETTING( 0x0b, "???" )
-// PORT_DIPSETTING( 0x0c, "???" )
-// PORT_DIPSETTING( 0x0d, "???" )
-// PORT_DIPSETTING( 0x0e, "???" )
+// PORT_DIPSETTING( 0x09, "???" )
+// PORT_DIPSETTING( 0x0a, "???" )
+// PORT_DIPSETTING( 0x0b, "???" )
+// PORT_DIPSETTING( 0x0c, "???" )
+// PORT_DIPSETTING( 0x0d, "???" )
+// PORT_DIPSETTING( 0x0e, "???" )
PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNKNOWN )
/* P1 : 0x44000b.b */
@@ -1366,19 +1366,19 @@ static INPUT_PORTS_START( vimanan )
PORT_DIPSETTING( 0x02, "Europe (Nova Apparate license)" )
PORT_DIPSETTING( 0x01, DEF_STR( USA ) )
PORT_DIPSETTING( 0x07, "USA (Romstar license)" )
-// PORT_DIPSETTING( 0x00, "Japan (distributed by Tecmo)" ) /* "ending" text in English */
-// PORT_DIPSETTING( 0x0f, "Japan (distributed by Tecmo)" ) /* "ending" text in English */
+// PORT_DIPSETTING( 0x00, "Japan (distributed by Tecmo)" ) /* "ending" text in English */
+// PORT_DIPSETTING( 0x0f, "Japan (distributed by Tecmo)" ) /* "ending" text in English */
PORT_DIPSETTING( 0x04, "Korea" )
PORT_DIPSETTING( 0x03, "Hong Kong" )
PORT_DIPSETTING( 0x08, "Hong Kong (Honest Trading license)" )
PORT_DIPSETTING( 0x05, "Taiwan" )
PORT_DIPSETTING( 0x06, "Taiwan (Spacy license)" )
-// PORT_DIPSETTING( 0x09, "???" )
-// PORT_DIPSETTING( 0x0a, "???" )
-// PORT_DIPSETTING( 0x0b, "???" )
-// PORT_DIPSETTING( 0x0c, "???" )
-// PORT_DIPSETTING( 0x0d, "???" )
-// PORT_DIPSETTING( 0x0e, "???" )
+// PORT_DIPSETTING( 0x09, "???" )
+// PORT_DIPSETTING( 0x0a, "???" )
+// PORT_DIPSETTING( 0x0b, "???" )
+// PORT_DIPSETTING( 0x0c, "???" )
+// PORT_DIPSETTING( 0x0d, "???" )
+// PORT_DIPSETTING( 0x0e, "???" )
/* P1 : 0x44000b.b */
/* P2 : 0x44000d.b */
@@ -1398,22 +1398,22 @@ static INPUT_PORTS_START( vimana1 )
/* 0x440011.b */
PORT_MODIFY("TJUMP") /* Territory Jumper Block - see notes */
PORT_DIPNAME( 0x0f, 0x00, "Territory" )
-// PORT_DIPSETTING( 0x02, DEF_STR( Europe ) )
-// PORT_DIPSETTING( 0x01, DEF_STR( USA ) )
-// PORT_DIPSETTING( 0x07, "USA (Romstar license)" )
+// PORT_DIPSETTING( 0x02, DEF_STR( Europe ) )
+// PORT_DIPSETTING( 0x01, DEF_STR( USA ) )
+// PORT_DIPSETTING( 0x07, "USA (Romstar license)" )
PORT_DIPSETTING( 0x00, "Japan (distributed by Tecmo)" )
-// PORT_DIPSETTING( 0x0f, "Japan (distributed by Tecmo)" )
-// PORT_DIPSETTING( 0x04, "Korea" )
-// PORT_DIPSETTING( 0x03, "Hong Kong" )
-// PORT_DIPSETTING( 0x08, "Hong Kong (Honest Trading license)" )
-// PORT_DIPSETTING( 0x05, "Taiwan" )
-// PORT_DIPSETTING( 0x06, "Taiwan (Spacy license)" )
-// PORT_DIPSETTING( 0x09, "???" )
-// PORT_DIPSETTING( 0x0a, "???" )
-// PORT_DIPSETTING( 0x0b, "???" )
-// PORT_DIPSETTING( 0x0c, "???" )
-// PORT_DIPSETTING( 0x0d, "???" )
-// PORT_DIPSETTING( 0x0e, "???" )
