// license:BSD-3-Clause
// copyright-holders:Mirko Buffoni
#include "emu.h"
#include "includes/higemaru.h"
WRITE8_MEMBER(higemaru_state::higemaru_videoram_w)
{
m_videoram[offset] = data;
m_bg_tilemap->mark_tile_dirty(offset);
}
WRITE8_MEMBER(higemaru_state::higemaru_colorram_w)
{
m_colorram[offset] = data;
m_bg_tilemap->mark_tile_dirty(offset);
}
/***************************************************************************
Convert the color PROMs into a more useable format.
***************************************************************************/
void higemaru_state::higemaru_palette(palette_device &palette) const
{
const uint8_t *color_prom = memregion("proms")->base();
// create a lookup table for the palette
for (int i = 0; i < 0x20; i++)
{
int bit0, bit1, bit2;
// red component
bit0 = (color_prom[i] >> 0) & 0x01;
bit1 = (color_prom[i] >> 1) & 0x01;
bit2 = (color_prom[i] >> 2) & 0x01;
int const r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
// green component
bit0 = (color_prom[i] >> 3) & 0x01;
bit1 = (color_prom[i] >> 4) & 0x01;
bit2 = (color_prom[i] >> 5) & 0x01;
int const g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
// blue component
bit0 = 0;
bit1 = (color_prom[i] >> 6) & 0x01;
bit2 = (color_prom[i] >> 7) & 0x01;
int const b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
palette.set_indirect_color(i, rgb_t(r, g, b));
}
// color_prom now points to the beginning of the lookup table
color_prom += 0x20;
// characters use colors 0-15
for (int i = 0; i < 0x80; i++)
{
uint8_t const ctabentry = color_prom[i] & 0x0f;
palette.set_pen_indirect(i, ctabentry);
}
// sprites use colors 16-31
for (int i = 0x80; i < 0x180; i++)
{
uint8_t const ctabentry = (color_prom[i + 0x80] & 0x0f) | 0x10;
palette.set_pen_indirect(i, ctabentry);
}
}
WRITE8_MEMBER(higemaru_state::higemaru_c800_w)
{
if (data & 0x7c)
logerror("c800 = %02x\n",data);
/* bits 0 and 1 are coin counters */
machine().bookkeeping().coin_counter_w(0,data & 2);
machine().bookkeeping().coin_counter_w(1,data & 1);
/* bit 7 flips screen */
if (flip_screen() != (data & 0x80))
{
flip_screen_set(data & 0x80);
m_bg_tilemap->mark_all_dirty();
}
}
TILE_GET_INFO_MEMBER(higemaru_state::get_bg_tile_info)
{
int code = m_videoram[tile_index] + ((m_colorram[tile_index] & 0x80) << 1);
int color = m_colorram[tile_index] & 0x1f;
SET_TILE_INFO_MEMBER(0, code, color, 0);
}
void higemaru_state::video_start()
{
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(higemaru_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
}
void higemaru_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect)
{
uint8_t *spriteram = m_spriteram;
for (int offs = m_spriteram.bytes() - 16; offs >= 0; offs -= 16)
{
int const code = spriteram[offs] & 0x7f;
int col = spriteram[offs + 4] & 0x0f;
int sx = spriteram[offs + 12];
int sy = spriteram[offs + 8];
int flipx = spriteram[offs + 4] & 0x10;
int flipy = spriteram[offs + 4] & 0x20;
if (flip_screen())
{
sx = 240 - sx;
sy = 240 - sy;
flipx = !flipx;
flipy = !flipy;
}
m_gfxdecode->gfx(1)->transpen(bitmap,cliprect,
code,
col,
flipx,flipy,
sx,sy,15);
/* draw again with wraparound */
m_gfxdecode->gfx(1)->transpen(bitmap,cliprect,
code,
col,
flipx,flipy,
sx - 256,sy,15);
}
}
uint32_t higemaru_state::screen_update_higemaru(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
draw_sprites(bitmap, cliprect);
return 0;
}