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author Nicola Salmoria <nicola@mamedev.org>2008-03-17 19:07:23 +0000
committer Nicola Salmoria <nicola@mamedev.org>2008-03-17 19:07:23 +0000
commit23a06010556439301f9b6a8494ead88645c5b9f3 (patch)
tree09585c64687370785d787b88f08317c3d0a5d12a /.gitattributes
parent1e3c411a4623bf06257963691e5ffc3493cfde1e (diff)
Alpha Denshi major update
This is still WIP bug I've been working on it for sveral weeks and I want to get it out before leaving for holidays. - Fixed Alpha 8201/830x MCU simulation. - all hacks from the equites driver removed - fixed equites restart position after going underground - fixed hvolume, splndrbt 2 players - removed hacks from exctsccr2 - fixed CPU gameplay in shougi - Gekisou promoted to working - added dump of Alpha 8201 MCU to games that use it (the ROM isn't used yet, HMCS44 CPU core needs to be written first) - major cleanup of the mess in equites.c: - many thanks to Corrado Tomaselli for precious hardware info. - implemented bg perspective scrolling using PROMs - fixed sprite flip & disable - fixed bg color - converted bg to tilemaps - fixed fg banking - fixed screen flip - removed meaningless banking of player inputs - added UI adjuster for MSM5232 frequency - MSM5232 volume control - fixed MSM5232 noise LFSR formula (done by Jarek Burczynski; thanks to Corrado Tomaselli for samples) - changed MSM5232 emulator to output channels separately - added output of SOLO channels to MSM5232 emulator. - mametesters bugs fixed: - 00217 splndrbt: On boot the pcb displays a clean light blu screen while in mame there is a black road. - 00220 splndrbt: Concerning the gfx, on the pcb the background is not linear as shown in mame. - 00223 splndrbt: On the first level when you pass the asteroid belt the star road should be light blue instead of black like mam - fixed champbas inputs - merged talbot with champbas, some driver clenaup - fixed shougi inputs - switched exctsccb to use the correct gfx ROMs (matches screenshot found in 01058 exctsccb: Exciting soccer bootleg should be placed in champbas.c.) - fixed sprite bpp in exctscrr, removed the horrible hacks that were used to fix colors and transparency. - fixed sound clipping in exctsccr
Diffstat (limited to '.gitattributes')
-rw-r--r--.gitattributes4
1 files changed, 1 insertions, 3 deletions
diff --git a/.gitattributes b/.gitattributes
index cfde6a629fa..ca457a9965c 100644
--- a/.gitattributes
+++ b/.gitattributes
@@ -1967,7 +1967,6 @@ src/mame/drivers/taitoair.c svneol=native#text/plain
src/mame/drivers/taitojc.c svneol=native#text/plain
src/mame/drivers/taitosj.c svneol=native#text/plain
src/mame/drivers/taitowlf.c svneol=native#text/plain
-src/mame/drivers/talbot.c svneol=native#text/plain
src/mame/drivers/tank8.c svneol=native#text/plain
src/mame/drivers/tankbatt.c svneol=native#text/plain
src/mame/drivers/tankbust.c svneol=native#text/plain
@@ -2175,6 +2174,7 @@ src/mame/includes/dynax.h svneol=native#text/plain
src/mame/includes/eolithsp.h svneol=native#text/plain
src/mame/includes/epos.h svneol=native#text/plain
src/mame/includes/eprom.h svneol=native#text/plain
+src/mame/includes/equites.h svneol=native#text/plain
src/mame/includes/espial.h svneol=native#text/plain
src/mame/includes/exerion.h svneol=native#text/plain
src/mame/includes/exidy.h svneol=native#text/plain
@@ -2434,8 +2434,6 @@ src/mame/machine/decocrpt.c svneol=native#text/plain
src/mame/machine/decoprot.c svneol=native#text/plain
src/mame/machine/docastle.c svneol=native#text/plain
src/mame/machine/drakton.c svneol=native#text/plain
-src/mame/machine/equites.c svneol=native#text/plain
-src/mame/machine/exctsccr.c svneol=native#text/plain
src/mame/machine/fd1089.c svneol=native#text/plain
src/mame/machine/fd1094.c svneol=native#text/plain
src/mame/machine/fd1094.h svneol=native#text/plain