/***************************************************************************
Atari Jaguar hardware
****************************************************************************
------------------------------------------------------------
TOM REGISTERS
------------------------------------------------------------
F00000-F0FFFF R/W xxxxxxxx xxxxxxxx Internal Registers
F00000 R/W -x-xx--- xxxxxxxx MEMCON1 - memory config reg 1
-x------ -------- (CPU32 - is the CPU 32bits?)
---xx--- -------- (IOSPEED - external I/O clock cycles)
-------- x------- (FASTROM - reduces ROM clock cycles)
-------- -xx----- (DRAMSPEED - sets RAM clock cycles)
-------- ---xx--- (ROMSPEED - sets ROM clock cycles)
-------- -----xx- (ROMWIDTH - sets width of ROM: 8,16,32,64 bits)
-------- -------x (ROMHI - controls ROM mapping)
F00002 R/W --xxxxxx xxxxxxxx MEMCON2 - memory config reg 2
--x----- -------- (HILO - image display bit order)
---x---- -------- (BIGEND - big endian addressing?)
----xxxx -------- (REFRATE - DRAM refresh rate)
-------- xx------ (DWIDTH1 - DRAM1 width: 8,16,32,64 bits)
-------- --xx---- (COLS1 - DRAM1 columns: 256,512,1024,2048)
-------- ----xx-- (DWIDTH0 - DRAM0 width: 8,16,32,64 bits)
-------- ------xx (COLS0 - DRAM0 columns: 256,512,1024,2048)
F00004 R/W -----xxx xxxxxxxx HC - horizontal count
-----x-- -------- (which half of the display)
------xx xxxxxxxx (10-bit counter)
F00006 R/W ----xxxx xxxxxxxx VC - vertical count
----x--- -------- (which field is being generated)
-----xxx xxxxxxxx (11-bit counter)
F00008 R -----xxx xxxxxxxx LPH - light pen horizontal position
F0000A R -----xxx xxxxxxxx LPV - light pen vertical position
F00010-F00017 R xxxxxxxx xxxxxxxx OB - current object code from the graphics processor
F00020-F00023 W xxxxxxxx xxxxxxxx OLP - start of the object list
F00026 W -------- -------x OBF - object processor flag
F00028 W ----xxxx xxxxxxxx VMODE - video mode
W ----xxx- -------- (PWIDTH1-8 - width of pixel in video clock cycles)
W -------x -------- (VARMOD - enable variable color resolution)
W -------- x------- (BGEN - clear line buffere to BG color)
W -------- -x------ (CSYNC - enable composite sync on VSYNC)
W -------- --x----- (BINC - local border color if INCEN)
W -------- ---x---- (INCEN - encrustation enable)
W -------- ----x--- (GENLOCK - enable genlock)
W -------- -----xx- (MODE - CRY16,RGB24,DIRECT16,RGB16)
W -------- -------x (VIDEN - enables video)
F0002A W xxxxxxxx xxxxxxxx BORD1 - border color (red/green)
F0002C W -------- xxxxxxxx BORD2 - border color (blue)
F0002E W ------xx xxxxxxxx HP - horizontal period
F00030 W -----xxx xxxxxxxx HBB - horizontal blanking begin
F00032 W -----xxx xxxxxxxx HBE - horizontal blanking end
F00034 W -----xxx xxxxxxxx HSYNC - horizontal sync
F00036 W ------xx xxxxxxxx HVS - horizontal vertical sync
F00038 W -----xxx xxxxxxxx HDB1 - horizontal display begin 1
F0003A W -----xxx xxxxxxxx HDB2 - horizontal display begin 2
F0003C W -----xxx xxxxxxxx HDE - horizontal display end
F0003E W -----xxx xxxxxxxx VP - vertical period
F00040 W -----xxx xxxxxxxx VBB - vertical blanking begin
F00042 W -----xxx xxxxxxxx VBE - vertical blanking end
F00044 W -----xxx xxxxxxxx VS - vertical sync
