summaryrefslogtreecommitdiffstatshomepage
diff options
context:
space:
mode:
author Nicola Salmoria <nicola@mamedev.org>2008-05-26 08:17:30 +0000
committer Nicola Salmoria <nicola@mamedev.org>2008-05-26 08:17:30 +0000
commit1b1202134aaa06d64ff041fa54b60cda4275f931 (patch)
tree7911935cbb1fb6d13709eb8817fbd6c0e39015ce
parent78cf952b988920b4dd106d8294f90bcfc481c345 (diff)
added a comment which I've been sitting on for weeks
-rw-r--r--src/mame/drivers/equites.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mame/drivers/equites.c b/src/mame/drivers/equites.c
index 490a76d90fa..b03abbbe174 100644
--- a/src/mame/drivers/equites.c
+++ b/src/mame/drivers/equites.c
@@ -146,6 +146,10 @@ TODO:
Sprite y scaling is slightly wrong and leaves gaps in tall objects.
Note that sprites are 30x30 instead of 32x32.
+- The "road" background in splndrbt is slightly wrong. Apparently, the black lines
+ visible in some parts of the background should never disappear in the distance.
+ Currently, they may or may not disappear depending on the X position.
+
- Need to use different default volumes for various games, especially gekisou
where the car noise is really unpleasant with the default settings.