/***************************************************************************
video/rpunch.c
Functions to emulate the video hardware of the machine.
****************************************************************************/
#include "emu.h"
#include "includes/rpunch.h"
#define BITMAP_WIDTH 304
#define BITMAP_HEIGHT 224
#define BITMAP_XOFFSET 4
/*************************************
*
* Tilemap callbacks
*
*************************************/
static TILE_GET_INFO( get_bg0_tile_info )
{
rpunch_state *state = machine.driver_data<rpunch_state>();
UINT16 *videoram = state->m_videoram;
int data = videoram[tile_index];
int code;
if (state->m_videoflags & 0x0400) code = (data & 0x0fff) | 0x2000;
else code = (data & 0x1fff);
SET_TILE_INFO(
0,
code,
((state->m_videoflags & 0x0010) >> 1) | ((data >> 13) & 7),
0);
}
static TILE_GET_INFO( get_bg1_tile_info )
{
rpunch_state *state = machine.driver_data<rpunch_state>();
UINT16 *videoram = state->m_videoram;
int data = videoram[0x2000 / 2 + tile_index];
int code;
if (state->m_videoflags & 0x0800) code = (data & 0x0fff) | 0x2000;
else code = (data & 0x1fff);
SET_TILE_INFO(
1,
code,
((state->m_videoflags & 0x0020) >> 2) | ((data >> 13) & 7),
0);
}
/*************************************
*
* Video system start
*
*************************************/
static TIMER_CALLBACK( crtc_interrupt_gen )
{
rpunch_state *state = machine.driver_data<rpunch_state>();
cputag_set_input_line(machine, "maincpu", 1, HOLD_LINE);
if (param != 0)
state->m_crtc_timer->adjust(machine.primary_screen->frame_period() / param, 0, machine.primary_screen->frame_period() / param);
}
VIDEO_START( rpunch )
{
rpunch_state *state = machine.driver_data<rpunch_state>();
/* allocate tilemaps for the backgrounds */
state->m_background[0] = tilemap_create(machine, get_bg0_tile_info,tilemap_scan_cols,8,8,64,64);
state->m_background[1] = tilemap_create(machine, get_bg1_tile_info,tilemap_scan_cols,8,8,64,64);
/* configure the tilemaps */
tilemap_set_transparent_pen(state->m_background[1],15);
if (state->m_bitmapram)
memset(state->m_bitmapram, 0xff, state->m_bitmapram_size);
/* reset the timer */
state->m_crtc_timer = machine.scheduler().timer_alloc(FUNC(crtc_interrupt_gen));
}
/*************************************
*
* Write handlers
*
*************************************/
WRITE16_HANDLER( rpunch_videoram_w )
{
rpunch_state *state = space->machine().driver_data<rpunch_state>();
UINT16 *videoram = state->m_videoram;
int tmap = offset >> 12;
int tile_index = offset & 0xfff;
COMBINE_DATA(&videoram[offset]);
tilemap_mark_tile_dirty(state->m_background[tmap],tile_index);
}
WRITE16_HANDLER( rpunch_videoreg_w )
{
rpunch_state *state = space->machine().driver_data<rpunch_state>();
int oldword = state->m_videoflags;
COMBINE_DATA(&state->m_videoflags);
if (state->m_videoflags != oldword)
{
/* invalidate tilemaps */
if ((oldword ^ state->m_videoflags) & 0x0410)
tilemap_mark_all_tiles_dirty(state->m_background[0]);
if ((oldword ^ state->m_videoflags) & 0x0820)
tilemap_mark_all_tiles_dirty(state->m_background[1]);
}
}
WRITE16_HANDLER( rpunch_scrollreg_w )
{
rpunch_state *state = space->machine().driver_data<rpunch_state>();
if (ACCESSING_BITS_0_7 && ACCESSING_BITS_8_15)
switch (offset)
{
case 0:
tilemap_set_scrolly(state->m_background[0], 0, data & 0x1ff);
break;
case 1:
tilemap_set_scrollx(state->m_background[0], 0, data & 0x1ff);
break;
case 2:
tilemap_set_scrolly(state->m_background[1], 0, data & 0x1ff);
break;
case 3:
tilemap_set_scrollx(state->m_background[1], 0, data & 0x1ff);
