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path: root/src/mame/video/lwings.c
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/***************************************************************************

  video.c

  Functions to emulate the video hardware of the machine.

***************************************************************************/

#include "driver.h"
#include "lwings.h"

UINT8 *lwings_fgvideoram;
UINT8 *lwings_bg1videoram;

static int bAvengersHardware, bg2_image;
static tilemap *fg_tilemap, *bg1_tilemap, *bg2_tilemap;

/***************************************************************************

  Callbacks for the TileMap code

***************************************************************************/

static TILEMAP_MAPPER( get_bg2_memory_offset )
{
	return (row * 0x800) | (col * 2);
}

static TILE_GET_INFO( get_fg_tile_info )
{
	int code, color;

	code = lwings_fgvideoram[tile_index];
	color = lwings_fgvideoram[tile_index + 0x400];
	SET_TILE_INFO(
			0,
			code + ((color & 0xc0) << 2),
			color & 0x0f,
			TILE_FLIPYX((color & 0x30) >> 4));
}

static TILE_GET_INFO( lwings_get_bg1_tile_info )
{
	int code, color;

	code = lwings_bg1videoram[tile_index];
	color = lwings_bg1videoram[tile_index + 0x400];
	SET_TILE_INFO(
			1,
			code + ((color & 0xe0) << 3),
			color & 0x07,
			TILE_FLIPYX((color & 0x18) >> 3));
}

static TILE_GET_INFO( trojan_get_bg1_tile_info )
{
	int code, color;

	code = lwings_bg1videoram[tile_index];
	color = lwings_bg1videoram[tile_index + 0x400];
	code += (color & 0xe0)<<3;
	SET_TILE_INFO(
			1,
			code,
			bAvengersHardware ? ((color & 7) ^ 6) : (color & 7),
			((color & 0x10) ? TILE_FLIPX : 0));
	tileinfo->group = (color & 0x08) >> 3;
}

static TILE_GET_INFO( get_bg2_tile_info )
{
	int code, color;
	UINT8 *rom = memory_region(REGION_GFX5);
	int mask = memory_region_length(REGION_GFX5) - 1;

	tile_index = (tile_index + bg2_image * 0x20) & mask;
	code = rom[tile_index];
	color = rom[tile_index + 1];
	SET_TILE_INFO(
			3,
			code + ((color & 0x80) << 1),
			color & 0x07,
			TILE_FLIPYX((color & 0x30) >> 4));
}

/***************************************************************************

  Start the video hardware emulation.

***************************************************************************/

VIDEO_START( lwings )
{
	fg_tilemap  = tilemap_create(get_fg_tile_info,        tilemap_scan_rows,TILEMAP_TYPE_PEN, 8, 8,32,32);
	bg1_tilemap = tilemap_create(lwings_get_bg1_tile_info,tilemap_scan_cols,TILEMAP_TYPE_PEN,     16,16,32,32);

	tilemap_set_transparent_pen(fg_tilemap,3);
}

VIDEO_START( trojan )
{
	fg_tilemap  = tilemap_create(get_fg_tile_info,        tilemap_scan_rows,    TILEMAP_TYPE_PEN,8, 8,32,32);
	bg1_tilemap = tilemap_create(trojan_get_bg1_tile_info,tilemap_scan_cols,    TILEMAP_TYPE_PEN,     16,16,32,32);
	bg2_tilemap = tilemap_create(get_bg2_tile_info,       get_bg2_memory_offset,TILEMAP_TYPE_PEN,    16,16,32,16);

		tilemap_set_transparent_pen(fg_tilemap,3);
		tilemap_set_transmask(bg1_tilemap,0,0xffff,0x0001); /* split type 0 is totally transparent in front half */
		tilemap_set_transmask(bg1_tilemap,1,0xf07f,0x0f81); /* split type 1 has pens 7-11 opaque in front half */

		bAvengersHardware = 0;
}

VIDEO_START( avengers )
{
	video_start_trojan(machine);
	bAvengersHardware = 1;
}

/***************************************************************************

  Memory handlers

***************************************************************************/

WRITE8_HANDLER( lwings_fgvideoram_w )
{
	lwings_fgvideoram[offset] = data;
	tilemap_mark_tile_dirty(fg_tilemap,offset & 0x3ff);
}

WRITE8_HANDLER( lwings_bg1videoram_w )
{
	lwings_bg1videoram[offset] = data;
	tilemap_mark_tile_dirty(bg1_tilemap,offset & 0x3ff);
}


WRITE8_HANDLER( lwings_bg1_scrollx_w )
{
	static UINT8 scroll[2];

	scroll[offset] = data;
	tilemap_set_scrollx(bg1_tilemap,0,scroll[0] | (scroll[1] << 8));
}

