diff options
author | Nicola Salmoria <nicola@mamedev.org> | 2008-05-26 08:17:30 +0000 |
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committer | Nicola Salmoria <nicola@mamedev.org> | 2008-05-26 08:17:30 +0000 |
commit | 1b1202134aaa06d64ff041fa54b60cda4275f931 (patch) | |
tree | 7911935cbb1fb6d13709eb8817fbd6c0e39015ce | |
parent | 78cf952b988920b4dd106d8294f90bcfc481c345 (diff) |
added a comment which I've been sitting on for weeks
-rw-r--r-- | src/mame/drivers/equites.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mame/drivers/equites.c b/src/mame/drivers/equites.c index 490a76d90fa..b03abbbe174 100644 --- a/src/mame/drivers/equites.c +++ b/src/mame/drivers/equites.c @@ -146,6 +146,10 @@ TODO: Sprite y scaling is slightly wrong and leaves gaps in tall objects. Note that sprites are 30x30 instead of 32x32. +- The "road" background in splndrbt is slightly wrong. Apparently, the black lines + visible in some parts of the background should never disappear in the distance. + Currently, they may or may not disappear depending on the X position. + - Need to use different default volumes for various games, especially gekisou where the car noise is really unpleasant with the default settings. |