/***************************************************************************
Interact Family Computer
12/05/2009 Skeleton driver - Micko
31/05/2009 Added notes - Robbbert
This was made by Interact Company of Ann Arbor, Michigan. However,
just after launch, the company collapsed. The liquidator, Protecto,
sold some and MicroVideo sold the rest. MicroVideo continued to
develop but went under 2 years later. Meanwhile, the French company
Lambda Systems sold a clone called the Victor Lambda. But, like the
Americans, Lambda Systems also collapsed. Another French company,
Micronique, purchased all remaining stock and intellectual rights
from Lambda Systems, Microvideo and Interact, and the computer becomes
wholly French. The computer has a name change, becoming the Hector.
This in turn gets upgraded (2HR, HRX, MX). The line is finally
retired in about 1985.
Hector 2HR+
Victor
Hector 2HR
Hector HRX
Hector MX40c
Hector MX80c
Hector 1
Interact
12/05/2009 Skeleton driver - Micko : mmicko@gmail.com
31/06/2009 Video - Robbbert
29/10/2009 Update skeleton to functional machine
by yo_fr (jj.stac @ aliceadsl.fr)
=> add Keyboard,
=> add color,
=> add cassette,
=> add sn76477 sound and 1bit sound,
=> add joysticks (stick, pot, fire)
=> add BR/HR switching
=> add bank switch for HRX
=> add device MX80c and bank switching for the ROM
Importante note : the keyboard function add been piked from
DChector project : http://dchector.free.fr/ made by DanielCoulom
(thank's Daniel)
TODO : Add the cartridge function,
Adjust the one shot and A/D timing (sn76477)
****************************************************************************/
/* Mapping for joystick see hec2hrp.c*/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "cpu/i8085/i8085.h"
#include "imagedev/cassette.h"
#include "formats/hect_tap.h"
#include "imagedev/printer.h"
#include "sound/wave.h" /* for K7 sound*/
#include "sound/discrete.h" /* for 1 Bit sound*/
#include "machine/upd765.h" /* for floppy disc controller */
#include "includes/hec2hrp.h"
class interact_state : public hec2hrp_state
{
public:
interact_state(const machine_config &mconfig, device_type type, const char *tag)
: hec2hrp_state(mconfig, type, tag),
m_videoram(*this, "videoram") { }
required_shared_ptr<UINT8> m_videoram;
DECLARE_MACHINE_START(interact);
DECLARE_MACHINE_RESET(interact);
UINT32 screen_update_interact(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};
static ADDRESS_MAP_START(interact_mem, AS_PROGRAM, 8, interact_state )
ADDRESS_MAP_UNMAP_HIGH
/* Hardware address mapping*/
/* AM_RANGE(0x0800,0x0808) AM_WRITE(hector_switch_bank_w)// Bank management not udsed in BR machine*/
AM_RANGE(0x1000,0x1000) AM_WRITE(hector_color_a_w) /* Color c0/c1*/
AM_RANGE(0x1800,0x1800) AM_WRITE(hector_color_b_w) /* Color c2/c3*/
AM_RANGE(0x2000,0x2003) AM_WRITE(hector_sn_2000_w) /* Sound*/
AM_RANGE(0x2800,0x2803) AM_WRITE(hector_sn_2800_w) /* Sound*/
AM_RANGE(0x3000,0x3000) AM_READWRITE(hector_cassette_r, hector_sn_3000_w)/* Write necessary*/
AM_RANGE(0x3800,0x3807) AM_READWRITE(hector_keyboard_r, hector_keyboard_w) /* Keyboard*/
/* Main ROM page*/
AM_RANGE(0x0000,0x3fff) AM_ROM /*BANK(2)*/
/* AM_RANGE(0x1000,0x3fff) AM_RAM*/
/* Video br mapping*/
AM_RANGE(0x4000,0x49ff) AM_RAM AM_SHARE("videoram")
/* continous RAM*/
AM_RANGE(0x4A00,0xffff) AM_RAM
ADDRESS_MAP_END
/* Discrete Sound */
static DISCRETE_SOUND_START( hec2hrp )
DISCRETE_INPUT_LOGIC(NODE_01)
DISCRETE_OUTPUT(NODE_01, 5000)
DISCRETE_SOUND_END
MACHINE_RESET_MEMBER(interact_state,interact)
{
hector_reset(0, 0);
}
MACHINE_START_MEMBER(interact_state,interact)
{
hector_init();
}
UINT32 interact_state::screen_update_interact(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
UINT8 *videoram = m_videoram;
screen.set_visible_area(0, 113, 0, 75);
hector_hr(bitmap, videoram, 77, 32);
return 0;
}
static MACHINE_CONFIG_START( interact, interact_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", I8080, XTAL_2MHz)
MCFG_CPU_PROGRAM_MAP(interact_mem)
MCFG_CPU_PERIODIC_INT_DRIVER(interact_state, irq0_line_hold, 50) /* put on the I8080 irq in Hz*/
MCFG_MACHINE_RESET_OVERRIDE(interact_state,interact)
MCFG_MACHINE_START_OVERRIDE(interact_state,interact)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) /* not accurate */
MCFG_SCREEN_SIZE(256, 79)
MCFG_SCREEN_VISIBLE_AREA(0, 112, 0, 77)
MCFG_SCREEN_UPDATE_DRIVER(interact_state, screen_update_interact)
MCFG_SCREEN_PALETTE("palette")
MCFG_PALETTE_ADD("palette", 16) /* 8 colours, but only 4 at a time*/
MCFG_VIDEO_START_OVERRIDE(interact_state,hec2hrp)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_WAVE_ADD(WAVE_TAG, "cassette")
MCFG_SOUND_ROUTE(0, "mono", 0.25) /* Sound level for cassette, as it is in mono => output channel=0*/
MCFG_SOUND_ADD("sn76477", SN76477, 0)
MCFG_SOUND_CONFIG(hector_sn76477_interface)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.1)
