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author hap <happppp@users.noreply.github.com>2019-06-23 13:15:57 +0200
committer hap <happppp@users.noreply.github.com>2019-06-23 13:15:57 +0200
commitfa9253618c55ab5ee388233f152a5475a4302ce8 (patch)
tree44e21f2dbcc7a8593612760847c8646c44992907
parent166eac48e805922be0b368c02463fd4e65e891df (diff)
hh_sm510: comment clarifying gnw cheats (nw)
-rw-r--r--src/mame/drivers/ave_arb.cpp8
-rw-r--r--src/mame/drivers/hh_sm510.cpp90
2 files changed, 48 insertions, 50 deletions
diff --git a/src/mame/drivers/ave_arb.cpp b/src/mame/drivers/ave_arb.cpp
index 0ecc507d56a..7892ec8a3cf 100644
--- a/src/mame/drivers/ave_arb.cpp
+++ b/src/mame/drivers/ave_arb.cpp
@@ -3,8 +3,6 @@
// thanks-to:Berger
/******************************************************************************
-* ave_arb.cpp, subdriver of machine/chessbase.cpp
-
AVE Micro Systems ARB chess computer driver, in some regions redistributed
by Chafitz, and in Germany by Sandy Electronic.
@@ -20,7 +18,7 @@ Auto Response Board (ARB) overview:
- magnetic chessboard, 8*8+12 leds
- PCB label AV001C01 REV A
-The electronic magnetic chessboard is the first of is kind. AVE later licensed
+The electronic magnetic chessboard is the first of its kind. AVE later licensed
it to Fidelity (see fidel_elite.cpp).
ARB is a romless system, the program ROM is on a cartridge.
@@ -252,8 +250,8 @@ static INPUT_PORTS_START( arb )
PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_N) PORT_CODE(KEYCODE_0) PORT_NAME("New Game / Options / Pawn / 0")
PORT_START("IN.1")
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_CODE(KEYCODE_F2) PORT_NAME("Reset") PORT_CHANGED_MEMBER(DEVICE_SELF, arb_state, reset_button, nullptr)
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_CODE(KEYCODE_F2) PORT_NAME("Halt") PORT_CHANGED_MEMBER(DEVICE_SELF, arb_state, halt_button, nullptr)
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_CODE(KEYCODE_F1) PORT_NAME("Reset") PORT_CHANGED_MEMBER(DEVICE_SELF, arb_state, reset_button, nullptr)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_CODE(KEYCODE_F1) PORT_NAME("Halt") PORT_CHANGED_MEMBER(DEVICE_SELF, arb_state, halt_button, nullptr)
INPUT_PORTS_END
diff --git a/src/mame/drivers/hh_sm510.cpp b/src/mame/drivers/hh_sm510.cpp
index 0f87043b478..45312c01d95 100644
--- a/src/mame/drivers/hh_sm510.cpp
+++ b/src/mame/drivers/hh_sm510.cpp
@@ -34,7 +34,7 @@ Misc Nintendo Game & Watch notes:
Trivia: Most of the Nintendo G&W have built-in cheats, likely kept in by
Nintendo to test the game. These were not accessible to users of course,
-but for the sake of fun they're (usually) available on MAME.
+but for the sake of fun they're available on MAME.
BTANB: On some of the earlier G&W games, eg. gnw_fire, gnw_mmouse, gnw_pchute,
gnw_popeye, the controls still work after game over, this happens on the real
@@ -1245,7 +1245,7 @@ static INPUT_PORTS_START( gnw_ball )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_CB(input_changed) PORT_NAME("Time")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Game B")
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Game A")
- PORT_CONFNAME( 0x08, 0x00, "Invincibility (Cheat)") // disable after boot
+ PORT_CONFNAME( 0x08, 0x00, "Invincibility (Cheat)") // factory test, unpopulated on PCB -- disable after boot
PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
PORT_CONFSETTING( 0x08, DEF_STR( On ) )
@@ -1322,7 +1322,7 @@ static INPUT_PORTS_START( gnw_pchute )
PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("IN.1") // R3
- PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // disable after boot
+ PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB -- disable after boot
PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
PORT_CONFSETTING( 0x01, DEF_STR( On ) )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // same as 0x01?
