summaryrefslogtreecommitdiffstatshomepage
path: root/3rdparty/SDL2/android-project/src
diff options
context:
space:
mode:
author Miodrag Milanovic <mmicko@gmail.com>2016-11-16 16:26:13 +0100
committer Miodrag Milanovic <mmicko@gmail.com>2016-11-16 16:28:01 +0100
commit47a05778bff9388fc6c479461dd3804c79d7b539 (patch)
treebb3d4dc8df676b8aa478339b3fd0cd305dc4ac4d /3rdparty/SDL2/android-project/src
parente61b392edfbfe5b9d70908c087632da915a3abd8 (diff)
Updated SDL2 to 2.0.5 (nw)
Diffstat (limited to '3rdparty/SDL2/android-project/src')
-rw-r--r--3rdparty/SDL2/android-project/src/org/libsdl/app/SDLActivity.java157
1 files changed, 119 insertions, 38 deletions
diff --git a/3rdparty/SDL2/android-project/src/org/libsdl/app/SDLActivity.java b/3rdparty/SDL2/android-project/src/org/libsdl/app/SDLActivity.java
index 0a2e5d87e31..c3d44843793 100644
--- a/3rdparty/SDL2/android-project/src/org/libsdl/app/SDLActivity.java
+++ b/3rdparty/SDL2/android-project/src/org/libsdl/app/SDLActivity.java
@@ -17,7 +17,7 @@ import android.view.inputmethod.BaseInputConnection;
import android.view.inputmethod.EditorInfo;
import android.view.inputmethod.InputConnection;
import android.view.inputmethod.InputMethodManager;
-import android.widget.AbsoluteLayout;
+import android.widget.RelativeLayout;
import android.widget.Button;
import android.widget.LinearLayout;
import android.widget.TextView;
@@ -59,6 +59,7 @@ public class SDLActivity extends Activity {
// Audio
protected static AudioTrack mAudioTrack;
+ protected static AudioRecord mAudioRecord;
/**
* This method is called by SDL before loading the native shared libraries.
@@ -106,6 +107,7 @@ public class SDLActivity extends Activity {
mJoystickHandler = null;
mSDLThread = null;
mAudioTrack = null;
+ mAudioRecord = null;
mExitCalledFromJava = false;
mBrokenLibraries = false;
mIsPaused = false;
@@ -171,7 +173,7 @@ public class SDLActivity extends Activity {
mJoystickHandler = new SDLJoystickHandler();
}
- mLayout = new AbsoluteLayout(this);
+ mLayout = new RelativeLayout(this);
mLayout.addView(mSurface);
setContentView(mLayout);
@@ -367,7 +369,10 @@ public class SDLActivity extends Activity {
break;
case COMMAND_TEXTEDIT_HIDE:
if (mTextEdit != null) {
- mTextEdit.setVisibility(View.GONE);
+ // Note: On some devices setting view to GONE creates a flicker in landscape.
+ // Setting the View's sizes to 0 is similar to GONE but without the flicker.
+ // The sizes will be set to useful values when the keyboard is shown again.
+ mTextEdit.setLayoutParams(new RelativeLayout.LayoutParams(0, 0));
InputMethodManager imm = (InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(mTextEdit.getWindowToken(), 0);
@@ -504,8 +509,9 @@ public class SDLActivity extends Activity {
@Override
public void run() {
- AbsoluteLayout.LayoutParams params = new AbsoluteLayout.LayoutParams(
- w, h + HEIGHT_PADDING, x, y);
+ RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(w, h + HEIGHT_PADDING);
+ params.leftMargin = x;
+ params.topMargin = y;
if (mTextEdit == null) {
mTextEdit = new DummyEdit(getContext());
@@ -543,7 +549,7 @@ public class SDLActivity extends Activity {
/**
* This method is called by SDL using JNI.
*/
- public static int audioInit(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
+ public static int audioOpen(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
@@ -622,13 +628,72 @@ public class SDLActivity extends Activity {
/**
* This method is called by SDL using JNI.
*/
- public static void audioQuit() {
+ public static int captureOpen(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
+ int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
+ int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
+ int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
+
+ Log.v(TAG, "SDL capture: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
+
+ // Let the user pick a larger buffer if they really want -- but ye
+ // gods they probably shouldn't, the minimums are horrifyingly high
+ // latency already
+ desiredFrames = Math.max(desiredFrames, (AudioRecord.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
+
+ if (mAudioRecord == null) {
+ mAudioRecord = new AudioRecord(MediaRecorder.AudioSource.DEFAULT, sampleRate,
+ channelConfig, audioFormat, desiredFrames * frameSize);
+
+ // see notes about AudioTrack state in audioOpen(), above. Probably also applies here.
