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author Aaron Giles <aaron@aarongiles.com>2008-01-14 17:44:47 +0000
committer Aaron Giles <aaron@aarongiles.com>2008-01-14 17:44:47 +0000
commit6081565013fe9077166f8818f71500d76b5973da (patch)
tree678678d16cce44670d7d47e258d80df30da9a70d
parent4a1f10af1cbc57241e6946cd728f13af1ef2daf7 (diff)
(From RansAckeR)
Subject: fix for cocktail0119yel Credit should go to Robbert. "frogger.c, amidar.c, scramble.camidar.c, frogger.c (all sets), galaxian.c (froggs at least), scramble.c (scramble+many sets): When it is player 2's turn and the screen is flipped it is offset so that the scores sit in the middle of the screen." -- Subject: fix for tokisens0122u3gra "system1.c tokisens: demo sounds on/off dip swapped around."
-rw-r--r--src/mame/drivers/system1.c6
-rw-r--r--src/mame/video/galaxian.c1
2 files changed, 3 insertions, 4 deletions
diff --git a/src/mame/drivers/system1.c b/src/mame/drivers/system1.c
index 6ff69dc5907..538695ba953 100644
--- a/src/mame/drivers/system1.c
+++ b/src/mame/drivers/system1.c
@@ -2156,9 +2156,9 @@ static INPUT_PORTS_START( tokisens )
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
- PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
- PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "1" )
PORT_DIPSETTING( 0x08, "2" )
diff --git a/src/mame/video/galaxian.c b/src/mame/video/galaxian.c
index 2af07c8dac1..eaa770e0391 100644
--- a/src/mame/video/galaxian.c
+++ b/src/mame/video/galaxian.c
@@ -515,7 +515,6 @@ static void state_save_register(void)
static void video_start_common(running_machine *machine, tilemap_mapper_callback get_memory_offset)
{
bg_tilemap = tilemap_create(get_tile_info,get_memory_offset,TILEMAP_TYPE_PEN,8,8,32,32);
- tilemap_set_scrolldx(bg_tilemap, 0, -128);
tilemap_set_transparent_pen(bg_tilemap,0);