/***************************************************************************
Incredible Technologies/Strata system
(8-bit blitter variant)
****************************************************************************
The games run in one of two modes, either 4bpp mode with a latched
palette nibble, or straight 8bpp.
arligntn: 4bpp mode, dp = 00/80, draw to 0xxxx/2xxxx
hstennis: 4bpp mode, dp = 00/80, draw to 0xxxx/2xxxx
neckneck: 4bpp mode, dp = 00/80, draw to 0xxxx/2xxxx
ninclown: 4bpp mode, dp = 00/80, draw to 0xxxx/2xxxx
peggle: 4bpp mode, dp = 00/80, draw to 0xxxx/2xxxx
rimrockn: 4bpp mode, dp = 00/80, draw to 0xxxx/2xxxx
dynobop: 8bpp mode, dp = 00/FF, draw to 2xxxx/0xxxx
pokrdice: 8bpp mode, dp = 00/FF, draw to 2xxxx/0xxxx
slikshot: 8bpp mode, dp = 00/FF, draw to 2xxxx/0xxxx
gtg: 8bpp mode, dp = C0
stratab: 8bpp mode, dp = C0, always draws to 2xxxx
wfortune: 8bpp mode, dp = C0, always draws to 2xxxx
****************************************************************************
8-bit blitter data format:
+00 hhhhhhhh MSB of 16-bit source address
+01 llllllll LSB of 16-bit source address
+02 ---t---- Transparent: when set, don't write 0 nibbles
----r--- RLE: when set, source data is RLE compressed
-----y-- Y-flip: when set, draw up instead of down
------x- X-flip: when set, draw right instead of left
-------s Shift: when set, offset drawing by one nibble
+03 s------- Blit status: when set, blit is in progress
+03 -------- Blit start: a write here starts the blit
+04 wwwwwwww Width of blit, in bytes
+05 hhhhhhhh Height of blit, in rows
+06 mmmmmmmm Blit mask, applied to each source pixel
+07 ?------- Set by ninclown at startup
-4------ Set by games that use 4bpp latched output
--?----- Set by gtg, gtg2, peggle, pokrdice, stratab
---l---- Video status LED
----?--- Set by gtg2, ninclown, peggle, stratab
------?- Set by arligntn, neckneck, gtg, gtg2, ninclown, peggle, pokrdice, rimrockn, stratab
+08 xxxxxxxx Number of pixels to skip before drawing each row
+09 yyyyyyyy Number of rows to draw (the first height - y rows are skipped)
+0A eeeeeeee Number of pixels to skip at the end of each row
+0B ssssssss Number of rows to skip at the end of drawing
****************************************************************************
Blitter timing
Times are in 2MHz NOPs (@ 2 cycles/NOP) after issuing a blit start
command:
1x1 = 1-2 1x 1 = 1-2
2x1 = 2 1x 2 = 2
3x1 = 2 1x 3 = 2
4x1 = 2 1x 4 = 2
5x1 = 3 1x 5 = 3
6x1 = 3 1x 6 = 3
7x1 = 3-4 1x 7 = 3
8x1 = 4 1x 8 = 4
9x1 = 4 1x 9 = 4
10x1 = 4 1x 10 = 4-5
11x1 = 5 1x 11 = 5
12x1 = 5 1x 12 = 5
13x1 = 5-6 1x 13 = 5
14x1 = 6 1x 14 = 6
15x1 = 6 1x 15 = 6
16x1 = 6-7 1x 16 = 6
24x1 = 9-10 1x 24 = 9
32x1 = 12 1x 32 = 12
48x1 = 17 1x 48 = 17
64x1 = 23 1x 64 = 22
96x1 = 33 1x 96 = 33
128x1 = 44 1x128 = 44
192x1 = 65 1x192 = 65
240x1 = 81-82 1x240 = 81-82
Times are not affected by transparency or RLE settings at all.
Times are slightly variable in nature in my tests (within 1 NOP).