F00046 W -----xxx xxxxxxxx VDB - vertical display begin
F00048 W -----xxx xxxxxxxx VDE - vertical display end
F0004A W -----xxx xxxxxxxx VEB - vertical equalization begin
F0004C W -----xxx xxxxxxxx VEE - vertical equalization end
F0004E W -----xxx xxxxxxxx VI - vertical interrupt
F00050 W xxxxxxxx xxxxxxxx PIT0 - programmable interrupt timer 0
F00052 W xxxxxxxx xxxxxxxx PIT1 - programmable interrupt timer 1
F00054 W ------xx xxxxxxxx HEQ - horizontal equalization end
F00058 W xxxxxxxx xxxxxxxx BG - background color
F000E0 R/W ---xxxxx ---xxxxx INT1 - CPU interrupt control register
---x---- -------- (C_JERCLR - clear pending Jerry ints)
----x--- -------- (C_PITCLR - clear pending PIT ints)
-----x-- -------- (C_OPCLR - clear pending object processor ints)
------x- -------- (C_GPUCLR - clear pending graphics processor ints)
-------x -------- (C_VIDCLR - clear pending video timebase ints)
-------- ---x---- (C_JERENA - enable Jerry ints)
-------- ----x--- (C_PITENA - enable PIT ints)
-------- -----x-- (C_OPENA - enable object processor ints)
-------- ------x- (C_GPUENA - enable graphics processor ints)
-------- -------x (C_VIDENA - enable video timebase ints)
F000E2 W -------- -------- INT2 - CPU interrupt resume register
F00400-F005FF R/W xxxxxxxx xxxxxxxx CLUT - color lookup table A
F00600-F007FF R/W xxxxxxxx xxxxxxxx CLUT - color lookup table B
F00800-F00D9F R/W xxxxxxxx xxxxxxxx LBUF - line buffer A
F01000-F0159F R/W xxxxxxxx xxxxxxxx LBUF - line buffer B
F01800-F01D9F R/W xxxxxxxx xxxxxxxx LBUF - line buffer currently selected
------------------------------------------------------------
F02000-F021FF R/W xxxxxxxx xxxxxxxx GPU control registers
F02100 R/W xxxxxxxx xxxxxxxx G_FLAGS - GPU flags register
R/W x------- -------- (DMAEN - DMA enable)
R/W -x------ -------- (REGPAGE - register page)
W --x----- -------- (G_BLITCLR - clear blitter interrupt)
W ---x---- -------- (G_OPCLR - clear object processor int)
W ----x--- -------- (G_PITCLR - clear PIT interrupt)
W -----x-- -------- (G_JERCLR - clear Jerry interrupt)
W ------x- -------- (G_CPUCLR - clear CPU interrupt)
R/W -------x -------- (G_BLITENA - enable blitter interrupt)
R/W -------- x------- (G_OPENA - enable object processor int)
R/W -------- -x------ (G_PITENA - enable PIT interrupt)
R/W -------- --x----- (G_JERENA - enable Jerry interrupt)
R/W -------- ---x---- (G_CPUENA - enable CPU interrupt)
R/W -------- ----x--- (IMASK - interrupt mask)
R/W -------- -----x-- (NEGA_FLAG - ALU negative)
R/W -------- ------x- (CARRY_FLAG - ALU carry)
R/W -------- -------x (ZERO_FLAG - ALU zero)
F02104 W -------- ----xxxx G_MTXC - matrix control register
W -------- ----x--- (MATCOL - column/row major)
W -------- -----xxx (MATRIX3-15 - matrix width)
F02108 W ----xxxx xxxxxx-- G_MTXA - matrix address register
F0210C W -------- -----xxx G_END - data organization register
W -------- -----x-- (BIG_INST - big endian instruction fetch)
W -------- ------x- (BIG_PIX - big endian pixels)
W -------- -------x (BIG_IO - big endian I/O)
F02110 R/W xxxxxxxx xxxxxxxx G_PC - GPU program counter
F02114 R/W xxxxxxxx xx-xxxxx G_CTRL - GPU control/status register
R xxxx---- -------- (VERSION - GPU version code)
R/W ----x--- -------- (BUS_HOG - hog the bus!)
