/**********************************************************************************
FUNWORLD / TAB.
Video Hardware.
Written by Roberto Fresca.
Games running on this hardware:
* Jolly Card (Austrian), TAB Austria, 1985.
* Jolly Card (3x3 deal), TAB Austria, 1985.
* Jolly Card Professional 2.0 (MZS Tech), MZS Tech, 1993.
* Jolly Card Professional 2.0 (Spale Soft), Spale Soft, 2000.
* Jolly Card (Evona Electronic), Evona Electronic 1998.
* Jolly Card (Croatian, set 1), TAB Austria, 1985.
* Jolly Card (Croatian, set 2), Soft Design, 1993.
* Jolly Card (Italian, blue TAB board, encrypted), bootleg, 199?.
* Jolly Card (Italian, encrypted bootleg), bootleg, 1990.
* Super Joly 2000 - 3x, M.P. 1985.
* Jolly Card (Austrian, Funworld, bootleg), Inter Games, 1986.
* Big Deal (Hungarian, set 1), Funworld, 1986.
* Big Deal (Hungarian, set 2), Funworld, 1986.
* Jolly Card (Austrian, Funworld), Funworld, 1986.
* Cuore 1 (Italian), C.M.C., 1996.
* Elephant Family (Italian, new), C.M.C., 1997.
* Elephant Family (Italian, old), C.M.C., 1996.
* Pool 10 (Italian, set 1), C.M.C., 1996.
* Pool 10 (Italian, set 2), C.M.C., 1996.
* Pool 10 (Italian, set 3), C.M.C., 1996.
* Pool 10 (Italian, set 4), C.M.C., 1997.
* Tortuga Family (Italian), C.M.C., 1997.
* Pot Game (Italian), C.M.C., 1996.
* Bottle 10 (Italian, set 1), C.M.C., 1996.
* Bottle 10 (Italian, set 2), C.M.C., 1996.
* Royal Card (Austrian, set 1), TAB Austria, 1991.
* Royal Card (Austrian, set 2), TAB Austria, 1991.
* Royal Card (Austrian/Polish, set 3), TAB Austria, 1991.
* Royal Card (Austrian, set 4), TAB Austria, 1991.
* Royal Card (Austrian, set 5), TAB Austria, 1991.
* Royal Card (Austrian, set 6), TAB Austria, 1991.
* Royal Card (TAB original), TAB Austria, 1991.
* Royal Card (Slovak, encrypted), Evona Electronic, 1991.
* Royal Card Professional 2.0, Digital Dreams, 1993.
* Lucky Lady (3x3 deal), TAB Austria, 1991.
* Lucky Lady (4x1 aces), TAB Austria, 1991.
* Magic Card II (Bulgarian), Impera, 1996.
* Magic Card II (Green TAB or Impera board), Impera, 1996.
* Magic Card II (Blue TAB board, encrypted), Impera, 1996.
* Royal Vegas Joker Card (Slow deal), Funworld, 1993.
* Royal Vegas Joker Card (Fast deal), Soft Design, 1993.
* Royal Vegas Joker Card (Fast deal, english gfx), Soft Design, 1993.
* Royal Vegas Joker Card (Fast deal, Mile), Mile, 1993.
* Jolly Joker (98bet, set 1). Impera, 198?.
* Jolly Joker (98bet, set 2). Impera, 198?.
* Jolly Joker (40bet, croatian hack), Impera, 198?.
* Multi Win (Ver.0167, encrypted), Funworld, 1992.
* Joker Card (Ver.A267BC, encrypted), Vesely Svet, 1993.
* Mongolfier New (Italian), bootleg, 199?.
* Soccer New (Italian), bootleg, 199?.
* Saloon (French, encrypted), unknown, 199?.
* Fun World Quiz (Austrian), Funworld, 198?.
* Witch Royal (Export version 2.1), Video Klein, 199?.
* Novo Play Multi Card / Club Card, Admiral/Novomatic, 1986.
***********************************************************************************
TAB/Impera/FunWorld color system circuitry
------------------------------------------
74HC174 - Hex D-type flip-flops with reset; positive-edge trigger.
N82S147 - 4K-bit TTL Bipolar PROM.
74LS374 - 3-STATE Octal D-Type transparent latches and edge-triggered flip-flops.
N82S147 74LS374 RESNET PULL-DOWN
74HC174 .-------. .-------.
