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#ifndef _sdlinc_h_
#define _sdlinc_h_
#if (SDLMAME_SDL2)
#include <SDL2/SDL.h>
#include <SDL2/SDL_version.h>
// on win32 this includes windows.h by itself and breaks us!
#ifndef SDLMAME_WIN32
#include <SDL2/SDL_syswm.h>
#endif
#else
#include <SDL/SDL.h>
#include <SDL/SDL_version.h>
// on win32 this includes windows.h by itself and breaks us!
#if !defined(SDLMAME_WIN32) && !defined(SDLMAME_DARWIN) && !defined(SDLMAME_MACOSX)
#include <SDL/SDL_syswm.h>
#endif
#endif
#endif
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