R/W -----x-- -------- (G_BLITLAT - blitter interrupt latch)
R/W ------x- -------- (G_OPLAT - object processor int latch)
R/W -------x -------- (G_PITLAT - PIT interrupt latch)
R/W -------- x------- (G_JERLAT - Jerry interrupt latch)
R/W -------- -x------ (G_CPULAT - CPU interrupt latch)
R/W -------- ---x---- (SINGLE_GO - single step one instruction)
R/W -------- ----x--- (SINGLE_STEP - single step mode)
R/W -------- -----x-- (FORCEINT0 - cause interrupt 0 on GPU)
R/W -------- ------x- (CPUINT - send GPU interrupt to CPU)
R/W -------- -------x (GPUGO - enable GPU execution)
F02118-F0211B R/W xxxxxxxx xxxxxxxx G_HIDATA - high data register
F0211C-F0211F R xxxxxxxx xxxxxxxx G_REMAIN - divide unit remainder
F0211C W -------- -------x G_DIVCTRL - divide unit control
W -------- -------x (DIV_OFFSET - 1=16.16 divide, 0=32-bit divide)
------------------------------------------------------------
****************************************************************************/
#include "driver.h"
#include "profiler.h"
#include "machine/atarigen.h"
#include "cpu/mips/r3000.h"
#include "cpu/m68000/m68000.h"
#include "includes/jaguar.h"
#include "jagblit.h"
#define LOG_BLITS 0
#define LOG_BAD_BLITS 0
#define LOG_BLITTER_STATS 0
#define LOG_BLITTER_WRITE 0
#define LOG_UNHANDLED_BLITS 0
// interrupts to main CPU:
// 0 = video (on the VI scanline)
// 1 = GPU (write from GPU coprocessor)
// 2 = object (stop object interrupt in display list)
// 3 = timer (from the PIT)
// 4 = jerry
/* GPU registers */
enum
{
MEMCON1, MEMCON2, HC, VC,
LPH, LPV, GPU0, GPU1,
OB_HH, OB_HL, OB_LH, OB_LL,
GPU2, GPU3, GPU4, GPU5,
OLP_L, OLP_H, GPU6, OBF,
VMODE, BORD1, BORD2, HP,
HBB, HBE, HSYNC, HVS,
HDB1, HDB2, HDE, VP,
VBB, VBE, VS, VDB,
VDE, VEB, VEE, VI,
PIT0, PIT1, HEQ, GPU7,
BG,
INT1 = 0xe0/2,
INT2,
GPU_REGS
};
/*************************************
*
* Local variables
*
*************************************/
/* blitter variables */
static UINT32 blitter_regs[BLITTER_REGS];
static UINT16 gpu_regs[GPU_REGS];
static emu_timer *vi_timer;
static UINT8 cpu_irq_state;
static pen_t *pen_table;
/*************************************
*
* Prototypes
*
*************************************/
/* from jagobj.c */
static void jagobj_init(void);
static void process_object_list(mame_bitmap *bitmap, const rectangle *cliprect);
/* from jagblit.c */
static void generic_blitter(UINT32 command, UINT32 a1flags, UINT32 a2flags);
static void blitter_09800001_010020_010020(UINT32 command, UINT32 a1flags, UINT32 a2flags);
static void blitter_09800009_000020_000020(UINT32 command, UINT32 a1flags, UINT32 a2flags);
static void blitter_01800009_000028_000028(UINT32 command, UINT32 a1flags, UINT32 a2flags);
static void blitter_01800001_000018_000018(UINT32 command, UINT32 a1flags, UINT32 a2flags);
static void blitter_01c00001_000018_000018(UINT32 command, UINT32 a1flags, UINT32 a2flags);
#ifdef MESS
static void blitter_00010000_xxxxxx_xxxxxx(UINT32 command, UINT32 a1flags, UINT32 a2flags);
static void blitter_01800001_xxxxxx_xxxxxx(UINT32 command, UINT32 a1flags, UINT32 a2flags);