MCFG_SOUND_ADD("discrete", DISCRETE, 0) /* Son 1bit*/
MCFG_SOUND_CONFIG_DISCRETE( hec2hrp )
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_CASSETTE_ADD( "cassette" )
MCFG_CASSETTE_FORMATS(hector_cassette_formats)
MCFG_CASSETTE_DEFAULT_STATE(CASSETTE_STOPPED | CASSETTE_MASK_SPEAKER)
MCFG_CASSETTE_INTERFACE("interact_cass")
MCFG_SOFTWARE_LIST_ADD("cass_list","interact")
/* printer */
MCFG_DEVICE_ADD("printer", PRINTER, 0)
MACHINE_CONFIG_END
static MACHINE_CONFIG_START( hector1, interact_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z80, XTAL_1_75MHz)
MCFG_CPU_PROGRAM_MAP(interact_mem)
MCFG_CPU_PERIODIC_INT_DRIVER(interact_state, irq0_line_hold, 50) /* put on the I8080 irq in Hz*/
MCFG_MACHINE_RESET_OVERRIDE(interact_state,interact)
MCFG_MACHINE_START_OVERRIDE(interact_state,interact)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) /* not accurate */
MCFG_SCREEN_SIZE(256, 79)
MCFG_SCREEN_VISIBLE_AREA(0, 112, 0, 77)
MCFG_SCREEN_UPDATE_DRIVER(interact_state, screen_update_interact)
MCFG_SCREEN_PALETTE("palette")
MCFG_PALETTE_ADD("palette", 16) /* 8 colours, but only 4 at a time*/
MCFG_VIDEO_START_OVERRIDE(interact_state,hec2hrp)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_WAVE_ADD(WAVE_TAG, "cassette")
MCFG_SOUND_ROUTE(0, "mono", 0.25)/* Sound level for cassette, as it is in mono => output channel=0*/
MCFG_SOUND_ADD("sn76477", SN76477, 0)
MCFG_SOUND_CONFIG(hector_sn76477_interface)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.1)
MCFG_SOUND_ADD("discrete", DISCRETE, 0) /* Son 1bit*/
MCFG_SOUND_CONFIG_DISCRETE( hec2hrp )
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_CASSETTE_ADD( "cassette" )
MCFG_CASSETTE_FORMATS(hector_cassette_formats)
MCFG_CASSETTE_DEFAULT_STATE(CASSETTE_STOPPED | CASSETTE_MASK_SPEAKER)
MCFG_CASSETTE_INTERFACE("interact_cass")
/* printer */
MCFG_DEVICE_ADD("printer", PRINTER, 0)
MACHINE_CONFIG_END
/* Input ports */
static INPUT_PORTS_START( interact )
/* keyboard input */
PORT_START("KEY.0") /* [0] - port 3000 @ 0 */
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_BACKSLASH) PORT_CHAR('\\') PORT_CHAR('|')
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Space") PORT_CODE(KEYCODE_SPACE)
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Return") PORT_CODE(KEYCODE_ENTER) PORT_CHAR(13)
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Tab") PORT_CODE(KEYCODE_TAB)
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("<--") PORT_CODE(KEYCODE_BACKSPACE)
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Caps Lock") PORT_CODE(KEYCODE_CAPSLOCK)
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Ctrl") PORT_CODE(KEYCODE_LCONTROL) PORT_CHAR(UCHAR_MAMEKEY(LCONTROL))
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Shift") PORT_CODE(KEYCODE_LSHIFT) PORT_CODE(KEYCODE_RSHIFT) PORT_CHAR(UCHAR_SHIFT_1)
PORT_START("KEY.1") /* [1] - port 3000 @ 1 */ /* touches => 2 1 0 / . - , + */
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("2 \"") PORT_CODE(KEYCODE_2) PORT_CHAR('2')
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("1 >") PORT_CODE(KEYCODE_1) PORT_CHAR('1')
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("0 <") PORT_CODE(KEYCODE_0) PORT_CHAR('0')
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_STOP) PORT_CHAR('.') PORT_CHAR('>')
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_COMMA) PORT_CHAR(',') PORT_CHAR('<')
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_MINUS) PORT_CHAR('-') PORT_CHAR('_')
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_M)
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_EQUALS) PORT_CHAR('=') PORT_CHAR('+')
PORT_START("KEY.2") /* [1] - port 3000 @ 2 */ /* touches => .. 9 8 7 6 5 4 3 */
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("9 )") PORT_CODE(KEYCODE_9) PORT_CHAR('9')
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("8 (") PORT_CODE(KEYCODE_8) PORT_CHAR('8')
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("7 :") PORT_CODE(KEYCODE_7) PORT_CHAR('7')
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("6 !") PORT_CODE(KEYCODE_6) PORT_CHAR('6')
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("5 %") PORT_CODE(KEYCODE_5) PORT_CHAR('5')
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("4 $") PORT_CODE(KEYCODE_4) PORT_CHAR('4')
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("3 /") PORT_CODE(KEYCODE_3) PORT_CHAR('3')
PORT_START("KEY.3") /* [1] - port 3000 @ 3 */ /* touches => B A .. ? .. = .. ; */
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_B) PORT_CHAR('B')
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("A") PORT_CODE(KEYCODE_Q) PORT_CHAR('Q')
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_OPENBRACE) PORT_CHAR('[') PORT_CHAR('{')
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_CHAR(']') PORT_CHAR('}')
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_SLASH) PORT_CHAR('/') PORT_CHAR('?')