***************************************************************************/
#include "driver.h"
#include "video/tms34061.h"
#include "video/tlc34076.h"
#include "cpu/m6809/m6809.h"
#include "itech8.h"
/*************************************
*
* Debugging
*
*************************************/
#define FULL_LOGGING 0
#define BLIT_LOGGING 0
/*************************************
*
* Blitter constants
*
*************************************/
#define BLITTER_ADDRHI blitter_data[0]
#define BLITTER_ADDRLO blitter_data[1]
#define BLITTER_FLAGS blitter_data[2]
#define BLITTER_STATUS blitter_data[3]
#define BLITTER_WIDTH blitter_data[4]
#define BLITTER_HEIGHT blitter_data[5]
#define BLITTER_MASK blitter_data[6]
#define BLITTER_OUTPUT blitter_data[7]
#define BLITTER_XSTART blitter_data[8]
#define BLITTER_YCOUNT blitter_data[9]
#define BLITTER_XSTOP blitter_data[10]
#define BLITTER_YSKIP blitter_data[11]
#define BLITFLAG_SHIFT 0x01
#define BLITFLAG_XFLIP 0x02
#define BLITFLAG_YFLIP 0x04
#define BLITFLAG_RLE 0x08
#define BLITFLAG_TRANSPARENT 0x10
/*************************************
*
* Global variables
*
*************************************/
UINT8 *itech8_grom_bank;
static UINT8 blitter_data[16];
static UINT8 blit_in_progress;
static UINT8 page_select;
static offs_t fetch_offset;
static UINT8 fetch_rle_count;
static UINT8 fetch_rle_value;
static UINT8 fetch_rle_literal;
static struct tms34061_display tms_state;
static UINT8 *grom_base;
static UINT32 grom_size;
/*************************************
*
* TMS34061 interfacing
*
*************************************/
static void generate_interrupt(int state)
{
itech8_update_interrupts(-1, state, -1);
if (FULL_LOGGING && state) logerror("------------ DISPLAY INT (%d) --------------\n", video_screen_get_vpos(0));
}
static struct tms34061_interface tms34061intf =
{
0, /* the screen we are acting on */
8, /* VRAM address is (row << rowshift) | col */
0x40000, /* size of video RAM */
generate_interrupt /* interrupt gen callback */
};
/*************************************
*
* Video start
*
*************************************/
VIDEO_START( itech8 )
{
/* initialize TMS34061 emulation */
tms34061_start(&tms34061intf);
/* get the TMS34061 display state */
tms34061_get_display_state(&tms_state);
/* reset statics */
page_select = 0xc0;
/* fetch the GROM base */
grom_base = memory_region(REGION_GFX1);
grom_size = memory_region_length(REGION_GFX1);
}
/*************************************
*
* Palette I/O
*
*************************************/
WRITE8_HANDLER( itech8_palette_w )
{
tlc34076_w(offset/2, data);
}
/*************************************
*
* Paging control
*
*************************************/
WRITE8_HANDLER( itech8_page_w )
{
video_screen_update_partial(0, video_screen_get_vpos(0));
logerror("%04x:display_page = %02X (%d)\n", activecpu_get_pc(), data, video_screen_get_vpos(0));
page_select = data;
}
/*************************************
*
* Blitter data fetchers
*
*************************************/
INLINE UINT8 fetch_next_raw(void)
{
return grom_base[fetch_offset++ % grom_size];
}
INLINE void consume_raw(int count)
{
fetch_offset += count;
}
INLINE UINT8 fetch_next_rle(void)
{
if (fetch_rle_count == 0)
{
fetch_rle_count = grom_base[fetch_offset++ % grom_size];
fetch_rle_literal = fetch_rle_count & 0x80;