static void blitter_x1800x01_xxxxxx_xxxxxx(UINT32 command, UINT32 a1flags, UINT32 a2flags);
#endif
/*************************************
*
* Compute X/Y coordinates
*
*************************************/
INLINE void get_crosshair_xy(int player, int *x, int *y)
{
*x = ((readinputport(3 + player * 2) & 0xff) * Machine->screen[0].width) >> 8;
*y = ((readinputport(4 + player * 2) & 0xff) * Machine->screen[0].height) >> 8;
}
/*************************************
*
* GPU optimization control
*
*************************************/
void jaguar_gpu_suspend(void)
{
cpunum_suspend(1, SUSPEND_REASON_SPIN, 1);
}
void jaguar_gpu_resume(void)
{
cpunum_resume(1, SUSPEND_REASON_SPIN);
}
/*************************************
*
* Main CPU interrupts
*
*************************************/
static void update_cpu_irq(void)
{
if (cpu_irq_state & gpu_regs[INT1] & 0x1f)
cpunum_set_input_line(0, cojag_is_r3000 ? R3000_IRQ4 : MC68000_IRQ_6, ASSERT_LINE);
else
cpunum_set_input_line(0, cojag_is_r3000 ? R3000_IRQ4 : MC68000_IRQ_6, CLEAR_LINE);
}
static TIMER_CALLBACK( vi_callback )
{
int scanline = param;
cpu_irq_state |= 1;
update_cpu_irq();
timer_adjust(vi_timer, video_screen_get_time_until_pos(0, scanline, 0), scanline, attotime_zero);
}
void jaguar_gpu_cpu_int(void)
{
cpu_irq_state |= 2;
update_cpu_irq();
}
void jaguar_dsp_cpu_int(void)
{
cpu_irq_state |= 16;
update_cpu_irq();
}
/*************************************
*
* Palette init
*
*************************************/
static void jaguar_set_palette(UINT16 vmode)
{
static const UINT8 red_lookup[256] =
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 19, 0,
68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 64, 43, 21, 0,
102,102,102,102,102,102,102,102,102,102,102, 95, 71, 47, 23, 0,
135,135,135,135,135,135,135,135,135,135,130,104, 78, 52, 26, 0,
169,169,169,169,169,169,169,169,169,170,141,113, 85, 56, 28, 0,
203,203,203,203,203,203,203,203,203,183,153,122, 91, 61, 30, 0,
237,237,237,237,237,237,237,237,230,197,164,131, 98, 65, 32, 0,
255,255,255,255,255,255,255,255,247,214,181,148,115, 82, 49, 17,
255,255,255,255,255,255,255,255,255,235,204,173,143,112, 81, 51,
255,255,255,255,255,255,255,255,255,255,227,198,170,141,113, 85,
255,255,255,255,255,255,255,255,255,255,249,223,197,171,145,119,
255,255,255,255,255,255,255,255,255,255,255,248,224,200,177,153,
255,255,255,255,255,255,255,255,255,255,255,255,252,230,208,187,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,240,221,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255
};
static const UINT8 grn_lookup[256] =
{
0, 17, 34, 51, 68, 85,102,119,136,153,170,187,204,221,238,255,
0, 19, 38, 57, 77, 96,115,134,154,173,182,211,231,250,255,255,
0, 21, 43, 64, 86,107,129,150,172,193,215,236,255,255,255,255,
0, 23, 47, 71, 96,119,142,166,190,214,238,255,255,255,255,255,
0, 26, 52, 78,104,130,156,182,208,234,255,255,255,255,255,255,
0, 28, 56, 85,113,141,170,198,226,255,255,255,255,255,255,255,
0, 30, 61, 91,122,153,183,214,244,255,255,255,255,255,255,255,
0, 32, 65, 98,131,164,197,230,255,255,255,255,255,255,255,255,