PORT_START("KEY.4") /* [1] - port 3000 @ 4 */
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_J) PORT_CHAR('J')
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_I) PORT_CHAR('I')
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_H) PORT_CHAR('H')
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_G) PORT_CHAR('G')
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F) PORT_CHAR('F')
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_E) PORT_CHAR('E')
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_C) PORT_CHAR('C')
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_D) PORT_CHAR('D')
PORT_START("KEY.5") /* [1] - port 3000 @ 5 */
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_R) PORT_CHAR('R')
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Q") PORT_CODE(KEYCODE_A) PORT_CHAR('A')
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_P) PORT_CHAR('P')
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_O) PORT_CHAR('O')
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_N) PORT_CHAR('N')
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_COLON)
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_L) PORT_CHAR('L')
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_K) PORT_CHAR('K')
PORT_START("KEY.6") /* [1] - port 3000 @ 6 */
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Z") PORT_CODE(KEYCODE_W) PORT_CHAR('W')
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_Y) PORT_CHAR('Y')
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("X") PORT_CODE(KEYCODE_X) PORT_CHAR('X')
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("W") PORT_CODE(KEYCODE_Z) PORT_CHAR('Z')
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_V) PORT_CHAR('V')
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_U) PORT_CHAR('U')
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_T) PORT_CHAR('T')
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_S) PORT_CHAR('S')
PORT_START("KEY.7") /* [1] - port 3000 @ 7 JOYSTICK */
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) LEFT") PORT_CODE(KEYCODE_LEFT) PORT_CHAR(UCHAR_MAMEKEY(LEFT))
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) RIGHT") PORT_CODE(KEYCODE_RIGHT) PORT_CHAR(UCHAR_MAMEKEY(RIGHT))
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) UP") PORT_CODE(KEYCODE_UP) PORT_CHAR(UCHAR_MAMEKEY(UP))
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) DOWN") PORT_CODE(KEYCODE_DOWN) PORT_CHAR(UCHAR_MAMEKEY(DOWN))
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) LEFT") PORT_CODE(KEYCODE_1_PAD) /* Joy(1) on numpad*/
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) RIGHT") PORT_CODE(KEYCODE_3_PAD)
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) UP") PORT_CODE(KEYCODE_5_PAD)
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) DOWN") PORT_CODE(KEYCODE_2_PAD)
PORT_START("KEY.8") /* [1] - port 3000 @ 8 not for the real machine, but to emulate the analog signal of the joystick */
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("RESET") PORT_CODE(KEYCODE_ESC) PORT_CHAR(27)
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) FIRE") PORT_CODE(KEYCODE_0_PAD)
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) FIRE") PORT_CODE(KEYCODE_PLUS_PAD)
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Pot(0)+") PORT_CODE(KEYCODE_INSERT)
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Pot(0)-") PORT_CODE(KEYCODE_DEL)
PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Pot(1)+") PORT_CODE(KEYCODE_HOME) PORT_CHAR(UCHAR_MAMEKEY(HOME))
PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Pot(1)-") PORT_CODE(KEYCODE_END) PORT_CHAR(UCHAR_MAMEKEY(END))
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNUSED)
INPUT_PORTS_END
/* ROM definition */
ROM_START( interact )
ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD( "interact.rom", 0x0000, 0x0800, CRC(1aa50444) SHA1(405806c97378abcf7c7b0d549430c78c7fc60ba2))
ROM_END
ROM_START( hector1 )
ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD( "hector1.rom", 0x0000, 0x1000, CRC(3be6628b) SHA1(1c106d6732bed743d8283d39e5b8248271f18c42))
ROM_END
/* Driver */
/* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */
COMP(1979, interact, 0, 0, interact, interact, driver_device, 0, "Interact", "Interact Family Computer", GAME_IMPERFECT_SOUND)
COMP(1983, hector1, interact, 0, hector1, interact, driver_device, 0, "Micronique", "Hector 1", GAME_IMPERFECT_SOUND)