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author Miodrag Milanovic <mmicko@gmail.com>2016-02-27 16:28:05 +0100
committer Miodrag Milanovic <mmicko@gmail.com>2016-02-27 16:53:49 +0100
commitcf6dc7d370407914020f3e623719f09c8668c692 (patch)
tree46b3416d091b4c09b50fba7ffcbd310aed032cc8 /3rdparty/SDL2/src/thread/windows/SDL_sysmutex.c
parent64135e73f973d9b95beb0c60b65feb34fbfec64a (diff)
Placed SDL2 source since we need it on some platforms (nw)
Diffstat (limited to '3rdparty/SDL2/src/thread/windows/SDL_sysmutex.c')
-rw-r--r--3rdparty/SDL2/src/thread/windows/SDL_sysmutex.c110
1 files changed, 110 insertions, 0 deletions
diff --git a/3rdparty/SDL2/src/thread/windows/SDL_sysmutex.c b/3rdparty/SDL2/src/thread/windows/SDL_sysmutex.c
new file mode 100644
index 00000000000..413cb67037f
--- /dev/null
+++ b/3rdparty/SDL2/src/thread/windows/SDL_sysmutex.c
@@ -0,0 +1,110 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#if SDL_THREAD_WINDOWS
+
+/* Mutex functions using the Win32 API */
+
+#include "../../core/windows/SDL_windows.h"
+
+#include "SDL_mutex.h"
+
+
+struct SDL_mutex
+{
+ CRITICAL_SECTION cs;
+};
+
+/* Create a mutex */
+SDL_mutex *
+SDL_CreateMutex(void)
+{
+ SDL_mutex *mutex;
+
+ /* Allocate mutex memory */
+ mutex = (SDL_mutex *) SDL_malloc(sizeof(*mutex));
+ if (mutex) {
+ /* Initialize */
+ /* On SMP systems, a non-zero spin count generally helps performance */
+#if __WINRT__
+ InitializeCriticalSectionEx(&mutex->cs, 2000, 0);
+#else
+ InitializeCriticalSectionAndSpinCount(&mutex->cs, 2000);
+#endif
+ } else {
+ SDL_OutOfMemory();
+ }
+ return (mutex);
+}
+
+/* Free the mutex */
+void
+SDL_DestroyMutex(SDL_mutex * mutex)
+{
+ if (mutex) {
+ DeleteCriticalSection(&mutex->cs);
+ SDL_free(mutex);
+ }
+}
+
+/* Lock the mutex */
+int
+SDL_LockMutex(SDL_mutex * mutex)
+{
+ if (mutex == NULL) {
+ return SDL_SetError("Passed a NULL mutex");
+ }
+
+ EnterCriticalSection(&mutex->cs);
+ return (0);
+}
+
+/* TryLock the mutex */
+int
+SDL_TryLockMutex(SDL_mutex * mutex)
+{
+ int retval = 0;
+ if (mutex == NULL) {
+ return SDL_SetError("Passed a NULL mutex");
+ }
+
+ if (TryEnterCriticalSection(&mutex->cs) == 0) {
+ retval = SDL_MUTEX_TIMEDOUT;
+ }
+ return retval;
+}
+
+/* Unlock the mutex */
+int
+SDL_UnlockMutex(SDL_mutex * mutex)
+{
+ if (mutex == NULL) {
+ return SDL_SetError("Passed a NULL mutex");
+ }
+
+ LeaveCriticalSection(&mutex->cs);
+ return (0);
+}
+
+#endif /* SDL_THREAD_WINDOWS */
+
+/* vi: set ts=4 sw=4 expandtab: */