0, 32, 65, 98,131,164,197,230,255,255,255,255,255,255,255,255,
0, 30, 61, 91,122,153,183,214,244,255,255,255,255,255,255,255,
0, 28, 56, 85,113,141,170,198,226,255,255,255,255,255,255,255,
0, 26, 52, 78,104,130,156,182,208,234,255,255,255,255,255,255,
0, 23, 47, 71, 96,119,142,166,190,214,238,255,255,255,255,255,
0, 21, 43, 64, 86,107,129,150,172,193,215,236,255,255,255,255,
0, 19, 38, 57, 77, 96,115,134,154,173,182,211,231,250,255,255,
0, 17, 34, 51, 68, 85,102,119,136,153,170,187,204,221,238,255
};
static const UINT8 blu_lookup[256] =
{
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,240,221,
255,255,255,255,255,255,255,255,255,255,255,255,252,230,208,187,
255,255,255,255,255,255,255,255,255,255,255,248,224,200,177,153,
255,255,255,255,255,255,255,255,255,255,249,223,197,171,145,119,
255,255,255,255,255,255,255,255,255,255,227,198,170,141,113, 85,
255,255,255,255,255,255,255,255,255,235,204,173,143,112, 81, 51,
255,255,255,255,255,255,255,255,247,214,181,148,115, 82, 49, 17,
237,237,237,237,237,237,237,237,230,197,164,131, 98, 65, 32, 0,
203,203,203,203,203,203,203,203,203,183,153,122, 91, 61, 30, 0,
169,169,169,169,169,169,169,169,169,170,141,113, 85, 56, 28, 0,
135,135,135,135,135,135,135,135,135,135,130,104, 78, 52, 26, 0,
102,102,102,102,102,102,102,102,102,102,102, 95, 71, 47, 23, 0,
68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 64, 43, 21, 0,
34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 19, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
int i, colors = 0;
/* switch off the mode */
switch (vmode & 0x106)
{
/* YCC full */
case 0x000:
{
/* set color 0 to black */
palette_set_color(Machine, colors++, MAKE_RGB(0, 0, 0));
/* due to the way YCC colorspace maps onto RGB, there are multiple entries for black */
/* take advantage of this so we don't have to use all 64k colors */
for (i = 0; i < 65536; i++)
{
UINT8 r = (red_lookup[i >> 8] * (i & 0xff)) >> 8;
UINT8 g = (grn_lookup[i >> 8] * (i & 0xff)) >> 8;
UINT8 b = (blu_lookup[i >> 8] * (i & 0xff)) >> 8;
if (r == 0 && g == 0 && b == 0)
pen_table[i] = 0;
else
{
pen_table[i] = colors;
palette_set_color(Machine, colors++, MAKE_RGB(r, g, b));
}
}
break;
}
/* YCC/RGB VARMOD */
case 0x100:
case 0x107:
{
/* set color 0 to black */
palette_set_color(Machine, colors++, MAKE_RGB(0, 0, 0));
/* due to the way YCC colorspace maps onto RGB, there are multiple entries for black */
/* take advantage of this so we don't have to use all 64k colors */
for (i = 0; i < 65536; i++)
{
UINT8 r = (red_lookup[i >> 8] * (i & 0xff)) >> 8;
UINT8 g = (grn_lookup[i >> 8] * (i & 0xff)) >> 8;
UINT8 b = (blu_lookup[i >> 8] * (i & 0xff)) >> 8;
/* if the low bit is set, treat it as 5-5-5 RGB instead */
if (i & 1)
{
r = (i >> 11) & 31;
g = (i >> 1) & 31;
b = (i >> 6) & 31;
r = (r << 3) | (r >> 2);
g = (g << 3) | (g >> 2);
b = (b << 3) | (b >> 2);
}
if (r == 0 && g == 0 && b == 0)
pen_table[i] = 0;
else
{
pen_table[i] = colors;
palette_set_color(Machine, colors++, MAKE_RGB(r, g, b));
}
}
break;
}
/* RGB full */
case 0x006:
{
