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author Fabio Priuli <etabeta78@users.noreply.github.com>2009-09-17 16:24:31 +0000
committer Fabio Priuli <etabeta78@users.noreply.github.com>2009-09-17 16:24:31 +0000
commitd36e53bdf56696cd8718f7c5c6684f9bef36dbe8 (patch)
tree6e4be955005f67801544bb3d69d6d9f66f45515a /.gitattributes
parent12977f2823f0d95bb9e7dabbea346888a888d00e (diff)
Ported Capcom CX4 implementation over from bsnes (original code by zsKnight, anomie and Nach). Mega Man X2 and X3 are now playable in MESS, with bugs. [Harmony]
These can be added: Nach was ok with use of his code provided the above credits were added (done in the source as well).
Diffstat (limited to '.gitattributes')
-rw-r--r--.gitattributes6
1 files changed, 6 insertions, 0 deletions
diff --git a/.gitattributes b/.gitattributes
index c209e020d76..78f27ed7b7d 100644
--- a/.gitattributes
+++ b/.gitattributes
@@ -2760,6 +2760,10 @@ src/mame/machine/chaknpop.c svneol=native#text/plain
src/mame/machine/copsnrob.c svneol=native#text/plain
src/mame/machine/cps2crpt.c svneol=native#text/plain
src/mame/machine/cubocd32.c svneol=native#text/plain
+src/mame/machine/cx4data.c svneol=native#text/plain
+src/mame/machine/cx4fn.c svneol=native#text/plain
+src/mame/machine/cx4oam.c svneol=native#text/plain
+src/mame/machine/cx4ops.c svneol=native#text/plain
src/mame/machine/daikaiju.c svneol=native#text/plain
src/mame/machine/dc.c svneol=native#text/plain
src/mame/machine/dec0.c svneol=native#text/plain
@@ -2886,6 +2890,8 @@ src/mame/machine/slapfght.c svneol=native#text/plain
src/mame/machine/slapstic.c svneol=native#text/plain
src/mame/machine/slikshot.c svneol=native#text/plain
src/mame/machine/snes.c svneol=native#text/plain
+src/mame/machine/snescx4.c svneol=native#text/plain
+src/mame/machine/snescx4.h svneol=native#text/plain
src/mame/machine/snesdsp1.c svneol=native#text/plain
src/mame/machine/snesdsp2.c svneol=native#text/plain
src/mame/machine/snesdsp3.c svneol=native#text/plain