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author Miso Kim <meeso.kim@gmail.com>2017-08-23 12:09:38 +0900
committer Vas Crabb <cuavas@users.noreply.github.com>2017-08-23 13:09:38 +1000
commit41e044ae012c6b33ea6c9c88860be787b4b5d09e (patch)
tree15776d71fe5bc13044c7ded734450589d534096f /3rdparty/SDL2/src/audio/android/opensl_io.c
parent1de4735438cf385ec99ea51b74c2274ddeee2616 (diff)
Modification for Android build (NDK r14b, build-tools 21.1.2 and gradle 2.2.1) (#2585)
Diffstat (limited to '3rdparty/SDL2/src/audio/android/opensl_io.c')
-rw-r--r--3rdparty/SDL2/src/audio/android/opensl_io.c557
1 files changed, 557 insertions, 0 deletions
diff --git a/3rdparty/SDL2/src/audio/android/opensl_io.c b/3rdparty/SDL2/src/audio/android/opensl_io.c
new file mode 100644
index 00000000000..5e295706b57
--- /dev/null
+++ b/3rdparty/SDL2/src/audio/android/opensl_io.c
@@ -0,0 +1,557 @@
+/*
+opensl_io.c:
+Android OpenSL input/output module
+Copyright (c) 2012, Victor Lazzarini
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+ * Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ * Neither the name of the <organization> nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
+DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+#include <limits.h>
+#include "opensl_io.h"
+#define CONV16BIT 32768
+#define CONVMYFLT (1./32768.)
+
+#include <android/log.h>
+#define LOG_TAG "SDL_android"
+
+static void* createThreadLock(void);
+static int waitThreadLock(void *lock);
+static void notifyThreadLock(void *lock);
+static void destroyThreadLock(void *lock);
+static void bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context);
+static void bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void *context);
+
+// creates the OpenSL ES audio engine
+static SLresult openSLCreateEngine(OPENSL_STREAM *p)
+{
+ SLresult result;
+ // create engine
+ result = slCreateEngine(&(p->engineObject), 0, NULL, 0, NULL, NULL);
+ if(result != SL_RESULT_SUCCESS) goto engine_end;
+
+ // realize the engine
+ result = (*p->engineObject)->Realize(p->engineObject, SL_BOOLEAN_FALSE);
+ if(result != SL_RESULT_SUCCESS) goto engine_end;
+
+ // get the engine interface, which is needed in order to create other objects
+ result = (*p->engineObject)->GetInterface(p->engineObject, SL_IID_ENGINE, &(p->engineEngine));
+ if(result != SL_RESULT_SUCCESS) goto engine_end;
+
+ engine_end:
+ return result;
+}
+
+// opens the OpenSL ES device for output
+static SLresult openSLPlayOpen(OPENSL_STREAM *p)
+{
+ SLresult result;
+ SLuint32 sr = p->sr;
+ SLuint32 channels = p->outchannels;
+
+ if(channels){
+ // configure audio source
+ SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2};
+
+ switch(sr){
+
+ case 8000:
+ sr = SL_SAMPLINGRATE_8;
+ break;
+ case 11025:
+ sr = SL_SAMPLINGRATE_11_025;
+ break;
+ case 16000:
+ sr = SL_SAMPLINGRATE_16;
+ break;
+ case 22050:
+ sr = SL_SAMPLINGRATE_22_05;
+ break;
+ case 24000:
+ sr = SL_SAMPLINGRATE_24;
+ break;
+ case 32000:
+ sr = SL_SAMPLINGRATE_32;
+ break;
+ case 44100:
+ sr = SL_SAMPLINGRATE_44_1;
+ break;
+ case 48000:
+ sr = SL_SAMPLINGRATE_48;
+ break;
+ case 64000:
+ sr = SL_SAMPLINGRATE_64;
+ break;
+ case 88200:
+ sr = SL_SAMPLINGRATE_88_2;
+ break;
+ case 96000:
+ sr = SL_SAMPLINGRATE_96;
+ break;
+ case 192000:
+ sr = SL_SAMPLINGRATE_192;
