diff options
author | Aaron Giles <aaron@aarongiles.com> | 2008-01-14 17:44:47 +0000 |
---|---|---|
committer | Aaron Giles <aaron@aarongiles.com> | 2008-01-14 17:44:47 +0000 |
commit | 6081565013fe9077166f8818f71500d76b5973da (patch) | |
tree | 678678d16cce44670d7d47e258d80df30da9a70d | |
parent | 4a1f10af1cbc57241e6946cd728f13af1ef2daf7 (diff) |
(From RansAckeR)
Subject: fix for cocktail0119yel
Credit should go to Robbert.
"frogger.c, amidar.c, scramble.camidar.c, frogger.c (all sets),
galaxian.c (froggs at least), scramble.c (scramble+many sets): When it is player
2's turn and the screen is flipped it is offset so that the scores sit in
the middle of the screen."
--
Subject: fix for tokisens0122u3gra
"system1.c tokisens: demo sounds on/off dip swapped around."
-rw-r--r-- | src/mame/drivers/system1.c | 6 | ||||
-rw-r--r-- | src/mame/video/galaxian.c | 1 |
2 files changed, 3 insertions, 4 deletions
diff --git a/src/mame/drivers/system1.c b/src/mame/drivers/system1.c index 6ff69dc5907..538695ba953 100644 --- a/src/mame/drivers/system1.c +++ b/src/mame/drivers/system1.c @@ -2156,9 +2156,9 @@ static INPUT_PORTS_START( tokisens ) PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x08, "2" ) diff --git a/src/mame/video/galaxian.c b/src/mame/video/galaxian.c index 2af07c8dac1..eaa770e0391 100644 --- a/src/mame/video/galaxian.c +++ b/src/mame/video/galaxian.c @@ -515,7 +515,6 @@ static void state_save_register(void) static void video_start_common(running_machine *machine, tilemap_mapper_callback get_memory_offset) { bg_tilemap = tilemap_create(get_tile_info,get_memory_offset,TILEMAP_TYPE_PEN,8,8,32,32); - tilemap_set_scrolldx(bg_tilemap, 0, -128); tilemap_set_transparent_pen(bg_tilemap,0); |