summaryrefslogtreecommitdiffstatshomepage
path: root/3rdparty/bgfx/examples/common/imgui/scintilla.h
diff options
context:
space:
mode:
author Julian Sikorski <belegdol+github@gmail.com>2019-10-13 13:50:38 +0200
committer R. Belmont <rb6502@users.noreply.github.com>2019-10-13 07:50:38 -0400
commit0837e7451a84f95c29dbdb9bd6b8b931fee1635d (patch)
tree626bcbd250a7fbebdf5958a288d2f438d4f9fb5a /3rdparty/bgfx/examples/common/imgui/scintilla.h
parentc913ccb59d713ce0b91135520719ac5385e54358 (diff)
WIP: sync bgfx, bx and bimg with latest upstream (#5723)
* Sync with bgfx upstream revision b91d0b6 * Sync with bx upstream revision d60912b * Sync with bimg upstream revision bd81f60 * Add astc-codec decoder * Rename VertexDecl to VertexLayout * Rename UniformType enum Int1 to Sampler. * Add NVN stub * Fix unused-const-variable error on macOS * Drop redundant explicit language parameters buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only applied to objective c++ files. As such, hardcoding -x offers no benefit while preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on macOS) from working. * Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning * Build bgfx as Objective-C++ on macOS It is needed due to included headers * Enable Direct3D12 and Vulkan bgfx rendering backends * Enable building of spirv shaders * Properly escape /c in cmd call * Comment out dx12 bgfx renderer * Honor VERBOSE setting during shaders build * Only invert hlsl shader XYZ_TO_sRGB matrix for opengl * Add spirv shaders * OpenGL ES needs transposed matrix too * Metal needs transposed matrix as well
Diffstat (limited to '3rdparty/bgfx/examples/common/imgui/scintilla.h')
-rw-r--r--3rdparty/bgfx/examples/common/imgui/scintilla.h26
1 files changed, 0 insertions, 26 deletions
diff --git a/3rdparty/bgfx/examples/common/imgui/scintilla.h b/3rdparty/bgfx/examples/common/imgui/scintilla.h
deleted file mode 100644
index c575a5f403b..00000000000
--- a/3rdparty/bgfx/examples/common/imgui/scintilla.h
+++ /dev/null
@@ -1,26 +0,0 @@
-/*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
- * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
- */
-
-#ifndef SCINTILLA_H_HEADER_GUARD
-#define SCINTILLA_H_HEADER_GUARD
-
-#if defined(SCI_NAMESPACE)
-
-#include <scintilla/include/Scintilla.h>
-
-struct ScintillaEditor
-{
- static ScintillaEditor* create(int _width, int _height);
- static void destroy(ScintillaEditor* _scintilla);
-
- intptr_t command(unsigned int _message, uintptr_t _p0 = 0, intptr_t _p1 = 0);
- void draw();
-};
-
-ScintillaEditor* ImGuiScintilla(const char* _name, bool* _opened, const ImVec2& _size);
-
-#endif // defined(SCI_NAMESPACE)
-
-#endif // SCINTILLA_H_HEADER_GUARD