+ break;
+ default:
+ return -1;
+ }
+
+ const SLInterfaceID ids[] = {SL_IID_VOLUME};
+ const SLboolean req[] = {SL_BOOLEAN_FALSE};
+ result = (*p->engineEngine)->CreateOutputMix(p->engineEngine, &(p->outputMixObject), 1, ids, req);
+ if(result != SL_RESULT_SUCCESS) goto end_openaudio;
+
+ // realize the output mix
+ result = (*p->outputMixObject)->Realize(p->outputMixObject, SL_BOOLEAN_FALSE);
+
+ int speakers;
+ if(channels > 1)
+ speakers = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
+ else speakers = SL_SPEAKER_FRONT_CENTER;
+ SLDataFormat_PCM format_pcm = {SL_DATAFORMAT_PCM,channels, sr,
+ SL_PCMSAMPLEFORMAT_FIXED_16, SL_PCMSAMPLEFORMAT_FIXED_16,
+ speakers, SL_BYTEORDER_LITTLEENDIAN};
+
+ SLDataSource audioSrc = {&loc_bufq, &format_pcm};
+
+ // configure audio sink
+ SLDataLocator_OutputMix loc_outmix = {SL_DATALOCATOR_OUTPUTMIX, p->outputMixObject};
+ SLDataSink audioSnk = {&loc_outmix, NULL};
+
+ // create audio player
+ const SLInterfaceID ids1[] = {SL_IID_ANDROIDSIMPLEBUFFERQUEUE};
+ const SLboolean req1[] = {SL_BOOLEAN_TRUE};
+ result = (*p->engineEngine)->CreateAudioPlayer(p->engineEngine, &(p->bqPlayerObject), &audioSrc, &audioSnk,
+ 1, ids1, req1);
+ if(result != SL_RESULT_SUCCESS) goto end_openaudio;
+
+ // realize the player
+ result = (*p->bqPlayerObject)->Realize(p->bqPlayerObject, SL_BOOLEAN_FALSE);
+ if(result != SL_RESULT_SUCCESS) goto end_openaudio;
+
+ // get the play interface
+ result = (*p->bqPlayerObject)->GetInterface(p->bqPlayerObject, SL_IID_PLAY, &(p->bqPlayerPlay));
+ if(result != SL_RESULT_SUCCESS) goto end_openaudio;
+
+ // get the buffer queue interface
+ result = (*p->bqPlayerObject)->GetInterface(p->bqPlayerObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
+ &(p->bqPlayerBufferQueue));
+ if(result != SL_RESULT_SUCCESS) goto end_openaudio;
+
+ // register callback on the buffer queue
+ result = (*p->bqPlayerBufferQueue)->RegisterCallback(p->bqPlayerBufferQueue, bqPlayerCallback, p);
+ if(result != SL_RESULT_SUCCESS) goto end_openaudio;
+
+ // set the player's state to playing
+ result = (*p->bqPlayerPlay)->SetPlayState(p->bqPlayerPlay, SL_PLAYSTATE_PLAYING);
+
+ end_openaudio:
+ return result;
+ }
+ return SL_RESULT_SUCCESS;
+}
+
+// Open the OpenSL ES device for input
+static SLresult openSLRecOpen(OPENSL_STREAM *p){
+
+ SLresult result;
+ SLuint32 sr = p->sr;
+ SLuint32 channels = p->inchannels;
+
+ if(channels){
+
+ switch(sr){
+
+ case 8000:
+ sr = SL_SAMPLINGRATE_8;
+ break;
+ case 11025:
+ sr = SL_SAMPLINGRATE_11_025;
+ break;
+ case 16000:
+ sr = SL_SAMPLINGRATE_16;
+ break;
+ case 22050:
+ sr = SL_SAMPLINGRATE_22_05;
+ break;
+ case 24000:
+ sr = SL_SAMPLINGRATE_24;
+ break;
+ case 32000:
+ sr = SL_SAMPLINGRATE_32;
+ break;
+ case 44100:
+ sr = SL_SAMPLINGRATE_44_1;
+ break;
+ case 48000:
+ sr = SL_SAMPLINGRATE_48;
+ break;
+ case 64000:
+ sr = SL_SAMPLINGRATE_64;
+ break;
+ case 88200:
+ sr = SL_SAMPLINGRATE_88_2;
+ break;
+ case 96000:
+ sr = SL_SAMPLINGRATE_96;
+ break;
+ case 192000:
+ sr = SL_SAMPLINGRATE_192;
+ break;
+ default:
+ return -1;
+ }
+
+ // configure audio source
+ SLDataLocator_IODevice loc_dev = {SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT,
+ SL_DEFAULTDEVICEID_AUDIOINPUT, NULL};
+ SLDataSource audioSrc = {&loc_dev, NULL};
+
+ // configure audio sink
+ int speakers;