+// PORT_DIPSETTING( 0x0f, "Japan (distributed by Tecmo)" )
+// PORT_DIPSETTING( 0x04, "Korea" )
+// PORT_DIPSETTING( 0x03, "Hong Kong" )
+// PORT_DIPSETTING( 0x08, "Hong Kong (Honest Trading license)" )
+// PORT_DIPSETTING( 0x05, "Taiwan" )
+// PORT_DIPSETTING( 0x06, "Taiwan (Spacy license)" )
+// PORT_DIPSETTING( 0x09, "???" )
+// PORT_DIPSETTING( 0x0a, "???" )
+// PORT_DIPSETTING( 0x0b, "???" )
+// PORT_DIPSETTING( 0x0c, "???" )
+// PORT_DIPSETTING( 0x0d, "???" )
+// PORT_DIPSETTING( 0x0e, "???" )
PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNKNOWN )
/* P1 : 0x44000b.b */
diff --git a/src/mame/drivers/vendetta.c b/src/mame/drivers/vendetta.c
index b8fc5c30c99..5e66c757be4 100644
--- a/src/mame/drivers/vendetta.c
+++ b/src/mame/drivers/vendetta.c
@@ -597,7 +597,7 @@ ROM_START( vendetta )
ROM_LOAD( "081a03", 0x000000, 0x100000, CRC(14b6baea) SHA1(fe15ee57f19f5acaad6c1642d51f390046a7468a) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "vendetta.nv", 0x0000, 0x080, CRC(fbac4e30) SHA1(d3ff3a392550d9b06400b9292a44bdac7ba5c801) )
+ ROM_LOAD( "vendetta.nv", 0x0000, 0x080, CRC(fbac4e30) SHA1(d3ff3a392550d9b06400b9292a44bdac7ba5c801) )
ROM_END
ROM_START( vendettar )
@@ -622,7 +622,7 @@ ROM_START( vendettar )
ROM_LOAD( "081a03", 0x000000, 0x100000, CRC(14b6baea) SHA1(fe15ee57f19f5acaad6c1642d51f390046a7468a) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "vendettar.nv", 0x0000, 0x080, CRC(ec3f0449) SHA1(da35b98cd10bfabe9df3ede05462fabeb0e01ca9) )
+ ROM_LOAD( "vendettar.nv", 0x0000, 0x080, CRC(ec3f0449) SHA1(da35b98cd10bfabe9df3ede05462fabeb0e01ca9) )
ROM_END
ROM_START( vendetta2p )
@@ -647,7 +647,7 @@ ROM_START( vendetta2p )
ROM_LOAD( "081a03", 0x000000, 0x100000, CRC(14b6baea) SHA1(fe15ee57f19f5acaad6c1642d51f390046a7468a) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "vendetta.nv", 0x0000, 0x080, CRC(fbac4e30) SHA1(d3ff3a392550d9b06400b9292a44bdac7ba5c801) )
+ ROM_LOAD( "vendetta.nv", 0x0000, 0x080, CRC(fbac4e30) SHA1(d3ff3a392550d9b06400b9292a44bdac7ba5c801) )
ROM_END
ROM_START( vendetta2pu )
@@ -672,7 +672,7 @@ ROM_START( vendetta2pu )
ROM_LOAD( "081a03", 0x000000, 0x100000, CRC(14b6baea) SHA1(fe15ee57f19f5acaad6c1642d51f390046a7468a) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "vendetta.nv", 0x0000, 0x080, CRC(fbac4e30) SHA1(d3ff3a392550d9b06400b9292a44bdac7ba5c801) )
+ ROM_LOAD( "vendetta.nv", 0x0000, 0x080, CRC(fbac4e30) SHA1(d3ff3a392550d9b06400b9292a44bdac7ba5c801) )
ROM_END
ROM_START( vendetta2pd )
@@ -697,7 +697,7 @@ ROM_START( vendetta2pd )
ROM_LOAD( "081a03", 0x000000, 0x100000, CRC(14b6baea) SHA1(fe15ee57f19f5acaad6c1642d51f390046a7468a) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "vendetta.nv", 0x0000, 0x080, CRC(fbac4e30) SHA1(d3ff3a392550d9b06400b9292a44bdac7ba5c801) )
