diff options
author | 2016-09-03 13:30:42 +0200 | |
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committer | 2016-09-03 13:30:42 +0200 | |
commit | d193abb0ad0827d5ecc0915d65b67faf68a87097 (patch) | |
tree | 9a750cfbd4d229c4607f4d9aaf76dea89944a0bd /3rdparty/bgfx/examples/16-shadowmaps/shadowmaps.cpp | |
parent | d8cd5ca1346607349be6777d29358acef1e4517c (diff) |
Update BGFX and BX packages and update MAME code to support new API (nw)
Generated missing shaders (nw)
Diffstat (limited to '3rdparty/bgfx/examples/16-shadowmaps/shadowmaps.cpp')
-rw-r--r-- | 3rdparty/bgfx/examples/16-shadowmaps/shadowmaps.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/3rdparty/bgfx/examples/16-shadowmaps/shadowmaps.cpp b/3rdparty/bgfx/examples/16-shadowmaps/shadowmaps.cpp index e782f3c8d22..e1cff676067 100644 --- a/3rdparty/bgfx/examples/16-shadowmaps/shadowmaps.cpp +++ b/3rdparty/bgfx/examples/16-shadowmaps/shadowmaps.cpp @@ -1944,8 +1944,8 @@ int _main_(int _argc, char** _argv) { bgfx::TextureHandle fbtextures[] = { - bgfx::createTexture2D(currentShadowMapSize, currentShadowMapSize, 1, bgfx::TextureFormat::BGRA8, BGFX_TEXTURE_RT), - bgfx::createTexture2D(currentShadowMapSize, currentShadowMapSize, 1, bgfx::TextureFormat::D24S8, BGFX_TEXTURE_RT), + bgfx::createTexture2D(currentShadowMapSize, currentShadowMapSize, false, 1, bgfx::TextureFormat::BGRA8, BGFX_TEXTURE_RT), + bgfx::createTexture2D(currentShadowMapSize, currentShadowMapSize, false, 1, bgfx::TextureFormat::D24S8, BGFX_TEXTURE_RT), }; s_rtShadowMap[ii] = bgfx::createFrameBuffer(BX_COUNTOF(fbtextures), fbtextures, true); } @@ -3108,8 +3108,8 @@ int _main_(int _argc, char** _argv) bgfx::TextureHandle fbtextures[] = { - bgfx::createTexture2D(currentShadowMapSize, currentShadowMapSize, 1, bgfx::TextureFormat::BGRA8, BGFX_TEXTURE_RT), - bgfx::createTexture2D(currentShadowMapSize, currentShadowMapSize, 1, bgfx::TextureFormat::D24S8, BGFX_TEXTURE_RT), + bgfx::createTexture2D(currentShadowMapSize, currentShadowMapSize, false, 1, bgfx::TextureFormat::BGRA8, BGFX_TEXTURE_RT), + bgfx::createTexture2D(currentShadowMapSize, currentShadowMapSize, false, 1, bgfx::TextureFormat::D24S8, BGFX_TEXTURE_RT), }; s_rtShadowMap[0] = bgfx::createFrameBuffer(BX_COUNTOF(fbtextures), fbtextures, true); } @@ -3123,8 +3123,8 @@ int _main_(int _argc, char** _argv) bgfx::TextureHandle fbtextures[] = { - bgfx::createTexture2D(currentShadowMapSize, currentShadowMapSize, 1, bgfx::TextureFormat::BGRA8, BGFX_TEXTURE_RT), - bgfx::createTexture2D(currentShadowMapSize, currentShadowMapSize, 1, bgfx::TextureFormat::D24S8, BGFX_TEXTURE_RT), + bgfx::createTexture2D(currentShadowMapSize, currentShadowMapSize, false, 1, bgfx::TextureFormat::BGRA8, BGFX_TEXTURE_RT), + bgfx::createTexture2D(currentShadowMapSize, currentShadowMapSize, false, 1, bgfx::TextureFormat::D24S8, BGFX_TEXTURE_RT), }; s_rtShadowMap[ii] = bgfx::createFrameBuffer(BX_COUNTOF(fbtextures), fbtextures, true); } |