/* we cheat a little here to squeeze into 65534 colors */
palette_set_color(Machine, colors++, MAKE_RGB(0, 0, 0));
palette_set_color(Machine, colors++, MAKE_RGB(0, 8, 0));
palette_set_color(Machine, colors++, MAKE_RGB(0, 16, 0));
pen_table[0] = 0;
pen_table[1] = 1;
pen_table[2] = 1;
pen_table[3] = 2;
pen_table[4] = 2;
/* map the remaining colors normally */
for (i = 5; i < 65536; i++)
{
pen_table[i] = colors;
palette_set_color_rgb(Machine, colors++, pal5bit(i >> 11), pal6bit(i >> 0), pal5bit(i >> 6));
}
break;
}
/* others */
default:
logerror("Can't handle mode %X\n", vmode);
break;
}
}
/*************************************
*
* Fast memory accessors
*
*************************************/
static UINT8 *get_jaguar_memory(UINT32 offset)
{
return memory_get_read_ptr(1, ADDRESS_SPACE_PROGRAM, offset);
}
/*************************************
*
* 32-bit access to the blitter
*
*************************************/
static void blitter_run(void)
{
UINT32 command = blitter_regs[B_CMD] & STATIC_COMMAND_MASK;
UINT32 a1flags = blitter_regs[A1_FLAGS] & STATIC_FLAGS_MASK;
UINT32 a2flags = blitter_regs[A2_FLAGS] & STATIC_FLAGS_MASK;
profiler_mark(PROFILER_USER1);
if (a1flags == a2flags)
{
if (command == 0x09800001 && a1flags == 0x010020)
{
blitter_09800001_010020_010020(blitter_regs[B_CMD], blitter_regs[A1_FLAGS], blitter_regs[A2_FLAGS]);
return;
}
if (command == 0x09800009 && a1flags == 0x000020)
{
blitter_09800009_000020_000020(blitter_regs[B_CMD], blitter_regs[A1_FLAGS], blitter_regs[A2_FLAGS]);
return;
}
if (command == 0x01800009 && a1flags == 0x000028)
{
blitter_01800009_000028_000028(blitter_regs[B_CMD], blitter_regs[A1_FLAGS], blitter_regs[A2_FLAGS]);
return;
}
if (command == 0x01800001 && a1flags == 0x000018)
{
blitter_01800001_000018_000018(blitter_regs[B_CMD], blitter_regs[A1_FLAGS], blitter_regs[A2_FLAGS]);
return;
}
if (command == 0x01c00001 && a1flags == 0x000018)
{
blitter_01c00001_000018_000018(blitter_regs[B_CMD], blitter_regs[A1_FLAGS], blitter_regs[A2_FLAGS]);
return;
}
}
#ifdef MESS
if (command == 0x00010000)
{
blitter_00010000_xxxxxx_xxxxxx(blitter_regs[B_CMD], blitter_regs[A1_FLAGS], blitter_regs[A2_FLAGS]);
return;
}
if (command == 0x01800001)
{
blitter_01800001_xxxxxx_xxxxxx(blitter_regs[B_CMD], blitter_regs[A1_FLAGS], blitter_regs[A2_FLAGS]);
return;
}
if ((command & 0x0ffff0ff) == 0x01800001)
{
blitter_x1800x01_xxxxxx_xxxxxx(blitter_regs[B_CMD], blitter_regs[A1_FLAGS], blitter_regs[A2_FLAGS]);
return;
}
#endif
#if LOG_BLITTER_STATS
{
static UINT32 blitter_stats[1000][4];
static UINT64 blitter_pixels[1000];
static int blitter_count = 0;
static int reps = 0;
int i;
for (i = 0; i < blitter_count; i++)
if (blitter_stats[i][0] == (blitter_regs[B_CMD] & STATIC_COMMAND_MASK) &&
blitter_stats[i][1] == (blitter_regs[A1_FLAGS] & STATIC_FLAGS_MASK) &&
blitter_stats[i][2] == (blitter_regs[A2_FLAGS] & STATIC_FLAGS_MASK))
break;
if (i == blitter_count)
{
blitter_stats[i][0] = blitter_regs[B_CMD] & STATIC_COMMAND_MASK;
blitter_stats[i][1] = blitter_regs[A1_FLAGS] & STATIC_FLAGS_MASK;