+ ROM_LOAD( "vendetta.nv", 0x0000, 0x080, CRC(fbac4e30) SHA1(d3ff3a392550d9b06400b9292a44bdac7ba5c801) )
ROM_END
ROM_START( vendettaj )
@@ -722,7 +722,7 @@ ROM_START( vendettaj )
ROM_LOAD( "081a03", 0x000000, 0x100000, CRC(14b6baea) SHA1(fe15ee57f19f5acaad6c1642d51f390046a7468a) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "vendettaj.nv", 0x0000, 0x080, CRC(3550a54e) SHA1(370cd40a12c471b3b6690ecbdde9c7979bc2a652) )
+ ROM_LOAD( "vendettaj.nv", 0x0000, 0x080, CRC(3550a54e) SHA1(370cd40a12c471b3b6690ecbdde9c7979bc2a652) )
ROM_END
ROM_START( esckids )
@@ -747,7 +747,7 @@ ROM_START( esckids )
ROM_LOAD( "975c03", 0x000000, 0x080000, CRC(dc4a1707) SHA1(f252d08483fd664f8fc03bf8f174efd452b4cdc5) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "esckids.nv", 0x0000, 0x080, CRC(a8522e1f) SHA1(43f82fce3c3b854bc8898c63dffc7c01b288c8aa) )
+ ROM_LOAD( "esckids.nv", 0x0000, 0x080, CRC(a8522e1f) SHA1(43f82fce3c3b854bc8898c63dffc7c01b288c8aa) )
ROM_END
@@ -773,7 +773,7 @@ ROM_START( esckidsj )
ROM_LOAD( "975c03", 0x000000, 0x080000, CRC(dc4a1707) SHA1(f252d08483fd664f8fc03bf8f174efd452b4cdc5) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "esckidsj.nv", 0x0000, 0x080, CRC(985e2a2d) SHA1(afd9e5fc014d593d0a384326f32caf2a73fba867) )
+ ROM_LOAD( "esckidsj.nv", 0x0000, 0x080, CRC(985e2a2d) SHA1(afd9e5fc014d593d0a384326f32caf2a73fba867) )
ROM_END
diff --git a/src/mame/drivers/xexex.c b/src/mame/drivers/xexex.c
index 09e08f88cce..17c738a1798 100644
--- a/src/mame/drivers/xexex.c
+++ b/src/mame/drivers/xexex.c
@@ -620,7 +620,7 @@ ROM_START( xexex ) /* Europe, Version AA */
ROM_LOAD( "067_b07.rom", 0x200000, 0x100000, CRC(ec87fe1b) SHA1(ec9823aea5a1fc5c47c8262e15e10b28be87231c) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "xexex.nv", 0x0000, 0x080, CRC(155624cc) SHA1(457f921e3a5d053c53e4f1a44941eb0a1f22e1b2) )
+ ROM_LOAD( "xexex.nv", 0x0000, 0x080, CRC(155624cc) SHA1(457f921e3a5d053c53e4f1a44941eb0a1f22e1b2) )
ROM_END
ROM_START( xexexa ) /* Asia, Version AA */
@@ -652,7 +652,7 @@ ROM_START( xexexa ) /* Asia, Version AA */
ROM_LOAD( "067_b07.rom", 0x200000, 0x100000, CRC(ec87fe1b) SHA1(ec9823aea5a1fc5c47c8262e15e10b28be87231c) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "xexexa.nv", 0x0000, 0x080, CRC(051c14c6) SHA1(23addbaa2ce323c06551b343ca45dea4fd2b9eee) )
+ ROM_LOAD( "xexexa.nv", 0x0000, 0x080, CRC(051c14c6) SHA1(23addbaa2ce323c06551b343ca45dea4fd2b9eee) )
ROM_END
ROM_START( xexexj ) /* Japan, Version AA */
@@ -684,7 +684,7 @@ ROM_START( xexexj ) /* Japan, Version AA */
ROM_LOAD( "067_b07.rom", 0x200000, 0x100000, CRC(ec87fe1b) SHA1(ec9823aea5a1fc5c47c8262e15e10b28be87231c) )
ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
- ROM_LOAD( "xexexj.nv", 0x0000, 0x080, CRC(79a79c7b) SHA1(02eb235226949af0147d6d0fd2bd3d7a68083ae6) )
+ ROM_LOAD( "xexexj.nv", 0x0000, 0x080, CRC(79a79c7b) SHA1(02eb235226949af0147d6d0fd2bd3d7a68083ae6) )
ROM_END
diff --git a/src/mame/drivers/xmen.c b/src/mame/drivers/xmen.c
index 772551028bd..86998486efa 100644
--- a/src/mame/drivers/xmen.c
+++ b/src/mame/drivers/xmen.c
@@ -597,7 +597,7 @@ ROM_START( xmen )
ROM_LOAD( "065-a06.1f", 0x000000, 0x200000, CRC(5adbcee0) SHA1(435feda697193bc51db80eba46be474cbbc1de4b) )
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "xmen_ubb.nv", 0x0000, 0x0080, CRC(52f334ba) SHA1(171c22b5ac41bcbbcfc31528cf49c096f6829a72) )
+ ROM_LOAD( "xmen_ubb.nv", 0x0000, 0x0080, CRC(52f334ba) SHA1(171c22b5ac41bcbbcfc31528cf49c096f6829a72) )
ROM_END
ROM_START( xmenj )
@@ -625,7 +625,7 @@ ROM_START( xmenj )
ROM_LOAD( "065-a06.1f", 0x000000, 0x200000, CRC(5adbcee0) SHA1(435feda697193bc51db80eba46be474cbbc1de4b) )
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "xmen_jba.nv", 0x0000, 0x0080, CRC(7439cea7) SHA1(d34b8ed0549b0457362159098e5c86b1356e35d0) )
+ ROM_LOAD( "xmen_jba.nv", 0x0000, 0x0080, CRC(7439cea7) SHA1(d34b8ed0549b0457362159098e5c86b1356e35d0) )
ROM_END
ROM_START( xmene )
@@ -653,7 +653,7 @@ ROM_START( xmene )
ROM_LOAD( "065-a06.1f", 0x000000, 0x200000, CRC(5adbcee0) SHA1(435feda697193bc51db80eba46be474cbbc1de4b) )
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "xmen_eba.nv", 0x0000, 0x0080, CRC(37f8e77a) SHA1(0b92caba33486c6fd104806aa96f735743bb2221) )
+ ROM_LOAD( "xmen_eba.nv", 0x0000, 0x0080, CRC(37f8e77a) SHA1(0b92caba33486c6fd104806aa96f735743bb2221) )
ROM_END
ROM_START( xmen2pe )
@@ -681,7 +681,7 @@ ROM_START( xmen2pe )
ROM_LOAD( "065-a06.1f", 0x000000, 0x200000, CRC(5adbcee0) SHA1(435feda697193bc51db80eba46be474cbbc1de4b) )
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "xmen_eaa.nv", 0x0000, 0x0080, CRC(1cbcb653) SHA1(a86b4ad34ccbd868662ff8c61eb21ec07e8bf8b1) )
+ ROM_LOAD( "xmen_eaa.nv", 0x0000, 0x0080, CRC(1cbcb653) SHA1(a86b4ad34ccbd868662ff8c61eb21ec07e8bf8b1) )
ROM_END
ROM_START( xmen2pa )
@@ -709,7 +709,7 @@ ROM_START( xmen2pa )
ROM_LOAD( "065-a06.1f", 0x000000, 0x200000, CRC(5adbcee0) SHA1(435feda697193bc51db80eba46be474cbbc1de4b) )
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "xmen_aaa.nv", 0x0000, 0x0080, CRC(750fd447) SHA1(27884c1ceb0b5174f7d06e1e06bbbd6d6c5b47e7) )
+ ROM_LOAD( "xmen_aaa.nv", 0x0000, 0x0080, CRC(750fd447) SHA1(27884c1ceb0b5174f7d06e1e06bbbd6d6c5b47e7) )
ROM_END
ROM_START( xmen2pj )
@@ -737,7 +737,7 @@ ROM_START( xmen2pj )
ROM_LOAD( "065-a06.1f", 0x000000, 0x200000, CRC(5adbcee0) SHA1(435feda697193bc51db80eba46be474cbbc1de4b) )
