diff options
author | Nicola Salmoria <nicola@mamedev.org> | 2008-03-17 19:07:23 +0000 |
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committer | Nicola Salmoria <nicola@mamedev.org> | 2008-03-17 19:07:23 +0000 |
commit | 23a06010556439301f9b6a8494ead88645c5b9f3 (patch) | |
tree | 09585c64687370785d787b88f08317c3d0a5d12a /.gitattributes | |
parent | 1e3c411a4623bf06257963691e5ffc3493cfde1e (diff) |
Alpha Denshi major update
This is still WIP bug I've been working on it for sveral weeks and I want to get it out before leaving for holidays.
- Fixed Alpha 8201/830x MCU simulation.
- all hacks from the equites driver removed
- fixed equites restart position after going underground
- fixed hvolume, splndrbt 2 players
- removed hacks from exctsccr2
- fixed CPU gameplay in shougi
- Gekisou promoted to working
- added dump of Alpha 8201 MCU to games that use it (the ROM isn't used yet, HMCS44 CPU core needs to be written first)
- major cleanup of the mess in equites.c:
- many thanks to Corrado Tomaselli for precious hardware info.
- implemented bg perspective scrolling using PROMs
- fixed sprite flip & disable
- fixed bg color
- converted bg to tilemaps
- fixed fg banking
- fixed screen flip
- removed meaningless banking of player inputs
- added UI adjuster for MSM5232 frequency
- MSM5232 volume control
- fixed MSM5232 noise LFSR formula (done by Jarek Burczynski; thanks to Corrado Tomaselli for samples)
- changed MSM5232 emulator to output channels separately
- added output of SOLO channels to MSM5232 emulator.
- mametesters bugs fixed:
- 00217 splndrbt: On boot the pcb displays a clean light blu screen while in mame there is a black road.
- 00220 splndrbt: Concerning the gfx, on the pcb the background is not linear as shown in mame.
- 00223 splndrbt: On the first level when you pass the asteroid belt the star road should be light blue instead of black like mam
- fixed champbas inputs
- merged talbot with champbas, some driver clenaup
- fixed shougi inputs
- switched exctsccb to use the correct gfx ROMs (matches screenshot found in 01058 exctsccb: Exciting soccer bootleg should be placed in champbas.c.)
- fixed sprite bpp in exctscrr, removed the horrible hacks that were used to fix colors and transparency.
- fixed sound clipping in exctsccr
Diffstat (limited to '.gitattributes')
-rw-r--r-- | .gitattributes | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/.gitattributes b/.gitattributes index cfde6a629fa..ca457a9965c 100644 --- a/.gitattributes +++ b/.gitattributes @@ -1967,7 +1967,6 @@ src/mame/drivers/taitoair.c svneol=native#text/plain src/mame/drivers/taitojc.c svneol=native#text/plain src/mame/drivers/taitosj.c svneol=native#text/plain src/mame/drivers/taitowlf.c svneol=native#text/plain -src/mame/drivers/talbot.c svneol=native#text/plain src/mame/drivers/tank8.c svneol=native#text/plain src/mame/drivers/tankbatt.c svneol=native#text/plain src/mame/drivers/tankbust.c svneol=native#text/plain @@ -2175,6 +2174,7 @@ src/mame/includes/dynax.h svneol=native#text/plain src/mame/includes/eolithsp.h svneol=native#text/plain src/mame/includes/epos.h svneol=native#text/plain src/mame/includes/eprom.h svneol=native#text/plain +src/mame/includes/equites.h svneol=native#text/plain src/mame/includes/espial.h svneol=native#text/plain src/mame/includes/exerion.h svneol=native#text/plain src/mame/includes/exidy.h svneol=native#text/plain @@ -2434,8 +2434,6 @@ src/mame/machine/decocrpt.c svneol=native#text/plain src/mame/machine/decoprot.c svneol=native#text/plain src/mame/machine/docastle.c svneol=native#text/plain src/mame/machine/drakton.c svneol=native#text/plain -src/mame/machine/equites.c svneol=native#text/plain -src/mame/machine/exctsccr.c svneol=native#text/plain src/mame/machine/fd1089.c svneol=native#text/plain src/mame/machine/fd1094.c svneol=native#text/plain src/mame/machine/fd1094.h svneol=native#text/plain |