+ if (mAudioRecord.getState() != AudioRecord.STATE_INITIALIZED) {
+ Log.e(TAG, "Failed during initialization of AudioRecord");
+ mAudioRecord.release();
+ mAudioRecord = null;
+ return -1;
+ }
+
+ mAudioRecord.startRecording();
+ }
+
+ Log.v(TAG, "SDL capture: got " + ((mAudioRecord.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioRecord.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioRecord.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
+
+ return 0;
+ }
+
+ /** This method is called by SDL using JNI. */
+ public static int captureReadShortBuffer(short[] buffer, boolean blocking) {
+ // !!! FIXME: this is available in API Level 23. Until then, we always block. :(
+ //return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
+ return mAudioRecord.read(buffer, 0, buffer.length);
+ }
+
+ /** This method is called by SDL using JNI. */
+ public static int captureReadByteBuffer(byte[] buffer, boolean blocking) {
+ // !!! FIXME: this is available in API Level 23. Until then, we always block. :(
+ //return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
+ return mAudioRecord.read(buffer, 0, buffer.length);
+ }
+
+
+ /** This method is called by SDL using JNI. */
+ public static void audioClose() {
if (mAudioTrack != null) {
mAudioTrack.stop();
+ mAudioTrack.release();
mAudioTrack = null;
}
}
+ /** This method is called by SDL using JNI. */
+ public static void captureClose() {
+ if (mAudioRecord != null) {
+ mAudioRecord.stop();
+ mAudioRecord.release();
+ mAudioRecord = null;
+ }
+ }
+
+
// Input
/**
@@ -662,6 +727,21 @@ public class SDLActivity extends Activity {
}
}
+ // Check if a given device is considered a possible SDL joystick
+ public static boolean isDeviceSDLJoystick(int deviceId) {
+ InputDevice device = InputDevice.getDevice(deviceId);
+ // We cannot use InputDevice.isVirtual before API 16, so let's accept
+ // only nonnegative device ids (VIRTUAL_KEYBOARD equals -1)
+ if ((device == null) || (deviceId < 0)) {
+ return false;
+ }
+ int sources = device.getSources();
+ return (((sources & InputDevice.SOURCE_CLASS_JOYSTICK) == InputDevice.SOURCE_CLASS_JOYSTICK) ||
+ ((sources & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD) ||
+ ((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD)
+ );
+ }
+
// APK expansion files support
/** com.android.vending.expansion.zipfile.ZipResourceFile object or null. */
@@ -671,15 +751,6 @@ public class SDLActivity extends Activity {
private Method expansionFileMethod;
/**
- * This method was called by SDL using JNI.
- * @deprecated because of an incorrect name
- */
- @Deprecated
- public InputStream openAPKExtensionInputStream(String fileName) throws IOException {
- return openAPKExpansionInputStream(fileName);
- }
-
- /**
* This method is called by SDL using JNI.
* @return an InputStream on success or null if no expansion file was used.
* @throws IOException on errors. Message is set for the SDL error message.
@@ -1167,11 +1238,14 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
@Override
public boolean onKey(View v, int keyCode, KeyEvent event) {
// Dispatch the different events depending on where they come from
- // Some SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD
- // So, we try to process them as DPAD or GAMEPAD events first, if that fails we try them as KEYBOARD
-
- if ( (event.getSource() & InputDevice.SOURCE_GAMEPAD) != 0 ||
- (event.getSource() & InputDevice.SOURCE_DPAD) != 0 ) {
+ // Some SOURCE_JOYSTICK, SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD
+ // So, we try to process them as JOYSTICK/DPAD/GAMEPAD events first, if that fails we try them as KEYBOARD
+ //
+ // Furthermore, it's possible a game controller has SOURCE_KEYBOARD and
+ // SOURCE_JOYSTICK, while its key events arrive from the keyboard source
+ // So, retrieve the device itself and check all of its sources
+ if (SDLActivity.isDeviceSDLJoystick(event.getDeviceId())) {
+ // Note that we process events with specific key codes here
if (event.getAction() == KeyEvent.ACTION_DOWN) {
if (SDLActivity.onNativePadDown(event.getDeviceId(), keyCode) == 0) {
return true;
@@ -1183,7 +1257,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
}
}
- if( (event.getSource() & InputDevice.SOURCE_KEYBOARD) != 0) {
+ if ((event.getSource() & InputDevice.SOURCE_KEYBOARD) != 0) {
if (event.getAction() == KeyEvent.ACTION_DOWN) {
//Log.v("SDL", "key down: " + keyCode);
SDLActivity.onNativeKeyDown(keyCode);
@@ -1196,6 +1270,20 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
}
}
+ if ((event.getSource() & InputDevice.SOURCE_MOUSE) != 0) {
+ // on some devices key events are sent for mouse BUTTON_BACK/FORWARD presses
+ // they are ignored here because sending them as mouse input to SDL is messy
+ if ((keyCode == KeyEvent.KEYCODE_BACK) || (keyCode == KeyEvent.KEYCODE_FORWARD)) {
+ switch (event.getAction()) {
+ case KeyEvent.ACTION_DOWN:
+ case KeyEvent.ACTION_UP:
+ // mark the event as handled or it will be handled by system
+ // handling KEYCODE_BACK by system will call onBackPressed()
+ return true;
+ }
+ }
+ }
+
return false;
}
@@ -1214,7 +1302,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
// !!! FIXME: dump this SDK check after 2.0.4 ships and require API14.