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "xmen_jaa.nv", 0x0000, 0x0080, CRC(849a9e19) SHA1(bd335a2d33bf4433de4fd57b8108b216eb3a2cf1) )
+ ROM_LOAD( "xmen_jaa.nv", 0x0000, 0x0080, CRC(849a9e19) SHA1(bd335a2d33bf4433de4fd57b8108b216eb3a2cf1) )
ROM_END
/*
@@ -819,7 +819,7 @@ ROM_START( xmen6p )
ROM_LOAD( "065-a06.1d", 0x000000, 0x200000, CRC(5adbcee0) SHA1(435feda697193bc51db80eba46be474cbbc1de4b) )
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "xmen_ecb.nv", 0x0000, 0x0080, CRC(462c6e1a) SHA1(a57087163d7a760d5922c70842cfae20e6a2f5b5) )
+ ROM_LOAD( "xmen_ecb.nv", 0x0000, 0x0080, CRC(462c6e1a) SHA1(a57087163d7a760d5922c70842cfae20e6a2f5b5) )
ROM_END
@@ -848,7 +848,7 @@ ROM_START( xmen6pu )
ROM_LOAD( "065-a06.1d", 0x000000, 0x200000, CRC(5adbcee0) SHA1(435feda697193bc51db80eba46be474cbbc1de4b) )
ROM_REGION16_BE( 0x80, "eeprom", 0 )
- ROM_LOAD( "xmen_ucb.nv", 0x0000, 0x0080, CRC(f3d0f682) SHA1(b0d4655c651238ae028ffb59a704acba798f93f8) )
+ ROM_LOAD( "xmen_ucb.nv", 0x0000, 0x0080, CRC(f3d0f682) SHA1(b0d4655c651238ae028ffb59a704acba798f93f8) )
ROM_END
GAME( 1992, xmen, 0, xmen, xmen, 0, ROT0, "Konami", "X-Men (4 Players ver UBB)", GAME_SUPPORTS_SAVE ) /* Second "version" letter denotes players, A=2 players, B=4 players, C=6 players ??? */
diff --git a/src/mame/machine/snes.c b/src/mame/machine/snes.c
index 1d60ba920e7..a92f64d62bf 100644
--- a/src/mame/machine/snes.c
+++ b/src/mame/machine/snes.c
@@ -769,7 +769,7 @@ WRITE8_HANDLER( snes_w_io )
{
case INIDISP: /* Initial settings for screen */
if ((snes_ppu.screen_disabled & 0x80) && (!(data & 0x80))) //a 1->0 force blank transition causes a reset OAM address
- {
+ {
memory_write_byte(space, OAMADDL, snes_ppu.oam.saved_address_low);
memory_write_byte(space, OAMADDH, snes_ppu.oam.saved_address_high);
}
@@ -809,7 +809,7 @@ WRITE8_HANDLER( snes_w_io )
default:
/* Unknown size so default to 8 & 16 */
logerror("Object size unsupported: %d\n", (data & 0xe0) >> 5);
-
+
snes_ppu.oam.size[0] = 1;
snes_ppu.oam.size[1] = 2;
break;
diff --git a/src/mame/machine/toaplan1.c b/src/mame/machine/toaplan1.c
index 49cc722561e..476cb4b811d 100644
--- a/src/mame/machine/toaplan1.c
+++ b/src/mame/machine/toaplan1.c
@@ -272,7 +272,7 @@ WRITE16_HANDLER( vimana_mcu_w )
case 0: break;
case 1: break;
case 2: if (ACCESSING_BITS_0_7)
- {
+ {
vimana_credits = data & 0xff;
coin_lockout_global_w(space->machine, (vimana_credits >= 9));
}
diff --git a/src/mame/video/goldstar.c b/src/mame/video/goldstar.c
index 766e7a4e950..fbd1e535c18 100644
--- a/src/mame/video/goldstar.c
+++ b/src/mame/video/goldstar.c
@@ -461,7 +461,7 @@ VIDEO_UPDATE( magical )
{
tilemap_set_scrolly(state->reel1_tilemap, i, state->reel1_scroll[i*2]);