blitter_stats[i][2] = blitter_regs[A2_FLAGS] & STATIC_FLAGS_MASK;
blitter_stats[i][3] = 0;
blitter_pixels[i] = 0;
blitter_count++;
}
blitter_stats[i][3]++;
blitter_pixels[i] += (blitter_regs[B_COUNT] & 0xffff) * (blitter_regs[B_COUNT] >> 16);
if (++reps % 100 == 99)
{
mame_printf_debug("---\nBlitter stats:\n");
for (i = 0; i < blitter_count; i++)
mame_printf_debug(" CMD=%08X A1=%08X A2=%08X %6d times, %08X%08X pixels\n",
blitter_stats[i][0], blitter_stats[i][1], blitter_stats[i][2],
blitter_stats[i][3], (UINT32)(blitter_pixels[i] >> 32), (UINT32)(blitter_pixels[i]));
mame_printf_debug("---\n");
}
}
#endif
generic_blitter(blitter_regs[B_CMD], blitter_regs[A1_FLAGS], blitter_regs[A2_FLAGS]);
profiler_mark(PROFILER_END);
}
READ32_HANDLER( jaguar_blitter_r )
{
switch (offset)
{
case B_CMD: /* B_CMD */
return 0x00000001;
default:
logerror("%08X:Blitter read register @ F022%02X\n", activecpu_get_previouspc(), offset * 4);
return 0;
}
}
WRITE32_HANDLER( jaguar_blitter_w )
{
COMBINE_DATA(&blitter_regs[offset]);
if (offset == B_CMD)
blitter_run();
#if LOG_BLITTER_WRITE
logerror("%08X:Blitter write register @ F022%02X = %08X\n", activecpu_get_previouspc(), offset * 4, data);
#endif
}
/*************************************
*
* 16-bit TOM register access
*
*************************************/
READ16_HANDLER( jaguar_tom_regs_r )
{
if (offset != INT1 && offset != INT2 && offset != HC && offset != VC)
logerror("%08X:TOM read register @ F00%03X\n", activecpu_get_previouspc(), offset * 2);
switch (offset)
{
case INT1:
return cpu_irq_state;
case HC:
return video_screen_get_hpos(0) % (Machine->screen[0].width / 2);
case VC:
return video_screen_get_vpos(0) * 2 + gpu_regs[VBE];
}
return gpu_regs[offset];
}
WRITE16_HANDLER( jaguar_tom_regs_w )
{
int scanline;
if (offset < GPU_REGS)
{
COMBINE_DATA(&gpu_regs[offset]);
switch (offset)
{
case VI:
scanline = (gpu_regs[VI] - gpu_regs[VBE]) / 2;
timer_adjust(vi_timer, video_screen_get_time_until_pos(0, scanline, 0), scanline, attotime_zero);
break;
case INT1:
cpu_irq_state &= ~(gpu_regs[INT1] >> 8);
update_cpu_irq();
break;
case VMODE:
jaguar_set_palette(gpu_regs[VMODE]);
break;
}
}
if (offset != INT2 && offset != VI)
logerror("%08X:TOM write register @ F00%03X = %04X\n", activecpu_get_previouspc(), offset * 2, data);
}
/*************************************
*
* 32-bit TOM register access
*
*************************************/
READ32_HANDLER( jaguar_tom_regs32_r )
{
return (jaguar_tom_regs_r(offset * 2, 0) << 16) | jaguar_tom_regs_r(offset * 2 + 1, 0);
}
WRITE32_HANDLER( jaguar_tom_regs32_w )
{
if (ACCESSING_MSW32)
jaguar_tom_regs_w(offset * 2, data >> 16, mem_mask >> 16);
if (ACCESSING_LSW32)
jaguar_tom_regs_w(offset * 2 + 1, data, mem_mask);
}
/*************************************
*
* Gun input
*
*************************************/
READ32_HANDLER( cojag_gun_input_r )
{
int beamx, beamy;
switch (offset)
{
case 0:
get_crosshair_xy(1, &beamx, &beamy);
beamx += 52;
beamy += 17;
return (beamy << 16) | (beamx ^ 0x1ff);
case 1:
get_crosshair_xy(0, &beamx, &beamy);
beamx += 52;
beamy += 17;