fetch_rle_count &= 0x7f;
if (!fetch_rle_literal)
fetch_rle_value = grom_base[fetch_offset++ % grom_size];
}
fetch_rle_count--;
if (fetch_rle_literal)
fetch_rle_value = grom_base[fetch_offset++ % grom_size];
return fetch_rle_value;
}
INLINE void consume_rle(int count)
{
while (count)
{
int num_to_consume;
if (fetch_rle_count == 0)
{
fetch_rle_count = grom_base[fetch_offset++ % grom_size];
fetch_rle_literal = fetch_rle_count & 0x80;
fetch_rle_count &= 0x7f;
if (!fetch_rle_literal)
fetch_rle_value = grom_base[fetch_offset++ % grom_size];
}
num_to_consume = (count < fetch_rle_count) ? count : fetch_rle_count;
count -= num_to_consume;
fetch_rle_count -= num_to_consume;
if (fetch_rle_literal)
fetch_offset += num_to_consume;
}
}
/*************************************
*
* Core blitter
*
*************************************/
static void perform_blit(void)
{
offs_t addr = tms_state.regs[TMS34061_XYADDRESS] | ((tms_state.regs[TMS34061_XYOFFSET] & 0x300) << 8);
UINT8 shift = (BLITTER_FLAGS & BLITFLAG_SHIFT) ? 4 : 0;
int transparent = (BLITTER_FLAGS & BLITFLAG_TRANSPARENT);
int ydir = (BLITTER_FLAGS & BLITFLAG_YFLIP) ? -1 : 1;
int xdir = (BLITTER_FLAGS & BLITFLAG_XFLIP) ? -1 : 1;
int xflip = (BLITTER_FLAGS & BLITFLAG_XFLIP);
int rle = (BLITTER_FLAGS & BLITFLAG_RLE);
int color = tms34061_latch_r(0);
int width = BLITTER_WIDTH;
int height = BLITTER_HEIGHT;
UINT8 transmaskhi, transmasklo;
UINT8 mask = BLITTER_MASK;
UINT8 skip[3];
int x, y;
/* debugging */
if (FULL_LOGGING)
logerror("Blit: scan=%d src=%06x @ (%05x) for %dx%d ... flags=%02x\n",
video_screen_get_vpos(0),
(*itech8_grom_bank << 16) | (BLITTER_ADDRHI << 8) | BLITTER_ADDRLO,
tms_state.regs[TMS34061_XYADDRESS] | ((tms_state.regs[TMS34061_XYOFFSET] & 0x300) << 8),
BLITTER_WIDTH, BLITTER_HEIGHT, BLITTER_FLAGS);
/* initialize the fetcher */
fetch_offset = (*itech8_grom_bank << 16) | (BLITTER_ADDRHI << 8) | BLITTER_ADDRLO;
fetch_rle_count = 0;
/* RLE starts with a couple of extra 0's */
if (rle)
fetch_offset += 2;
/* select 4-bit versus 8-bit transparency */
if (BLITTER_OUTPUT & 0x40)
transmaskhi = 0xf0, transmasklo = 0x0f;
else
transmaskhi = transmasklo = 0xff;
/* compute horiz skip counts */
skip[0] = BLITTER_XSTART;
skip[1] = (width <= BLITTER_XSTOP) ? 0 : width - 1 - BLITTER_XSTOP;
if (xdir == -1) { int temp = skip[0]; skip[0] = skip[1]; skip[1] = temp; }
width -= skip[0] + skip[1];
/* compute vertical skip counts */
if (ydir == 1)
{
skip[2] = (height <= BLITTER_YCOUNT) ? 0 : height - BLITTER_YCOUNT;
if (BLITTER_YSKIP > 1) height -= BLITTER_YSKIP - 1;
}
else
{
skip[2] = (height <= BLITTER_YSKIP) ? 0 : height - BLITTER_YSKIP;
if (BLITTER_YCOUNT > 1) height -= BLITTER_YCOUNT - 1;
}
/* skip top */
for (y = 0; y < skip[2]; y++)
{
/* skip src and dest */
addr += xdir * (width + skip[0] + skip[1]);
if (rle)
consume_rle(width + skip[0] + skip[1]);
else
consume_raw(width + skip[0] + skip[1]);
/* back up one and reverse directions */
addr -= xdir;
addr += ydir * 256;
addr &= 0x3ffff;
xdir = -xdir;
}
/* loop over height */
for (y = skip[2]; y < height; y++)
{
/* skip left */
addr += xdir * skip[y & 1];
if (rle)
consume_rle(skip[y & 1]);
else
consume_raw(skip[y & 1]);
/* loop over width */
for (x = 0; x < width; x++)
{
UINT8 pix = rle ? fetch_next_rle() : fetch_next_raw();
/* swap pixels for X flip in 4bpp mode */
if (xflip && transmaskhi != 0xff)
