diff options
author | 2023-03-07 01:39:42 +1100 | |
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committer | 2023-03-07 01:39:42 +1100 | |
commit | b5475eb38b8b79a13a0a9e8a6cb68755b84f0c7b (patch) | |
tree | 005b70ffe81cab56d55873ac6ee68725e5ba9d36 /3rdparty/lua/src/ldebug.h | |
parent | 2102c32d2f3f94e69e3baf60294be3c04ca8b09f (diff) |
Various updates, mostly around Lua:
Compile Lua as C++. When Lua is compiled as C, it uses setjmp/longjmp
for error handling, resulting in failure to unwind intermediate stack
frames. Trying to ensure no objects with non-trivial destructors are in
scope when raising a Lua error is error-prone. In particular,
converting an exception to a Lua error becomes convoluted, and raising a
Lua error from a constructor is effectively impossible.
Updated Lua to 5.4.4 - this includes a brand-new garbage collector
implementation with better performance. The main thing removed is the
deprecated bitlib.
Updated sol2 to version 3.3.0 - this adds support for Lua 5.4 and fixes
a number of issues, including not correctly handling errors when Lua is
built as C++.
Updated LuaFileSystem to version 1.8.0 - this adds support for symbolic
links on Windows, as well as Lua 5.4 compatibility.
Updated LuaSQLite3 to version 0.9.5 - this fixes issues in
multi-threaded environments, as well as Lua 5.4 compatibility.
Fixed double-free after attempting to construct a debugger expression
from Lua with an invalid string, and exposed expression error to Lua in
a better way.
Added warning level print function to Lua.
Fixed saving cheats with shift operators in expressions, although this
code isn't actually used as there's no cheat editor.
Diffstat (limited to '3rdparty/lua/src/ldebug.h')
-rw-r--r-- | 3rdparty/lua/src/ldebug.h | 32 |
1 files changed, 28 insertions, 4 deletions
diff --git a/3rdparty/lua/src/ldebug.h b/3rdparty/lua/src/ldebug.h index 0e31546b1b4..974960e99da 100644 --- a/3rdparty/lua/src/ldebug.h +++ b/3rdparty/lua/src/ldebug.h @@ -1,5 +1,5 @@ /* -** $Id: ldebug.h,v 2.14 2015/05/22 17:45:56 roberto Exp $ +** $Id: ldebug.h $ ** Auxiliary functions from Debug Interface module ** See Copyright Notice in lua.h */ @@ -11,15 +11,39 @@ #include "lstate.h" -#define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1) +#define pcRel(pc, p) (cast_int((pc) - (p)->code) - 1) + + +/* Active Lua function (given call info) */ +#define ci_func(ci) (clLvalue(s2v((ci)->func))) -#define getfuncline(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : -1) #define resethookcount(L) (L->hookcount = L->basehookcount) +/* +** mark for entries in 'lineinfo' array that has absolute information in +** 'abslineinfo' array +*/ +#define ABSLINEINFO (-0x80) + + +/* +** MAXimum number of successive Instructions WiTHout ABSolute line +** information. (A power of two allows fast divisions.) +*/ +#if !defined(MAXIWTHABS) +#define MAXIWTHABS 128 +#endif + +LUAI_FUNC int luaG_getfuncline (const Proto *f, int pc); +LUAI_FUNC const char *luaG_findlocal (lua_State *L, CallInfo *ci, int n, + StkId *pos); LUAI_FUNC l_noret luaG_typeerror (lua_State *L, const TValue *o, const char *opname); +LUAI_FUNC l_noret luaG_callerror (lua_State *L, const TValue *o); +LUAI_FUNC l_noret luaG_forerror (lua_State *L, const TValue *o, + const char *what); LUAI_FUNC l_noret luaG_concaterror (lua_State *L, const TValue *p1, const TValue *p2); LUAI_FUNC l_noret luaG_opinterror (lua_State *L, const TValue *p1, @@ -33,7 +57,7 @@ LUAI_FUNC l_noret luaG_runerror (lua_State *L, const char *fmt, ...); LUAI_FUNC const char *luaG_addinfo (lua_State *L, const char *msg, TString *src, int line); LUAI_FUNC l_noret luaG_errormsg (lua_State *L); -LUAI_FUNC void luaG_traceexec (lua_State *L); +LUAI_FUNC int luaG_traceexec (lua_State *L, const Instruction *pc); #endif |