return (beamy << 16) | (beamx ^ 0x1ff);
case 2:
return readinputport(7) << 16;
}
return 0;
}
/*************************************
*
* Video system start
*
*************************************/
VIDEO_START( cojag )
{
jagobj_init();
pen_table = auto_malloc(65536 * sizeof(pen_t));
vi_timer = timer_alloc(vi_callback);
state_save_register_global_pointer(pen_table, 65536);
state_save_register_global_array(blitter_regs);
state_save_register_global_array(gpu_regs);
state_save_register_global(cpu_irq_state);
state_save_register_func_postload(update_cpu_irq);
}
/*************************************
*
* Main refresh
*
*************************************/
VIDEO_UPDATE( cojag )
{
/* if not enabled, just blank */
if (!(gpu_regs[VMODE] & 1))
{
fillbitmap(bitmap, 0, cliprect);
return 0;
}
/* render the object list */
process_object_list(bitmap, cliprect);
return 0;
}
/*************************************
*
* Object processor
*
*************************************/
#define INCLUDE_OBJECT_PROCESSOR
#include "jagobj.c"
/*************************************
*
* Blitter macros
*
*************************************/
/* generic blitters */
#define FUNCNAME generic_blitter
#define COMMAND command
#define A1FIXED a1flags
#define A2FIXED a2flags
#include "jagblit.c"
#undef A2FIXED
#undef A1FIXED
#undef COMMAND
#undef FUNCNAME
/* optimized common blitters */
#define FUNCNAME blitter_09800001_010020_010020
#define COMMAND 0x09800001
#define A1FIXED 0x010020
#define A2FIXED 0x010020
#include "jagblit.c"
#undef A2FIXED
#undef A1FIXED
#undef COMMAND
#undef FUNCNAME
#define FUNCNAME blitter_09800009_000020_000020
#define COMMAND 0x09800009
#define A1FIXED 0x000020
#define A2FIXED 0x000020
#include "jagblit.c"
#undef A2FIXED
#undef A1FIXED
#undef COMMAND
#undef FUNCNAME
#define FUNCNAME blitter_01800009_000028_000028
#define COMMAND 0x01800009
#define A1FIXED 0x000028
#define A2FIXED 0x000028
#include "jagblit.c"
#undef A2FIXED
#undef A1FIXED
#undef COMMAND
#undef FUNCNAME
#define FUNCNAME blitter_01800001_000018_000018
#define COMMAND 0x01800001
#define A1FIXED 0x000018
#define A2FIXED 0x000018
#include "jagblit.c"
#undef A2FIXED
#undef A1FIXED
#undef COMMAND
#undef FUNCNAME
#define FUNCNAME blitter_01c00001_000018_000018
#define COMMAND 0x01c00001
#define A1FIXED 0x000018
#define A2FIXED 0x000018
#include "jagblit.c"
#undef A2FIXED
#undef A1FIXED
#undef COMMAND
#undef FUNCNAME
#ifdef MESS
#define FUNCNAME blitter_00010000_xxxxxx_xxxxxx
#define COMMAND 0x00010000
#define A1FIXED a1flags
#define A2FIXED a2flags
#include "jagblit.c"
#undef A2FIXED
#undef A1FIXED
#undef COMMAND
#undef FUNCNAME
#define FUNCNAME blitter_01800001_xxxxxx_xxxxxx
#define COMMAND 0x01800001
#define A1FIXED a1flags
#define A2FIXED a2flags
#include "jagblit.c"
#undef A2FIXED
#undef A1FIXED
#undef COMMAND
#undef FUNCNAME
#define FUNCNAME blitter_x1800x01_xxxxxx_xxxxxx
#define COMMAND ((command & 0xf0000f00) | 0x01800001)
#define A1FIXED a1flags
#define A2FIXED a2flags
#include "jagblit.c"
#undef A2FIXED
#undef A1FIXED
#undef COMMAND
#undef FUNCNAME
#endif /* MESS */