pix = (pix >> 4) | (pix << 4);
/* draw upper pixel */
if (!transparent || (pix & transmaskhi))
{
tms_state.vram[addr] = (tms_state.vram[addr] & (0x0f << shift)) | ((pix & mask & 0xf0) >> shift);
tms_state.latchram[addr] = (tms_state.latchram[addr] & (0x0f << shift)) | ((color & 0xf0) >> shift);
}
/* draw lower pixel */
if (!transparent || (pix & transmasklo))
{
offs_t addr1 = addr + shift/4;
tms_state.vram[addr1] = (tms_state.vram[addr1] & (0xf0 >> shift)) | ((pix & mask & 0x0f) << shift);
tms_state.latchram[addr1] = (tms_state.latchram[addr1] & (0xf0 >> shift)) | ((color & 0x0f) << shift);
}
/* advance to the next byte */
addr += xdir;
}
/* skip right */
addr += xdir * skip[~y & 1];
if (rle)
consume_rle(skip[~y & 1]);
else
consume_raw(skip[~y & 1]);
/* back up one and reverse directions */
addr -= xdir;
addr += ydir * 256;
addr &= 0x3ffff;
xdir = -xdir;
}
}
/*************************************
*
* Blitter finished callback
*
*************************************/
static TIMER_CALLBACK( blitter_done )
{
/* turn off blitting and generate an interrupt */
blit_in_progress = 0;
itech8_update_interrupts(-1, -1, 1);
if (FULL_LOGGING) logerror("------------ BLIT DONE (%d) --------------\n", video_screen_get_vpos(0));
}
/*************************************
*
* Blitter I/O
*
*************************************/
READ8_HANDLER( itech8_blitter_r )
{
int result = blitter_data[offset / 2];
/* debugging */
if (FULL_LOGGING) logerror("%04x:blitter_r(%02x)\n", activecpu_get_previouspc(), offset / 2);
/* low bit seems to be ignored */
offset /= 2;
/* a read from offset 3 clears the interrupt and returns the status */
if (offset == 3)
{
itech8_update_interrupts(-1, -1, 0);
if (blit_in_progress)
result |= 0x80;
else
result &= 0x7f;
}
/* a read from offsets 12-15 return input port values */
if (offset >= 12 && offset <= 15)
result = readinputport(3 + offset - 12);
return result;
}
WRITE8_HANDLER( itech8_blitter_w )
{
/* low bit seems to be ignored */
offset /= 2;
blitter_data[offset] = data;
/* a write to offset 3 starts things going */
if (offset == 3)
{
/* log to the blitter file */
if (BLIT_LOGGING)
{
logerror("Blit: XY=%1X%04X SRC=%02X%02X%02X SIZE=%3dx%3d FLAGS=%02x",
(tms_state.regs[TMS34061_XYOFFSET] >> 8) & 0x0f, tms_state.regs[TMS34061_XYADDRESS],
*itech8_grom_bank, blitter_data[0], blitter_data[1],
blitter_data[4], blitter_data[5],
blitter_data[2]);
logerror(" %02X %02X %02X [%02X] %02X %02X %02X [%02X]-%02X %02X %02X %02X [%02X %02X %02X %02X]\n",
blitter_data[0], blitter_data[1],
blitter_data[2], blitter_data[3],
blitter_data[4], blitter_data[5],
blitter_data[6], blitter_data[7],
blitter_data[8], blitter_data[9],
blitter_data[10], blitter_data[11],
blitter_data[12], blitter_data[13],
blitter_data[14], blitter_data[15]);
}
/* perform the blit */
perform_blit();
blit_in_progress = 1;
/* set a timer to go off when we're done */
timer_set(attotime_mul(ATTOTIME_IN_HZ(12000000/4), BLITTER_WIDTH * BLITTER_HEIGHT + 12), 0, blitter_done);
}
/* debugging */
if (FULL_LOGGING) logerror("%04x:blitter_w(%02x)=%02x\n", activecpu_get_previouspc(), offset, data);
}
/*************************************
*
* TMS34061 I/O
*
*************************************/
WRITE8_HANDLER( itech8_tms34061_w )
{
int func = (offset >> 9) & 7;
int col = offset & 0xff;
