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author Aaron Giles <aaron@aarongiles.com>2008-04-02 08:36:30 +0000
committer Aaron Giles <aaron@aarongiles.com>2008-04-02 08:36:30 +0000
commitd26f7f12daf7cd446aebc8a677175cc01bb21785 (patch)
tree404bc5d6f3e771f88df36aa00eb175f4c8857e07 /.gitattributes
parent35b88f45fe84e62c35eddd1142df87a6a6a375ef (diff)
From: Mr. Do [mailto:mrdo_emu@hotmail.com]
Subject: Internal LAY File - Armor Attack This is becoming kind of fun. Here's an internal LAY file for Armor Attack. Re-created the overlay using just rectangles. And finally got to use flipx and flipy for the first time (main reason I did it).
Diffstat (limited to '.gitattributes')
-rw-r--r--.gitattributes1
1 files changed, 1 insertions, 0 deletions
diff --git a/.gitattributes b/.gitattributes
index fcde834432e..2542d05c414 100644
--- a/.gitattributes
+++ b/.gitattributes
@@ -2332,6 +2332,7 @@ src/mame/includes/xybots.h svneol=native#text/plain
src/mame/includes/zaxxon.h svneol=native#text/plain
src/mame/layout/abaseb.lay svneol=native#text/plain
src/mame/layout/ampoker2.lay svneol=native#text/plain
+src/mame/layout/armora.lay svneol=native#text/plain
src/mame/layout/atarifb.lay svneol=native#text/plain
src/mame/layout/atarifb4.lay svneol=native#text/plain
src/mame/layout/avalnche.lay svneol=native#text/plain