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author Scott Stone <tafoid@users.noreply.github.com>2009-07-15 00:36:06 +0000
committer Scott Stone <tafoid@users.noreply.github.com>2009-07-15 00:36:06 +0000
commitb6fd7073e5ffd72462b0b9e3d8cb52ac2de58c64 (patch)
tree5c664f39a056d7f317eee1a2500a0915e45eb008
parent655eea7e9431ce2ab63317e324f11ae7b635148c (diff)
Fixed #03309: All Sets in ojankohs.c: When game issues a sound/voice, the game crashes.
Another cpu->tag correction identified and corrected.
-rw-r--r--src/mame/drivers/ojankohs.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/drivers/ojankohs.c b/src/mame/drivers/ojankohs.c
index 469679cbeef..92027ceb3e3 100644
--- a/src/mame/drivers/ojankohs.c
+++ b/src/mame/drivers/ojankohs.c
@@ -117,7 +117,7 @@ static void ojankohs_adpcm_int(const device_config *device)
/* generate an NMI if we're out of data */
if (!ojankohs_vclk_left)
- cputag_set_input_line(device->machine, "audiocpu", INPUT_LINE_NMI, PULSE_LINE);
+ cputag_set_input_line(device->machine, "maincpu", INPUT_LINE_NMI, PULSE_LINE);
}
static WRITE8_HANDLER( ojankoc_ctrl_w )