@@ -1405,7 +1405,7 @@ public:
static INPUT_PORTS_START( gnw_octopus )
PORT_START("IN.0") // R2
- PORT_CONFNAME( 0x01, 0x00, "Invincibility (Cheat)")
+ PORT_CONFNAME( 0x01, 0x00, "Invincibility (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
PORT_CONFSETTING( 0x01, DEF_STR( On ) )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // same as 0x01?
@@ -1493,7 +1493,7 @@ public:
static INPUT_PORTS_START( gnw_popeye )
PORT_START("IN.0") // R2
- PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // when cheat is activated, not all segments are lit on the ACL reset screen
+ PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
PORT_CONFSETTING( 0x01, DEF_STR( On ) )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // same as 0x01?
@@ -1601,7 +1601,7 @@ static INPUT_PORTS_START( gnw_chef )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
- PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // only works after power-on
+ PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB -- only works after power-on
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -1720,7 +1720,7 @@ static INPUT_PORTS_START( gnw_mmouse )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
- PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // only works after power-on
+ PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB -- only works after power-on
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -1856,7 +1856,7 @@ public:
static INPUT_PORTS_START( gnw_fire )
PORT_START("IN.0") // R2
- PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)")
+ PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
PORT_CONFSETTING( 0x01, DEF_STR( On ) )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // same as 0x01?
@@ -1957,12 +1957,12 @@ static INPUT_PORTS_START( gnw_tbridge )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
- PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -2043,12 +2043,12 @@ static INPUT_PORTS_START( gnw_fireatk )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
- PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -2129,12 +2129,12 @@ static INPUT_PORTS_START( gnw_stennis )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
- PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -2215,12 +2215,12 @@ static INPUT_PORTS_START( gnw_opanic )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
- PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -2315,7 +2315,7 @@ static INPUT_PORTS_START( gnw_dkong )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -2405,7 +2405,7 @@ static INPUT_PORTS_START( gnw_mickdon )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -2499,12 +2499,12 @@ static INPUT_PORTS_START( gnw_ghouse )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
- PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -2599,7 +2599,7 @@ static INPUT_PORTS_START( gnw_dkong2 )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -2689,12 +2689,12 @@ static INPUT_PORTS_START( gnw_mario )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
- PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -2791,12 +2791,12 @@ static INPUT_PORTS_START( gnw_rshower )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
- PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -2887,12 +2887,12 @@ static INPUT_PORTS_START( gnw_lboat )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
- PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -3069,12 +3069,12 @@ static INPUT_PORTS_START( gnw_squish )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
- PORT_CONFNAME( 0x01, 0x01, "Bonus Life (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Bonus Life (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -3169,12 +3169,12 @@ static INPUT_PORTS_START( gnw_zelda )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
- PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // Invincibility when playing on bottom screen only
+ PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // " -- Invincibility when playing on bottom screen only
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -3277,12 +3277,12 @@ static INPUT_PORTS_START( gnw_dkjrp )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
- PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -3371,12 +3371,12 @@ static INPUT_PORTS_START( gnw_dkjr )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
- PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -3458,12 +3458,12 @@ static INPUT_PORTS_START( gnw_mariocm )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
- PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -3546,12 +3546,12 @@ static INPUT_PORTS_START( gnw_manhole )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
- PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -3632,7 +3632,7 @@ static INPUT_PORTS_START( gnw_tfish )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -3722,7 +3722,7 @@ static INPUT_PORTS_START( gnw_smb )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -3818,7 +3818,7 @@ static INPUT_PORTS_START( gnw_climber )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -3930,7 +3930,7 @@ static INPUT_PORTS_START( gnw_bfight )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@@ -4035,12 +4035,12 @@ static INPUT_PORTS_START( gnw_boxing )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
- PORT_CONFNAME( 0x01, 0x01, "P2 Decrease Health (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "P2 Decrease Health (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
- PORT_CONFNAME( 0x01, 0x01, "P1 Infinite Health (Cheat)")
+ PORT_CONFNAME( 0x01, 0x01, "P1 Infinite Health (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END