if (event.getSource() == InputDevice.SOURCE_MOUSE && SDLActivity.mSeparateMouseAndTouch) {
if (Build.VERSION.SDK_INT < 14) {
- mouseButton = 1; // For Android==12 all mouse buttons are the left button
+ mouseButton = 1; // all mouse buttons are the left button
} else {
try {
mouseButton = (Integer) event.getClass().getMethod("getButtonState").invoke(event);
@@ -1328,7 +1416,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
}
SDLActivity.onNativeAccel(-x / SensorManager.GRAVITY_EARTH,
y / SensorManager.GRAVITY_EARTH,
- event.values[2] / SensorManager.GRAVITY_EARTH - 1);
+ event.values[2] / SensorManager.GRAVITY_EARTH);
}
}
}
@@ -1355,7 +1443,7 @@ class DummyEdit extends View implements View.OnKeyListener {
public boolean onKey(View v, int keyCode, KeyEvent event) {
// This handles the hardware keyboard input
- if (event.isPrintingKey()) {
+ if (event.isPrintingKey() || keyCode == KeyEvent.KEYCODE_SPACE) {
if (event.getAction() == KeyEvent.ACTION_DOWN) {
ic.commitText(String.valueOf((char) event.getUnicodeChar()), 1);
}
@@ -1379,7 +1467,7 @@ class DummyEdit extends View implements View.OnKeyListener {
// As seen on StackOverflow: http://stackoverflow.com/questions/7634346/keyboard-hide-event
// FIXME: Discussion at http://bugzilla.libsdl.org/show_bug.cgi?id=1639
// FIXME: This is not a 100% effective solution to the problem of detecting if the keyboard is showing or not
- // FIXME: A more effective solution would be to change our Layout from AbsoluteLayout to Relative or Linear
+ // FIXME: A more effective solution would be to assume our Layout to be RelativeLayout or LinearLayout
// FIXME: And determine the keyboard presence doing this: http://stackoverflow.com/questions/2150078/how-to-check-visibility-of-software-keyboard-in-android
// FIXME: An even more effective way would be if Android provided this out of the box, but where would the fun be in that :)
if (event.getAction()==KeyEvent.ACTION_UP && keyCode == KeyEvent.KEYCODE_BACK) {
@@ -1418,7 +1506,7 @@ class SDLInputConnection extends BaseInputConnection {
*/
int keyCode = event.getKeyCode();
if (event.getAction() == KeyEvent.ACTION_DOWN) {
- if (event.isPrintingKey()) {
+ if (event.isPrintingKey() || keyCode == KeyEvent.KEYCODE_SPACE) {
commitText(String.valueOf((char) event.getUnicodeChar()), 1);
}
SDLActivity.onNativeKeyDown(keyCode);
@@ -1519,13 +1607,7 @@ class SDLJoystickHandler_API12 extends SDLJoystickHandler {
if (joystick == null) {
joystick = new SDLJoystick();
InputDevice joystickDevice = InputDevice.getDevice(deviceIds[i]);
-
- if (
- (joystickDevice.getSources() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0
- ||
- (joystickDevice.getSources() & InputDevice.SOURCE_CLASS_BUTTON) != 0
- )
- {
+ if (SDLActivity.isDeviceSDLJoystick(deviceIds[i])) {
joystick.device_id = deviceIds[i];
joystick.name = joystickDevice.getName();
joystick.axes = new ArrayList<InputDevice.MotionRange>();
@@ -1534,7 +1616,7 @@ class SDLJoystickHandler_API12 extends SDLJoystickHandler {
List<InputDevice.MotionRange> ranges = joystickDevice.getMotionRanges();
Collections.sort(ranges, new RangeComparator());
for (InputDevice.MotionRange range : ranges ) {
- if ((range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0 ) {
+ if ((range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
if (range.getAxis() == MotionEvent.AXIS_HAT_X ||
range.getAxis() == MotionEvent.AXIS_HAT_Y) {
joystick.hats.add(range);
@@ -1588,7 +1670,7 @@ class SDLJoystickHandler_API12 extends SDLJoystickHandler {
@Override
public boolean handleMotionEvent(MotionEvent event) {
- if ( (event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
+ if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
int actionPointerIndex = event.getActionIndex();
int action = event.getActionMasked();
switch(action) {
@@ -1627,8 +1709,7 @@ class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
case InputDevice.SOURCE_JOYSTICK:
case InputDevice.SOURCE_GAMEPAD:
case InputDevice.SOURCE_DPAD:
- SDLActivity.handleJoystickMotionEvent(event);
- return true;
+ return SDLActivity.handleJoystickMotionEvent(event);
case InputDevice.SOURCE_MOUSE:
action = event.getActionMasked();