// license:BSD-3-Clause
// copyright-holders:Mike Coates
/***************************************************************************
circus.c video
Functions to emulate the video hardware of the machine.
***************************************************************************/
#include "emu.h"
#include "sound/samples.h"
#include "includes/circus.h"
WRITE8_MEMBER(circus_state::circus_videoram_w)
{
m_videoram[offset] = data;
m_bg_tilemap->mark_tile_dirty(offset);
}
WRITE8_MEMBER(circus_state::circus_clown_x_w)
{
m_clown_x = 240 - data;
}
WRITE8_MEMBER(circus_state::circus_clown_y_w)
{
m_clown_y = 240 - data;
}
TILE_GET_INFO_MEMBER(circus_state::get_bg_tile_info)
{
int code = m_videoram[tile_index];
SET_TILE_INFO_MEMBER(0, code, 0, 0);
}
void circus_state::video_start()
{
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(circus_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
}
void circus_state::draw_line( bitmap_ind16 &bitmap, const rectangle &cliprect, int x1, int y1, int x2, int y2, int dotted )
{
/* Draws horizontal and Vertical lines only! */
int count, skip;
/* Draw the Line */
if (dotted > 0)
skip = 2;
else
skip = 1;
if (x1 == x2)
for (count = y2; count >= y1; count -= skip)
bitmap.pix16(count, x1) = 1;
else
for (count = x2; count >= x1; count -= skip)
bitmap.pix16(y1, count) = 1;
}
void circus_state::draw_sprite_collision( bitmap_ind16 &bitmap, const rectangle &cliprect )
{
gfx_element *sprite_gfx = m_gfxdecode->gfx(1);
const uint8_t *sprite_data = sprite_gfx->get_data(m_clown_z);
int sx, sy, dx, dy;
int pixel, collision = 0;
// draw sprite and check collision on a pixel basis
for (sy = 0; sy < 16; sy++)
{
dy = m_clown_x + sy-1;
if (dy>=0 && dy<bitmap.height())
{
for (sx = 0; sx < 16; sx++)
{
dx = m_clown_y + sx;
if (dx>=0 && dx<bitmap.width())
{
pixel = sprite_data[sy * sprite_gfx->rowbytes() + sx];
if (pixel)
{
collision |= bitmap.pix16(dy, dx);
bitmap.pix16(dy, dx) = m_palette->pen(pixel);
}
}
}
}
}
if (collision)
m_maincpu->set_input_line(0, ASSERT_LINE);
}
void circus_state::circus_draw_fg( bitmap_ind16 &bitmap, const rectangle &cliprect )
{
/* The sync generator hardware is used to */
/* draw the border and diving boards */
draw_line(bitmap, cliprect, 0, 18, 255, 18, 0);
draw_line(bitmap, cliprect, 0, 249, 255, 249, 1);
draw_line(bitmap, cliprect, 0, 18, 0, 248, 0);
draw_line(bitmap, cliprect, 247, 18, 247, 248, 0);
draw_line(bitmap, cliprect, 0, 136, 17, 136, 0);
draw_line(bitmap, cliprect, 231, 136, 248, 136, 0);
draw_line(bitmap, cliprect, 0, 192, 17, 192, 0);
draw_line(bitmap, cliprect, 231, 192, 248, 192, 0);
}
uint32_t circus_state::screen_update_circus(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
circus_draw_fg(bitmap, cliprect);
draw_sprite_collision(bitmap, cliprect);
return 0;
}
void circus_state::robotbwl_draw_box( bitmap_ind16 &bitmap, const rectangle &cliprect, int x, int y )
{
/* Box */
int ex = x + 24;
int ey = y + 26;
draw_line(bitmap, cliprect, x, y, ex, y, 0); /* Top */
draw_line(bitmap, cliprect, x, ey, ex, ey, 0); /* Bottom */
draw_line(bitmap, cliprect, x, y, x, ey, 0); /* Left */
draw_line(bitmap, cliprect, ex, y, ex, ey, 0); /* Right */
/* Score Grid */
ey = y + 10;
draw_line(bitmap, cliprect, x + 8, ey, ex, ey, 0); /* Horizontal Divide Line */
draw_line(bitmap, cliprect, x + 8, y, x + 8, ey, 0);
draw_line(bitmap, cliprect, x + 16, y, x + 16, ey, 0);
}
void circus_state::robotbwl_draw_scoreboard( bitmap_ind16 &bitmap, const rectangle &cliprect )
{
int offs;
/* The sync generator hardware is used to */
/* draw the bowling alley & scorecards */
for (offs = 15; offs <= 63; offs += 24)
{
robotbwl_draw_box(bitmap, cliprect, offs, 31);
robotbwl_draw_box(bitmap, cliprect, offs, 63);
robotbwl_draw_box(bitmap, cliprect, offs, 95);
robotbwl_draw_box(bitmap, cliprect, offs + 152, 31);
robotbwl_draw_box(bitmap, cliprect, offs + 152, 63);
robotbwl_draw_box(bitmap, cliprect, offs + 152, 95);
}
robotbwl_draw_box(bitmap, cliprect, 39, 127); /* 10th Frame */
draw_line(bitmap, cliprect, 39, 137, 47, 137, 0); /* Extra digit box */
robotbwl_draw_box(bitmap, cliprect, 39 + 152, 127);
draw_line(bitmap, cliprect, 39 + 152, 137, 47 + 152, 137, 0);
}
void circus_state::robotbwl_draw_bowling_alley( bitmap_ind16 &bitmap, const rectangle &cliprect )
{
draw_line(bitmap, cliprect, 103, 17, 103, 205, 0);
draw_line(bitmap, cliprect, 111, 17, 111, 203, 1);
draw_line(bitmap, cliprect, 152, 17, 152, 205, 0);
draw_line(bitmap, cliprect, 144, 17, 144, 203, 1);
}
void circus_state::robotbwl_draw_ball( bitmap_ind16 &bitmap, const rectangle &cliprect )
{
m_gfxdecode->gfx(1)->transpen(bitmap,/* Y is horizontal position */
cliprect,
m_clown_z,
0,
0,0,
m_clown_y + 8, m_clown_x + 8, 0);
}
uint32_t circus_state::screen_update_robotbwl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
robotbwl_draw_scoreboard(bitmap, cliprect);
robotbwl_draw_bowling_alley(bitmap, cliprect);
robotbwl_draw_ball(bitmap, cliprect);
return 0;
}
void circus_state::crash_draw_car( bitmap_ind16 &bitmap, const rectangle &cliprect )
{
m_gfxdecode->gfx(1)->transpen(bitmap,/* Y is horizontal position */
cliprect,
m_clown_z,
0,
0,0,
m_clown_y, m_clown_x - 1, 0);
}
uint32_t circus_state::screen_update_crash(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
crash_draw_car(bitmap, cliprect);
return 0;
}
uint32_t circus_state::screen_update_ripcord(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
draw_sprite_collision(bitmap, cliprect);
return 0;
}