+ if(channels > 1)
+ speakers = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
+ else speakers = SL_SPEAKER_FRONT_CENTER;
+ SLDataLocator_AndroidSimpleBufferQueue loc_bq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2};
+ SLDataFormat_PCM format_pcm = {SL_DATAFORMAT_PCM, channels, sr,
+ SL_PCMSAMPLEFORMAT_FIXED_16, SL_PCMSAMPLEFORMAT_FIXED_16,
+ speakers, SL_BYTEORDER_LITTLEENDIAN};
+ SLDataSink audioSnk = {&loc_bq, &format_pcm};
+
+ // create audio recorder
+ // (requires the RECORD_AUDIO permission)
+ const SLInterfaceID id[1] = {SL_IID_ANDROIDSIMPLEBUFFERQUEUE};
+ const SLboolean req[1] = {SL_BOOLEAN_TRUE};
+ result = (*p->engineEngine)->CreateAudioRecorder(p->engineEngine, &(p->recorderObject), &audioSrc,
+ &audioSnk, 1, id, req);
+ if (SL_RESULT_SUCCESS != result) goto end_recopen;
+
+ // realize the audio recorder
+ result = (*p->recorderObject)->Realize(p->recorderObject, SL_BOOLEAN_FALSE);
+ if (SL_RESULT_SUCCESS != result) goto end_recopen;
+
+ // get the record interface
+ result = (*p->recorderObject)->GetInterface(p->recorderObject, SL_IID_RECORD, &(p->recorderRecord));
+ if (SL_RESULT_SUCCESS != result) goto end_recopen;
+
+ // get the buffer queue interface
+ result = (*p->recorderObject)->GetInterface(p->recorderObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
+ &(p->recorderBufferQueue));
+ if (SL_RESULT_SUCCESS != result) goto end_recopen;
+
+ // register callback on the buffer queue
+ result = (*p->recorderBufferQueue)->RegisterCallback(p->recorderBufferQueue, bqRecorderCallback,
+ p);
+ if (SL_RESULT_SUCCESS != result) goto end_recopen;
+ result = (*p->recorderRecord)->SetRecordState(p->recorderRecord, SL_RECORDSTATE_RECORDING);
+
+ end_recopen:
+ return result;
+ }
+ else return SL_RESULT_SUCCESS;
+
+
+}
+
+// close the OpenSL IO and destroy the audio engine
+static void openSLDestroyEngine(OPENSL_STREAM *p){
+
+ // destroy buffer queue audio player object, and invalidate all associated interfaces
+ if (p->bqPlayerObject != NULL) {
+ (*p->bqPlayerObject)->Destroy(p->bqPlayerObject);
+ p->bqPlayerObject = NULL;
+ p->bqPlayerPlay = NULL;
+ p->bqPlayerBufferQueue = NULL;
+ p->bqPlayerEffectSend = NULL;
+ }
+
+ // destroy audio recorder object, and invalidate all associated interfaces
+ if (p->recorderObject != NULL) {
+ (*p->recorderObject)->Destroy(p->recorderObject);
+ p->recorderObject = NULL;
+ p->recorderRecord = NULL;
+ p->recorderBufferQueue = NULL;
+ }
+
+ // destroy output mix object, and invalidate all associated interfaces
+ if (p->outputMixObject != NULL) {
+ (*p->outputMixObject)->Destroy(p->outputMixObject);
+ p->outputMixObject = NULL;
+ }
+
+ // destroy engine object, and invalidate all associated interfaces
+ if (p->engineObject != NULL) {
+ (*p->engineObject)->Destroy(p->engineObject);
+ p->engineObject = NULL;
+ p->engineEngine = NULL;
+ }
+
+}
+
+
+// open the android audio device for input and/or output
+OPENSL_STREAM *android_OpenAudioDevice(int sr, int inchannels, int outchannels, int bufferframes){
+
+ OPENSL_STREAM *p;
+ p = (OPENSL_STREAM *) calloc(sizeof(OPENSL_STREAM),1);
+
+ p->inchannels = inchannels;
+ p->outchannels = outchannels;
+ p->sr = sr;
+ p->inlock = createThreadLock();
+ p->outlock = createThreadLock();
+
+ if((p->outBufSamples = bufferframes*outchannels) != 0) {