/* Column address (CA0-CA8) is hooked up the A0-A7, with A1 being inverted
during register access. CA8 is ignored */
if (func == 0 || func == 2)
col ^= 2;
/* Row address (RA0-RA8) is not dependent on the offset */
tms34061_w(col, 0xff, func, data);
}
READ8_HANDLER( itech8_tms34061_r )
{
int func = (offset >> 9) & 7;
int col = offset & 0xff;
/* Column address (CA0-CA8) is hooked up the A0-A7, with A1 being inverted
during register access. CA8 is ignored */
if (func == 0 || func == 2)
col ^= 2;
/* Row address (RA0-RA8) is not dependent on the offset */
return tms34061_r(col, 0xff, func);
}
/*************************************
*
* Main refresh
*
*************************************/
VIDEO_UPDATE( itech8_2layer )
{
UINT32 page_offset;
int x, y;
/* first get the current display state */
tms34061_get_display_state(&tms_state);
/* if we're blanked, just fill with black */
if (tms_state.blanked)
{
fillbitmap(bitmap, get_black_pen(machine), cliprect);
return 0;
}
/* there are two layers: */
/* top layer @ 0x00000 is only 4bpp, colors come from the first 16 palettes */
/* bottom layer @ 0x20000 is full 8bpp */
page_offset = tms_state.dispstart & 0x0ffff;
for (y = cliprect->min_y; y <= cliprect->max_y; y++)
{
UINT8 *base0 = &tms_state.vram[(0x00000 + page_offset + y * 256) & 0x3ffff];
UINT8 *base2 = &tms_state.vram[(0x20000 + page_offset + y * 256) & 0x3ffff];
UINT16 *dest = BITMAP_ADDR16(bitmap, y, 0);
for (x = cliprect->min_x; x <= cliprect->max_x; x++)
{
int pix0 = base0[x] & 0x0f;
dest[x] = pix0 ? pix0 : base2[x];
}
}
return 0;
}
VIDEO_UPDATE( itech8_2page )
{
UINT32 page_offset;
int x, y;
/* first get the current display state */
tms34061_get_display_state(&tms_state);
/* if we're blanked, just fill with black */
if (tms_state.blanked)
{
fillbitmap(bitmap, get_black_pen(machine), cliprect);
return 0;
}
/* there are two pages, each of which is a full 8bpp */
/* page index is selected by the top bit of the page_select register */
page_offset = ((page_select & 0x80) << 10) | (tms_state.dispstart & 0x0ffff);
for (y = cliprect->min_y; y <= cliprect->max_y; y++)
{
UINT8 *base = &tms_state.vram[(page_offset + y * 256) & 0x3ffff];
UINT16 *dest = BITMAP_ADDR16(bitmap, y, 0);
for (x = cliprect->min_x; x <= cliprect->max_x; x++)
dest[x] = base[x];
}
return 0;
}
VIDEO_UPDATE( itech8_2page_large )
{
UINT32 page_offset;
int x, y;
/* first get the current display state */
tms34061_get_display_state(&tms_state);
/* if we're blanked, just fill with black */
if (tms_state.blanked)
{
fillbitmap(bitmap, get_black_pen(machine), cliprect);
return 0;
}
/* there are two pages, each of which is a full 8bpp */
/* the low 4 bits come from the bitmap directly */
/* the upper 4 bits were latched on each write into a separate bitmap */
/* page index is selected by the top bit of the page_select register */
page_offset = ((~page_select & 0x80) << 10) | (tms_state.dispstart & 0x0ffff);
for (y = cliprect->min_y; y <= cliprect->max_y; y++)
{
UINT8 *base = &tms_state.vram[(page_offset + y * 256) & 0x3ffff];
UINT8 *latch = &tms_state.latchram[(page_offset + y * 256) & 0x3ffff];
UINT16 *dest = BITMAP_ADDR16(bitmap, y, 0);
for (x = cliprect->min_x & ~1; x <= cliprect->max_x; x += 2)
{
dest[x + 0] = (latch[x/2] & 0xf0) | (base[x/2] >> 4);
dest[x + 1] = ((latch[x/2] << 4) & 0xf0) | (base[x/2] & 0x0f);
}
}
return 0;
}