WRITE8_HANDLER( lwings_bg1_scrolly_w )
{
	static UINT8 scroll[2];

	scroll[offset] = data;
	tilemap_set_scrolly(bg1_tilemap,0,scroll[0] | (scroll[1] << 8));
}

WRITE8_HANDLER( trojan_bg2_scrollx_w )
{
	tilemap_set_scrollx(bg2_tilemap,0,data);
}

WRITE8_HANDLER( trojan_bg2_image_w )
{
	if (bg2_image != data)
	{
		bg2_image = data;
		tilemap_mark_all_tiles_dirty(bg2_tilemap);
	}
}


/***************************************************************************

  Display refresh

***************************************************************************/

INLINE int is_sprite_on(int offs)
{
	int sx,sy;


	sx = buffered_spriteram[offs + 3] - 0x100 * (buffered_spriteram[offs + 1] & 0x01);
	sy = buffered_spriteram[offs + 2];

	return sx || sy;
}

static void lwings_draw_sprites(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect)
{
	int offs;


	for (offs = spriteram_size - 4;offs >= 0;offs -= 4)
	{
		if (is_sprite_on(offs))
		{
			int code,color,sx,sy,flipx,flipy;


			sx = buffered_spriteram[offs + 3] - 0x100 * (buffered_spriteram[offs + 1] & 0x01);
			sy = buffered_spriteram[offs + 2];
			if (sy > 0xf8) sy-=0x100;
			code = buffered_spriteram[offs] | (buffered_spriteram[offs + 1] & 0xc0) << 2;
			color = (buffered_spriteram[offs + 1] & 0x38) >> 3;
			flipx = buffered_spriteram[offs + 1] & 0x02;
			flipy = buffered_spriteram[offs + 1] & 0x04;

			if (flip_screen)
			{
				sx = 240 - sx;
				sy = 240 - sy;
				flipx = !flipx;
				flipy = !flipy;
			}

			drawgfx(bitmap,machine->gfx[2],
					code,color,
					flipx,flipy,
					sx,sy,
					cliprect,TRANSPARENCY_PEN,15);
		}
	}
}

static void trojan_draw_sprites(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect)
{
	int offs;


	for (offs = spriteram_size - 4;offs >= 0;offs -= 4)
	{
		if (is_sprite_on(offs))
		{
			int code,color,sx,sy,flipx,flipy;


			sx = buffered_spriteram[offs + 3] - 0x100 * (buffered_spriteram[offs + 1] & 0x01);
			sy = buffered_spriteram[offs + 2];
			if (sy > 0xf8) sy-=0x100;
			code = buffered_spriteram[offs] |
				   ((buffered_spriteram[offs + 1] & 0x20) << 4) |
				   ((buffered_spriteram[offs + 1] & 0x40) << 2) |
				   ((buffered_spriteram[offs + 1] & 0x80) << 3);
			color = (buffered_spriteram[offs + 1] & 0x0e) >> 1;

			if( bAvengersHardware )
			{
				flipx = 0;										/* Avengers */
				flipy = ~buffered_spriteram[offs + 1] & 0x10;
			}
			else
			{
				flipx = buffered_spriteram[offs + 1] & 0x10;	/* Trojan */
				flipy = 1;
			}

			if (flip_screen)
			{
				sx = 240 - sx;
				sy = 240 - sy;
				flipx = !flipx;
				flipy = !flipy;
			}

			drawgfx(bitmap,machine->gfx[2],
					code,color,
					flipx,flipy,
					sx,sy,
					cliprect,TRANSPARENCY_PEN,15);
		}
	}
}

VIDEO_UPDATE( lwings )
{
	tilemap_draw(bitmap,cliprect,bg1_tilemap,0,0);
	lwings_draw_sprites(machine,bitmap,cliprect);
	tilemap_draw(bitmap,cliprect,fg_tilemap,0,0);
	return 0;
}

VIDEO_UPDATE( trojan )
{
	tilemap_draw(bitmap,cliprect,bg2_tilemap,0,0);
	tilemap_draw(bitmap,cliprect,bg1_tilemap,TILEMAP_DRAW_LAYER1,0);
	trojan_draw_sprites(machine,bitmap,cliprect);
	tilemap_draw(bitmap,cliprect,bg1_tilemap,TILEMAP_DRAW_LAYER0,0);
	tilemap_draw(bitmap,cliprect,fg_tilemap,0,0);
	return 0;
}

VIDEO_EOF( lwings )
{
	buffer_spriteram_w(0,0);
}