+ if((p->outputBuffer[0] = (short *) calloc(p->outBufSamples, sizeof(short))) == NULL ||
+ (p->outputBuffer[1] = (short *) calloc(p->outBufSamples, sizeof(short))) == NULL) {
+ android_CloseAudioDevice(p);
+ return NULL;
+ }
+ __android_log_print(ANDROID_LOG_INFO, "OPENSL", "android_OpenAudioDevice: outBufSamples(%d), %x, %x", p->outBufSamples, (int) p->outputBuffer[0], (int) p->outputBuffer[1]);
+ }
+
+ if((p->inBufSamples = bufferframes*inchannels) != 0){
+ if((p->inputBuffer[0] = (short *) calloc(p->inBufSamples, sizeof(short))) == NULL ||
+ (p->inputBuffer[1] = (short *) calloc(p->inBufSamples, sizeof(short))) == NULL){
+ android_CloseAudioDevice(p);
+ return NULL;
+ }
+ __android_log_print(ANDROID_LOG_INFO, "OPENSL", "android_OpenAudioDevice: inBufSamples(%d)", p->inBufSamples);
+ }
+
+ p->currentInputIndex = 0;
+ p->currentOutputBuffer = 0;
+ p->currentInputIndex = p->inBufSamples;
+ p->currentInputBuffer = 0;
+
+ if(openSLCreateEngine(p) != SL_RESULT_SUCCESS) {
+ android_CloseAudioDevice(p);
+ return NULL;
+ }
+// __android_log_print(ANDROID_LOG_INFO, "OPENSL", "android_OpenAudioDevice: openSLCreateEngine");
+#if 1
+ if(openSLRecOpen(p) != SL_RESULT_SUCCESS) {
+// android_CloseAudioDevice(p);
+// return NULL;
+ }
+// __android_log_print(ANDROID_LOG_INFO, "OPENSL", "android_OpenAudioDevice: openSLRecOpen");
+#endif
+ if(openSLPlayOpen(p) != SL_RESULT_SUCCESS) {
+ android_CloseAudioDevice(p);
+ return NULL;
+ }
+// __android_log_print(ANDROID_LOG_INFO, "OPENSL", "android_OpenAudioDevice: openSLPlayOpen");
+
+ notifyThreadLock(p->outlock);
+ notifyThreadLock(p->inlock);
+
+ p->time = 0.;
+ return p;
+}
+
+// close the android audio device
+void android_CloseAudioDevice(OPENSL_STREAM *p){
+
+ if (p == NULL)
+ return;
+
+ openSLDestroyEngine(p);
+
+ if (p->inlock != NULL) {
+ notifyThreadLock(p->inlock);
+ destroyThreadLock(p->inlock);
+ p->inlock = NULL;
+ }
+
+ if (p->outlock != NULL) {
+ notifyThreadLock(p->outlock);
+ destroyThreadLock(p->outlock);
+ p->inlock = NULL;
+ }
+
+ if (p->outputBuffer[0] != NULL) {
+ free(p->outputBuffer[0]);
+ p->outputBuffer[0] = NULL;
+ }
+
+ if (p->outputBuffer[1] != NULL) {
+ free(p->outputBuffer[1]);
+ p->outputBuffer[1] = NULL;
+ }
+
+ if (p->inputBuffer[0] != NULL) {
+ free(p->inputBuffer[0]);
+ p->inputBuffer[0] = NULL;
+ }
+
+ if (p->inputBuffer[1] != NULL) {
+ free(p->inputBuffer[1]);
+ p->inputBuffer[1] = NULL;
+ }
+
+ free(p);
+}
+
+// returns timestamp of the processed stream
+double android_GetTimestamp(OPENSL_STREAM *p){
+ return p->time;
+}
+
+
+// this callback handler is called every time a buffer finishes recording
+void bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
+{
+ OPENSL_STREAM *p = (OPENSL_STREAM *) context;
+ notifyThreadLock(p->inlock);
+}
+
+// gets a buffer of size samples from the device
+int android_AudioIn(OPENSL_STREAM *p,float *buffer,int size){
+ short *inBuffer;
+ int i, bufsamps = p->inBufSamples, index = p->currentInputIndex;
+ if(p == NULL || bufsamps == 0) return 0;
+
+ inBuffer = p->inputBuffer[p->currentInputBuffer];
+ for(i=0; i < size; i++){
+ if (index >= bufsamps) {
+ waitThreadLock(p->inlock);
+ (*p->recorderBufferQueue)->Enqueue(p->recorderBufferQueue,
+ inBuffer,bufsamps*sizeof(short));
+ p->currentInputBuffer = (p->currentInputBuffer ? 0 : 1);
+ index = 0;