tilemap_set_scrolly(state->reel2_tilemap, i, state->reel2_scroll[i*2]);
- // tilemap_set_scrolly(state->reel3_tilemap, i, state->reel3_scroll[i*2]);
+ // tilemap_set_scrolly(state->reel3_tilemap, i, state->reel3_scroll[i*2]);
}
@@ -513,8 +513,8 @@ VIDEO_UPDATE( unkch )
for (i= 0;i < 32;i++)
{
tilemap_set_scrolly(state->reel1_tilemap, i, -0x08/*state->reel1_scroll[(i*2)+1]*/);
- // tilemap_set_scrolly(state->reel2_tilemap, i, state->reel2_scroll[(i*2)+1]);
- // tilemap_set_scrolly(state->reel3_tilemap, i, state->reel3_scroll[(i*2)+1]);
+ // tilemap_set_scrolly(state->reel2_tilemap, i, state->reel2_scroll[(i*2)+1]);
+ // tilemap_set_scrolly(state->reel3_tilemap, i, state->reel3_scroll[(i*2)+1]);
}
tilemap_draw(bitmap, cliprect, state->reel1_tilemap, 0, 0);
@@ -529,10 +529,10 @@ VIDEO_UPDATE( unkch )
tilemap_set_scrolly(state->reel2_tilemap, i, state->reel2_scroll[i*2]);
tilemap_set_scrolly(state->reel3_tilemap, i, state->reel3_scroll[i*2]);
}
-
+
tilemap_draw(bitmap, &unkch_visible1, state->reel1_tilemap, 0, 0);
tilemap_draw(bitmap, &unkch_visible2, state->reel2_tilemap, 0, 0);
- tilemap_draw(bitmap, &unkch_visible3, state->reel3_tilemap, 0, 0);
+ tilemap_draw(bitmap, &unkch_visible3, state->reel3_tilemap, 0, 0);
}
}
diff --git a/src/mame/video/hng64.c b/src/mame/video/hng64.c
index 9905082b4ae..72bf1a915d6 100644
--- a/src/mame/video/hng64.c
+++ b/src/mame/video/hng64.c
@@ -1129,7 +1129,7 @@ static void hng64_drawtilemap(running_machine* machine, bitmap_t *bitmap, const
*/
//if ((tileregs&0xf000) == 0x1000)
//{
- // popmessage("Floor is Active");
+ // popmessage("Floor is Active");
//}
int line;
rectangle clip;
@@ -1146,19 +1146,19 @@ static void hng64_drawtilemap(running_machine* machine, bitmap_t *bitmap, const
if (global_tileregs&0x04000000) // globally selects alt scroll register layout???
{
/* logic would dictate that this should be the 'complex' scroll register layout,
- but per-line. That doesn't work however.
+ but per-line. That doesn't work however.
- You only have line data for the number of lines on the screen, not enough for
- the complex register layout
-
- HOWEVER, using the code below doesn't work either. This might be because
- they have mosaic turned on, and it adopts a new meaning in linescroll modes?
+ You only have line data for the number of lines on the screen, not enough for
+ the complex register layout
- The code below could also be wrong, and rowscroll simply acts the same in all
- modes, this is hard to know because ss64_2 barely uses it.
+ HOWEVER, using the code below doesn't work either. This might be because
+ they have mosaic turned on, and it adopts a new meaning in linescroll modes?
