summaryrefslogtreecommitdiffstatshomepage
path: root/3rdparty/bgfx/examples/25-c99/helloworld.c
diff options
context:
space:
mode:
author Julian Sikorski <belegdol+github@gmail.com>2019-10-13 13:50:38 +0200
committer R. Belmont <rb6502@users.noreply.github.com>2019-10-13 07:50:38 -0400
commit0837e7451a84f95c29dbdb9bd6b8b931fee1635d (patch)
tree626bcbd250a7fbebdf5958a288d2f438d4f9fb5a /3rdparty/bgfx/examples/25-c99/helloworld.c
parentc913ccb59d713ce0b91135520719ac5385e54358 (diff)
WIP: sync bgfx, bx and bimg with latest upstream (#5723)
* Sync with bgfx upstream revision b91d0b6 * Sync with bx upstream revision d60912b * Sync with bimg upstream revision bd81f60 * Add astc-codec decoder * Rename VertexDecl to VertexLayout * Rename UniformType enum Int1 to Sampler. * Add NVN stub * Fix unused-const-variable error on macOS * Drop redundant explicit language parameters buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only applied to objective c++ files. As such, hardcoding -x offers no benefit while preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on macOS) from working. * Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning * Build bgfx as Objective-C++ on macOS It is needed due to included headers * Enable Direct3D12 and Vulkan bgfx rendering backends * Enable building of spirv shaders * Properly escape /c in cmd call * Comment out dx12 bgfx renderer * Honor VERBOSE setting during shaders build * Only invert hlsl shader XYZ_TO_sRGB matrix for opengl * Add spirv shaders * OpenGL ES needs transposed matrix too * Metal needs transposed matrix as well
Diffstat (limited to '3rdparty/bgfx/examples/25-c99/helloworld.c')
-rw-r--r--3rdparty/bgfx/examples/25-c99/helloworld.c14
1 files changed, 11 insertions, 3 deletions
diff --git a/3rdparty/bgfx/examples/25-c99/helloworld.c b/3rdparty/bgfx/examples/25-c99/helloworld.c
index 5175730059d..1e3e79c9942 100644
--- a/3rdparty/bgfx/examples/25-c99/helloworld.c
+++ b/3rdparty/bgfx/examples/25-c99/helloworld.c
@@ -45,7 +45,9 @@ int32_t _main_(int32_t _argc, char** _argv)
// This dummy draw call is here to make sure that view 0 is cleared
// if no other draw calls are submitted to view 0.
- bgfx_touch(0);
+ bgfx_encoder_t* encoder = bgfx_encoder_begin(true);
+ bgfx_encoder_touch(encoder, 0);
+ bgfx_encoder_end(encoder);
// Use debug font to print information about this example.
bgfx_dbg_text_clear(0, false);
@@ -57,8 +59,14 @@ int32_t _main_(int32_t _argc, char** _argv)
, s_logo
, 160
);
- bgfx_dbg_text_printf(0, 1, 0x4f, "bgfx/examples/25-c99");
- bgfx_dbg_text_printf(0, 2, 0x6f, "Description: Initialization and debug text with C99 API.");
+
+ bgfx_dbg_text_printf(0, 1, 0x0f, "Color can be changed with ANSI \x1b[9;me\x1b[10;ms\x1b[11;mc\x1b[12;ma\x1b[13;mp\x1b[14;me\x1b[0m code too.");
+
+ bgfx_dbg_text_printf(80, 1, 0x0f, "\x1b[;0m \x1b[;1m \x1b[; 2m \x1b[; 3m \x1b[; 4m \x1b[; 5m \x1b[; 6m \x1b[; 7m \x1b[0m");
+ bgfx_dbg_text_printf(80, 2, 0x0f, "\x1b[;8m \x1b[;9m \x1b[;10m \x1b[;11m \x1b[;12m \x1b[;13m \x1b[;14m \x1b[;15m \x1b[0m");
+
+ bgfx_dbg_text_printf(0, 3, 0x1f, "bgfx/examples/25-c99");
+ bgfx_dbg_text_printf(0, 4, 0x3f, "Description: Initialization and debug text with C99 API.");
// Advance to next frame. Rendering thread will be kicked to
// process submitted rendering primitives.