+ inBuffer = p->inputBuffer[p->currentInputBuffer];
+ }
+ buffer[i] = (float) inBuffer[index++]*CONVMYFLT;
+ }
+ p->currentInputIndex = index;
+ if(p->outchannels == 0) p->time += (double) size/(p->sr*p->inchannels);
+ return i;
+}
+
+// this callback handler is called every time a buffer finishes playing
+void bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
+{
+ OPENSL_STREAM *p = (OPENSL_STREAM *) context;
+ notifyThreadLock(p->outlock);
+}
+
+unsigned char *android_GetDeviceBuffer(OPENSL_STREAM *p)
+{
+ p->currentOutputBuffer = (p->currentOutputBuffer ? 0 : 1);
+ waitThreadLock(p->outlock);
+// __android_log_print(ANDROID_LOG_INFO, "OPENSL", "android_GetDeviceBuffer: buf[%d]=%x", p->currentOutputBuffer, (int) p->outputBuffer[p->currentOutputBuffer]);
+ return (unsigned char *)p->outputBuffer[p->currentOutputBuffer];
+}
+
+void android_AudioOut2(OPENSL_STREAM *p)
+{
+ short *outBuffer = p->outputBuffer[p->currentOutputBuffer];
+ int bufsamps = p->outBufSamples;
+ (*p->bqPlayerBufferQueue)->Enqueue(p->bqPlayerBufferQueue, outBuffer, bufsamps*sizeof(short));
+}
+// puts a buffer of size samples to the device
+int android_AudioOut(OPENSL_STREAM *p, float *buffer, int size){
+
+ short *outBuffer;
+ int i, bufsamps = p->outBufSamples, index = p->currentOutputIndex;
+ if(p == NULL || bufsamps == 0) return 0;
+ outBuffer = p->outputBuffer[p->currentOutputBuffer];
+
+ for (i=0; i < size; i++) {
+
+ // clean conversion from float to short int
+ float x = buffer[i];
+ if (x>1.0) { x=1.0; } else if (x<-1.0) { x=-1.0; };
+ outBuffer[index++] = (short)( x * 32767.0 );
+
+ if (index >= p->outBufSamples) {
+ waitThreadLock(p->outlock);
+ (*p->bqPlayerBufferQueue)->Enqueue(p->bqPlayerBufferQueue,
+ outBuffer,bufsamps*sizeof(short));
+ p->currentOutputBuffer = (p->currentOutputBuffer ? 0 : 1);
+ index = 0;
+ outBuffer = p->outputBuffer[p->currentOutputBuffer];
+ }
+ }
+ p->currentOutputIndex = index;
+ p->time += (double) size/(p->sr*p->outchannels);
+ return i;
+}
+
+//----------------------------------------------------------------------
+// thread Locks
+// to ensure synchronisation between callbacks and processing code
+void* createThreadLock(void)
+{
+ threadLock *p;
+ p = (threadLock*) malloc(sizeof(threadLock));
+ if (p == NULL)
+ return NULL;
+ memset(p, 0, sizeof(threadLock));
+ if (pthread_mutex_init(&(p->m), (pthread_mutexattr_t*) NULL) != 0) {
+ free((void*) p);
+ return NULL;
+ }
+ if (pthread_cond_init(&(p->c), (pthread_condattr_t*) NULL) != 0) {
+ pthread_mutex_destroy(&(p->m));
+ free((void*) p);
+ return NULL;
+ }
+ p->s = (unsigned char) 1;
+
+ return p;
+}
+
+int waitThreadLock(void *lock)
+{
+ threadLock *p;
+ p = (threadLock*) lock;
+ pthread_mutex_lock(&(p->m));
+ while (!p->s) {
+ pthread_cond_wait(&(p->c), &(p->m));
+ }
+ p->s = (unsigned char) 0;
+ pthread_mutex_unlock(&(p->m));
+ return 0;
+}
+
+void notifyThreadLock(void *lock)
+{
+ threadLock *p;
+ p = (threadLock*) lock;
+ pthread_mutex_lock(&(p->m));
+ p->s = (unsigned char) 1;
+ pthread_cond_signal(&(p->c));
+ pthread_mutex_unlock(&(p->m));
+}
+
+void destroyThreadLock(void *lock)
+{
+ threadLock *p;
+ p = (threadLock*) lock;
+ if (p == NULL)
+ return;
+ notifyThreadLock(p);
+ pthread_cond_destroy(&(p->c));
+ pthread_mutex_destroy(&(p->m));
+ free(p);
+} \ No newline at end of file