+
+ The code below could also be wrong, and rowscroll simply acts the same in all
+ modes, this is hard to know because ss64_2 barely uses it.
+
+ */
- */
-
popmessage("Unhandled rowscroll %02x", tileregs>>12);
}
else // 'simple' mode with linescroll, used in some ss64_2 levels (assumed to be correct, but doesn't do much with it.. so could be wrong)
@@ -1170,9 +1170,9 @@ static void hng64_drawtilemap(running_machine* machine, bitmap_t *bitmap, const
if (hng64_videoregs[0x00]&0x00010000) // disable all scrolling / zoom (test screen) (maybe)
{
/* If this bit is active the scroll registers don't seem valid at all?
- It either disables zooming, or disables use of the scroll registers completely
- - used at startup
- */
+ It either disables zooming, or disables use of the scroll registers completely
+ - used at startup
+ */
xtopleft = 0;
xmiddle = 256<<16;
@@ -1450,8 +1450,8 @@ static void hng64_drawtilemap(running_machine* machine, bitmap_t *bitmap, const
// mmmm dbr? ??e? ????
// m = mosaic related?
- // -- they seem to enable mosaic at the same time as rowscroll in several cases (floor in buriki / ff)
- // and also on the rotating logo in buriki.. does it cause some kind of aliasing side-effect, or.. ?
+ // -- they seem to enable mosaic at the same time as rowscroll in several cases (floor in buriki / ff)
+ // and also on the rotating logo in buriki.. does it cause some kind of aliasing side-effect, or.. ?
// r = tile size (seems correct)
// b = 4bpp/8bpp (seems correct) (beast busters, samsh64, sasm64 2, xrally switch it for some screens)
// d = line (floor) mode - buriki, fatafurwa, some backgrounds in ss64_2
diff --git a/src/mame/video/snes.c b/src/mame/video/snes.c
index 1b3104c4d01..34732d9554c 100644
--- a/src/mame/video/snes.c
+++ b/src/mame/video/snes.c
@@ -138,8 +138,8 @@ enum
INLINE void snes_draw_blend( UINT16 offset, UINT16 *colour, UINT8 prevent_color_math, UINT8 black_pen_clip, int switch_screens )
{
- /* when color math is applied to subscreen pixels, the blending depends on the blending used by the previous mainscreen
- pixel, except for subscreen pixel 0 which has no previous mainscreen pixel, see comments in snes_refresh_scanline */
+ /* when color math is applied to subscreen pixels, the blending depends on the blending used by the previous mainscreen
+ pixel, except for subscreen pixel 0 which has no previous mainscreen pixel, see comments in snes_refresh_scanline */
if (switch_screens && offset > 0)
offset -= 1;
@@ -480,7 +480,7 @@ INLINE void snes_draw_tile( UINT8 planes, UINT8 layer, UINT16 tileaddr, INT16 x,
scanlines[SNES_SUBSCREEN].layer[ii >> 1] = layer;
}
}
- }
+ }
}
}
}
@@ -1003,7 +1003,7 @@ static struct OAM oam_list[SNES_SCR_WIDTH / 2];
// FIXME: The following functions should be used to create sprite list with
// obsel data from the previous line. Unfortunately, some games are very picky
-// about when you set up sprite attributes (e.g. Super Star Wars - The Empire
+// about when you set up sprite attributes (e.g. Super Star Wars - The Empire
// Strikes Back and Super Street Fighter II) and they would freeze if we only build
// part of the sprite attributes at the right moment and part of them later, during
// scanline drawing. Hence, these functions are on hold until more OAM refactoring
@@ -1060,37 +1060,37 @@ static void snes_oam_list_build( void )
{
case 0: /* 8x8 or 16x16 */
oam_list[i].width = oam_list[i].size ? 2 : 1;