.-------. (1)-|01 20|--VCC--|20 02|------[(1K)]---+ .-----.
| | (1)-|02 06|-------|03 05|------[(470)]--+--+-----------| RED |
|16: VCC| (1)-|03 07|-------|04 06|------[(220)]--+ | '-----'
| | (1)-|04 08|-------|07 | '--[(100)]--GND
| 02|-------|05 09|-------|08 09|------[(1K)]---+ .------.
| 05|-------|16 11|-------|13 12|------[(470)]--+--+-----------| BLUE |
| 07|-------|17 12|-------|14 15|------[(220)]--+ | '------'
| 10|-------|18 13|-------|17 | '--[(100)]--GND
| 12|-------|19 14|-------|18 16|------[(470)]--+ .-------.
| 13|---+---|15 10|---+---|10 19|------[(220)]--+--+-----------| GREEN |
|15 08 | | | | | | 01 | | '-------'
'-+--+--' | '-------' | '----+--' '--[(100)]--GND
| | | | |
| '------+------GND------' |
'----------------------------------'
(1): Connected either to:
- A custom 40-pin GFX IC
- 2x HYxxx devices (TAB blue PCB).
- A little board with 4x 74LS138 or 74LS137 (Impera green PCB).
NOTE: The 74LS374 could be replaced by a 74HCT373.
***********************************************************************************/
#include "emu.h"
#include "video/resnet.h"
#include "includes/funworld.h"
PALETTE_INIT(funworld)
{
int i;
static const int resistances_rb[3] = { 1000, 470, 220 };
static const int resistances_g [2] = { 470, 220 };
double weights_r[3], weights_b[3], weights_g[2];
compute_resistor_weights(0, 255, -1.0,
3, resistances_rb, weights_r, 100, 0,
3, resistances_rb, weights_b, 100, 0,
2, resistances_g, weights_g, 100, 0);
for (i = 0; i < machine.total_colors(); i++)
{
int bit0, bit1, bit2, r, g, b;
/* red component */
bit0 = (color_prom[i] >> 0) & 0x01;
bit1 = (color_prom[i] >> 1) & 0x01;
bit2 = (color_prom[i] >> 2) & 0x01;
r = combine_3_weights(weights_r, bit0, bit1, bit2);
/* blue component */
bit0 = (color_prom[i] >> 3) & 0x01;
bit1 = (color_prom[i] >> 4) & 0x01;
bit2 = (color_prom[i] >> 5) & 0x01;
b = combine_3_weights(weights_b, bit0, bit1, bit2);
/* green component */
bit0 = (color_prom[i] >> 6) & 0x01;
bit1 = (color_prom[i] >> 7) & 0x01;
g = combine_2_weights(weights_g, bit0, bit1);
palette_set_color(machine,i,MAKE_RGB(r,g,b));
}
}
WRITE8_HANDLER( funworld_videoram_w )
{
funworld_state *state = space->machine().driver_data<funworld_state>();
state->m_videoram[offset] = data;
tilemap_mark_tile_dirty(state->m_bg_tilemap, offset);
}
WRITE8_HANDLER( funworld_colorram_w )
{
funworld_state *state = space->machine().driver_data<funworld_state>();
state->m_colorram[offset] = data;
tilemap_mark_tile_dirty(state->m_bg_tilemap, offset);
}
/**** normal hardware limit ****
- bits -
7654 3210
xxxx xx-- tiles color.
xxx- x-xx tiles color (title).
xxxx -xxx tiles color (background).
*/
static TILE_GET_INFO( get_bg_tile_info )
{
funworld_state *state = machine.driver_data<funworld_state>();
/* - bits -
7654 3210
xxxx ---- tiles color.
---- xxxx unused.
*/
int offs = tile_index;
int attr = state->m_videoram[offs] + (state->m_colorram[offs] << 8);
int code = attr & 0xfff;
int color = state->m_colorram[offs] >> 4; // 4 bits for color.
SET_TILE_INFO(0, code, color, 0);
}
VIDEO_START(funworld)
{
funworld_state *state = machine.driver_data<funworld_state>();
state->m_bg_tilemap = tilemap_create(machine, get_bg_tile_info, tilemap_scan_rows, 4, 8, 96, 29);
}
VIDEO_START(magicrd2)
{
funworld_state *state = machine.driver_data<funworld_state>();
state->m_bg_tilemap = tilemap_create(machine, get_bg_tile_info, tilemap_scan_rows, 4, 8, 112, 34);
}
SCREEN_UPDATE(funworld)
{
funworld_state *state = screen->machine().driver_data<funworld_state>();
tilemap_draw(bitmap, cliprect, state->m_bg_tilemap, 0, 0);
return 0;
}