break;
}
}
WRITE16_HANDLER( rpunch_crtc_data_w )
{
rpunch_state *state = space->machine().driver_data<rpunch_state>();
if (ACCESSING_BITS_0_7)
{
data &= 0xff;
switch (state->m_crtc_register)
{
/* only register we know about.... */
case 0x0b:
state->m_crtc_timer->adjust(space->machine().primary_screen->time_until_vblank_start(), (data == 0xc0) ? 2 : 1);
break;
default:
logerror("CRTC register %02X = %02X\n", state->m_crtc_register, data & 0xff);
break;
}
}
}
WRITE16_HANDLER( rpunch_crtc_register_w )
{
rpunch_state *state = space->machine().driver_data<rpunch_state>();
if (ACCESSING_BITS_0_7)
state->m_crtc_register = data & 0xff;
}
WRITE16_HANDLER( rpunch_ins_w )
{
rpunch_state *state = space->machine().driver_data<rpunch_state>();
if (ACCESSING_BITS_0_7)
{
if (offset == 0)
{
state->m_gins = data & 0x3f;
logerror("GINS = %02X\n", data & 0x3f);
}
else
{
state->m_bins = data & 0x3f;
logerror("BINS = %02X\n", data & 0x3f);
}
}
}
/*************************************
*
* Sprite routines
*
*************************************/
static void draw_sprites(running_machine &machine, bitmap_t *bitmap, const rectangle *cliprect, int start, int stop)
{
rpunch_state *state = machine.driver_data<rpunch_state>();
UINT16 *spriteram16 = state->m_spriteram;
int offs;
start *= 4;
stop *= 4;
/* draw the sprites */
for (offs = start; offs < stop; offs += 4)
{
int data1 = spriteram16[offs + 1];
int code = data1 & 0x7ff;
int data0 = spriteram16[offs + 0];
int data2 = spriteram16[offs + 2];
int x = (data2 & 0x1ff) + 8;
int y = 513 - (data0 & 0x1ff);
int xflip = data1 & 0x1000;
int yflip = data1 & 0x0800;
int color = ((data1 >> 13) & 7) | ((state->m_videoflags & 0x0040) >> 3);
if (x >= BITMAP_WIDTH) x -= 512;
if (y >= BITMAP_HEIGHT) y -= 512;
drawgfx_transpen(bitmap, cliprect, machine.gfx[2],
code, color + (state->m_sprite_palette / 16), xflip, yflip, x, y, 15);
}
}
/*************************************
*
* Bitmap routines
*
*************************************/
static void draw_bitmap(running_machine &machine, bitmap_t *bitmap, const rectangle *cliprect)
{
rpunch_state *state = machine.driver_data<rpunch_state>();
int colourbase;
int xxx=512/4;
int yyy=256;
int x,y,count;
colourbase = 512 + ((state->m_videoflags & 15) * 16);
count = 0;
for (y=0;y<yyy;y++)
{
for(x=0;x<xxx;x++)
{
int coldat;
coldat = (state->m_bitmapram[count]>>12)&0xf; if (coldat!=15) *BITMAP_ADDR16(bitmap, y, ((x*4+0)-4)&0x1ff) = coldat+colourbase;
coldat = (state->m_bitmapram[count]>>8 )&0xf; if (coldat!=15) *BITMAP_ADDR16(bitmap, y, ((x*4+1)-4)&0x1ff) = coldat+colourbase;
coldat = (state->m_bitmapram[count]>>4 )&0xf; if (coldat!=15) *BITMAP_ADDR16(bitmap, y, ((x*4+2)-4)&0x1ff) = coldat+colourbase;
coldat = (state->m_bitmapram[count]>>0 )&0xf; if (coldat!=15) *BITMAP_ADDR16(bitmap, y, ((x*4+3)-4)&0x1ff) = coldat+colourbase;
count++;
}
}
}
/*************************************
*
* Main screen refresh
*
*************************************/
SCREEN_UPDATE( rpunch )
{
rpunch_state *state = screen->machine().driver_data<rpunch_state>();
int effbins;
/* this seems like the most plausible explanation */
effbins = (state->m_bins > state->m_gins) ? state->m_gins : state->m_bins;
tilemap_draw(bitmap, cliprect, state->m_background[0], 0,0);
draw_sprites(screen->machine(), bitmap, cliprect, 0, effbins);
tilemap_draw(bitmap, cliprect, state->m_background[1], 0,0);
draw_sprites(screen->machine(), bitmap, cliprect, effbins, state->m_gins);
if (state->m_bitmapram)
draw_bitmap(screen->machine(), bitmap, cliprect);
return 0;
}