- oam_list[i].height = oam_list[i].size ? 2 : 1;
+ oam_list[i].height = oam_list[i].size ? 2 : 1;
break;
case 1: /* 8x8 or 32x32 */
oam_list[i].width = oam_list[i].size ? 4 : 1;
- oam_list[i].height = oam_list[i].size ? 4 : 1;
+ oam_list[i].height = oam_list[i].size ? 4 : 1;
break;
case 2: /* 8x8 or 64x64 */
oam_list[i].width = oam_list[i].size ? 8 : 1;
- oam_list[i].height = oam_list[i].size ? 8 : 1;
+ oam_list[i].height = oam_list[i].size ? 8 : 1;
break;
case 3: /* 16x16 or 32x32 */
oam_list[i].width = oam_list[i].size ? 4 : 2;
- oam_list[i].height = oam_list[i].size ? 4 : 2;
+ oam_list[i].height = oam_list[i].size ? 4 : 2;
break;
case 4: /* 16x16 or 64x64 */
oam_list[i].width = oam_list[i].size ? 8 : 2;
- oam_list[i].height = oam_list[i].size ? 8 : 2;
+ oam_list[i].height = oam_list[i].size ? 8 : 2;
break;
case 5: /* 32x32 or 64x64 */
oam_list[i].width = oam_list[i].size ? 8 : 4;
- oam_list[i].height = oam_list[i].size ? 8 : 4;
+ oam_list[i].height = oam_list[i].size ? 8 : 4;
break;
case 6: /* undocumented: 16x32 or 32x64 */
oam_list[i].width = oam_list[i].size ? 4 : 2;
- oam_list[i].height = oam_list[i].size ? 8 : 4;
+ oam_list[i].height = oam_list[i].size ? 8 : 4;
if (snes_ppu.obj_interlace && !oam_list[i].size)
oam_list[i].height = 2;
break;
case 7: /* undocumented: 16x32 or 32x32 */
oam_list[i].width = oam_list[i].size ? 4 : 2;
- oam_list[i].height = oam_list[i].size ? 4 : 4;
+ oam_list[i].height = oam_list[i].size ? 4 : 4;
if (snes_ppu.obj_interlace && !oam_list[i].size)
oam_list[i].height = 2;
break;
@@ -1146,7 +1146,7 @@ static void snes_update_objects( UINT8 priority_tbl, UINT16 curline )
curline *= snes_ppu.obj_interlace;
charaddr = snes_ppu.oam.next_charmap << 13;
-
+
for (i = 128; i > 0; i--)
{
if ((i % 4) == 0)
@@ -1385,7 +1385,7 @@ static void snes_draw_screens( UINT16 curline )
case 7: snes_update_mode_7(curline); break; /* Mode 7 - Supports direct colour */
}
}
-
+
/*********************************************
* snes_update_windowmasks()
*
@@ -1580,10 +1580,10 @@ static void snes_refresh_scanline( running_machine *machine, bitmap_t *bitmap, U
{
c = scanline2->buffer[x];
- /* in hires, subscreen pixels are blended as well: for each subscreen pixel, color math is applied if
- it had been applied to the previous mainscreen pixel. What happens at subscreen pixel 0 (which has no
- previous mainscreen pixel) is undocumented. Until more info are discovered, we (arbitrarily) apply to it
- the same color math as the *next* mainscreen pixel (i.e. mainscreen pixel 0) */
+ /* in hires, subscreen pixels are blended as well: for each subscreen pixel, color math is applied if
+ it had been applied to the previous mainscreen pixel. What happens at subscreen pixel 0 (which has no
+ previous mainscreen pixel) is undocumented. Until more info are discovered, we (arbitrarily) apply to it
+ the same color math as the *next* mainscreen pixel (i.e. mainscreen pixel 0) */
if (x == 0 && !scanline1->blend_exception[0] && snes_ppu.layer[scanline1->layer[0]].color_math)
snes_draw_blend(0, &c, snes_ppu.prevent_color_math, snes_ppu.clip_to_black, 1);
diff --git a/src/version.c b/src/version.c
index cfec33171c9..5483d46e45f 100644
--- a/src/version.c
+++ b/src/version.c
@@ -10,4 +10,4 @@
***************************************************************************/
extern const char build_version[];
-const char build_version[] = "0.136u4 ("__DATE__")";
+const char build_version[] = "0.137 ("__DATE__")";