/*****************************************************************************
*
* includes/vc4000.h
*
****************************************************************************/
#ifndef VC4000_H_
#define VC4000_H_
#include "emu.h"
#include "cpu/s2650/s2650.h"
#include "imagedev/cartslot.h"
#include "imagedev/snapquik.h"
#include "imagedev/cassette.h"
#include "sound/wave.h"
// define this to use digital inputs instead of the slow
// autocentering analog mame joys
#define ANALOG_HACK
typedef struct
{
UINT8 bitmap[10],x1,x2,y1,y2, res1, res2;
} SPRITE_HELPER;
typedef struct
{
const SPRITE_HELPER *data;
int mask;
int state;
int delay;
int size;
int y;
UINT8 scolor;
int finished;
int finished_now;
} SPRITE;
typedef struct
{
SPRITE sprites[4];
int line;
UINT8 sprite_collision;
UINT8 background_collision;
union
{
UINT8 data[0x100];
struct
{
SPRITE_HELPER sprites[3];
UINT8 res[0x10];
SPRITE_HELPER sprite4;
UINT8 res2[0x30];
UINT8 grid[20][2];
UINT8 grid_control[5];
UINT8 res3[0x13];
UINT8 sprite_sizes;
UINT8 sprite_colors[2];
UINT8 score_control;
UINT8 res4[2];
UINT8 background;
UINT8 sound;
UINT8 bcd[2];
UINT8 background_collision;
UINT8 sprite_collision;
} d;
} reg;
} vc4000_video_t;
class vc4000_state : public driver_device
{
public:
vc4000_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_cass(*this, CASSETTE_TAG)
{ }
DECLARE_WRITE8_MEMBER(vc4000_sound_ctl);
DECLARE_READ8_MEMBER(vc4000_key_r);
DECLARE_READ8_MEMBER(vc4000_video_r);
DECLARE_WRITE8_MEMBER(vc4000_video_w);
DECLARE_READ8_MEMBER(vc4000_vsync_r);
DECLARE_READ8_MEMBER(elektor_cass_r);
DECLARE_WRITE8_MEMBER(elektor_cass_w);
vc4000_video_t m_video;
UINT8 m_sprite_collision[0x20];
UINT8 m_background_collision[0x20];
UINT8 m_joy1_x;
UINT8 m_joy1_y;
UINT8 m_joy2_x;
UINT8 m_joy2_y;
UINT8 m_objects[512];
UINT8 m_irq_pause;
bitmap_ind16 *m_bitmap;
optional_device<cassette_image_device> m_cass;
};
/*----------- defined in video/vc4000.c -----------*/
extern INTERRUPT_GEN( vc4000_video_line );
extern VIDEO_START( vc4000 );
extern SCREEN_UPDATE_IND16( vc4000 );
/*----------- defined in audio/vc4000.c -----------*/
class vc4000_sound_device : public device_t,
public device_sound_interface
{
public:
vc4000_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
~vc4000_sound_device() { global_free(m_token); }
// access to legacy token
void *token() const { assert(m_token != NULL); return m_token; }
protected:
// device-level overrides
virtual void device_config_complete();
virtual void device_start();
// sound stream update overrides
virtual void sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples);
private:
// internal state
void *m_token;
};
extern const device_type VC4000;
void vc4000_soundport_w (device_t *device, int mode, int data);
#endif /* VC4000_H_ */